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DayZ going to be 64-bit

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Great news for "95%" of the early access community. 

 

 

As for the 5%, yeah... time to upgrade... the year is 2014.

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5 percent :DD suure man. Anyways, I dont know what kinda rig you need to play this game but even my i7 4770k and GTX 780 cant handle the greatness of this game in 60 stable fps all the time. Even in low settings. What where they thinking? Open world survival with thousands of zeds all over the map and 40-100 players in the same server, so lets make it 32 bit only. Maybe they should have focused more on optimization than kewl artwork :P

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If the game can look better than this, I can't wait.

 

an5HEtY.jpg?1

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what does it mean for us? I mean who have a 32bit system windows7? can I also play it/ or do I have to upgrade to 64bit windows?

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Well..... :)

 

  1. The game doesnt use enough memory to make it 64-bit, its not gonna change anything performance wise atm.
  2. Its primarly the server which will get a performance boost with this, when we get the physics implemented proberly and they start adding more stuff to the server, but atm it uses less then 2gb of ram.
  3. You make it sound like its a magic switch that will increase performance immensely, thats not how it works tbh.

Dont get me wrong,its a step in the right direction, but it wont increase performance, it wont give better graphics and it wont make any difference on your high end PC's, right now.

It paves the way to allocate more memory, again primarly to the server, for future development, which will mean a more stabile server performance and the oportunity to move more "stuff" to the server.

Perhaps in a year, when they start to optimize the client code, we will see the performance increase 64-bit could potentially bring to the table, but atm it wont make a difference what so ever tbh.

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what does it mean for us? I mean who have a 32bit system windows7? can I also play it/ or do I have to upgrade to 64bit windows?

If you have a 32 bit OS and CPU (if you have a 64 bit CPU and 32 bit OS it's weird) you have 2 possibilities:

1) Change game

2) Change computer

Anyway, 64 bit should be the future so I understand the need of improvement in a game like this one.

I wonder how they will handle the fact that they sold lots of copies (I don't believe is only 5%, but that's anyway a big number and somebody with a 32 bit sistem might still buy it) with minimum specs that are going to change, leaving outside many that already bought the product.

I guess they won't be dealing with that, leaving the shitstorm to the forums.

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If you have a 32 bit OS and CPU (if you have a 64 bit CPU and 32 bit OS it's weird) you have 2 possibilities:

1) Change game

2) Change computer

Anyway, 64 bit should be the future so I understand the need of improvement in a game like this one.

I wonder how they will handle the fact that they sold lots of copies (I don't believe is only 5%, but that's anyway a big number and somebody with a 32 bit sistem might still buy it) with minimum specs that are going to change, leaving outside many that already bought the product.

I guess they won't be dealing with that, leaving the shitstorm to the forums.

 

 

I will be the first one, who will start shitstorm. Remember me ... we will see us here once again, when they do that :D

Its easy for the developers... - so they can make money once again...

IF WE CAN USE THE 32bit VERSION ON, ITS NO PROBLEM, BUT WHEN THEY CLOSE THE 32´... ITS A BRASHNESS!

Edited by TiMEDANCE

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If you have a 32 bit OS and CPU (if you have a 64 bit CPU and 32 bit OS it's weird) you have 2 possibilities:

1) Change game

2) Change computer

Anyway, 64 bit should be the future so I understand the need of improvement in a game like this one.

I wonder how they will handle the fact that they sold lots of copies (I don't believe is only 5%, but that's anyway a big number and somebody with a 32 bit sistem might still buy it) with minimum specs that are going to change, leaving outside many that already bought the product.

I guess they won't be dealing with that, leaving the shitstorm to the forums.

 

The minimum specs arent going to change.

Why would they?

They can make the game run on both 32 and 64 bit, like most other software is now adays.....

So if you have 64bit, it will utilize it, if you dont it simply wont.

 

Look at BF4 for example, the minimum specs are a dual core CPU and 4gb of ram = 32-bit

You can run it better on 64-bit hardware ofc, but it doesnt change tha fact that it can run on 32-bit hardware aswell.

 

 

I will be the first one, who will start shitstorm. Remember me ... we will see us here once again, when they do that  :D

Its easy for the developers... - so they can make money once again...

IF WE CAN USE THE 32bit VERSION ON, ITS NO PROBLEM, BUT WHEN THEY CLOSE THE 32´... ITS A BRASHNESS!

 

You are being completely retarded now, thats not how it works mate :)

Never go full retard hehe

Edited by Byrgesen

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You are being completely retarded now, thats not how it works mate :)

Never go full retard hehe

 

 

please hold your weapon low... ok? I am friendly ^^ - I think you always KOS ?

No need to fuck me up

Edited by TiMEDANCE
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64-bit: More than just the RAM  
If you're a member of this or any other technology-based forum, odds are that you've noticed the several versions of Microsoft's latest offering, Windows Vista. If you haven't, well... please come out from under that rock and get with the programming! 

One of the biggest changes has been the clear offering and even a gentle push towards the 64-bit version of the OS. Indubitably, this extra option becomes fodder for forum discussion, usually along the line of:

Forumite 1: "Hi, I am building a new system and I wanted to know what your thoughts were on whether I should use 64-bit or 32-bit Vista? I've heard varying things around the net regarding compatibility, and was hoping someone could help."

