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Anyeurysm

My thoughts and ideas for improvement

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So, I'm on like my 6th spawn and understand the dynamics of the game much better now.

However, i can see alot of the casual players being turned off after their initial experience, due mainly to the fact that this game offers very little in the way of tutorials or properly explaining the functions or mechanics of the core gameplay. I know it's a game preview, but people spent $40 (very high IMO) on this and if you want more or returning players, the initial impression makes all the difference.

I starved to death or died of thirst on my first 4 spawns, with little to no knowledge of how to improve my condition....not fun Bohemia...

Also inventory management being an absolute dumpster fire does not help matters.

Server stability and connection issues also are a big turn off.

Now for the good things...

The frame rate feels very good and the landscape/country side is up there with some if the best I've seen. 

Rendering distance is also impressive.

I like the zombies being not overwhelmingly tough to deal with by themselves, but in groups of 2-3+ they are vicious. As they should be...

So, my suggestions would be.

1. Make a more in depth tutorial that properly explains hunger/thirst and how to remedy these issues. Maybe even go as far as to increase Apple spawn rates near the coast to give new players a better chance. 

2. For the love of god please rework the inventory management. I don't have any real solutions here but some thing needs to be done.

3. Region lock the servers and server list. I live on the east coast of the US and in all honesty there is no reason I should even be able to see Russian or Netherlands servers at the top of my list let alone join them. I know you can sort them now, but it still needs more work.

4. An in game party/squad up function that would assist in identifying members of your party/squad. Something as simple as a small bright dot above the player and perhaps a different color or number for each dot. We don't need to see the gamertag, as that can be prohibitive to sightlines...

5. The poster board maps on the edge of town's need a "you are here" star or something.

---------------------------------

That's about where I'm at right now with suggestions. 

Overall I like the game a lot but i can see new players turning away because of the above stated issues.

Just my 2 cents...

See you out there survivors!

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Surviving is HELL.. that's the point..  you don't get anything on a plate, it's not even "learn or die" its more "learn AND die"
just expect to die until you find out how NOT to die.  Then when you're an expert you'll die anyway.

But still (friend) - Try first on THIS blog: search  under <All Content> (using the Search function at the top right of this screen)

"survival tips"

"survival guide"

"crafting guide"

and etc..

(say, I just found a thread called "How to cook chicken." .. new thread too!) 

you'll find all kinds of stuff going back years - how to make a fire, how to grow food, how to make a flint knife  - that's probably the first thing you NEED to know..then you can cut up an old shirt to make bandages.. which is the next thing you NEED... and then I'd go for water, drink yourself full - you might die if it's infected but you probably wont..   then you want any backpack,  and then go looking for food  - you'll find out places to avoid pretty quick.

Look at the DayZ wiki : https://dayz.gamepedia.com/DayZ_Standalone_Wiki  for map info, all the crafting combos, what's available, ammo types, .. everything.. (& learn what the signpost Names of Towns look like in Russian.. like you would HAVE TO in a Russian-speaking country.

and then, natch there's loads of stuff on youtube 

ps - to recognize teammates you can tie on armbands .. don't know if I should TELL you HOW to do that.. but word gets around, ya know, somehow

And like MANY games, if you have any question, you can always ask someone IN the Game (!)

*

YES that game sure is HELL in there !!   MY GEE WIZZ that ain't NO game for pantywaists, GEE Goddam!  .. I dont know how many TIMES I spawned and  got killed between the beach and the first or second house..  I got mauled, poisoned, clubbed, shot, eaten, fell off ladders, axed, stabbed, mobbed by zombies,  betrayed, starved, FROZE beat up handcuffed insulted, both legs broke, 'et up by wolves, dee hydrated, lost, bled to death, crawled, despaired, and drowned..  there aint nothing WORSe can happen to you than being a fresh newspawn in DayZ.. And If there is leastways I never heard of it.

(that reminds me, youngster  - better find out WHICH color berries are poison, too)

If you start feeling queasy, just drink until you throw up, that might save you..

And first time you're off the beach and set up kind of 'alive and healthy', and you hear those Wolves HOWL.. that sends a chill right up your spine, cause pretty soon your spine' going to be the only thing left of you ..

*

There are plenty of how to guides (right here), and lists of info (eg the Wiki) and threads or comments on single subjects, like crafting  bow or a spear and how useful it is (or not).. and hunting, and looting mil bases, cooking, airfields, hoppers & snipers, how to make your own packs from an old sack, stash a barrel, or make a complete deerskin backwoodsman Dan Boon outfit, or a ghillie suit.. (and some of the info is out of date too.. so you may have to check it for yourself, try it out before you need it in an emergency)

BUT that's what DayZ is ABOUT.. ain't no ONE METHOD of surviving .. Ain(t one Town that is 'better' than another..  everyone has their favorite gun, fave backpack, their own ways of dressing, or looting, or staying dry - some folk live out in the sticks and they're just vegetarians, other folks never leave a town and spend their lives in backstreets.

just EXPECT to die and you'll be fine.

