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bluesydave

I miss the global text chat channel that was in the MOD

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Would be cool if the amount of static on the voip for walkie talkies was directly related to the distance they were from you.. (eg. Tracking someone down using the static on their channel when they talk, or get two other friends and triangulate)

 

But it DOES get lonely out there....thats for sure

I like this its fun!

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Or else go figure a way to block TS out of DayZ altogether (heh!) and lets be really immersive. But in fact, let's be real about how the game works. How can you use the words 'TS' and 'immersion' in the one same phrase?

Doesn't that make you feel silly?

 

I have trouble comprehending most of what you are trying to say in your post but would like to respond to this part and say that the only way you are going to get voice coms out is at a Lan party. People will just use TS on their phone if they had to.

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I seem to be able to hear admins global voice every once in awhile, making announcements and whatnot. I assumed they were admins anyway, since they were advertising loot locations and what not.

 

A couple of days ago I was also killed by a player and was able to hear his voice everywhere I went even though I spawned near Berezino and he was in Cherno.

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ahh, come to think of it- another player's voice kept following me even though there was no one in sight. He was  taunting me and making scary ghost sounds. A hacker, I presumed 

Edited by hammy55

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I have trouble comprehending most of what you are trying to say in your post but would like to respond to this part and say that the only way you are going to get voice coms out is at a Lan party. People will just use TS on their phone if they had to.

 

Exactly - you understood that perfectly.

Is the idea of using in-game radios for in-game typed side-chat difficult to follow ?

Edited by pilgrim
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Side-chat is totally unrealistic because this is what will happen:

 

Johnny: Anyone friendly?

Jack124 has been killed

Jack124: OMG THERE IS AN IDIOT CAMPING IN NWAF SOUTH BARRACK IN THE 4TH ROOM

 

^ That right there just told the entire server the location of the poor fellow simply because the butthurt guy was mad he got killed.

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Exactly - you understood that perfectly.

Is the idea of using in-game radios for in-game typed side-chat difficult to follow ?

You were a bit confusing. 

 

Did you mean that you should only be able to type in side chat? Or that you should be able to type in radio channels?

 

And there is no point of 'side chat' if its radio channels. They are two independent things.

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Personally I think Radios should take over in place of side chat, like, HAM radios. HF, VHF, You could hook up a HF to a car battery and string up an antenna, broadcast for miles and miles around, even farther if you were on a hill. You could also string up that same antenna with a much smaller battery and radio, and still be able to hear a lot of the radio chatter. I've actually got a lot of ideas for radios. I made a post on it, but I it was unorganized, and I'm still in the middle of research. I plan to edit it for clarity and include more/better ideas later.

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I would also like a notification when someone dies. Just a "player x has died" would be sufficient.

It was always interesting to see maybe six or so people with two different group's tags die in the span of 10 seconds and think "Oh wow, big happened somewhere."

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I don't miss the 9 year olds screaming words that would get me banned from this forum for writing them here

No side chat is a blessing, I think the radios are fine for people who want this kind of chat, but to be fair I always have the radio on and have only heard someone once on it and they were singing, which proves my point really

I don't understand this way of thinking.

No one force you to participate in chat, and you can always turn it off. If you want to participate, then you can always use 'mute', which is a basic function anywhere.

Also unless you are playing for PvP\KoS only, why would you play on a server with screaming 9 year olds? unless you enjoy coming to the forum afterwards, ranting about lack of social realism and such.

When they get walkies to actually work, they'll be the new side chat.

What are their plans for this? Edited by Mor
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You were a bit confusing. 

 

Did you mean that you should only be able to type in side chat? Or that you should be able to type in radio channels?

 

And there is no point of 'side chat' if its radio channels. They are two independent things.

 

NO they are the same thing - side chat is communicating at a distance.. right?

That's what the radios are supposed to do.. it's the same thing.

 

I suggest

1 ) only have 1 radio channel, so there's no confusion and its easy to use

2 ) don't have voice at all by radio, to avoid players playing music and shouting, only have text by radio.. as though you didn't have a mike.. you type..

3 ) Make the radios work over a good distance.. several Km at least.. or across the whole map

 

that's all

 

1 ) if you think about it you will understand that "radio" communication and "side chat" communication are really exactly the same thing

2 ) In this idea, you need a radio with you, turned on, to activate your side chat, to send it or receive it

3 ) let the devs make it text only - no voice - so it's not misused by stupid-player voice talk or music and shouting, like side-chat was misused in the Mod

 

It makes a lot more sense to use the radios for long distance communication (if you WANT to communicate) than to pretend some characters were washed ashore in their shorts and with a full communications headset on their head for TS, in working order and never needing charging up, that works right across the map.