Forumite 2: "Hi! I just read your post. You should definitely go with the 32-bit version. There's tons of compatibility problems with 64b (Just look at XP-64), and it's going to die a long, drawn-out death. Besides, the only actual difference between them is that 64-bit can make proper use of 4GB of RAM."

Forumite 1: "Oh, ok! Thanks!"

Now, what's wrong with this picture? The answer is a lot. Time and time again, self-proclaimed gurus determine that the only real difference between 32-bit computing and 64-bit computing is the memory limit. Are they right that RAM is a reason? Definitely - but that's missing about 99 percent of the true differences. By that logic, the only major difference between your old 8-bit Nintendo console and your Xbox 360 is processor speed. I think we can all agree, that's just wrong.

So, if memory is only one of the myriad of changes to 64-bit computing, what does it actually do? And how? More importantly, why do we even care? We'll get to each of these questions in turn; but first, let's get some definitions straight and take a little trip down memory lane.

this forum editor is on full retard
Edited by Jexter

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5 percent :DD suure man. Anyways, I dont know what kinda rig you need to play this game but even my i7 4770k and GTX 780 cant handle the greatness of this game in 60 stable fps all the time. Even in low settings. What where they thinking? Open world survival with thousands of zeds all over the map and 40-100 players in the same server, so lets make it 32 bit only. Maybe they should have focused more on optimization than kewl artwork :P

 

:/

 

Making it 64 bit helps with optimization.

 

For one it allows the game to use more of your systems ram it would no longer be locked to the 3.4 gigs of ram or something that 32 bit games are forced to use.

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Shit,i'm using 32bit..... But i support Direct X 11.

Anyone knows if my sytems specs allow upgrade?

 

Operateing System:Windows 7 x32bit

Processor: Intel® Core i5 CPU       650 @ 320GHz 3.19 GHz

Ram: 4 GB

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5 percent :DD suure man. Anyways, I dont know what kinda rig you need to play this game but even my i7 4770k and GTX 780 cant handle the greatness of this game in 60 stable fps all the time. Even in low settings. What where they thinking? Open world survival with thousands of zeds all over the map and 40-100 players in the same server, so lets make it 32 bit only. Maybe they should have focused more on optimization than kewl artwork :P

All games usually optimize at beta or when game is officially released, alpha is for testing stuff and how much of it.

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Well..... :)

 

  1. The game doesnt use enough memory to make it 64-bit, its not gonna change anything performance wise atm.

Dont get me wrong,its a step in the right direction, but it wont increase performance, it wont give better graphics and it wont make any difference on your high end PC's, right now.

 

ATM / Right now. But the tweet says "in the future" - you see where you went wrong? ;)

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Shit,i'm using 32bit..... But i support Direct X 11.

Anyone knows if my sytems specs allow upgrade?

 

Operateing System:Windows 7 x32bit

Processor: Intel® Core i5 CPU       650 @ 320GHz 3.19 GHz

Ram: 4 GB

 

Of course it does - you should be able to get Windows 7 64Bits and use the same Key (work most times) - just get an ISO and try.

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You are being completely retarded now, thats not how it works mate :)

Never go full retard hehe

 

 

You should know better than using that word. Please don't.

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ATM / Right now. But the tweet says "in the future" - you see where you went wrong? ;)

 

I was responding to this thread, not the tweet mate :)

Thats actually why i kept saying atm and right now in the post.

 

 

 

You should know better than using that word. Please don't.

 

Yeh thats true, i know, apologies.

I just cant help my self when i see a statement like that tbh.

Edited by Byrgesen
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You should know better than using that word. Please don't.

 

np - we are friends :D

 

four_1.gif

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Of course it does - you should be able to get Windows 7 64Bits and use the same Key (work most times) - just get an ISO and try.

 

You can't just upgrade from 32bit Windows to 64bit Windows. To move to 64bit it is a complete re-install. He may be able to use the same key(questionable) but either way it's not just a simple upgrade, unfortunately.

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:/

 

Making it 64 bit helps with optimization.

 

For one it allows the game to use more of your systems ram it would no longer be locked to the 3.4 gigs of ram or something that 32 bit games are forced to use.

I know that. My point was that didnt Dean Hall knew that this game would be too heavy to run in 32 bit and only with two cores or something :D I remember that Dean actually said in one of his dev blog videos before alpha release that he is quite happy how the game runs even with his laptop. I dont know what type of drugs he took to say that.

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I know that. My point was that didnt Dean Hall knew that this game would be too heavy to run in 32 bit and only with two cores or something :D I remember that Dean actually said in one of his dev blog videos before alpha release that he is quite happy how the game runs even with his laptop. I dont know what type of drugs he took to say that.

 

Thats because making the game run on 64-bit right now, wont change a thing when it comes to performance :)

The difference lies in the amount of functions and ekstra "overhead" it will make room for on the server, freeing up resources on the clients even more.

 

Basicly once 64-bit server is implemented, we will see things move from client to server, as we have seen all along, but in a more productive way, because the server will finally be able to handle so much more stress.

Once the server is stabile, i believe they will look at client optimization, but if you have a stabile running server, most clients will run stabile aswell, as client FPS is linked directly to server FPS in the RV engine.

Edited by Byrgesen

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