Pandema 352 Posted May 31, 2014 (edited) Honestly, if they just re-named the AK-74M to AK-101, would that do anything for folks? -snip- Yes, because then its using its actual caliber. Edited May 31, 2014 by Pandema 1 Share this post Link to post Share on other sites
OrLoK 16186 Posted May 31, 2014 Honestly, if they just re-named the AK-74M to AK-101, would that do anything for folks? AK-101 (5.56x45 NATO) AK-74M (5.45x39) Aside from the mag being curved a bit more on the AK-74M, they're identical aesthetically.fyi, I flagged up your post to the devs.. L 3 Share this post Link to post Share on other sites
taco86 156 Posted May 31, 2014 Always nice when a heated thread pulls off a modest amount of genuine compromise. 2 Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted May 31, 2014 (edited) why should i have to play a mod? why don't you play a mod with less options. <_<Uh, I'm playing the game that BiS is designing, what are you playing? Edited May 31, 2014 by Caboose187 Share this post Link to post Share on other sites
Katana67 2907 Posted May 31, 2014 fyi, I flagged up your post to the devs.. L Much appreciated. Share this post Link to post Share on other sites
pycco 38 Posted May 31, 2014 (edited) Uh, I'm playing the game that BiS is designing, what are you playing?as am i and WE are shaping it to popular wants, voicing are opinion is the way this is done.saying that deal with make a mod does not help now does it. Edited May 31, 2014 by pycco 1 Share this post Link to post Share on other sites
gibonez 3633 Posted May 31, 2014 62gr projectile? ir is it 6.2gr?62gr seems a lot.It is 62 grains. Weight of the most common 54r for example would be 147 grains Share this post Link to post Share on other sites
Sutinen 635 Posted May 31, 2014 I seriously don't understand how anyone can like 5.56 AK-74's and terrible accuracy. They are already fixing the accuracy, making defending it pointless, but I guess you can do it anyways.I wont reply to anyone who wants to fight 1 Share this post Link to post Share on other sites
gibonez 3633 Posted May 31, 2014 I seriously don't understand how anyone can like 5.56 AK-74's and terrible accuracy. They are already fixing the accuracy, making defending it pointless, but I guess you can do it anyways.I wont reply to anyone who wants to fightGetting fixed? Share this post Link to post Share on other sites
Sutinen 635 Posted May 31, 2014 Getting fixed?Well from what I've seen, the AKM is much better. I haven't actually found it but a guy in a video was hitting things at 300 meters with a pristine folding stock. Not confirmed or anything but I think so. Share this post Link to post Share on other sites
gibonez 3633 Posted May 31, 2014 Well from what I've seen, the AKM is much better. I haven't actually found it but a guy in a video was hitting things at 300 meters with a pristine folding stock. Not confirmed or anything but I think so.That just suggests to me that they will continue to have dispersion as a game mechanic. The whole cosmetic accessories affecting accuracy mechanic will continue. Unfortunately Share this post Link to post Share on other sites
Daemonkid 493 Posted May 31, 2014 Honestly, if they just re-named the AK-74M to AK-101, would that do anything for folks? AK-101 (5.56x45 NATO) AK-74M (5.45x39) Aside from the mag being curved a bit more on the AK-74M, they're identical aesthetically.How about add both? And add the 74's proper caliber! 2 Share this post Link to post Share on other sites
Katana67 2907 Posted May 31, 2014 How about add both? And add the 74's proper caliber! This solution maintains the developer's desire to have a minimal amount of calibers at this time, whilst appeasing those who take issue with an AK-74M firing a round that it's not chambered in. 1 Share this post Link to post Share on other sites
Daemonkid 493 Posted May 31, 2014 This solution maintains the developer's desire to have a minimal amount of calibers at this time.Couldn't care less about their desire to be lazy. I don't really understand why they think streamlining the calibers is a good thing. More calibers = larger loot tables, larger loot tables means less chance of finding exactly what you're looking for and causes the player to search around more and navigate the map looking for that ammo type.Personally, the I believe the loot tables for everything should be huge and more bloated. There should also be more useless novelty loot that can be used for crafting should be implemented.Ah i'm just so annoyed by their design decisions. 2 Share this post Link to post Share on other sites
gibonez 3633 Posted May 31, 2014 How not adding the ak74m in any form unless it is true to its real life attributes. Adding what amounts to a civilian or curio relic firearm in dismal numbers would not solve anything. Share this post Link to post Share on other sites