Meanwhile all the stuff you need to know - all of it - is here all around you. Finding it it is PART of the game.

(and telling it and arguing about it and explaining if it's good or bad, or how YOU do it, and disagreeing, and trying it out)

for Instance:  Is it worth opening a can of beans with a hammer? ... there AINT no rule for that.. it .. (ya know).. kind of depends on the situation

Look around,  the info is all here  - you're going to DIE ANYWAY.. at least find out WHY..  learning is part of the game (= Big Part) then when you make it through your first whole day and log out in a safe place, you can begin to feel like a Survivor. It's a kick, getting there.  I swear.

no one said it would be easy (nope - for sure, that aint anywhere noplace in the game definition .. there is just ZERO about it being easy.. sorry 'bout that, think of it being more HELL on EARTH and if you suddenly need to know WTF is going on, you got to FIND OUT before it kills you. - And it will)

ENJOY

xxP

 

Edited by pilgrim*
~
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3 minutes ago, pilgrim* said:

Surviving is HELL.. that's the point..  you don't get anything on a plate, it's not even "learn or die" its more "learn AND die"
just expect to die until you find out how NOT to die.  Then when you're an expert you'll die anyway.

But still (friend) - Try first on THIS blog: search  under <All Content> (using the Search function at the top right of this screen)

"survival tips"

"survival guide"

"crafting guide"

and etc..

you'll find all kinds of stuff going back years - how to make a fire, how to grow food, how to make a flint knife  - that's probably the first thing you NEED to know..then you can cut up an old shirt to make bandages.. which is the next thing you NEED... and then I'd go for water, drink yourself full - you might die if it's infected but you probably wont..   then you want any backpack,  and then go looking for food  - you'll find out places to avoid pretty quick.

Look at the DayZ wiki : https://dayz.gamepedia.com/DayZ_Standalone_Wiki  for map info, all the crafting combos, what's available, ammo types, .. everything.. (& learn what the signpost Names of Towns look like in Russian.. like you would HAVE TO in a Russian-speaking country.

and then, natch there's loads of stuff on youtube 

ps - to recognize teammates you can tie on armbands .. don't know if I should TELL you HOW to do that.. but word gets around, ya know, somehow

And like MANY games, if you have any question, you can always ask someone IN the Game (!)

*

YES that game sure is HELL in there !!   MY GEE WIZZ that ain't NO game for pantywaists, GEE Goddam!  .. I dont know how many TIMES I spawned and  got killed between the beach and the first or second house..  I got mauled, poisoned, clubbed, shot, eaten, fell off ladders, axed, stabbed, mobbed by zombies,  betrayed, starved, FROZE beat up handcuffed insulted, both legs broke, 'et up by wolves, dee hydrated, lost, bled to death, crawled, despaired, and drowned..  there aint nothing WORSe can happen to you than being a fresh newspawn in DayZ.. And If there is leastways I never heard of it.

(that reminds me, youngster  - better find out WHICH color berries are poison, too)

If you start feeling queasy, just drink until you throw up, that might save you..

And first time you're off the beach and set up kind of 'alive and healthy', and you hear those Wolves HOWL.. that sends a chill right up your spine, cause pretty soon your spine' going to be the only thing left of you ..

*

There are plenty of how to guides (right here), and lists of info (eg the Wiki) and threads or comments on single subjects, like crafting  bow or a spear and how useful it is (or not).. and hunting, and looting mil bases, cooking, airfields, hoppers & snipers, how to make your own packs from an old sack, stash a barrel, or make a complete deerskin backwoodsman Dan Boon outfit, or a ghillie suit.. (and some of the info is out of date too.. so you may have to check it for yourself, try it out before you need it in an emergency)

BUT that's what DayZ is ABOUT.. ain't no ONE METHOD of surviving .. Ain(t one Town that is 'better' than another..  everyone has their favorite gun, fave backpack, their own ways of dressing, or looting, or staying dry - some folk live out in the sticks and they're just vegetarians, other folks never leave a town and spend their lives in backstreets.

just EXPECT to die and you'll be fine.

Meanwhile all the stuff you need to know - all of it - is here all around you. Finding it it is PART of the game.

(and telling it and arguing about it and explaining if it's good or bad, or how YOU do it, and disagreeing, and trying it out)

for Instance:  Is it worth opening a can of beans with a hammer? ... there AINT no rule for that.. it .. (ya know).. kind of depends on the situation

Look around,  the info is all here  - you're going to DIE ANYWAY.. at least find out WHY..  learning is part of the game (= Big Part) then when you make it through your first whole day and log out in a safe place, you can begin to feel like a Survivor. It's a kick, getting there.  I swear.

no one said it would be easy (nope - for sure, that aint anywhere noplace in the game definition .. there is just ZERO about it being easy.. sorry 'bout that, think of it being more HELL on EARTH and if you suddenly need to know WTF is going on, you got to FIND OUT before it kills you. - And it will)

ENJOY

xxP

 

Trust me, I get it. Survival is hard, it's supposed to be. Most of the info you provided pertains to pc and either is not (or not yet) in the console version.

