jayleann 143 Posted April 6, 2014 Oh I apologize, I have overseen this: :) Share this post Link to post Share on other sites
hannibaldaplaya 1095 Posted April 6, 2014 Some people think the animals should be bland, simple AI that requires no skill to hunt. Guys, this is a survival game. A survival game trying to be heavily authentic. I'm pretty sure an authentic survival game should have animals that are a challenge to hunt and don't allow you to just drive through the woods in a pickup while your friend in the back sprays deer down with an M60, because in real life all the animals will be bolting the hell away from such a noisy thing. Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted April 6, 2014 Some people think the animals should be bland, simple AI that requires no skill to hunt. Guys, this is a survival game. A survival game trying to be heavily authentic. I'm pretty sure an authentic survival game should have animals that are a challenge to hunt and don't allow you to just drive through the woods in a pickup while your friend in the back sprays deer down with an M60, because in real life all the animals will be bolting the hell away from such a noisy thing.They hired the team who worked on the Cabela's hunting series. I don't think you need to worry about animals being bland Share this post Link to post Share on other sites
Deathlove 2286 Posted April 6, 2014 (edited) Some people think the animals should be bland, simple AI that requires no skill to hunt. Guys, this is a survival game. A survival game trying to be heavily authentic. I'm pretty sure an authentic survival game should have animals that are a challenge to hunt and don't allow you to just drive through the woods in a pickup while your friend in the back sprays deer down with an M60, because in real life all the animals will be bolting the hell away from such a noisy thing.Again we need deer with LMGS. Would solve everything. In real life deer can shoot guns. Im just kidding.... XD Edited April 6, 2014 by Deathlove Share this post Link to post Share on other sites
Katana67 2907 Posted April 6, 2014 (edited) I think, first, they need to adjust the food loot rarity in buildings. In addition to upping the hunger requirement. If looted food is easier to find and relatively as beneficial to eat as hunted/cooked meat, it won't be significant. This wasn't always the case in the mod, when cooked meat was an easy way to regen blood. But, as that's no longer the case, the difficulty in hunting has to justify the benefits (over looted food items) of eating cooked game. Edited April 6, 2014 by Katana67 1 Share this post Link to post Share on other sites
P0rkchop 31 Posted April 6, 2014 (edited) Well a can of beans is about 330 calories ... How many cans are needed to make you full?Even if we are not eating enough, it takes a hell of a long time to starve to death. Unlike the few hours in this game. So it is likely that the hunting in the game is relatively easy.Biggest challenges to making hunting important/relevant :1- Small Game: you need time to catch small game if using snares. Time that you don't have based on the current hunger mechanism. And why bother taking the time setting snares when you can collect food in cities.2- Big game: you need a gun. If you have spent enough time in cities to find a gun, you have plenty of food.If you change the hunger mechanic so you have longer to eat, so much so that you can find guns and ammo in the city, what is the point of hunting.Please understand that I am thrilled that they are adding hunting to the game. I just don't see how they can make it relevant without making it gamey or destroying the enjoyability of the game. Probably be safer to hunt in the woods than look for food in a crowded city Edited April 6, 2014 by P0rkchop Share this post Link to post Share on other sites
pacific_coast 632 Posted April 6, 2014 meat, raw meat and cooked ... NEEDS TO SPOIL that talk of refrigeration better come to pass 2 Share this post Link to post Share on other sites
GrappleX 354 Posted April 6, 2014 meat, raw meat and cooked ... NEEDS TO SPOIL that talk of refrigeration better come to pass Gah, feels weird agreeing with pacific. 2 Share this post Link to post Share on other sites
Deathlove 2286 Posted April 6, 2014 meat, raw meat and cooked ... NEEDS TO SPOIL that talk of refrigeration better come to passAlso anything that REQUIRES refrigeration NEEDS some kind of power supply that HAS to be maintained to keep things cool. We cant have refrigerator running off of a magical endless supply of electricity. Unless its a cooler but than we would need to be able to find ice to make it work right and finding ice in this game..... oh boy that's going to be hard if stores with ice have been out of power for months or years...... Share this post Link to post Share on other sites
pacific_coast 632 Posted April 7, 2014 gasoline + jerry can + pre-existing-generator-model = electricity gas tank + pre-existing-oven-model = working oven raw meat + sticks + firewood = drying rack for curing meats raw meat + fireplace + sticks = smoked meat Share this post Link to post Share on other sites
Deathlove 2286 Posted April 7, 2014 gasoline + jerry can + pre-existing-generator-model = electricity gas tank + pre-existing-oven-model = working oven raw meat + sticks + firewood = drying rack for curing meats raw meat + fireplace + sticks = smoked meatThat's even assuming they put all of that in the works lol. Share this post Link to post Share on other sites
