Jump to content
hannibaldaplaya

Hunting- It better be damn hard

Recommended Posts

Some people think the animals should be bland, simple AI that requires no skill to hunt.

 

Guys, this is a survival game. A survival game trying to be heavily authentic.

 

I'm pretty sure an authentic survival game should have animals that are a challenge to hunt and don't allow you to just drive through the woods in a pickup while your friend in the back sprays deer down with an M60, because in real life all the animals will be bolting the hell away from such a noisy thing.

Share this post


Link to post
Share on other sites

Some people think the animals should be bland, simple AI that requires no skill to hunt.

 

Guys, this is a survival game. A survival game trying to be heavily authentic.

 

I'm pretty sure an authentic survival game should have animals that are a challenge to hunt and don't allow you to just drive through the woods in a pickup while your friend in the back sprays deer down with an M60, because in real life all the animals will be bolting the hell away from such a noisy thing.

They hired the team who worked on the Cabela's hunting series.  I don't think you need to worry about animals being bland

Share this post


Link to post
Share on other sites

Some people think the animals should be bland, simple AI that requires no skill to hunt.

 

Guys, this is a survival game. A survival game trying to be heavily authentic.

 

I'm pretty sure an authentic survival game should have animals that are a challenge to hunt and don't allow you to just drive through the woods in a pickup while your friend in the back sprays deer down with an M60, because in real life all the animals will be bolting the hell away from such a noisy thing.

Again we need deer with LMGS. Would solve everything. In real life deer can shoot guns.

 

Im just kidding.... XD

 

animal-kingdom-hunter-hunting-shoots-gun
Edited by Deathlove

Share this post


Link to post
Share on other sites

I think, first, they need to adjust the food loot rarity in buildings. In addition to upping the hunger requirement.

 

If looted food is easier to find and relatively as beneficial to eat as hunted/cooked meat, it won't be significant. This wasn't always the case in the mod, when cooked meat was an easy way to regen blood.

 

But, as that's no longer the case, the difficulty in hunting has to justify the benefits (over looted food items) of eating cooked game.

Edited by Katana67
  • Like 1

Share this post


Link to post
Share on other sites

Well a can of beans is about 330 calories ... How many cans are needed to make you full?

Even if we are not eating enough, it takes a hell of a long time to starve to death. Unlike the few hours in this game. So it is likely that the hunting in the game is relatively easy.

Biggest challenges to making hunting important/relevant :

1- Small Game: you need time to catch small game if using snares. Time that you don't have based on the current hunger mechanism. And why bother taking the time setting snares when you can collect food in cities.

2- Big game: you need a gun. If you have spent enough time in cities to find a gun, you have plenty of food.

If you change the hunger mechanic so you have longer to eat, so much so that you can find guns and ammo in the city, what is the point of hunting.

Please understand that I am thrilled that they are adding hunting to the game. I just don't see how they can make it relevant without making it gamey or destroying the enjoyability of the game.

 

Probably be safer to hunt in the woods than look for food in a crowded city

Edited by P0rkchop

Share this post


Link to post
Share on other sites

meat, raw meat and cooked

 

... NEEDS TO SPOIL

 

that talk of refrigeration better come to pass

  • Like 2

Share this post


Link to post
Share on other sites

meat, raw meat and cooked

 

... NEEDS TO SPOIL

 

that talk of refrigeration better come to pass

 

Gah, feels weird agreeing with pacific.

  • Like 2

Share this post


Link to post
Share on other sites

meat, raw meat and cooked

 

... NEEDS TO SPOIL

 

that talk of refrigeration better come to pass

Also anything that REQUIRES refrigeration NEEDS some kind of power supply that HAS to be maintained to keep things cool. We cant have refrigerator running off of a magical endless supply of electricity.

 

Unless its a cooler but than we would need to be able to find ice to make it work right and finding ice in this game..... oh boy that's going to be hard if stores with ice have been out of power for months or years......

Share this post


Link to post
Share on other sites

gasoline + jerry can + pre-existing-generator-model = electricity

 

gas tank + pre-existing-oven-model = working oven

 

raw meat + sticks + firewood = drying rack for curing meats

 

raw meat + fireplace + sticks = smoked meat

Share this post


Link to post
Share on other sites

gasoline + jerry can + pre-existing-generator-model = electricity

 

gas tank + pre-existing-oven-model = working oven

 

raw meat + sticks + firewood = drying rack for curing meats

 

raw meat + fireplace + sticks = smoked meat

That's even assuming they put all of that in the works lol.