What I am saying is that people who pick up the game for the first time, half or more are likely to be frustrated at the lack of knowledge available in game. And most will not want to go to a third party website to learn how to play the game.

This will no doubt diminish the overall player base, which is bad for everyone.

Being more intuitive is not the same thing as being easier.

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1 minute ago, Anyeurysm said:

What I am saying is that people who pick up the game for the first time, half or more are likely to be frustrated at the lack of knowledge available in game. And most will not want to go to a third party website to learn how to play the game.

This will no doubt diminish the overall player base, which is bad for everyone.

Being more intuitive is not the same thing as being easier.

It's tough for Xbox players, that THEY only started a few days ago.. so they cant YET explain to each other their ideas on how to survive a long time (except today's thread on "How To Cook Chicken", maybe?).. and the Xbox game is half built right now -  But Xbox players made a CHOICE in life just like PC players made a choice, so please don't blame ME if they find themselves in a PC developed game that is DESIGNED NOT to tell a player how to play. Times you just have to find out stuff for yourself, and DayZ is designed to be one of those.  - even Pokémon was pretty tough at the start.. Right? .. but bit by bit folk got the Pokémon idea, except the ones that dropped out.
I'm sorry 50% of Xbox players want a complicated game made easy for THEM, and they get frustrated if it isn't, AND then don't want to play OR don't want to look for solutions. I personally think they're missing out and I [think] I expected better of them.

But - Maybe it's ME that's WRONG -  Ive only been on DayZ SA for 5 or 6 years.. and perhaps I should be playing a less challenging Xbox game with lots of instructions, instead of a complicated PC game with 'few' in-game instructions ?  I'm open to being convinced.

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I find it really hard to understand how you manage to make an account and start a thread on the forums but can't use Google to help you survive. This game has been out since 2013, there's tons of resources available on the net and on the play store. You shouldn't be dying of hunger or thirst more than one time. I'll continue reading your post now. Just had to comment after I read you died 4 times of hunger or thirst but then start this big ole thread. 

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25 minutes ago, pilgrim* said:

It's tough for Xbox players, that THEY only started a few days ago.. so they cant YET explain to each other their ideas on how to survive a long time (except today's thread on "How To Cook Chicken", maybe?).. and the Xbox game is half built right now -  But Xbox players made a CHOICE in life just like PC players made a choice, so please don't blame ME if they find themselves in a PC developed game that is DESIGNED NOT to tell a player how to play. Times you just have to find out stuff for yourself, and DayZ is designed to be one of those.  - even Pokémon was pretty tough at the start.. Right? .. but bit by bit folk got the Pokémon idea, except the ones that dropped out.
I'm sorry 50% of Xbox players want a complicated game made easy for THEM, and they get frustrated if it isn't, AND then don't want to play OR don't want to look for solutions. I personally think they're missing out and I [think] I expected better of them.

But - Maybe it's ME that's WRONG -  Ive only been on DayZ SA for 5 or 6 years.. and perhaps I should be playing a less challenging Xbox game with lots of instructions, instead of a complicated PC game with 'few' in-game instructions ?  I'm open to being convinced.

I think your misinterpreting what I'm saying and there's no need for the condescending attitude.

Your a veteran of the game, you understand all the lil nuances of the game and no doubt had to grind your way to get there. I can appreciate that.

But let's not pretend that this game has not had a less than stellar track record of development. If i remember correctly, this game was super popular out of the gate for pc, then slowly died on the vine due to a bad core philosophy and development cycle.

This game has huge potential.

General speaking pc players (master race) are a more dedicated player base. Console gamers are more casual in nature.

Now with that being said, I'm personally fine with a port. I love the idea of this game. But if we want to see this game grow, for both pc and console, things need to improve. The reviews on Xbox are at like a 2.6 right now, that's not a good way to grow the fan base. Hell, just look at the activity on this message board, the game just launched and there are barely any posts here. 

That tells me 2 possible things. 

A small player base or an unwillingness to look to a 3rd party for info.

That unwillingness is directly related to the frustration of not knowing how to play the game, which in turn leads to bad reviews = less sales = less development = bad for us

I'm here looking for/sharing info because I, like you, am willing to do so and want to see the game do well.

 

 

 

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2 hours ago, CarlTheGooner said:

Seriously though what's wrong with inventory management? It works exactly as it says. 

Perhaps a poor choice of words on my part...

But I have had multiple weapons where magazines become stuck in the weapon rendering said weapon unusable.

No biggie when it's a pistol, but pretty frustrating when it's an m4...

Quit server, relaunched and it was still stuck.

Also I've tried to stack bullets as was suggested in another thread with no luck. 

Am I doing something wrong? Any suggestions?

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19 hours ago, Anyeurysm said:

..//..
Hell, just look at the activity on this message board, the game just launched and there are barely any posts here. 