Katana67 2907 Posted May 31, 2014 I don't really understand why they think streamlining the calibers is a good thing. More calibers = larger loot tables, larger loot tables means less chance of finding exactly what you're looking for and causes the player to search around more and navigate the map looking for that ammo type. I don't agree with it either, but trying to find compromises that they can work with AND at the same time appease some critics of the system, vice just saying "my way or the highway" in essence over and over again, seems to be a better way of looking at it. I want more ammunition types just as much as the next guy. But I'm also a realist, and want to improve the stated goals with compromise. Share this post Link to post Share on other sites
Daemonkid 493 Posted May 31, 2014 I don't agree with it either, but trying to find compromises that they can work with AND at the same time appease some critics of the system, vice just saying "my way or the highway" in essence over and over again, seems to be a better way of looking at it. I want more ammunition types just as much as the next guy. But I'm also a realist, and want to improve the stated goals with compromise.See but that's the thing though. We need to show them the majority dislikes that design decision; we find it dumb, and it can only detract from the game. Compromises are nice and all if they decide they won't budge on the issue but if that is the case, they'll have lost a majority of supporters. It really feels like they're moving away from what DayZ was supposed to be.It feels less like the Road and more like your generic fps. 1 Share this post Link to post Share on other sites
Katana67 2907 Posted May 31, 2014 See but that's the thing though. We need to show them the majority dislikes that design decision; we find it dumb, and it can only detract from the game. Compromises are nice and all if they decide they won't budge on the issue but if that is the case, they'll have lost a majority of supporters. It really feels like they're moving away from what DayZ was supposed to be.It feels less like the Road and more like your generic fps. But ultimately, you can't speak for anyone other than yourself. So any notion of a "majority" is irrelevant. 1 Share this post Link to post Share on other sites
taco86 156 Posted May 31, 2014 (edited) I certainly agree with you daemonkid, I'd also rather see the ak74m chambered in 5.45x39 (as well as the 74u). That being said... I don't think we're going to be getting more ammo types untill the manner in which loot spawns is more dynamic and inteligent. As seen with the pistols, bloating a portion of the loot table (mags) can have a rather negative impacts on the viability of weapons. oh yeah, i still want one of these.... (incoming off topic request!) m92 pap baby Edited May 31, 2014 by taco86 1 Share this post Link to post Share on other sites
Daemonkid 493 Posted May 31, 2014 Taco, you and I have a lot in common. I fucking love the 74U. It's just ermahgeeeeerd. Share this post Link to post Share on other sites
taco86 156 Posted May 31, 2014 (edited) it's an m92 :). Essentially a 74u with a bit more balls (and spits 7.62x39). Recoil is a bit fierce w/o a muzzle break though, so right there we have a potential attachment that could have a "realistic" impact on the weapon. Edited May 31, 2014 by taco86 Share this post Link to post Share on other sites
sloasdaylight 129 Posted May 31, 2014 The "majority" in this thread seems to be about 5-10 people. Share this post Link to post Share on other sites
PhillyT 554 Posted May 31, 2014 Couldn't care less about their desire to be lazy. I don't really understand why they think streamlining the calibers is a good thing. More calibers = larger loot tables, larger loot tables means less chance of finding exactly what you're looking for and causes the player to search around more and navigate the map looking for that ammo type.Personally, the I believe the loot tables for everything should be huge and more bloated. There should also be more useless novelty loot that can be used for crafting should be implemented.Ah i'm just so annoyed by their design decisions. Lazy? What was the last game you developed and released? Share this post Link to post Share on other sites
Daemonkid 493 Posted May 31, 2014 (edited) Lazy? What was the last game you developed and released?What a fucking cop out. Like, lmao. Weapon calibers is like a 3 second thing to implement. It's easily coded. Then all you need is someone to render the ammo, which would not take long at all, and then the box itself and 2D art. It's not exactly rocket science and would be about half a days work, at the most. I also design maps and levels. Building a game is a team effort dawg, so don't give me that shit. Fucking cop out. Edited May 31, 2014 by Daemonkid Share this post Link to post Share on other sites
hombrecz 832 Posted May 31, 2014 Honestly, if they just re-named the AK-74M to AK-101, would that do anything for folks? AK-101 (5.56x45 NATO) AK-74M (5.45x39) Aside from the mag being curved a bit more on the AK-74M, they're identical aesthetically. Dunno, it just feels wrong. I know that type uses NATO rounds, but come on, in eastern block country?It's gonna feel like shooting M4 with just different "skin". Share this post Link to post Share on other sites