Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
dajens

Weapon safety

Recommended Posts

Hey,

I have a idea that makes some things safer. A button at some weapons that you can change from automatic to (burst to) safety. Some people have that you aim at your friend and accidentally shoots. Now you can switch to your safety and can't shoot. You just hear a *click*, like your weapon is empty.

I love to hear some opinions of you. (I am sorry if this suggestion already has been suggested.)

-DaJenS

Edited by dajens
  • Like 1

Share this post


Link to post
Share on other sites

The safety is between your ears.

  • Like 2

Share this post


Link to post
Share on other sites

Just make it no sound at all.  It would not click if the safety is on only if the firing pin strikes unloaded.  People would troll melee players into thinking their gun is empty and then just take safety off.

Edited by atomquark

Share this post


Link to post
Share on other sites

That's a good idea. Then maybe a other sound than the *click*.

Share this post


Link to post
Share on other sites

I think you already can switch firemodes on some weapons (M4, doublebarrel shotgun) with "T" i guess. But you can't see whats currently set, only by... firing.

Would be cool if you can see it on the position of the switch on the weapon.

Share this post


Link to post
Share on other sites
11 hours ago, [Chriss] said:

I think you already can switch firemodes on some weapons (M4, doublebarrel shotgun) with "T" i guess. But you can't see whats currently set, only by... firing.

Would be cool if you can see it on the position of the switch on the weapon.

It wouldn't hurt, but on some weapons like the double-barrel you mention or B95, there is no selector, or in other cases the selector is on a part of the weapon that is hidden from the player's view. They already give us zeroing and weapon information top right, I don't see why not fire mode as well.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×