That tells me 2 possible things. 

A small player base or an unwillingness to look to a 3rd party for info.

That unwillingness is directly related to the frustration of not knowing how to play the game, which in turn leads to bad reviews = less sales = less development = bad for us

..//..

Well:

a) If you're an Xbox player you'll find all the answers you asked for in the Xbox section of this blog, where everyone is discussing them (seems to me)

b) ? "the game just launched" ? - OK, Maybe most Xbox players don't know about this Forum yet?    Has anyone told them where it is?

My experience in the PC master-race, is that MOST (but not all) DayZ players never come to the blog, they just dive straight in to the game, and only come here to problem-solve (or complain), .. OR just to hang. AND BI runs the official Bug Report Log you can enter info to if you REALLY want to contribute to improve the game (so JOIN it).

* * *

That given - to be FAIR  - DayZ info IS scattered around, it might turn up on reddit before it arrives here - that's a pity (specially - but not only - if it is info or opinions from a developer for instance, that should be HERE first, IMO.. (but human is human. BI let it play that way - on purpose? -  BI ain't Apple, for sure, thank G!).  Also, BI does not run the 'DayZ Wiki' (and other fan sites) , it has an alternative site (a kind of roundup of interesting stuff & vids). AND BI run this Forum.

BUT against your first header argument (about in-game info) =  As well as plenty of Xbox players on this blog (already 1500+ contributions & ideas & explanations & complaints  in the Xbox section) I notice from the stats that box-players have NO TROUBLE finding DayZ Xbox info on YouTube..  Like yous-all is  pre-programmed to go straight there or something ??

There is a LOT of "how to play" info in the game if you LOOK.. (and recently they have added MORE with bars and stats - things that for YEARS "we" DID NOT WANT TO SEE in-game. That was put forward from the START as ONE of the plus features of DayZ = NO bars or Stats.
Try opening a can of beans with a hammer and READ the on screen messages (they aint exactly Tomb Raider instructions, kids, but they ARE there). If you are half way smart you will see how full your water bottle is, and how many beans are left in the can - it's WRITTEN on the screen. And you will figure that maybe a can opener or a knife will do better, next time ?  And next time you will TRY that.

I see your point, and I STRONGLY disagree.  BI are NOT going to run their own HOW TO PLAY MANUAL, because (for one thing) there is all you need already around, they have ADDED instructions and results in-game AND health bars (and stomach contents, .. jeez.. what else do you need? ) Do players need to know before they start, that if they shoot or strike a ground floor plate glass window (like hospitals) it will shatter?  

One of the main FUN playing points of DayZ is finding out for yourself, and doing some research if you need to, and checking other player experience if you want to..  Survival =  Learning.  Ain't no rule about how you learn. DayZ = Survival.  Ain't no rule about how you learn that, ain't no rule about how you play either,  or how you survive. You want to know "crafting" and "objects" - look at DayZ Wikipedia. Then what else is there? Real life experience? - read the Forum, watch the vids, hear the advice, ask questions, look at youtube. 

Making the game "easier on the player" WILL increase sales.. and it will give the game a shorter lifetime, OK.  I call that "making the game less interesting and less unusual to make more money faster". If you give the average player an average-mentality game their average reaction will be 8.6 on Steam.  We know that. .. The point of DayZ is not to make BI rich, that's really not why I play. (at well over a thousand hours, it's the cheapest damned game I ever played, no DLCs, no paid upgrades, and a one time payment made me a member for life.. so is that making them rich?)   and Xbox players are 100% welcome bringing plenty NEW BLOOD as long as they get the idea it AINT an easy game.


BUT perhaps a LOT of Xbox players are tired of the 80+% repetitive mass-sales short-lifetime average stuff they are given as "choice" (exactly the same as we PC-elite were, when DayZ turned up)  .. SOME of them must want to join the hard use-your-brains mean-game players, and play a game that STRESSES their HEADS & gives them Nightmares? .. One thing for sure, in DayZ "boredom" won't give them STRESS, FEAR, WORRY, NEED-TO-KNOW, UNFAIR ODDS, DESPERATION, THE KICK of OVERCOMING, VICTORY, ZEN, GREAT SUNSETS, STILLNESS & DEATH
Do anything you need, to survive, even if it means finding out how someone else did it. Even if you have to search (a tiny bit) for an answer, & you may find several completely different answers.
(ps = IRL Survival situations, boredom is a killer - players who don't have the willpower in them to keep away from boredom won't stay in the game). 

IRL - you can read the whole set of Survival Instruction Manuals, and then go out there and you will die.  You must live it to understand it, find out what works.

- Maybe you could suggest a way of pointing Xbox players (in game, in the login?) to the Xbox meeting place on the DayZ blog?

Note : DayZ IS AN UNFAIR GAME - don't expect presents, friendlies, waterproofs, free loadouts, a full stomach or or an easy life. It is UNFAIR in so many ways I can't start to tell you. The aim is YOU against THE GAME. 

