thedogfoodyayho 295 Posted February 13, 2015 Ever since I found my first Helicopter crash site in the mod (I stumbled upon it not even knowing they existed) I've been thinking up new ideas for similar events. here's a few of the more viable ones. Life raft:A mysterious rubber life raft with a couple Zombies inside washed up on the coast. It could spawn basic equipment like raincoats, heatpacks, food, flareguns and flares, ect. It could even become a vehicle for the player. Plane crash:Some random military cargo plane has crashed. This wouldn't have so many weapons (Maybe a pistol or SMG for the Crew's self defense) but it could spawn large supplies of one item, which would be random (So, say, a TON of Helmets, or tons of 5.45 rounds, or even crate loads of AKs) to simulate the plane's cargo. Obviously these would be extremely rare and have a massive cloud of smoke over it that would attract players. Fuel Truck:Some unfortunate Trucker crashed his V3S Fuel truck. Since fuel will probably become rare later on, this could be a blessing to those who found it, who would be running back in forth with Jerry Cans in an attempt to store as much as possible. Helicopter:Some Military obviously survived, right? this would basically be an Mi-17 that flew over the map loaded with supplies. Anyone who had the firepower to shoot it down would be one rich fellow, but you would need an LMG (which, apparently, atleast one of which will be added) and a ton of ammo. There's more, but those include derelict Cargo ships and such, which are obviously not viable. 3 Share this post Link to post Share on other sites
TIC 1050 Posted February 13, 2015 (edited) Check Q2 2015 :) Q1 2015Basic vehiclesCentral economy (advanced loot distribution)New rendererNew Zombie AIBasic stealth system (zombies, animals, …)DiseasesQ2 2015Advanced vehicles (repair, modifications, …)Advanced animals – life cycle, group behaviorPlayer statisticsNew UI Stamina / fatigueDynamic eventsQ3 2015TrapsBarricadingCharacter life span + soft skillsAnimal predators + birdsAerial transportConsole prototypeQ4 2015BETA versionAnimal companions (dog, horse)Steam community integration (Achievements, Steamworks modding, etc)Construction (building shelters / walls / …) Edited February 13, 2015 by TIC321 3 Share this post Link to post Share on other sites
Rags! 1966 Posted February 13, 2015 As long as there are no AI characters or NPCs, I can be behind the idea of random events happening around Chernarus, even it by "event" it's just something as simple as a broken down truck along the road somewhere where special goodies might possibly spawn. Perhaps you could find some old busted up tank that can spawn Kalashnikovs or military gear, maybe an ambulance crashed into a ditch with medic kits, bandages, and a wealth of similar supplies. There could be five or ten or whatever of these events on a server every few hours or so, and could despawn after a restart or a certain amount of time or some such. Share this post Link to post Share on other sites
emuthreat 2837 Posted February 14, 2015 There's more, but those include derelict Cargo ships and such, which are obviously not viable.Yeah those cargo ships can be a slippery slope, especially where the main deck is broken. I'm lookin at you, Rify. 1 Share this post Link to post Share on other sites
emuthreat 2837 Posted February 14, 2015 (edited) As long as there are no AI characters or NPCs, I can be behind the idea of random events happening around Chernarus, even it by "event" it's just something as simple as a broken down truck along the road somewhere where special goodies might possibly spawn. Perhaps you could find some old busted up tank that can spawn Kalashnikovs or military gear, maybe an ambulance crashed into a ditch with medic kits, bandages, and a wealth of similar supplies. There could be five or ten or whatever of these events on a server every few hours or so, and could despawn after a restart or a certain amount of time or some such. I'm not sure what you mean by NPCs. All zeds are NPCs already. It would not hurt my feelings a bit to see a van or bus full of "survivors" getting eaten alive from the inside until it crashed. Imagine a group of people who holed-up for the first weeks of the outbreak, but eventually had to go out and expose themselves to the virus when supplies ran out. As long as it doesn't result in any NPC immune survivors mucking around the map, I think it would add quite a bit to the immersion and realism of the experience. Like the crashed bus between Turovo and Svetlojarsk; such placing could be made much richer if a dynamic event led up to the crashed bus being there. You'd be sitting on a hill, scoping an elk and trying to gauge the range, when a bus runs off the road and plows over the elk. Now through the scope, you are watching the few turned survivors in the bus tear the rest of the passengers apart. Maybe a few are lucky enough to escape the bus, but not before becoming infected. Maybe they spot you and run at you asking for help; by the time you finished killing the crowd they brought to you, the "survivor" isn't looking so hot. Now that bus full of food and clothing, maybe some light arms and medical stuff too, is surrounded by fresh zeds and the ruckus has brought more. Do you pick off the crowd and go see what's there? Maybe the bus will explode if you don't happen to be carrying a fire extinguisher with you for whatever reason. Can you clean up, rush in, get what you can, and get away before the fire gets too big? You definitely