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omgwtfbbq (DayZ)

Is DayZ going to have microtransactions/DLC?

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Bohemia earns money through server renting from what I understand.

And continuous sales, of course. DayZ has been in the "most-sold" on Steam for months now.

This kind of marketing is what has made the gaming market as large as it is now, the only reason they started adding DLC and in-game currency is because capitalist pig-dog investors want to see more of a return. They do not give a shit about gamers or games in general. If DLC and micro-transaction has been there since the 90 s, gaming would have NEVER gone mainstream. You can run a business and earn a decent buck without going full-blown capitalist.

Hence the reason why all the games that did have those things (they do/did exist) have disappeared into obscurity.

 

I doubt Bohemia is that stupid given their track record. Their DLC has been on the pricey side but never contained unreasonable content as far as I know. They're more like the add-ons we used to see than the modern-day zero-day DLC rip-offs.

Yeah i pretty much stated this about BIS there generally not big on the small dlc idea usually going for expansion packs on games with a decent chunk of new content ( again usually everyone gets this content to buy or not just the non buying get lower res textures etc.) In the day an age of money hungry rip off merchant developers/publishers BIS is one of the few good guys and it shows in there support of modding.

 

Many companies /games pay lip service to modding support a classic one to me being a long time modder of the total war series is Rome2 the quoted most moddable TW yet where infact it is the least moddable and what you can mod keeps getting cut every time they put out another DLC package. But never forget they are still a business they are out to make money and rightfully so no coin no future games so i dont mind if they make money from server rental its the way of the world really.

 

I just find it interesting that someone paid 30 $ for a game( very cheap really ) and doesnt want to pay 1 cent more EVER even if it will add greater depth or re playability to the game. There are money hungry publishers and there are down right cheap skate gamers ( often pirating games to boot.)

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I just find it interesting that someone paid 30 $ for a game( very cheap really ) and doesnt want to pay 1 cent more EVER even if it will add greater depth or re playability to the game.

 

Because it throws up barriers. In Battlefield 2142 you could buy the Northern Strike DLC but it required a separate server. At some point, it was very hard to find a full server because no one bought/played the DLC any more.

Then there are the games that kick you from the server for not having the DLC installed. L

 

These kind of horrible examples of money-grubbing have caused players to become antagonistic to any form of DLC and probably responsible for the attitude you quoted.

Also, it depends on the form of game. What kind of DLC could possibly make DayZ more interesting/fair? It would either require separate servers (see example above of how that can go wrong)or it would give someone an edge over other players because they get to play on the same server with DLC enabled.

 

 

There are money hungry publishers and there are down right cheap skate gamers ( often pirating games to boot.)

 

Piracy is a myth made up by the record companies to find a scapegoat to push through new despotic measures to invade privacy and earn more money doing so.Piracy has been proven to increase sales

 

Gamers want games so they'll pay for them one way or another. For the cheapskates, there are the summer and winter sales.

 

Doubt that there are a lot of players playing pirated copies of DayZ atm. It being in alpha stage would mean the crackers would have to constantly release new cracks each time a new patch comes out.

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From the get go Rocket has said no microtransactions

 

or DLCs as they splinter the community

 

LMAO WTF?????????

 

And allowing modding of the game keeps the community together as well right? That didn't splinter it neither did allowing a switch between first and 3rd person (or not fixing it so it didn't cause a rift). Sorry not having a go at you but Rocket's talking out of his ass.

 

What a complete load of bollocks.

 

As for DLC's I say yes for maps - the community made ones were ok but lacked the quality of Cherno and I'd happily pay for a new map. They could just add it so it's like  a continuation of the other map, so when you pass over it loads that new map and puts you in a server so it's like you never really left the game.

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Because it throws up barriers. In Battlefield 2142 you could buy the Northern Strike DLC but it required a separate server. At some point, it was very hard to find a full server because no one bought/played the DLC any more.

Then there are the games that kick you from the server for not having the DLC installed. L

 

These kind of horrible examples of money-grubbing have caused players to become antagonistic to any form of DLC and probably responsible for the attitude you quoted.

Also, it depends on the form of game. What kind of DLC could possibly make DayZ more interesting/fair? It would either require separate servers (see example above of how that can go wrong)or it would give someone an edge over other players because they get to play on the same server with DLC enabled.

 

 

Piracy is a myth made up by the record companies to find a scapegoat to push through new despotic measures to invade privacy and earn more money doing so.Piracy has been proven to increase sales

 

Gamers want games so they'll pay for them one way or another. For the cheapskates, there are the summer and winter sales.

 

Doubt that there are a lot of players playing pirated copies of DayZ atm. It being in alpha stage would mean the crackers would have to constantly release new cracks each time a new patch comes out.

 

Don't forget Arma 2 had DLC which was in the mod - players without the dlc just saw a crappy skinned version of the hero and bandit skins iirc.

 

I'm fine with DLC for maps, not micro transactions for anything AT ALL (fuck that shit). New maps are far more interesting and add more depth than any other content.

 

Like the study on piracy too :)

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The one thing that has pissed me off that occurred in the DayZ mod with Private Hive server owners is this:

 

They sell their stupid ass load outs on their servers for say 30$ for a fully geared person. The owner *claims* that the money is going towards the server rent cost and shit, but in reality we all know what really is going on.