ENJOY

xxP

Edited by pilgrim*
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5 hours ago, pilgrim* said:

 

One of the main FUN playing points of DayZ is finding out for yourself, and doing some research if you need to, and checking other player experience if you want to..  Survival =  Learning.  Ain't no rule about how you learn. DayZ = Survival.  Ain't no rule about how you learn that, ain't no rule about how you play either,  or how you survive. You want to know "crafting" and "objects" - look at DayZ Wikipedia. Then what else is there? Real life experience? - read the Forum, watch the vids, hear the advice, ask questions, look at youtube. 

Making the game "easier on the player" WILL increase sales.. and it will give the game a shorter lifetime, OK.  I call that "making the game less interesting and less unusual to make more money faster". If you give the average player an average-mentality game their average reaction will be 8.6 on Steam.  We know that. .. The point of DayZ is not to make BI rich, that's really not why I play. (at well over a thousand hours, it's the cheapest damned game I ever played, no DLCs, no paid upgrades, and a one time payment made me a member for life.. so is that making them rich?)   and Xbox players are 100% welcome bringing plenty NEW BLOOD as long as they get the idea it AINT an easy game.


BUT perhaps a LOT of Xbox players are tired of the 80+% repetitive mass-sales short-lifetime average stuff they are given as "choice" (exactly the same as we PC-elite were, when DayZ turned up)  .. SOME of them must want to join the hard use-your-brains mean-game players, and play a game that STRESSES their HEADS & gives them Nightmares? .. One thing for sure, in DayZ "boredom" won't give them STRESS, FEAR, WORRY, NEED-TO-KNOW, UNFAIR ODDS, DESPERATION, THE KICK of OVERCOMING, VICTORY, ZEN, GREAT SUNSETS, STILLNESS & DEATH
Do anything you need, to survive, even if it means finding out how someone else did it. Even if you have to search (a tiny bit) for an answer, & you may find several completely different answers.
(ps = IRL Survival situations, boredom is a killer - players who don't have the willpower in them to keep away from boredom won't stay in the game). 

IRL - you can read the whole set of Survival Instruction Manuals, and then go out there and you will die.  You must live it to understand it, find out what works.

- Maybe you could suggest a way of pointing Xbox players (in game, in the login?) to the Xbox meeting place on the DayZ blog?

Note : DayZ IS AN UNFAIR GAME - don't expect presents, friendlies, waterproofs, free loadouts, a full stomach or or an easy life. It is UNFAIR in so many ways I can't start to tell you. The aim is YOU against THE GAME. 

ENJOY

xxP

Boom, i believe you hit the nail on the head. A simple "struggling to survive in chernarus? Visit forums.dayz.com for help" on the startup/loading screen is all that is needed.

My experience so far is exactly what you described. Trial and error, finding out for myself, then coming here or other places for info. 

Just 2 days ago I didn't have a clue, now I'm by airfield stacked... 

But I know 2 people that gave up on the game already because of the early struggles. Are they impatient, or giving up too early? Sure, but there has to be a way to help mitigate that. My concern is that this is happening to quite a bit of people and it's a shame because they are missing out on a great experience.

PS: your not even on Xbox are you? You just came here to berate us console plebs... ;p

Edited by Anyeurysm
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On 9/3/2018 at 4:11 PM, Anyeurysm said:

 

Boom, i believe you hit the nail on the head. A simple "struggling to survive in chernarus? Visit forums.dayz.com for help" on the startup/loading screen is all that is needed.

My experience so far is exactly what you described. Trial and error, finding out for myself, then coming here or other places for info. 

Just 2 days ago I didn't have a clue, now I'm by airfield stacked... 

But I know 2 people that gave up on the game already because of the early struggles. Are they impatient, or giving up too early? Sure, but there has to be a way to help mitigate that. My concern is that this is happening to quite a bit of people and it's a shame because they are missing out on a great experience.

PS: your not even on Xbox are you? You just came here to berate us console plebs... ;p

Yes - as a low grade Under-Uber Master of the PC I felt by my oath of Fealty to the Ultimate PC Beings above me  obliged to forthrightly hint at their notice of Xbox users (not that they give it much attention, naturally). When you attain "PC" you will understand !

NOTwithstanding that this is "New Player Discussion" here,  and you never once stated that you were an  Xbox  sufferer user. You are 83% forgiven, for assuming that "new player" means "Xbox owning person"...   so you SHOULD have mentioned it..  and I should have mentioned my mega-PC which has TWO CORES (whole!)  & runs win 7 (with the memory limit taken off),& XP,  and Linux, (& I threw out Win 10, like who Needs it? ) and the Android OS (heh, found THAT somewhere, it is a CRAP Linux, oh my gawd!).. er...& a simulator so I can play Gameboy .. see? We are just used to having PC owners around here.. Sorry I didn't mention - we have to come to some kind of friendly deal about that. 