wouldn't want to be out in the open when it explodes, as every zombie not otherwise occupied within 3 kM would now be looking and walking your direction. If of course, we want to use that old film trope of every flaming vehicle eventually resulting in a mushroom cloud the size of Novo Tower. I'd personally ike to see as many of these type of dynamic events as the game could handle. It would add a bit of credibility to the spawning origins of zombies too. It seems perfectly plausible that anyone who hasn't turned already, might be trying to escape through one of Chernarus' many port cities. Same goes for the helicopter crashes. Maybe the military isn't immune, but has implemented NBC protocols--which someone didn't follow. In the unlucky event that some personell survive the event, they should quickly turn after any player interaction. See chopper going down, run over ridge to find a solider in a ripped NBC suit trying to drag his broken-legged comrade to safety, comrade turns, gets put down by solider; surviving solider says something to you in Chernarussian, you say "sorry friend, *bang* better now than later." Dynamic events that happen realistically would add loads to the game--as long as the life expectancy of any NPC survivors is limited to a few minutes tops. Edited February 14, 2015 by emuthreat Share this post Link to post Share on other sites
Rags! 1966 Posted February 14, 2015 I'm not sure what you mean by NPCs. All zeds are NPCs already. It would not hurt my feelings a bit to see a van or bus full of "survivors" getting eaten alive from the inside until it crashed. A zombie is an NPC in the same way an Elk is. It has extremely simple behavior. A zombie is basically an animal in that wears clothing and walks upright. Having non infected human survivors that are not player controlled would be a bad idea. And nobody plays DayZ to interact with a bunch of computer controlled randies that don't have any life behind them. 1 Share this post Link to post Share on other sites
Max Planck 7174 Posted February 14, 2015 Really great ideas, I would especially love to see this one: Plane crash:Some random military cargo plane has crashed. This wouldn't have so many weapons (Maybe a pistol or SMG for the Crew's self defense) but it could spawn large supplies of one item, which would be random (So, say, a TON of Helmets, or tons of 5.45 rounds, or even crate loads of AKs) to simulate the plane's cargo. Obviously these would be extremely rare and have a massive cloud of smoke over it that would attract players. Finding that thing and running up there, nervous as hell and not knowing whether you'll find a cargohold full of drum mags or just two thousand melons, would be the best. 1 Share this post Link to post Share on other sites
emuthreat 2837 Posted February 14, 2015 A zombie is an NPC in the same way an Elk is. It has extremely simple behavior. A zombie is basically an animal in that wears clothing and walks upright. Having (here is the difference) non infected human survivors that are not player controlled would be a bad idea. And nobody plays DayZ to interact with a bunch of computer controlled randies that don't have any life behind them. You are right, nobody wants to have to protect Barney the security guard from Half-Life. I did mention that they should be short-lived events, as they aren't immune, but rather had been sheltered during the beginning of the outbreak. The first time an elk chased by zeds ruined my peaceful looting of a junkyard, I started wishing that people with comparable AI would equally stir things up. Where the elk run away, NPC Randys would run towards you screaming for help, bringing all kinds of random trouble. Even if you can protect them at first, they will eventually vomit blood and try to forcefully trade faces with you. Because only WE are immune, evrything else is just cannon-fodder. Share this post Link to post Share on other sites
thedogfoodyayho 295 Posted February 15, 2015 Check Q2 2015 :) Q1 2015Basic vehiclesCentral economy (advanced loot distribution)New rendererNew Zombie AIBasic stealth system (zombies, animals, …)DiseasesQ2 2015Advanced vehicles (repair, modifications, …)Advanced animals – life cycle, group behaviorPlayer statisticsNew UI Stamina / fatigueDynamic eventsQ3 2015TrapsBarricadingCharacter life span + soft skillsAnimal predators + birdsAerial transportConsole prototypeQ4 2015BETA versionAnimal companions (dog, horse)Steam community integration (Achievements, Steamworks modding, etc)Construction (building shelters / walls / …) I fail to see your point. i'm not suggesting that dynamic events be added, they are obviously confirmed. these are ideas for different types of them. Share this post Link to post Share on other sites
