TurtleHermit 0 Posted October 9, 2016 (edited) Dear Developer's, I am writing to you with intention on getting answers about the zombies. The game is definitely going places, but the game is at a stalemate with the zombies. The zombies personally make the game unplayable with how buggy they are. The zombies should not be able to fly at me whilst hitting me from 100 feet away, it just makes no sense. The hitreg seems to be on the fritz as well for the zombies. Its a good idea but I really would like to know when they will be worked on. As for the audio of the zombies, they have no dynamic sounds. The zombies no matter where I turn sound like they are on my right side (zombie noise from the right ear speaker). So I am here to ask... Please help. sincerely, TurtleHermit Edited October 9, 2016 by TurtleHermit Share this post Link to post Share on other sites
odin_lowe 3686 Posted October 9, 2016 The new sound engine will come in 0.61, as well as dynamic zombie spawning. As for the AI, it's been worked on, but there are priorities first. Work in progress. 1 Share this post Link to post Share on other sites
sausagekingofchicago 4711 Posted October 9, 2016 Exaggerating an issue makes your question seem more like a slant against the devs. I've never had a zombie hit me from 100 feet away. I've also had no issue with hit registration but I use first person when attacking them. And as Odin, and Status Reports, have said the sound side of the engine is having a complete rework. I wouldn't worry too much about that until the new system is merged to at least experimental when I'd start filing bug reports to the feedback tracker if I was having issues. 1 Share this post Link to post Share on other sites
nl 986 Posted October 9, 2016 On 10/9/2016 at 5:14 PM, TurtleHermit said: Dear Developer's, I am writing to you with intention on getting answers about the zombies. The game is definitely going places, but the game is at a stalemate with the zombies. The zombies personally make the game unplayable with how buggy they are. The zombies should not be able to fly at me whilst hitting me from 100 feet away, it just makes no sense. The hitreg seems to be on the fritz as well for the zombies. Its a good idea but I really would like to know when they will be worked on. As for the audio of the zombies, they have no dynamic sounds. The zombies no matter where I turn sound like they are on my right side (zombie noise from the right ear speaker). So I am here to ask... Please help. sincerely, TurtleHermit Point is moot, they are not zombies but infected. 1 Share this post Link to post Share on other sites
Kohlbar 270 Posted October 9, 2016 Yo @TurtleHermit, according to recent dev reports there have been big improvements in player sync, such as players falling through stairs, getting broken legs from being upstairs in a house etc. I think this will apply to zombies as well and possibly mean no more invisible zombies, zombies going through doors etc. all coming to .61. Something to look forward too, definitely. Also, it's another thing that makes the wait all the more excruciating D: 1 Share this post Link to post Share on other sites
DemonGroover 8836 Posted October 10, 2016 As with everything within the game they are up for constant review and update. I wouldnt make too many conclusions on systems and features until they are fully implemented and declared finsihed. We arent even out of the Alpha stage yet so nothing is final. 1 Share this post Link to post Share on other sites