HOWEVER you are exactly right, that it is a PITY there is not a center for finding info - or at least for finding out where to look - this FORUM is supposed to be that.. but info is scattered across the web, and even BI staff themselves use other routes sometimes.  BRING players INTO the Matrix (or in fact .. er.. OUT of the Matrix, know what I mean?) BRING them to the center.

But there is no mention of the Forums UP FRONT where new players can SEE it (and there never has been, far as I know). Put a link on the login title Page, BI people. 

ONE visible link to a Community Info page would be a fair start, and from there you could find pointers to all kinds of links to useful places & topics. That first link could  be to an updated  INTRO to THIS forum - A BI locked Topic - (players have written a few intro/guides in the past, they are still around, but getting old)  - I have to agree that this would tend to bring plenty new players INTO the community. Then they could find out for themselves about the Chaos.

*

[ Also .. I guess this is perhaps a different subject?? .. there are language "problems" -  I've heard hints of multi language versions of DayZ coming up (interesting for the Xbox World?) .. but the French (for instance) & Taiwanese, S America (Portuguese), Japanese, Spanish ..  = Western & Eastern areas of Europe, Plenty of Asia, S America  = have their own "local" fan forums & discussions because they are not hot on English, or Russian.  Players from those areas turn up here from time to time, with language difficulties (& generally folk help them out, but there must be many not-good-english players who don"t show) This Forum is really 100% the Anglo Saxon speaking forum, plus one section in Russian.   - ok, Russian and English covers a lot, and PC owners are usually super-educated (as we know)  so that covers plenty of people , but no one can expect every Xbox owner in the world to be multilingual. ]  {.. er .. if they were they'd be half way to PC level }

in the old days just sometimes, before the USA woke up, when the ping got real low, I played on the Tokyo server (from france) - and that was real interesting.  Mainly I played on an Oman server - my main place (they got a world class internet node there), or Prague, & Romania (university of Bucharest I think?)..  & France (where everybody speaks french) & UK obviously (tough buggers)  & early morning USA ..

OK -  I agree that Community is a good thing.

Hi Anyeuryism.

xxP

 

Edited by pilgrim*
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5 hours ago, Anyeurysm said:

 

Boom, i believe you hit the nail on the head. A simple "struggling to survive in chernarus? Visit forums.dayz.com for help" on the startup/loading screen is all that is needed.

My experience so far is exactly what you described. Trial and error, finding out for myself, then coming here or other places for info. 

Just 2 days ago I didn't have a clue, now I'm by airfield stacked... 

But I know 2 people that gave up on the game already because of the early struggles. Are they impatient, or giving up too early? Sure, but there has to be a way to help mitigate that. My concern is that this is happening to quite a bit of people and it's a shame because they are missing out on a great experience.

PS: your not even on Xbox are you? You just came here to berate us console plebs... ;p

Right there with you almost exaclty. Didn't know anything 3 days ago, now I'm at the airfield with a decked out M4 with 3 mags full of ammo, an SMG with 2 mags full, forget it's name. And an SVD I just got from a helicopter crash right next to the airfield which is now my home. Going between the town's around the airfield for food and water and trying to interact but everyone on Xbox is in a party and doesn't talk or shoots on site.

This game will never be like the Pc version on Xbox due to the kind of player that plays Xbox. I honestly wish people would talk and interact. I've played about 70 hours now I think and only spoke to one person right before he killed my friend. My friend uninstalled lol. My other friend had me run from the airfield to Berizino and meet up, gave him some loot. Had a blast for a few hours. He's now back on fortnight.

I'm loving this game. It's been a long time since my weekend has had me staying awake till 5am playing a game, sleep for 3 hours and wake up and continue gaming.

Died one time to starvation when I started. Came to the internet and did tons of research before I went back in. Only had 2 deaths since. One was to a wolf pack. I was fully geared and still just respawned and it didn't bother me. Learning process. Other death was to getting the no message received whilst fighting a zombie. That really annoyed me but I still came right back.

Is it me or are the servers dead? Or maybe people just haven't ventured North yet. See you on the battlefield! 

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31 minutes ago, CarlTheGooner said:

..//..
the airfield which is now my home.
..//..

Nice
.. But be careful around airfields - there is a kind of long tradition that they are shoot on sight areas - BAD people hang out around those places .. It's always been that way, maybe you Xbox folk will play different.. but I wouldn't spend any time wandering around any airfield, except careful and fast IN & fast & careful OUT..   
- unless I was holed up in a good place like in the woodline with a sniper rifle.   
<just mentioning> 
ENJOY

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2 hours ago, pilgrim* said:

Nice
.. But be careful around airfields - there is a kind of long tradition that they are shoot on sight areas - BAD people hang out around those places .. It's always been that way, maybe you Xbox folk will play different.. but I wouldn't spend any time wandering around any airfield, except careful and fast IN & fast & careful OUT..   
- unless I was holed up in a good place like in the woodline with a sniper rifle.   
<just mentioning> 
ENJOY

I literally just found this out the hard way. First proper 1v1 gun fight. I pull my trigger thinking it's going to hose him down. One bullet comes out. I had an M4 fully decked out. One bullet. Red screen. Dead. Fml

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5 hours ago, pilgrim* said:

NOTwithstanding that this is "New Player Discussion" here,  and you never once stated that you were an  Xbox  sufferer user. You are 83% forgiven, for assuming that "new player" means "Xbox owning person"...   so you SHOULD have mentioned it..  