pacific_coast 632 Posted April 7, 2014 That's even assuming they put all of that in the works lol.post-release modding. i don't think that the texture of a pile of firewood will ever be lootable for firewood in the final SA, but a mod can make it so Share this post Link to post Share on other sites
ld-airgrafix 403 Posted April 7, 2014 Never really played any hunting games, but 7 days to die has animals to kill for food. Although the whole game itself isnt a true survival game, i find the hunting isnt bad at all. Its impossible to kill any animal with a melee weapon, unless they glitch frozen, happened with bunnies a couple of times. Its very simple hunting, animals sense you, if you sneak they dont sense you as easily. I dont think dayz needs anything too drastic either, a simple sneak or hide and and wait. Apparently wind will affect the bullet path so maybe introduce that as well, need to hunt against the wind so animals dont sense you Share this post Link to post Share on other sites
alsmir 255 Posted April 7, 2014 Check "theHunter" - that's what I want. Share this post Link to post Share on other sites
HiddenPuppy 16 Posted April 7, 2014 If DayZ has the same hunting as it did in the mod or the same hunting we saw in Far Cry 3, so help me god... I want hunting in DayZ to be an experience where you have to be careful. You have to be patient and quiet. You have to move in a way that will not alert nearby animals and your best bet is to come upon one that doesn't notice you. I want hunting in DayZ to be mainly stealth based. I don't want to see people with LMG's just going into the woods and spraying down a herd of deer and being able to eat for two weeks. I also would like it so that you have to be careful about your shots. Bullets ruin gear on dead players. Bullets can ruin meat on dead animals. This will force you to be accurate and precise if you want the most food. You don't want to eat some steak with bullet fragments in it! Very good point. But remember, if something is too hard for the players to do, nobody will do it.>Going down to the coast and killing freshies is alot easier than killing animals you stalk for 20min-1hour (Rough guess) I guess that it would be more fun for some (I would love this, maybe even a system similar to that <Recent> hunting simulator game) , but you still have to remember that the majority of players in dayz are KOS'ers. Share this post Link to post Share on other sites
DMentMan 707 Posted April 7, 2014 (edited) Bullets can ruin meat on dead animals. Steak and Potatoes does not approve this ↑(probably) Edited April 7, 2014 by DMentMan Share this post Link to post Share on other sites
Jex 1104 Posted April 7, 2014 Even more stealthy than this, I think. Should be [crouched/prone and moving with weapon ready and "shift" pressed] + 20% slower. ;) Scottish Italian?? Share this post Link to post Share on other sites
Jex 1104 Posted April 7, 2014 I really hope audible effects come into play when hunting. Such as snapping twigs/branches when stepping on them that may cause the animals to become alert and scatter. As long as you can see the twigs so you can avoid them, yes :) Share this post Link to post Share on other sites
Jex 1104 Posted April 7, 2014 If they're adding wind to the game they need to make that a factor in hunting so you have to be downwind of your prey. This is where I would make it so you have to eat meat off an animal - so if you didn't, you would loose X amount of health. So say you only eat canned food and veg and ur max health is 5000, unless you add meat to your diet you'll only ever be able to max it at 3500 (as an example). This would force players to hunt for food or suffer. Another thing you could do, if the health thing isn't to your liking is make it so you can't sprint as far as you could when you're healthy and you take longer to recover from running (affects your aim). I can't wait for the day I stash my rifle and pick up my bow to go stalking animals. Having to follow it until I find a good spot to kill it then having to sneak up on it, getting downwind of it and having to make sure the shot counts. If it's a challenge it will be fun. It will be better if it's one of those things the Devs make hard so you have to learn the nuances of the system to be a good hunter. 2 Share this post Link to post Share on other sites
thesodesa 99 Posted April 7, 2014 If they're adding wind to the game they need to make that a factor in hunting so you have to be downwind of your prey. This is where I would make it so you have to eat meat off an animal - so if you didn't, you would loose X amount of health. So say you only eat canned food and veg and ur max health is 5000, unless you add meat to your diet you'll only ever be able to max it at 3500 (as an example). This would force players to hunt for food or suffer. Another thing you could do, if the health thing isn't to your liking is make it so you can't sprint as far as you could when you're healthy and you take longer to recover from running (affects your aim). I can't wait for the day I stash my rifle and pick up my bow to go stalking animals. Having to follow it until I find a good spot to kill it then having to sneak up on it, getting downwind of it and having to make sure the shot counts. If it's a challenge it will be fun. It will be better if it's one of those things the Devs make hard so you have to learn the nuances of the system to be a good hunter. Forcing people to eat meat to maintain full health sounds a bit arbitrary. The game already has required daily nutritional values hidden somewhere in the code, and it shouldn't matter where you get your nutrition from, as long as your needs are fulfilled. Of course, things like canned peaches aren't going to contain much in the way of protein, so eating nothing but peaches isn't going to fill your nutritional needs, and you might actually "overdose" on sugar. I'm not sure if there are negative effects planned for following a one-sided diet (including eating nothing but meat), but I'd be all for it. Basically I'm saying that I don't like the idea of putting arbitrary limitations on players. This is a simulator and should relfect the real world accordingly. Share this post Link to post Share on other sites