 

The server gets popular and they start getting insane selling prices on their stupid load out/per month value deals, then the owner gets hella rich on it. Then maybe 20% or so of the actual money goes towards the server rent, then they keep the extra profit all to themselves. Made me really mad, but not because I am jealous or anything, it's because they are cheap scaping their way off someone else's game to pay for their RL issues.

 

You mean the $50 a month server rental?

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This is quite likely to happen in the SA they dont really have any control over such matters. There is a simple solution though dont play on servers that do this support ones that leave a level playing ground and stay true to the spirit of Dayz. You have the control over this sort of thing happening or not...

 

That isn't going to work because it didn't work before. Dean has stated that the game will be open up for full modding so we can expect the same as the mod.

 

I'm going to set up a server and charge for it. It's goingg to say on my website "Hey Fuckers I don't need the money for the server, I just like money and you're all too stupid so just sign up and you can have full gear after every death and get payback on those bitches - YEEHAW!!!"

 

Then I'm going to use the money I make to pay some gay porn star to bugger Rocket.

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DLC? My, you're a bit keen aren't you? They havent even officially released the main game yet & that still has a long way to go before anyone even considers doing expansion packs. Other islands? yes it sounds great, but Half the current bugs and zombie wall glitching (Pathfinding) is map related & hasnt even been fixed for this version yet

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Sadly Steam encourages that mentality, and the fact that DayZ is only selling in Steam is a "bit" of a worry. I hope they go more in the direction of Skyrim, using Steam infrastructure to encourage modding, and not trying to sell magical beans for $0.07.

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Point is that even if they do bring out a DLC you wont be forced to buy it. You would still get all the new...hats...for example. But its up to you wether you want to pay for the dlc and have the shiny textures, or you can just live with the downgraded ones and not part with your cash. Seems like one of the fairest ways of distributing DLC.

 

For a map, if they spend a year or 2 after beta making a new map then they should charge for it. Chernarus took years to complete, so I wouldn't expect a new map every few weeks or anything like that. Whats wrong with paging a small fee later to extend the life of the game?

 

The problem: Having lower quality textures is literally sectioning off a part of the game until you fork over some money. That would be like if you bought Crysis 3, except it looks like Half-Life 2 until you pay an extra $10 for HD-textures.

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The problem: Having lower quality textures is literally sectioning off a part of the game until you fork over some money. That would be like if you bought Crysis 3, except it looks like Half-Life 2 until you pay an extra $10 for HD-textures.

 

Not like that atall....

 

If ofc they stick to what bohimia do it would be say a year after release a dlc with few new cars and cloths comes out. All the base game content is still in there at full texture quality. The textures everyone gets would be perfectly passable, its just you get slightly better ones if you pay.

 

Did you play Arma atall, or dayz mod with just A2 and Arrowhead?

 

If you didn't have PMC DLC every time you spawned....that was a low quality texture, same with hero skin

 

If you didn't have BAF DLC....whenever you had camo clothing....that was a low quality texture

 

A lot of people never even noticed, some of my group only realised when they saw screenshots on server forum and asked me lol

Edited by Karmaterror

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Please, dev team, please don't include DLC.

 

DLC is any C.ontent made available for D.ownL.oad (D.L.C.). Patches are DLC. Free updates are DLC. Mods can be considered DLC. Just a clarification, people need to stop using the acronym DLC as if it is some kind of money sucking vacuum vampire creature that eats babies. Before widespread highspeed internet and digital distribution these things used to be put in boxes and called Expansion Packs.

 

Paid content updates are not something I'd like to see in DayZ, I do want to see DLC provided to the game post launch in the form of patches and updates. ;P

 

 

The problem: Having lower quality textures is literally sectioning off a part of the game until you fork over some money. That would be like if you bought Crysis 3, except it looks like Half-Life 2 until you pay an extra $10 for HD-textures.

 

No no no no, this is not at all what they are saying. When you bought ARMA 2 from BIS, you bought ARMA 2. The expansions did not exist when ARMA 2 came out. Post launch, they worked on and released some expansions which provided new experiences from what ARMA 2 provided. In order to let everyone play, they released them for free at a lower visual and audio quality. In order to get the full experience you need to buy the packs themselves.

 

These packs were not included in ARMA 2, you did not buy them as they did not exist and are not part of the ARMA 2 base game when it came out. As a favor, BI let everyone have them for free when they did come out, post ARMA 2 launch.

 

Its a good way to provide their fans with a bit of a demo, if you will, of their expansions on their products.

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I have no problem with people selling items on their private server (just don't play on those) or DLC maps if they put any effort in them (Like a Netherlands based map with a lot of dutch based Gear and lots of water. *swoon*)

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Hello there

 

I certainly would not imagine microtransactions at any stage, BI have been very good with their DLC's with Arma, I dont see them making a radical departure from this.

 

Rgds

 

LoK

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DLC is any C.ontent made available for D.ownL.oad (D.L.C.). Patches are DLC. Free updates are DLC. Mods can be considered DLC. Just a clarification, people need to stop using the acronym DLC as if it is some kind of money sucking vacuum vampire creature that eats babies. Before widespread highspeed internet and digital distribution these things used to be put in boxes and called Expansion Packs.

 

Paid content updates are not something I'd like to see in DayZ, I do want to see DLC provided to the game post launch in the form of patches and updates. ;P

 

Fair enough, original post fixed.

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