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When Does The " ALPHA!" Excuse End?

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Try to play it when this will go away then you can complain:

dayzDisclaimer1.jpg

i can't see any eta in this disclaimer so i dunno why there are so many players annoyed by the alpha status..

the funny thing is that people click" i understand" every time they play, but do they really understand?!? :lol: :lol: :lol:

Again that isn't what we're talking about here. We're discussing wether or not the game should've been released in the state it was in.

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you know. All of us (myself included) are in a way at fault for paying for an alpha.

When it initially when up on steam, there was limited information about what rockets end vision would be, there was no reall time table provided, yet like "drones" everyone one of us here with play time in the SA went and paid on day 1 for a protuct with that nice incomplete warning on it, No roadmap, feature list, or time table provided.

If you pumped in more than 100 hours and had fun for the majority of it, it wasn't a waste.

If anyone disagrees with me, they have some pretty unreasonable expectations.

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I think you're misreading the post. I enjoy the game and certainly can read the disclaimer , I just believe releasing the game, disclaimer or not, might've been a bit premature.

 

 

but but..its not a "game" yet...*confused* You bought a "finished" software that isent finished yet. People that go..BUT BUT MAKE IT WORK !!MY CHAR!! I HAVE RIGHTS AS A CUSTOMER ( true..because..you WILL receive the final product...)....fuck you you are the worst type of customer there is ..a entitled little whiny bitch. Oh wait..you dident read the EULA right ? you click mindlessly like a Z hacking on your fucking sorry ass....

 

again

 

a "game" is "content complete" useally when entering BETA stage. Now you work on bugfixing ( yeah easy, right ? just squish the fuckers and move on ), balance, netcode...ect ect...

 

ALPHA means you break the software that later might become a "game" over and over. You will add content and remove it..tweak it and so on.

 

DayZ went out of its way to tell you not to fucking buy it. If you also belive that global warming is a hoax you whould expect noone whould touch it...now...the opposite thing happend...

 

Anyways... like most people i have more fun with this "alpha" than i had with most full major releases the past say..2-3 years or even more. The CORE concept works. And that is more than what could be said about p.m.´s recent cashgrap  called "godus" or any other POS you bought into.

Edited by {Core}BlackLabel

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If you pumped in more than 100 hours and had fun for the majority of it, it wasn't a waste.

If anyone disagrees with me, they have some pretty unreasonable expectations.

 

I have to say i havent. but then, ive been generally put off by it and am pretty much hinging its worth on the modding comunity at this point. I bought on day one as a veteran of the mod. I bought it because of my experiences with the mod, expecting an extension of that. the more recent interviews and roadmap indicate that rocket prefers a TOTAL re-invention and departure from the mods gameplay and mechanics. As such im hoping that ones it goes final relese the modders will release something that plays more like vanilla mod, at that point i will enjoy it.

 

Also for a MP-only 100 hours is fairly low lol. most MP only titles one would expect replay value into the thousands of hours.

I still play BF2 9 years later.

I still play EVE online 11 years after the creation of my first account.

these are the metrics and standards i expect of online MP-only games. Im sorry but im a bitter vet who grew up in the era of PC games that were built to last more then 5 years with on-going support and content rather then 1 year wonders before turning out a new installment we see common place now.

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Again that isn't what we're talking about here. We're discussing wether or not the game should've been released in the state it was in.

 

I'm next to 500 hours of gamplay so for me was not a waste of money and i like to see the work in progress and things that slowly change in good and yeah also in bad ways, there are loads of funny videos i like on youtube that will not be possible without bugs..

The FUN is for me the most important thing, so if someone can't enjoy the game cause of bugs i think is better come later.

Much depends of what you are looking for cause it seems that many players are looking for a stable Arma 3 clone with zeds..

Edited by JKS-Alex

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Saying 'it is an ALPHA" to me is 

 like balancing zombies while they are still running through walls - ridiculous

 

will it finaly be BETA after this?

 

because right now i feel like playing the first DayZ mod version i started playing way back in the day..... but now i payed for it.. dang....

 

maybe THAT should be in the disclaimer: You paid for this, idiot, complain elsewere!

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Saying 'it is an ALPHA" to me is 

 like balancing zombies while they are still running through walls - ridiculous

 

will it finaly be BETA after this?

 

because right now i feel like playing the first DayZ mod version i started playing way back in the day..... but now i payed for it.. dang....

 

maybe THAT should be in the disclaimer: You paid for this, idiot, complain elsewere!