We're in the new player subsection of the Xbox section, are we not?

I never SPECIFICALLY stated I was on Xbox, but did mention the game just launched on preview... the clues were there...

I humbly accept your 83% forgiveness...

 

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1 hour ago, Anyeurysm said:

We're in the new player subsection of the Xbox section, are we not?

I never SPECIFICALLY stated I was on Xbox, but did mention the game just launched on preview... the clues were there...

I humbly accept your 83% forgiveness...

 

Even though a lot of the info out there is for PC, it still applies to the Xbox as well since the only difference is the controls (I could be wrong though) to do the things mentioned in the guides. Also, I know that there are things currently missing in both the Xbox and PC versions of the game, but by learning how to do things early even before the things that are missing are re-added to the game players can be prepared ahead of time so that when things are added to the game again there won't be any confusion about what to do.

You mentioned that you knew 2 players who quit, my question is did you offer to help them out so that they would understand the game better? DayZ has never had tutorials in-game (to my knowledge) which although makes the game harder then most, it also makes it more fun learning things by doing research and also asking other players for help but if we held players hands with a tutorial, then it would take away from what makes DayZ such a fun game.

 

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As far as the inventory - it is broken.  I was trying to switch packs and couldn't move things.  I opened up the inventory menu and tried to move an item to inventory - wouldn't work.  When I went to the game view, I could hit X and it added it.  Maybe I missed some reason why that is by design, but if it is, it makes no sense..

And while this was a PC game first, games on consoles are played differently and if they don't take that into consideration, it probably won't do well. 

And I'm not sure why anyone thinks it is so easy to not starve.  It depends so much on the server.  I've been in areas where building after building after building is empty.  I've died due to starvation or dehydration a number of times.  Starvation being the bigger issue since I have been able to locate myself on the map regularly now and can get to water sources.  The food though is all dependent upon finding it and if everything has been picked already, what can you do?

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12 hours ago, Anyeurysm said:

We're in the new player subsection of the Xbox section, are we not? ..//..

 

13 hours ago, CarlTheGooner said:

I..//.. I pull my trigger thinking it's going to hose him down. One bullet comes out. I had an M4 fully decked out. One bullet. ..//..

 

10 hours ago, LordBlackwolf said:

Even though a lot of the info out there is for PC, it still applies to the Xbox as well since the only difference is the controls (I could be wrong though) ..//..

 

8 hours ago, Maytrix001 said:

As far as the inventory - it is broken. ..//..

OK  .. yes (damn your eyes, Mr Anyeurysm!).. this is 100% the "DayZ on Consoles/ Xbox/ NEW PLAYER" section of the Forum.. not the "DayZ-PC/New Player"... BUT it seems like MOST or nearly ALL new players, by a long way,  ARE Xbox players.. When things are sorted out perhaps ALL new players will be able to share experiences or even get advice from ancient(er) players, whatever they play DayZ on ..

Seems like Xbox has taken off in a big way.. .. so use whatever section suits you best .. (it sure doesn't say  "PC New Players ONLY" in that "PC" header) and for the moment, experienced PC players are more likely to be looking  through THOSE topics than the Xbox section.. I guess..
BUT you will find answers to all your questions/problems above, in other parts of the Xbox section .. or at least find players complaining about the same stuff, if you read the other Xbox Thread Categories  = &  Natch, ALL the players in the Xbox section are also "New Players" too.

BUT there ARE real differences right now between PC and Xbox DayZ... (it's useful to be aware of them)

- A LOT of PC players are playing the Stress Test version of the PC game - and there is a lot of talk about it on the forums, you'll notice. AND there is the PC Experimental version, which has always attracted a good number of experienced players & given rise to plenty of comments.  So at the moment PC has the Standard Stable game, the Experimental game, and now STRESS TESTS to make a third option (you chose in Steam to load up the DIFFERENT files for the game version you want to play today)  - which of them you play depends how much you want to be involved in the development, find bugs, or be the first to try new stuff that might be modified or included, or just play the Stable release.)   Each of these THREE PC  "versions" actually does different stuff and may have unexpected stuff, different controls, different gear, different settings, different BUGS (eg if Bears turn up in the game, they would normally be tried out on Experimental first to see if they were glitchy)  .. only the Stable Version is the "end product" -"so far"-   and it looks set to change rapidly IMO.