Of course TS is not realistic and it is unfair, everyone knows that. So let's make use of the radios for the players who want them.

 

1 )  we can't do anything about TS so the realism argument is out the window

2 ) we CAN do something about the radios, because they are IN the game.. lets USE them in-game for a good reason

3 )  If you don't want to text-only-side-chat by radio, then THROW AWAY the radio.. turn it off.. never pick one up

 

OK?

 

NOW you see how REALLY simple this all is.. or are you just trolling ?

 

xx pilgrim

Edited by pilgrim
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I really like your idea of 1 channel, text only radios pilgrim. I hope the devs read your post, this would make playing alone a lot more fun.

As you said, with TS the realism in communication is totally ruined, I would like to see radios cover the whole map so that they are comparable/better than ts.

Edited by TheFarm
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[...]

To sum it up. 'Global "magic" side chat' would be replaced with 'Global "radio" side chat'. So in order to communicate, you'll need to find a radio first, which will take extra inventory space and will require a batteries! You are correct that this is more realistic, but on the other hand realistically by making communication harder, i and many others will be using external TS.

 

1 ) only have 1 radio channel, so there's no confusion and its easy to use

iirc one of the reasons for several channels, is that they wanted to tie it with map markers, which will give a benefit for those who use it over normal TS.

 

2 ) don't have voice at all by radio, to avoid players playing music and shouting, only have text by radio.. as though you didn't have a mike.. you type..

The way to avoid abuse is by using mute, not by punishing everyone else. I usually don't play with people who don't have a headset. Edited by Mor
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I don't miss the 9 year olds screaming words that would get me banned from this forum for writing them here

No side chat is a blessing, I think the radios are fine for people who want this kind of chat, but to be fair I always have the radio on and have only heard someone once on it and they were singing, which proves my point really

 I agree regarding voice chat, I'm just talking about the text version though.

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To sum it up. 'Global "magic" side chat' would be replaced with 'Global "radio" side chat'. So in order to communicate, you'll need to find a radio first, which will take extra inventory space and will require a batteries! You are correct that this is more realistic, but on the other hand realistically by making communication harder, i and many others will be using external TS.

 

iirc one of the reasons for several channels, is that they wanted to tie it with map markers, which will give a benefit for those who use it over normal TS.

 

The way to avoid abuse is by using mute, not by punishing everyone else. I usually don't play with people who don't have a headset.

 

Obviously you don't play with people who don't have a headset, you play using TS

TS doesn't work good without a headset. Try it.

 

I know very many people use TS.. but they ENTER the game with people they already know, it is RARE to meet and cooperate with people INSIDE the game using TS unless you know them first OUTSIDE the game. Usually it's a bunch of friends who join the game together. A nice social event between school-mates for instance. We all go and spend some time in DayZ together.

 

If you join a Clan, you get a shared TS .. maybe you count this as meeting players inside the game, but I think joining a clan is NOT the same as meeting and cooperating with players within the game, its just simply.. being in a clan. It excludes non-clan as much as it includes clan members.

 

Being able to TYPE is not a punishment.

 

I guess if you're brought up in a TS culture you find keyboard communication difficult to understand, as a CONCEPT

I realise you did not play the Mod where typing was a simple standard way to talk to other players.

Everyone understood it and everyone knew how to do it, and many liked it and some did not like it.

 

Voice over side chat was banned on all servers because it was very irritating. People who wanted to shout and laugh; be vulgar, racist, insulting, rant about baseball, get drunk, or hang out with their friends HAD to do that over TS or they were banned..

 

Thanks but you don't have to sum up my post.. the post you just read has the summary in easy to understand points numbered 1, 2 3 .. To sum up: you missed the point.

I know most players use TS because they play in groups with people they already know

We BOTH know how much this changes the gameplay.

 

You say "using mute" :

That's like -hmm  turning a radio on and off, right? I guess? In your case - as you say in your post - you don't  worry too much if its the SAME thing or NOT, because you use TS and you (quote) don't play with people who don't have a headset,

but think about it anyway.

 

Of course people use TS.. I'm not suggesting even that it can be avoided (it cant) many people want to play that way. There are also solo players who have the habit from back in the Mod of meeting new people inside the game.. and other players who for various reasons cannot or do not want to use TS or do not want to join a clan.Maybe they can't talk loudly at night inside the place they live, for instance.. there are many reasons why TS is used by a lot of players but some do not want it or cannot use it .. if you give it a little thought you'll notice them.