Share this post


Link to post
Share on other sites

That's even assuming they put all of that in the works lol.

post-release modding.

 

i don't think that the texture of a pile of firewood will ever be lootable for firewood in the final SA, but a mod can make it so

Share this post


Link to post
Share on other sites

Never really played any hunting games, but 7 days to die has animals to kill for food. Although the whole game itself isnt a true survival game, i find the hunting isnt bad at all. Its impossible to kill any animal with a melee weapon, unless they glitch frozen, happened with bunnies a couple of times. Its very simple hunting, animals sense you, if you sneak they dont sense you as easily.

I dont think dayz needs anything too drastic either, a simple sneak or hide and and wait. Apparently wind will affect the bullet path so maybe introduce that as well, need to hunt against the wind so animals dont sense you

Share this post


Link to post
Share on other sites

If DayZ has the same hunting as it did in the mod or the same hunting we saw in Far Cry 3, so help me god...

 

I want hunting in DayZ to be an experience where you have to be careful. You have to be patient and quiet. You have to move in a way that will not alert nearby animals and your best bet is to come upon one that doesn't notice you.

 

I want hunting in DayZ to be mainly stealth based. I don't want to see people with LMG's just going into the woods and spraying down a herd of deer and being able to eat for two weeks.

 

I also would like it so that you have to be careful about your shots.

 

Bullets ruin gear on dead players.

 

Bullets can ruin meat on dead animals.

 

This will force you to be accurate and precise if you want the most food. You don't want to eat some steak with bullet fragments in it!

 

Very good point.

 

But remember, if something is too hard for the players to do, nobody will do it.

>Going down to the coast and killing freshies is alot easier than killing animals you stalk for 20min-1hour (Rough guess)

 

I guess that it would be more fun for some (I would love this, maybe even a system similar to that  <Recent> hunting simulator game) , but you still have to remember that the majority of players in dayz are KOS'ers.

Share this post


Link to post
Share on other sites

 

Bullets can ruin meat on dead animals.

 

Steak and Potatoes does not approve this 

(probably) 

Edited by DMentMan

Share this post


Link to post
Share on other sites

 

Even more stealthy than this, I think.

 

 

Should be [crouched/prone and moving with weapon ready and "shift" pressed] + 20% slower.

;)

 

Scottish Italian??

Share this post


Link to post
Share on other sites

I really hope audible effects come into play when hunting.  Such as snapping twigs/branches when stepping on them that may cause the animals to become alert and scatter.  

 

As long as you can see the twigs so you can avoid them, yes :)

Share this post


Link to post
Share on other sites

If they're adding wind to the game they need to make that a factor in hunting so you have to be downwind of your prey.

 

This is where I would make it so you have to eat meat off an animal - so if you didn't, you would loose X amount of health. So say you only eat canned food and veg and ur max health is 5000, unless you add meat to your diet you'll only ever be able to max it at 3500 (as an example). This would force players to hunt for food or suffer.

 

Another thing you could do, if the health thing isn't to your liking is make it so you can't sprint as far as you could when you're healthy and you take longer to recover from running (affects your aim).

 

I can't wait for the day I stash my rifle and pick up my bow to go stalking animals. Having to follow it until I find a good spot to kill it then having to sneak up on it, getting downwind of it and having to make sure the shot counts. If it's a challenge it will be fun. It will be better if it's one of those things the Devs make hard so you have to learn the nuances of the system to be a good hunter.

  • Like 2

Share this post


Link to post
Share on other sites

If they're adding wind to the game they need to make that a factor in hunting so you have to be downwind of your prey.

 

This is where I would make it so you have to eat meat off an animal - so if you didn't, you would loose X amount of health. So say you only eat canned food and veg and ur max health is 5000, unless you add meat to your diet you'll only ever be able to max it at 3500 (as an example). This would force players to hunt for food or suffer.

 

Another thing you could do, if the health thing isn't to your liking is make it so you can't sprint as far as you could when you're healthy and you take longer to recover from running (affects your aim).

 

I can't wait for the day I stash my rifle and pick up my bow to go stalking animals. Having to follow it until I find a good spot to kill it then having to sneak up on it, getting downwind of it and having to make sure the shot counts. If it's a challenge it will be fun. It will be better if it's one of those things the Devs make hard so you have to learn the nuances of the system to be a good hunter.