 

 

again...you are confused and you do NOT know what you talk about. It was stated in several interviews..ect that they KNOW and TRY to fix it..it is even explained WHY it happend and what they try to to do to prevent it, there is nothing wrong in tweaking the perimeters for Zs even if they clip. You as a ALPHA tester shouzld go out and try and see how to kill them now more efficently ( and i bet you never upvoted a bugreport, or read them, or know where to find them or bothered to make a account there..yeah...gah )....yes...go back to fucking school ..learn to read..learn to use the fucking internet and then come back to rant...

 

also if you feel "robbed" ..maybe you should drop gaming and get a better job ? Maybe quit smokeing or stop eating readymade shit all day ?  20e is NOTHING for the entertainment value this game COULD hold. *after a final release*

Edited by {Core}BlackLabel

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I have to say i havent. but then, ive been generally put off by it and am pretty much hinging its worth on the modding comunity at this point. I bought on day one as a veteran of the mod. I bought it because of my experiences with the mod, expecting an extension of that. the more recent interviews and roadmap indicate that rocket prefers a TOTAL re-invention and departure from the mods gameplay and mechanics. As such im hoping that ones it goes final relese the modders will release something that plays more like vanilla mod, at that point i will enjoy it.

Also for a MP-only 100 hours is fairly low lol. most MP only titles one would expect replay value into the thousands of hours.

I still play BF2 9 years later.

I still play EVE online 11 years after the creation of my first account.

these are the metrics and standards i expect of online MP-only games. Im sorry but im a bitter vet who grew up in the era of PC games that were built to last more then 5 years with on-going support and content rather then 1 year wonders before turning out a new installment we see common place now.

I grew up in the era as well, being in my 30s. I too still play older titles, even revisiting the original Deus Ex.

But I am nowhere near done my time with DayZ SA. I also knew what I was jumping into as I did a lot of research and watched videos of others playing. I knew full well it would have a lot less content than the mod.

But I feel that anyone who plunged in blind and then had expectations the game never promised is pretty unreasonable, and I've been seeing it a lot.

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I grew up in the era as well, being in my 30s. I too still play older titles, even revisiting the original Deus Ex.

But I am nowhere near done my time with DayZ SA. I also knew what I was jumping into as I did a lot of research and watched videos of others playing. I knew full well it would have a lot less content than the mod.

But I feel that anyone who plunged in blind and then had expectations the game never promised is pretty unreasonable, and I've been seeing it a lot.

I didnt expect it to function as smoothly as a mod on day 1, However i did expect a continuation of the gameplay experiences i had in the mod. i do of course, accept responsibility for buying the moment it went live rather then waiting to see what path it took first. thats a risk you take with early access of course, but i dont share in rockets' direction at all. I was looking for an improved version of the mod basicly....

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again...you are confused and you do NOT know what you talk about. It was stated in several interviews..ect that they KNOW and TRY to fix it..it is even explained WHY it happend and what they try to to do to prevent it, there is nothing wrong in tweaking the perimeters for Zs even if they clip. You as a ALPHA tester shouzld go out and try and see how to kill them now more efficently....yes...go back to fucking school ..learn to read..learn to use the fucking internet and then come back to rant...

 

also if you feel "robbed" ..maybe you should drop gaming and get a better job ? Maybe quit smokeing or stop eating readymade shit all day ?  20e is NOTHING for the entertainment value this game COULD hold. *after a final release*

 

did i offend u personaly?

u clearly did not understand what i said inbetween the lines.

 

for ranting about me feeling robbed, my smoking habits,job and ability to cook an anctual meal:

you are confused..... and should not rage like this to someone u do not know personaly, like an adult (if u are one......)

 

indeed: 20e is NOTHING for the entertainment value this game COULD hold. *after a final release*

 

it is just confusing to see an Alpha evolving so erm.. backwards... 

accidentaly introducing mayor bugs while adding stuff like clothing is just confusing to some.. the whole timetable is not working out for them (devs), more confusion...

i haven't played the SA since months because of this, not until things are actualy being fixed.

 

It's fine by me that people defend the alpha stage of the SA...

but others would like to see some real improvements, not seeing some clothing u can now pick up in the game and rip appart... to plug holes made by clipping Z.... o sorry...

Edited by Gert-Jan

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I feel that the dev team should be addressing the fundamentals first, I think this is why we're seeing so much annoyance at the perpetual alpha stage (from the mod to the SA).

In a zombie survival game, we all want the zombies to be a threat, we want them to roam in large numbers and not to bug out or clip through walls. Considering the progress on this front from the Mod, it's very reasonable for people to be concerned. There are still many more fundamentals like the physics that imo are a pre-alpha stage feature that should have been addressed before alpha testing, mainly because any data they're getting now will not be relevant when the servers need to do mass calculations.

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you know. All of us (myself included) are in a way at fault for paying for an alpha.