 

Just one question - when you say "in order to communicate, you'll need to find a radio first, which will take extra inventory space and will require a batteries!" Please tell me why the radios are in the game. Not for communication? Maybe to break doors open? Of course they are in the came to communicate. What else are they there for?

 

You want to use TS with your buddies ? - good. No problem, dude.Now let's get back to the many non-team players who might sometimes want to communicate.

 

OK I made my proposal twice already in this forum, its easy to understand. I'm out. Enjoy

 

xx pilgrim

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To sum it up. 'Global "magic" side chat' would be replaced with 'Global "radio" side chat'. So in order to communicate, you'll need to find a radio first, which will take extra inventory space and will require a batteries! You are correct that this is more realistic, but on the other hand realistically by making communication harder, i and many others will be using external TS.

 

iirc one of the reasons for several channels, is that they wanted to tie it with map markers, which will give a benefit for those who use it over normal TS.

 

The way to avoid abuse is by using mute, not by punishing everyone else. I usually don't play with people who don't have a headset.

Maybe it could inculde muting individual players again. But I wonder if it could be done so that, say 10 people muting an annoying player gets their voice chat disabled for a week :-)

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I love some of the ideas pilgrim and others are coming up with for this!

 

I don't play games just for the immersion, I play to socialise. And I'm really missing that at the moment. Joining Clans and Teamspeak is fine if you can be arsed for each server you join, but it's too much of a hassle for me, and I find it a bit restrictive. I want a fairly universal easy way of chatting to people on the server without having to add steam friends or teamspeak groups etc.

 

I think the radio idea will work really well, even it's a 'limited by range' version of side chat, much better than nothing.

 

As to text vs. voice - text should definitley be there I think. Voice will depend on how they work out ways of blocking people blasting herebert the pervert samples down their mics.

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I don't really mind the advantage that teamspeak, skype, etc. gives people. But it is surely as immersion breaking as side chat.

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@pilgrim, Wow, just wow... I wonder how can you see, when sun never shine where you head at.

I was going by several factors (1) people keep bring up communication issues here and other threads (2) Currently in game communication is underused, mostly because it easier and more beneficial to use external programs.

Hence when looking over your suggestion I noted that (1) your suggestion will make communication even harder. Which IMO isn't or shouldn't be the devs goal, the vast majority prefer communication over realism. (2) your suggestion to switch to one channel, would remove the only advantage there is for in-game communication. (3) your suggestion to make it text only, will punish everyone who use voice, just because you can't handle the mute.

 

As for your reply:

Obviously you don't play with people who don't have a headset, you play using TS

TS doesn't work good without a headset. Try it.

cute, but TS is just a convenient way of keeping track of fun people you meet, and want to keep playing with.. and while I generally don't play with mutes, using TS doesn't preclude anyone from communicating in game..

 

Being able to TYPE is not a punishment.

 

I guess if you're brought up in a TS culture you find keyboard communication difficult to understand, as a CONCEPT

As for this and the rest of your post, I have no idea what you are talking about. You just went off the rail ranting about things that are tangibly related to what I said. Edited by Mor

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I don't understand this way of thinking.No one force you to participate in chat, and you can always turn it off. If you want to participate, then you can always use 'mute', which is a basic function anywhere.Also unless you are playing for PvP\KoS only, why would you play on a server with screaming 9 year olds? unless you enjoy coming to the forum afterwards, ranting about lack of social realism and such.What are their plans for this?

It was never possible to turn off side chat at any point when I played the mod, it was always there clogging up the bottom corner of the screen

And NO

Why should I have to make the effort when I'm doing something? Why should I have to stop and mute a player when he starts playing shit music over the whole server?

With radios I can choose not to have it on, side chat didn't have that option

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No one said it was possible. But surely you realize there is huge difference between: adding a basic minimize(turn off) and mute options and turning it an item, that take inventory space and require a battery..

The former is matter of moderation the later make it harder to use, giving social people even less reason to use it..

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So far the best arguments for the side chat seem to be 'it makes the game easier' and 'the mod had it too'. Well, this isn't the mod. If you want to play a game like the mod, go play the mod. The Standalone is supposed to be as realistic as possible. You wanna communicate? Find the necessary items. And if you really want to be able to chat with everyone, get on Teamspeak, but don't force a side chat that this game REALLY does not need on everyone because you want a simpler experience.

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So far the best arguments for the side chat seem to be 'it makes the game easier' and 'the mod had it too'. Well, this isn't the mod. If you want to play a game like the mod, go play the mod. The Standalone is supposed to be as realistic as possible. You wanna communicate? Find the necessary items. And if you really want to be able to chat with everyone, get on Teamspeak, but don't force a side chat that this game REALLY does not need on everyone because you want a simpler experience.

