Zjasuu 337 Posted April 19, 2014 2 people can't play on the same server if they share the same internet, so say goodbye to your lan parties! Please, please fix this. Share this post Link to post Share on other sites
kichilron 8550 Posted April 19, 2014 2 people can't play on the same server if they share the same internet, so say goodbye to your lan parties! Please, please fix this. Can you elaborate on that? What is the issue with it? Share this post Link to post Share on other sites
Zjasuu 337 Posted April 19, 2014 Can you elaborate on that? What is the issue with it? Apparently 2 people can't connect to servers with the same internet, my friend is using a laptop next to me, hes in a server and I can't connect to any servers. Share this post Link to post Share on other sites
SmashT 10907 Posted April 19, 2014 2 people can't play on the same server if they share the same internet, so say goodbye to your lan parties! Please, please fix this. Please add -port=25007 into your DayZ launch options on one of the PC's. Right click on DayZ > General > Set launch options. The number doesn't really matter as long as it's different from the other computers which will use 2302, 2304, 2305 by default (assuming DayZ uses the same as ArmA 2/ArmA 3) Basically, it's an issue with NAT translation. You've got two DayZ clients on the same network routing through the same public IP address. Even though they have 2 separate private IP's, they're both using the same standard ports... Most programs will generate a dynamic source port, DayZ and ArmA don't do that so when NAT tries to translate your outgoing connections, you're NAT firewall (192.168.0.1 and some public IP) can only support one or the other. 7 Share this post Link to post Share on other sites
Zjasuu 337 Posted April 19, 2014 Please add -port=25007 into your DayZ launch options on one of the PC's. Right click on DayZ > General > Set launch options. The number doesn't really matter as long as it's different from the other computers which will use 2302, 2304, 2305 by default (assuming DayZ uses the same as ArmA 2/ArmA 3)Basically, it's an issue with NAT translation. You've got two DayZ clients on the same network routing through the same public IP address. Even though they have 2 separate private IP's, they're both using the same standard ports... Most programs will generate a dynamic source port, DayZ and ArmA don't do that so when NAT tries to translate your outgoing connections, you're NAT firewall (192.168.0.1 and some public IP) can only support one or the other. Wow it worked! Thanks! Share this post Link to post Share on other sites
NagsterTheGangster 388 Posted April 19, 2014 When I get my second PC running this thread is going to be very useful to me I think Share this post Link to post Share on other sites
preacherlr 614 Posted April 19, 2014 Please add -port=25007 into your DayZ launch options on one of the PC's. Right click on DayZ > General > Set launch options. The number doesn't really matter as long as it's different from the other computers which will use 2302, 2304, 2305 by default (assuming DayZ uses the same as ArmA 2/ArmA 3)Basically, it's an issue with NAT translation. You've got two DayZ clients on the same network routing through the same public IP address. Even though they have 2 separate private IP's, they're both using the same standard ports... Most programs will generate a dynamic source port, DayZ and ArmA don't do that so when NAT tries to translate your outgoing connections, you're NAT firewall (192.168.0.1 and some public IP) can only support one or the other.This should probably be stickied, I went through so much trouble with A2 and DayZ trying to have multiple people on the same network on the same server.. 1 Share this post Link to post Share on other sites
boneboys 7988 Posted April 20, 2014 Please add -port=25007 into your DayZ launch options on one of the PC's. Right click on DayZ > General > Set launch options. The number doesn't really matter as long as it's different from the other computers which will use 2302, 2304, 2305 by default (assuming DayZ uses the same as ArmA 2/ArmA 3)Basically, it's an issue with NAT translation. You've got two DayZ clients on the same network routing through the same public IP address. Even though they have 2 separate private IP's, they're both using the same standard ports... Most programs will generate a dynamic source port, DayZ and ArmA don't do that so when NAT tries to translate your outgoing connections, you're NAT firewall (192.168.0.1 and some public IP) can only support one or the other.Add that somewhere useful SmashT. Thanks. Share this post Link to post Share on other sites