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frenchy789

Why is the Sporter .22 so underpowered?

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When the Sporter .22 (aka Ruger 10/22) was added I was thrilled cuz it's really one of the best and most practical survival guns in the world. 

 

I found the 25 round magazine and was happily going about my business near Stary Sober and a Mosin round landed right near from the hill over-looking the military tents. A shoot-out took place between me and 2 guys with an M4 and a Mosin. Now I landed at least 7-9 shots into the M4 guy cuz he was closer and it didn't do shit!! I ended up taking down the M4 guy with a 1911 before getting shot by the guy carrying the Mosin which I couldn't find till it was too late.

 

On YouTube theres a video where a guy puts like 2 mags into a bandit and it fails to even knock the other guy unconscious! The video's pretty funny, the guy with the .22 ends up having to use an axe to win the fight. So this takes me to my main point.

 

Everyone has this misconception that the .22 LR cartridge is weak and doesn't do shit but that's total crap! With good shot placement you can take down anything south of a bear with a Ruger 10/22 (Sporter .22). I really hope that this gun gets better damage stats cuz with a silencer it would really suit the lone-wolf playstyle. Perfect for taking down zombies unnoticed but capable if you run into trouble.

 

Now I don't want this gun to be as powerful as a Mosin, SKS etc. but as it is today it's just ridiculous, even at close range its useless.

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When the Sporter .22 (aka Ruger 10/22) was added I was thrilled cuz it's really one of the best and most practical survival guns in the world. 

 

I found the 25 round magazine and was happily going about my business near Stary Sober and a Mosin round landed right near from the hill over-looking the military tents. A shoot-out took place between me and 2 guys with an M4 and a Mosin. Now I landed at least 7-9 shots into the M4 guy cuz he was closer and it didn't do shit!! I ended up taking down the M4 guy with a 1911 before getting shot by the guy carrying the Mosin which I couldn't find till it was too late.

 

On YouTube theres a video where a guy puts like 2 mags into a bandit and it fails to even knock the other guy unconscious! The video's pretty funny, the guy with the .22 ends up having to use an axe to win the fight. So this takes me to my main point.

 

Everyone has this misconception that the .22 LR cartridge is weak and doesn't do shit but that's total crap! With good shot placement you can take down anything south of a bear with a Ruger 10/22 (Sporter .22). I really hope that this gun gets better damage stats cuz with a silencer it would really suit the lone-wolf playstyle. Perfect for taking down zombies unnoticed but capable if you run into trouble.

 

Now I don't want this gun to be as powerful as a Mosin, SKS etc. but as it is today it's just ridiculous, even at close range its useless.

I thought the tents at Stary were not present in the Standalone.

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When the Sporter .22 (aka Ruger 10/22) was added I was thrilled cuz it's really one of the best and most practical survival guns in the world. 

 

I found the 25 round magazine and was happily going about my business near Stary Sober and a Mosin round landed right near from the hill over-looking the military tents. A shoot-out took place between me and 2 guys with an M4 and a Mosin. Now I landed at least 7-9 shots into the M4 guy cuz he was closer and it didn't do shit!! I ended up taking down the M4 guy with a 1911 before getting shot by the guy carrying the Mosin which I couldn't find till it was too late.

 

On YouTube theres a video where a guy puts like 2 mags into a bandit and it fails to even knock the other guy unconscious! The video's pretty funny, the guy with the .22 ends up having to use an axe to win the fight. So this takes me to my main point.

 

Everyone has this misconception that the .22 LR cartridge is weak and doesn't do shit but that's total crap! With good shot placement you can take down anything south of a bear with a Ruger 10/22 (Sporter .22). I really hope that this gun gets better damage stats cuz with a silencer it would really suit the lone-wolf playstyle. Perfect for taking down zombies unnoticed but capable if you run into trouble.

 

Now I don't want this gun to be as powerful as a Mosin, SKS etc. but as it is today it's just ridiculous, even at close range its useless.

Sporter is the last damn gun you will ever catch me with. Ill go melee before i ever use that gun.

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Probably the unfinished damage model.

Most guns seem underpowered because of it.

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Most likely straight bad luck.

 

My buddy shot at a zombie in Berezino with the .22 pistol, missed, and accidentally hit me in the head.  Knocked me out flat.

 

But really, .22 to the body is pretty much an extremely slow way to kill someone in real life.  People survive multiple 9mm rounds to the body, so what do you want from a .22?

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.22LR isn't going to drop someone in a firefight unless you put a bullet into their brain pan.

Otherwise, they'll die of your bullets letting air in and blood out. Which takes a while.

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 Headshot will kill zeds everytime and with the 30 mag onboard and pullin' the trigger as fast as a dude on pcp she can be a pretty cool little gun. Not saying it isn't underpowered as zeds seem to take a frack load before they lay down when only scoring body shots but i don't mind it as a madass little gun when i go for the spray and pray survival cod deathmatch bf give a feck mode.

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It is a good gun, problem is, it doesn't have scope so the range if only about 50 meters. Headshot only knocks a person out but I am sure if you empty the whole 30 rnd magazine into a body, it dies.

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Must've been pretty bad at shooting. About 10 rounds of .22 has enough shock damage to knock someone unconscious.

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It's a great weapon in game, I've had multiple kills with it.

 

The key is getting the drop on someone so you can easily get a shot at their head

 

I've pumped full 30 round mags into people and they got back up again.

 

Obviously in real life it would be hard for someone to do that but this is a game!