 

When it initially when up on steam, there was limited information about what rockets end vision would be, there was no reall time table provided, yet like "drones" everyone one of us here with play time in the SA went and paid on day 1 for a protuct with that nice incomplete warning on it, No roadmap, feature list, or time table provided.

Didn't pay on day 1, plus before I bought it, I knew what I was getting myself into bug wise. what I wasn't aware of is the lack of interest the devs have in fixing game breaking bugs and no, I am not fucking talking about the zombies walking through walls, I am talking about those bugs that get you killed eg: climbing a smoke stack to the top, looking to the left when I'm at the top and suddenly morphing through the barrier.

 

 

I'm next to 500 hours of gamplay so for me was not a waste of money and i like to see the work in progress and things that slowly change in good and yeah also in bad ways, there are loads of funny videos i like on youtube that will not be possible without bugs..

The FUN is for me the most important thing, so if someone can't enjoy the game cause of bugs i think is better come later.

Much depends of what you are looking for cause it seems that many players are looking for a stable Arma 3 clone with zeds..

I've also spent 200 hours + of gameplay and I gotta admit, I did enjoy a'lot of it, among those 200 hours are a'lot of lives destroyed by bugs, I just really wished the devs just focused on bugs rather than content. And quite honestly I'd rather no bugs than a shit parody of a shit song. 

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Ok, so I'm an avid gamer. Been so since the Atari 2600. And through that history this game is my first history 'playing' an Alpha. And with that experience, I know this is 95% of this community's part in an Alpha too.

 

That said, get off your horse and understand it's a work in progress.

 

If you are asking "When does the Alpha excuse end?", then you have no concept of game development and should just walk away...

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Ok, so I'm an avid gamer. Been so since the Atari 2600. And through that history this game is my first history 'playing' an Alpha. And with that experience, I know this is 95% of this community's part in an Alpha too.

 

That said, get off your horse and understand it's a work in progress.

 

If you are asking "When does the Alpha excuse end?", then you have no concept of game development and should just walk away...

Wile it being in alpha is a valid reaons for it being buggy even unstable at times, many "fanboys" use it as a blanket shutdown to any topic that might call into question anything that is other then blindly going along with rocket's ideas. THAT'S why this is even a topic. we all agree it was a buggy alpha before buying it. Most of us bought it tho, because we were FANS of the DAYZ MOD.

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Beta scheduled for 2015, That's when, As the other 2 poster have pointed out, It's beta begins.

 

 

The point is, before that we will play other survival games, even those that still have to be announced! Those games that will blow out our heads... and we will migrate to them.

 

 

If this happens they will be happy, because they will stop the project for sure. Many money have been already earned, and they justify themselves by the announce "I DON'T SUGGEST TO BUY IT"

 

As i already said to another guy: If they developed their efforts through the money got from DAYZ Mod i do hardly beleive that for over 2 years those founds where enough to came at this status. Off course: If they never had pre-sold the actually status of the game they would never came at this point.

 

 

I'm cynical, and  my cynisism never failed to judge. My opinion is:

 

"Business are business. Even if we are talking about a game, an entertainment. A project can be stop anytime. Without any morality or obligation...Business are business"

Edited by GunnyITA
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Hello there

 

You are allowed to play other games and you are allowed not to play DAYZ if you become bored of it.

 

It does not matter if another Zombie game comes out, it will not affect DAYZ's progress.

 

I hope there's a whole host of survival games to come out.

 

Rgds

 

LoK

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 I just really wished the devs just focused on bugs rather than content. And quite honestly I'd rather no bugs than a shit parody of a shit song. 

 

As someone once said: " Alpha is for add, beta for fix"

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Ok, so I'm an avid gamer. Been so since the Atari 2600. And through that history this game is my first history 'playing' an Alpha. And with that experience, I know this is 95% of this community's part in an Alpha too.

 

That said, get off your horse and understand it's a work in progress.

 

If you are asking "When does the Alpha excuse end?", then you have no concept of game development and should just walk away...

Man you are old lol.  I got one of those Ataris as a hand me down. But the first system i ever got when i was younger was the old Nintendo with the flip up lid.

 

Nintendo_Entertainment_System_Model.png

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As someone once said: " Alpha is for add, beta for fix"

One can hope.

Who said that out of curiosity?

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www.vg247.com/2014/01/25/steam-users-can-now-cancel-pre-ordered-titles-refund-will-be-deposited-into-steam-wallet/

 

 

Will dayz devs will do the same if project will stop? 

let's say the gameWILL NOT STOP developing but...imagine that, try to imagine that, or let's suppose that game won't come out. People will be refund? Or partially refund?

 

If YES why?

if NOT why?

Edited by GunnyITA

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www.vg247.com/2014/01/25/steam-users-can-now-cancel-pre-ordered-titles-refund-will-be-deposited-into-steam-wallet/

 

 

Will dayz devs will do the same if project will stop?