- As for Xbox, it is (in fact) a "first" version, with glitches bugs and "built in" new programming problems,  that is being ironed out, as the Bug Reports come in and as BI staff read the comments. Xbox definitely has DIFFERENT problems to the problems that show up on PC. 

so with 4 versions running (3 PC and 1 Xbox) I guess BI have their hands full. But in fact - this is the way it has always been, just more so ATM.  Xbox games have an "official structure" (Microsoft certification process, I think .. is that right?) that has to be adhered to - PC games you can program anything any how you want, as long as it (mainly) works.  .. Experimental will be the next iteration of PC Stable, and Stress Test is full of a whole HEAP of stuff players can hammer at just to see if it works..   So if you want info on Xbox AND on Gameplay, look around the Xbox forums AND the other forums,  look out for BI official announcements and BI comments, (BI will be saying a LOT about Xbox pretty soon)  AND sign up for the Bug Report board (it tells you what problems are already listed (which is good to know), and what stage of solution they are at, and you can help out BI if you list a new glitch).  

Xbox bug report - ya have to log in = https://feedback.bistudio.com/project/view/31/

*
Have fun.

BI has a way of doing things that some folk don't like - BI don't act like other games designers - but I got to admit I LIKE this company.  I believe they are human, they work hard, they are honest, you get to know the Names of folk working on a game aspect, and they TELL you the problems and the solutions they are aiming for. ( & they try things out just to see who likes them or how they play). As well as the bug-solves, the game itself changes  bit by bit  from one version to the next.  That's all great, to me - seems confusing at first but you get the hang of it.  Some people want the game "finished" and locked down without any more changes ever (the "Final Version", but I don't personally care about that, I like it moving on), some folk get tired of one particular release version or take some time off, many folk hang out on Experimental all the time, and there is a lot of discussion NOW (swamping the other stuff on the forum ATM) about Xbox and about PC Stress Tests. 

so that's how it is. Look ALL around, get the hang of this crazy place and this crazy game. Get used to it, & get into the game.  Meanwhile =IMO= I think Xbox is going to get 95+% totally solid playable in a very short time.  For sure.

xxP

 

Edited by pilgrim*
~ trying to be useful

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6 hours ago, Maytrix001 said:

As far as the inventory - it is broken.  I was trying to switch packs and couldn't move things.  I opened up the inventory menu and tried to move an item to inventory - wouldn't work.  When I went to the game view, I could hit X and it added it.  Maybe I missed some reason why that is by design, but if it is, it makes no sense..

And while this was a PC game first, games on consoles are played differently and if they don't take that into consideration, it probably won't do well. 

And I'm not sure why anyone thinks it is so easy to not starve.  It depends so much on the server.  I've been in areas where building after building after building is empty.  I've died due to starvation or dehydration a number of times.  Starvation being the bigger issue since I have been able to locate myself on the map regularly now and can get to water sources.  The food though is all dependent upon finding it and if everything has been picked already, what can you do?

Melee weapon, chicken. Skin with knife. Eat and be well fed for a long time. There's aaaaaalways a chicken around. 

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1 hour ago, CarlTheGooner said:

Melee weapon, chicken. Skin with knife. Eat and be well fed for a long time. There's aaaaaalways a chicken around. 

I've killed a chicken, no problem.  Just hit it to death.  I've still never found a knife.  Maybe I could have done it with a hatchet?  Which I've just found for the first time.  And that seems to be the issue - just not enough loot to be found sometimes.

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13 minutes ago, Maytrix001 said:

I've killed a chicken, no problem.  Just hit it to death.  I've still never found a knife.  Maybe I could have done it with a hatchet?  Which I've just found for the first time.  And that seems to be the issue - just no

8 hours ago, Maytrix001 said:

As far as the inventory - it is broken.  I was trying to switch packs and couldn't move things.  I opened up the inventory menu and tried to move an item to inventory - wouldn't work.  When I went to the game view, I could hit X and it added it.  Maybe I missed some reason why that is by design, but if it is, it makes no sense..

And while this was a PC game first, games on consoles are played differently and if they don't take that into consideration, it probably won't do well. 

And I'm not sure why anyone thinks it is so easy to not starve.  It depends so much on the server.  I've been in areas where building after building after building is empty.  I've died due to starvation or dehydration a number of times.  Starvation being the bigger issue since I have been able to locate myself on the map regularly now and can get to water sources.  The food though is all dependet upon finding it and if everything has been picked a

This forum does not work. Coincidence? Lol it won't let me try without quoting everything. Anyway you can only skin a chicken with a knife. Go inland. When you spawn find the sea and set your back to it and go in that direction. Loot everything on your way north or west. The further north you go the better the loot gets. 

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7 hours ago, CarlTheGooner said:

Confused as to why you tagged me lol

only because your gun problem is an Xbox bug (known) and isn't a PC problem anywhere : so I used it as as an example of PC/Xbox gameplay differences, bugs, & versions  : stuff to look out for if you're learning to play or reading geneal forum advice.

  https://feedback.bistudio.com/project/view/31/

p.s. :

xxP

Edited by pilgrim*

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Ahh I see no worries thanx for the tips. All help is welcome. Haven't been this addicted since I started playing Ark and that addiction lasted 18 months. This game is consuming me. 

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