 

if you want real life then it's outside your front doors bro's/ho's

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While you do have a point, that dead is dead, the amount of tissue damage and physical trauma between the two is no where even remotely comparable.

 

https://www.youtube.com/watch?v=xEDo_PbAvJc

 

https://www.youtube.com/watch?v=sGYF8DTLcj4

Ohh yeah i know, i've shot weapons all my life, i mean that .22 in dayz is underpowered and a gunshot is a gunshot that has the same possibilities of kill you no mather is a .22 or a 762

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Ohh yeah i know, i've shot weapons all my life, i mean that .22 in dayz is underpowered and a gunshot is a gunshot that has the same possibilities of kill you no mather is a .22 or a 762

But they don't have the "Same" possibilities of killing you...  If we're talking heart shot, or brain stem shot, fine...  Beyond those specific areas, a 7.62 has a FAR FAR FAR greater "possibility" of wasting you...

 

As for the "gunshot is a gunshot" bit...  That's really not true at all as there are drastic difference in terminal effects between loads even in the same cal.

Edited by taco86

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But they don't have the "Same" possibilities of killing you...  If we're talking heart shot, or brain stem shot, fine...  Beyond those specific areas, a 7.62 has a FAR FAR FAR greater "possibility" of wasting you...

 

As for the "gunshot is a gunshot" bit...  That's really not true at, there are drastic difference in terminal effects between loads even in the same cal.

I know just the .22 is underpowered point.

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I know just the .22 is underpowered point.

What's needed is a more robust hitbox system.  As silly as it sounds, think of WOT or war thunder.  Both of those games have hit boxes within hit boxes...  What i mean by that is that the individual crew members and specific portions of the tank (engines, turret ring, ammo) are all geometrically placed within the larger hit box of the tank to attempt to simulate a wider variety of effects other than just taking damage.  Imagine if the characters in dayz were modeled in a similar manner, allowing even the .22lr to drop someone in 1 hit if you managed to hit them in the heart as an example.

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Going to what Philly said, there are reports of people that have survived more than 3 9mm shots straight to the dome. The round simply lacks penetration power to do more than inflict bleeding. Any major organ/artery will severely wound them, but a straight bodyshot won't do shit.

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Sporter is more of a stealth gun useful to lay down someone with a shot in the head instead of charging at him with your axe out like the last of the mohicans. Same story with Amphibia.

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I agree it is a bit silly how little the gun does, but they really need to change the damage sytem. Wearing a thick coat or vest would make a lot of difference against that little round.

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Otherwise, they'll die of your bullets letting air in and blood out. Which takes a while.

 

 

They won't when bleeding is minimal and can be instantly stopped with a T-shirt or numerous other items.

 

It would be great to shoot someone with a Sporter and have them die from internal bleeding 15 minutes later. :lol:

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They won't when bleeding is minimal and can be instantly stopped with a T-shirt or numerous other items.

 

It would be great to shoot someone with a Sporter and have them die from internal bleeding 15 minutes later. :lol:

I would LOVE to see a more complex medical system that has similar effects to what you mentioned.

Get smacked around by zombie? suffer bruising, shock, and contusions

Get slashed? suffer "low" to "moderate" surface bleeding, shock

Get stabbed? Suffer "high" internal bleeding, shock

Get shot? suffer "high" internal bleeding, severe shock, etc

 

I've always thought "blood" was a particularly shitty way of measuring health and wounding. Shock and shock effects makes far more sense, and would effectively "fix" some of the gameplay problems we see, like the .22LR being particularly bad.

To make a long story short, effectively every time you are injured, no matter the severity, you suffer from shock. This shock has a physiological effect, causing numbness, lightheadedness, confusion, nausea, trembling, etc (look it up). In order to stop the shock, you pretty much have to stop the cause of shock (bleeding; stop bleeding, pain: stop pain, etc.), relax, rest, and eat and drink until you are back to your physiological baseline. Sound familiar? 

 

So, instead of a really (IMO) stupid "blood" system, we could have shock instead, which would effectively be the same thing, only with a bit more rationalization on how we can tank .22LR rounds to the chest, or survive axe blows to the stomach. Getting smacked about by a zombie won't cause too much physical "blood" damage, but the pain should be significant, enough so a prolonged beating could/should knock you out, cause trembling, dizziness (blurred screen), etc.

Getting shot/stabbed/whacked with a hammer, on the other hand, would have serious "shock" effects. If I were to take hammer to your shoulder IRL ,you wouldn't spray blood like a garden hose. You would probably (almost certainly) pass out from the pain, on top of a broken shoulder. This broken shoulder would need something like a sling to immobilize, because moving the limb would cause severe pain (represented in-game by more shock ie, dizziness, trembling, nausea, etc)

 

That way, you couldn't treat a stab would to the thigh with a shitty bandage and be good to go. It "might" stop the surface bleeding, but you would still have internal bleeding and shock to be concerned about.

Group play, first aid and surgery skills ahoy!

Edited by Whyherro123
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Just logged out and managed to headshot one zombie no problem-- just need a clean shot. Another zombie charged me at NWAF afterwards but I sank 4 or 5 shots into his torso and he went down. Pretty much what I had expected from the weapon.

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Sporter is more of a stealth gun useful to lay down someone with a shot in the head instead of charging at him with your axe out like the last of the mohicans. Same story with Amphibia.

Problem is you can use any other gun like a 'stealth gun' more effecitvely. You'll have a harder time hearing the sporter, but you'll still hear it anyawy.

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I'm pretty sure that gun isn't supposed to kill somebody, just knock them down

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