Hello there

 

The project will not stop.

 

Rgds

 

LoK

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When it's BETA

 

 

When its BETA, the reply will be: ITS BETA. DEAN WITH IT. 

 

When its final release, the reply will be: ITS BIS. DEAN WITH IT.  ;)

Edited by lrish
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TL;DR - but Im not sure what more do you want than the roadmap already publicise for this game... answer: When its ready and going to Beta.

First, let me admit i haven't read the entire topic, but only two pages.

The main problem I have with dayz is that promises are not kept. When Dean said at rezzed that we will have Fireplaces at the end of April in the worst case, this is obviously not happening. (even though I don't consider fireplaces especially important)

Then there is some worrysome stuff. Like the Guaranteed Messaging System causing more lags and desyncs than ever before, even though it was believed that this would fix almost any lag issues and allow 100 man servers. Obviously didn't happen. It's still a horror to eat multiple Cans on a 40/40 Server. And closequartes combat is a nightmare, when people who received a hail of bullets still can walk for 5 seconds or even shoot back before they die.*

I understand that such things (messaging system) can not be accuratly predicted, but it is still discouraging.

Another rather discouraging thing is the new melee animations. Since they are ingame, melee has become worse and they don't communicate about this anymore in their devblogs. If that really is a "kinda finished" feature, it makes me cringe. I hope they still work on this.

Another frightening and unnecessary change was the standardzoomchange to ironsights. Ironsight zoom was perfecly fine before, now it's a mess.

So long story short: My concern is not that development is slow, or that I paid for this game, my concern is that the patching actually makes the game worse. Because I love this game!...still. It's good that they released it, now they have the money to make more out of dayz.

*my most recent death as extra info: I shot someone in the back while he was walking past me. Right before I die, I see him turned around to me and his muzzle flashes...but is pointed to the ground. The gun was not even pointing at me, it was pointing on the ground because he walked casualy and not with "space" toggled on. So I assume that in his point of view, he long looked at me and got me into his ironsights before he even turned around on my screen.

Edited by Khanarac

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If the game wasn't released, the developers would still be fixing M4 carbine problems.

 

They released it the correct way, getting people to play a game that isn't fixed, this allows them to gather so much more data to see what is causing problems to the minute scale. Whilst earning profit to be able to afford new studios and hire more team members to complete tasks much quicker and be able to roll out updates quicker. It's alpha...deal with it, cliche on the forum but it is true, alpha is about gaining as much data as you can to see what causes problems and what problems can be fixed... adding more items into the game could harm this data, or it could help it, mostly the former. If you're expecting patches and fixes to happen every week, then you're a tool. It would take far too much time to bring out a fix for one thing, then another.

 

Infact I'd love to be able to see a full log of events which happen between one update and another, there will literally be hundreds, possibly thousands of optimizations alone, along with other items coming into the patch itself such as guns, clothing, masks etc... infact we should be pretty grateful that we have these things right now..when they could have still given us the basic outline of the game and make us play that until they manage to get enough data to stabilize the game more.   Each time they add something new, that has to be added to spawn loot, which itself has become a bit bugged as well (now being tested). With more items being added, comes new problems, but we also get previous problems being fixed.

 

People say 'it's alpha', because guess what, it is alpha, it's not about being able to play the game smoothly at all, complaining is never good and if you can't appreciate what this game is currently going through (most important stage of them all) then why are you playing this, you've all agreed to the notice when you first buy the game, yet you think you still have the right to complain. We're supposed to be offering constructive criticism, bug reporting, etc, yet some people think they still have the right to complain about a game which is less than 25% ready.  This is where data is collected so that problems will be easier to fix in the future. 

 

I'd expect Beta to come around halfway through next year minimum and it might, just might, start becoming more stable.

 

/essay

 

 

P.s. When a developer makes promises, they really aren't promises, they are targets and ofcourse with any testing, more problems can occur than expected and then push back anything planned.

Edited by Pazzmon
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One can hope.

Who said that out of curiosity?

It is a paraphrased version of what I (and others) have said many times. I have experience working on alphas and betas and even patching with the fallout 3 overhaul kit for both fallout 3 and New Vegas, we did research on such things and found that Alpha was for adding and getting a bare bones framework, and beta was for fixing. you might consider a "beta 1" or "alpha 2" where all the bells and whistles and little additions are added, but that is the jist of it. Alpha is add, beta is fix.

 

unfortunately the public alpha and people who don't realize this adds  to confusion and bogs down the devs attempt to create the game, causing delays and bugs to be missed. We experienced this when someone leaked an alpha of our mod and people started screaming about it, to the extent that even I told them to kiss off and go back to the previous version and let us work.

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