frugalbread606 5 Posted June 27, 2017 I think that players that are tied up should be able to be forcefully moved by another player, and also be able to be forced in and out of a vehicle if still tied up. This would support more realistic bandit play styles, and even hero play styles. While the player is tied up and being moved he should be able to attempt to struggle and break free of his captors grip but will still be tied but now able to move freely. If he is tied up and was forced into a vehicles seat, then while sitting in the seat, they should be able to wiggle out of the cuffs,rope, or whatever is keeping them tied HOWEVER while wiggling, there is an animation for it and anyone can see it, so once they add the ability to aim inside of vehicles, someone could sit next to the prisoner and have a gun to their head making sure they don't wiggle. This whole idea would work great with the ability to gag players typing and mic ability with duct tape over their mouth! This would make for some amazing kidnapping scenarios in a non lethal way. Please tell me what you all think! 2 Share this post Link to post Share on other sites
Red_Ensign 990 Posted June 27, 2017 1. shoot player 2. make steaks 3. carry steaks 2 Share this post Link to post Share on other sites
The_Lonely_Bandit 94 Posted June 28, 2017 Yes please, can't say how long I've been wanting something like this but it has been a long ass time :( 1 Share this post Link to post Share on other sites
atempleton 123 Posted July 12, 2017 I've been wanting this for a long time. It makes RP kidnappings far more viable. Share this post Link to post Share on other sites
xflintehh 6 Posted August 9, 2017 bro this is an amazing idea. I WANT THE DEVS TO LISTEN TO YOU ABOUT THIS IDEA Share this post Link to post Share on other sites
liquidcactus 719 Posted September 7, 2017 Wiggle in the car while restrained and gun to head is cool but i don't think there is any real way to force someone to actually "move" to a location with out a good old fashioned verbal threat.. the raspy and deeper the voice the more effective it will be. Also I thought the tape over the mouth idea would have been in a while back because its quite a good one. Share this post Link to post Share on other sites
frugalbread606 5 Posted October 1, 2017 On 9/6/2017 at 11:11 PM, liquidcactus said: Wiggle in the car while restrained and gun to head is cool but i don't think there is any real way to force someone to actually "move" to a location with out a good old fashioned verbal threat.. the raspy and deeper the voice the more effective it will be. Also I thought the tape over the mouth idea would have been in a while back because its quite a good one. Uh, yeah thats why Iam suggesting it. You completely missed the entire point I was making lol. Share this post Link to post Share on other sites
Sqeezorz 839 Posted October 1, 2017 The whole may also depend on how "valuable" a character will be in the future. I am talking about the "softskills", and the diseases which are perhaps not as easy to handle as now. In the present state of the game, it is really pointless since everyone (or many) easily gives up character life. Share this post Link to post Share on other sites