Draco122 412 Posted February 15, 2015 Some things I'd like to elaborate on regarding this. Ever since I found my first Helicopter crash site in the mod (I stumbled upon it not even knowing they existed) I've been thinking up new ideas for similar events. here's a few of the more viable ones. Life raft:A mysterious rubber life raft with a couple Zombies inside washed up on the coast. It could spawn basic equipment like raincoats, heatpacks, food, flareguns and flares, ect. It could even become a vehicle for the player. Doesn't, necessarily HAVE to be a life raft, could be a fishing vessel or a yacht even that has washed ashore adrift after countless weeks/months at sea, it could have signs that survivors were on board but some were either infected or resorted to cannibalism due to the lack of food, but many of their original supplies remain. I'd love to find more beached vessels or ships that are drifting out at sea, impossible to get working again but offer some unique loot to those willing to bear the icy cold waters. Plane crash:Some random military cargo plane has crashed. This wouldn't have so many weapons (Maybe a pistol or SMG for the Crew's self defense) but it could spawn large supplies of one item, which would be random (So, say, a TON of Helmets, or tons of 5.45 rounds, or even crate loads of AKs) to simulate the plane's cargo. Obviously these would be extremely rare and have a massive cloud of smoke over it that would attract players. Again, doesn't have to be Military, it could be a civilian commercial airliner or even a civilian cargo plane. I do like your idea, although like the current crash sites we have now, I believe there should be two variants, a smoking variant and a non-smoking variant. These civilian planes could host an array of regular civilian gear in large amounts, might even make the Crowbar a useful thing when you need to open up a locked crate. Fuel Truck:Some unfortunate Trucker crashed his V3S Fuel truck. Since fuel will probably become rare later on, this could be a blessing to those who found it, who would be running back in forth with Jerry Cans in an attempt to store as much as possible. I'd say the same thing about Cargo Trucks as well, those transporting food, medicine, weapons and ammunition or even just miscellanous supplies. I'm thinking something like a semi-truck or one of those big box trucks that carry alot of food and other important cargo. Might even find one that was used previously as a sort of makeshift mobile home that got ransacked by bandits. Helicopter:Some Military obviously survived, right? this would basically be an Mi-17 that flew over the map loaded with supplies. Anyone who had the firepower to shoot it down would be one rich fellow, but you would need an LMG (which, apparently, atleast one of which will be added) and a ton of ammo. Not just Military either, Civilian Helicopters could exist as "Special" crash site loot spawns that spawn very special civilian loot. News Helicopters, Air Ambulances, Tourist Helicopter rides. These could contain delicate machine components besides just general loot and gear. There's more, but those include derelict Cargo ships and such, which are obviously not viable. Not quite, I still have a dream of being able to find a working boat on Chernarus or even craft a raft, make my way out to sea and find a derelict cargo ship or a cruise ship that was abandoned and is simply drifting around in the sea. Would offer alot of unique loot in my opinion. . I'd like to add some of my own if I may: Crashed Drone - A super rare spawn that only occurs once, a mysterious unmanned aerial vehicle (UAV) that has somehow crashed somewhere in Chernarus. It spawns super rare electrical compenants that can be used to make some powerful equipment.Abandoned Campsites - Located at random throughout the various forests in Chernarus, these torn apart, broken down campsites once hosted signs of survivor activity during the initial outbreak. Some are firmly abandonded leaving behind worn or damaged loot items amongst the remains while others were shown to having been ransacked by a party of bandits (leaving strung and tortured corpses behind).Hermits Hut - Somewhere out there exists a hut that spawns somewhere, here alot of good loot spawns varied military and civilian gear even some that was hand crafted (such as leather apparel), likely hoarded by some expert survivor who has probably died of natural causes even after all this time.Dead Zones - Called "Dead Zones" these were once battlegrounds of Survivors and Bandits who pretty much ended up killing each other, their bodies reduced to nothing more than a skeleton. Much of their loot remains even after all this time although much of it is damaged from the elements and the fight that took place.Old Corpses - In a same line as above, various corpses could be found slumped against a tree or simply left to rot in a forest somewhere. They spawn random civilian loot and sometimes as a rarity military loot. It will always spawn in a damaged or badly damaged state as it's left open to the elements.Supply Caches - Surely during the outbreak certain Survivor and Bandit groups who are know long forgotten have once set up emergency supply caches. Hard to spot to those who don't know where they are, these caches hold not only basic supplies but also some weapons as well. They can easily be stumbled upon somewhere in the woods, held inside a decaying suitcase or stuffed inside a pipe in a junkyard. Share this post Link to post Share on other sites
General Moon 6 Posted February 15, 2015 What i would love to see is random trucks with supplies inside crashed along the road, it can have basic supplies like canned food, or if you are lucky it'll be packed with rice and powdered milk.And it would also be cool to find residents who were preppers, but didn't survive. Like a shed in their garden full of supplies. Share this post Link to post Share on other sites
star-lord252 83 Posted February 16, 2015 Love the ideas and I can garentee the plane crash is coming saw a spoiler on dayz TV. I want more types of helis for more widespread crash loot. A german , Austrian,British, and maybe a isreal heli crashes would be awesome different varieties but same number of crashes we see today. Share this post Link to post Share on other sites