Jex 1104 Posted April 7, 2014 Forcing people to eat meat to maintain full health sounds a bit arbitrary. The game already has required daily nutritional values hidden somewhere in the code, and it shouldn't matter where you get your nutrition from, as long as your needs are fulfilled. Of course, things like canned peaches aren't going to contain much in the way of protein, so eating nothing but peaches isn't going to fill your nutritional needs, and you might actually "overdose" on sugar. I'm not sure if there are negative effects planned for following a one-sided diet (including eating nothing but meat), but I'd be all for it. Basically I'm saying that I don't like the idea of putting arbitrary limitations on players. This is a simulator and should relfect the real world accordingly. RL puts arbitrary limitations on you and the human body cannot sustain itself without some protein from meat can it? Don't vegans need to supplement their diets? Also at some point all the tinned food will run out or go off so you will have to hunt for food and grow crops. Share this post Link to post Share on other sites
DURRHUNTER 597 Posted April 7, 2014 (edited) I doubt it will be as simple as the mod, according to Rocket's livestreams and such they have brought in an entire hunting simulator dev team to work on animal AI and other stuff.From the Cabels's games i have played that Cauldron (BI Slovakia) made the animal Als were crude and very unrealistic. There hunting games they make are very Arcade like and unrealistic. You can walk up to a deer and shoot it.I want to see Sand Grain Studios work on the animals. Probably wont happen though. Edited April 7, 2014 by DURRHUNTER Share this post Link to post Share on other sites
irishroy 1347 Posted April 7, 2014 Scottish Italian??italian..? Share this post Link to post Share on other sites
thesodesa 99 Posted April 7, 2014 (edited) RL puts arbitrary limitations on you and the human body cannot sustain itself without some protein from meat can it? Don't vegans need to supplement their diets? Also at some point all the tinned food will run out or go off so you will have to hunt for food and grow crops. As far as I know, vegans can live off of nothing but plant matter. It just tends to be rather difficult in an apocalyptic scenario. I feel like you missed my point and based on your post we actually seem to agree on things. Player characters have needs and as long as those needs are satisfied, it shouldn't matter where the nutrition comes from. If you get your daily energy and nutrient needs from protein shakes, vitamin pills, saline bags and sugar, that should be a completely acceptable option for players. Whether that's practical, and whether those things actually provide you with enough energy and required nutrients and not too much of any single nutrient, should be the only limiting factors when it comes to survival. All I'm asking for is that the devs attach accurate nutritional values to all the sources of food and drink in the game, and accurate nutritional requirements to player characters, depending on whether they are male or female. EDIT: Also, I wouldn't call the real life needs completely arbitrary, since there is a certain minimum level of nutrition required to keep a body going. The way those requirements were set (evolution) wasn't completely random, in the usual sense of the word. Edited April 7, 2014 by TheSodesa Share this post Link to post Share on other sites
Jex 1104 Posted April 7, 2014 As far as I know, vegans can live off of nothing but plant matter. It just tends to be rather difficult in an apocalyptic scenario. I feel like you missed my point and based on your post we actually seem to agree on things. Player characters have needs and as long as those needs are satisfied, it shouldn't matter where the nutrition comes from. If you get your daily energy and nutrient needs from protein shakes, vitamin pills, saline bags and sugar, that should be a completely acceptable option for players. Whether that's practical, and whether those things actually provide you with enough energy and required nutrients and not too much of any single nutrient, should be the only limiting factors when it comes to survival. All I'm asking for is that the devs attach accurate nutritional values to all the sources of food and drink in the game, and accurate nutritional requirements to player characters, depending on whether they are male or female. EDIT: Also, I wouldn't call the real life needs completely arbitrary, since there is a certain minimum level of nutrition required to keep a body going. The way those requirements were set (evolution) wasn't completely random, in the usual sense of the word. Take a look at this :) http://healthyeating.sfgate.com/can-only-eat-vegetables-still-stay-healthy-7561.html Share this post Link to post Share on other sites