 

Forcing people to eat meat to maintain full health sounds a bit arbitrary. The game already has required daily nutritional values hidden somewhere in the code, and it shouldn't matter where you get your nutrition from, as long as your needs are fulfilled. Of course, things like canned peaches aren't going to contain much in the way of protein, so eating nothing but peaches isn't going to fill your nutritional needs, and you might actually "overdose" on sugar. I'm not sure if there are negative effects planned for following a one-sided diet (including eating nothing but meat), but I'd be all for it.

 

Basically I'm saying that I don't like the idea of putting arbitrary limitations on players. This is a simulator and should relfect the real world accordingly.

Share this post


Link to post
Share on other sites

Forcing people to eat meat to maintain full health sounds a bit arbitrary. The game already has required daily nutritional values hidden somewhere in the code, and it shouldn't matter where you get your nutrition from, as long as your needs are fulfilled. Of course, things like canned peaches aren't going to contain much in the way of protein, so eating nothing but peaches isn't going to fill your nutritional needs, and you might actually "overdose" on sugar. I'm not sure if there are negative effects planned for following a one-sided diet (including eating nothing but meat), but I'd be all for it.

 

Basically I'm saying that I don't like the idea of putting arbitrary limitations on players. This is a simulator and should relfect the real world accordingly.

 

RL puts arbitrary limitations on you and the human body cannot sustain itself without some protein from meat can it? Don't vegans need to supplement their diets? Also at some point all the tinned food will run out or go off so you will have to hunt for food and grow crops.

Share this post


Link to post
Share on other sites

I doubt it will be as simple as the mod, according to Rocket's livestreams and such they have brought in an entire hunting simulator dev team to work on animal AI and other stuff.

From the Cabels's games i have played that Cauldron (BI Slovakia) made the animal Als were crude and very unrealistic. There hunting games they make are very Arcade like and unrealistic. You can walk up to a deer and shoot it.

I want to see Sand Grain Studios work on the animals. Probably wont happen though.

Edited by DURRHUNTER

Share this post


Link to post
Share on other sites

RL puts arbitrary limitations on you and the human body cannot sustain itself without some protein from meat can it? Don't vegans need to supplement their diets? Also at some point all the tinned food will run out or go off so you will have to hunt for food and grow crops.

 

As far as I know, vegans can live off of nothing but plant matter. It just tends to be rather difficult in an apocalyptic scenario.

 

I feel like you missed my point and based on your post we actually seem to agree on things.

 

Player characters have needs and as long as those needs are satisfied, it shouldn't matter where the nutrition comes from. If you get your daily energy and nutrient needs from protein shakes, vitamin pills, saline bags and sugar, that should be a completely acceptable option for players. Whether that's practical, and whether those things actually provide you with enough energy and required nutrients and not too much of any single nutrient, should be the only limiting factors when it comes to survival.

 

All I'm asking for is that the devs attach accurate nutritional values to all the sources of food and drink in the game, and accurate nutritional requirements to player characters, depending on whether they are male or female.

 

EDIT: Also, I wouldn't call the real life needs completely arbitrary, since there is a certain minimum level of nutrition required to keep a body going. The way those requirements were set (evolution) wasn't completely random, in the usual sense of the word.

Edited by TheSodesa

Share this post


Link to post
Share on other sites

As far as I know, vegans can live off of nothing but plant matter. It just tends to be rather difficult in an apocalyptic scenario.

 

I feel like you missed my point and based on your post we actually seem to agree on things.

 

Player characters have needs and as long as those needs are satisfied, it shouldn't matter where the nutrition comes from. If you get your daily energy and nutrient needs from protein shakes, vitamin pills, saline bags and sugar, that should be a completely acceptable option for players. Whether that's practical, and whether those things actually provide you with enough energy and required nutrients and not too much of any single nutrient, should be the only limiting factors when it comes to survival.

 

All I'm asking for is that the devs attach accurate nutritional values to all the sources of food and drink in the game, and accurate nutritional requirements to player characters, depending on whether they are male or female.

 

EDIT: Also, I wouldn't call the real life needs completely arbitrary, since there is a certain minimum level of nutrition required to keep a body going. The way those requirements were set (evolution) wasn't completely random, in the usual sense of the word.

 

Take a look at this :)

 

http://healthyeating.sfgate.com/can-only-eat-vegetables-still-stay-healthy-7561.html

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×