 

No, those are the arguments you've selected as the 'best' because you want something easy to knock down. The communications 'realism' of Standalone is already hugely compromised by third party software, and 'realism' in general has to be balanced against 'enjoyable'. Otherwise you wind up with the breathing in and out button, the pooping, etc, etc.

 

 I don't think I'm alone in liking some of the ideas pilgrim and bluesydave are discussing here.

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So far the best arguments for the side chat seem to be 'it makes the game easier' and 'the mod had it too'.

*Sighs* We can grow tomatoes, that normally take to grow few month, in ten minutes(easier), our bodily function set in hyper drive(harder), and there are 3rd POV and 24/7 days servers.. So when you guys realize that game decisions aren't about making the game easier, harder or realistic, its about which mechanic offers and balance, with end goal improving our experience.

The argument for side chat is that we don't want to make communication harder then it is, to avoid driving social people to seek other solution. Because isn't that and KoS one of the most common things you guys keep ranting about. The only argument against it was noted by TheWizard14 and gone unnoticed.

 

Should at least spawn with a walkie talkie.

I find I get bored when none of my friends are online and wouldn't mind socialization that doesn't end in a firefight.

I agree, but I doubt that will happen. Not because it is unrealistic, but because but hurt people who die tend ruin the game for others. By requiring you find a radio, it would add a reasonable safety until you can go up.

Although IMO the requirement to find batteries seem unnecessary anal, if it needs batteries it should spawn with a set. Also a radio should have several channels so you would be able to share map markers with specific people, not everyone. If used right it could be very exciting.

Edited by Mor
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Obviously you don't play with people who don't have a headset, you play using TS

TS doesn't work good without a headset. Try it.

 

I know very many people use TS.. but they ENTER the game with people they already know, it is RARE to meet and cooperate with people INSIDE the game using TS unless you know them first OUTSIDE the game. Usually it's a bunch of friends who join the game together. A nice social event between school-mates for instance. We all go and spend some time in DayZ together.

 

If you join a Clan, you get a shared TS .. maybe you count this as meeting players inside the game, but I think joining a clan is NOT the same as meeting and cooperating with players within the game, its just simply.. being in a clan. It excludes non-clan as much as it includes clan members.

 

Being able to TYPE is not a punishment.

 

I guess if you're brought up in a TS culture you find keyboard communication difficult to understand, as a CONCEPT

I realise you did not play the Mod where typing was a simple standard way to talk to other players.

Everyone understood it and everyone knew how to do it, and many liked it and some did not like it.

 

Voice over side chat was banned on all servers because it was very irritating. People who wanted to shout and laugh; be vulgar, racist, insulting, rant about baseball, get drunk, or hang out with their friends HAD to do that over TS or they were banned..

 

Thanks but you don't have to sum up my post.. the post you just read has the summary in easy to understand points numbered 1, 2 3 .. To sum up: you missed the point.

I know most players use TS because they play in groups with people they already know

We BOTH know how much this changes the gameplay.

 

You say "using mute" :

That's like -hmm  turning a radio on and off, right? I guess? In your case - as you say in your post - you don't  worry too much if its the SAME thing or NOT, because you use TS and you (quote) don't play with people who don't have a headset,

but think about it anyway.

 

Of course people use TS.. I'm not suggesting even that it can be avoided (it cant) many people want to play that way. There are also solo players who have the habit from back in the Mod of meeting new people inside the game.. and other players who for various reasons cannot or do not want to use TS or do not want to join a clan.Maybe they can't talk loudly at night inside the place they live, for instance.. there are many reasons why TS is used by a lot of players but some do not want it or cannot use it .. if you give it a little thought you'll notice them.

 

Just one question - when you say "in order to communicate, you'll need to find a radio first, which will take extra inventory space and will require a batteries!" Please tell me why the radios are in the game. Not for communication? Maybe to break doors open? Of course they are in the came to communicate. What else are they there for?

 

You want to use TS with your buddies ? - good. No problem, dude.Now let's get back to the many non-team players who might sometimes want to communicate.

 

OK I made my proposal twice already in this forum, its easy to understand. I'm out. Enjoy

 

xx pilgrim

 

 

I think you're massively overcomplicating both your idea and your posts.

 

Having in-game radios that function over a long distance for both voice and text chat is the simplest and best way to aid communication between strangers. Multiple channels are good, because if someone is spamming one channel with crap, it allows you to use a different one.

 

Writing lengthy, sarcasm-ridden posts, full of RANDOM uppercase and underlined words in ITALICS AND BOLD does not make your ideas easier to underSTAND.

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