gibonez 3633 Posted March 19, 2014 Simple topic would you guys prefer 2d scopes with the correct magnification instead of the current 3d scopes that have incorrect magnifications and are affected by the fov settings. Thanks to orlok for bringing this mod to my attention. So what do you people think? Proper magnification values and better performance. Vs prettier graphics with incorrect zoom settings. 5 Share this post Link to post Share on other sites
mgc 92 Posted March 19, 2014 I don't like the fov feature very much. Sure, there's a tradeoff but i really think bino's should fill that gap. Share this post Link to post Share on other sites
antonioajc 500 Posted March 19, 2014 Nah, I think that the 3D scope is the way to go. 2D scope for me feels old and lazy. 1 Share this post Link to post Share on other sites
wild_man 4442 Posted March 19, 2014 I prefer 3D scope but fix the zoom ;) Share this post Link to post Share on other sites
kihz 83 Posted March 19, 2014 I don't quite understand the difference. Share this post Link to post Share on other sites
applejaxc 2500 Posted March 19, 2014 ABSOLUTELY NOT! It's worth the hit to performance 100% Share this post Link to post Share on other sites
Mos1ey 6301 Posted March 19, 2014 (edited) I have to say I'm a huge fan of the 3D scope, especially when they're damaged and cracked. Such a nice feature. Is the magnification not something that can be "fixed"? Edited March 19, 2014 by Mos1ey Share this post Link to post Share on other sites
gibonez 3633 Posted March 19, 2014 I don't quite understand the difference.Difference is with 3d scopes the screen is rendered 2 times what the scope sees and what the players sees. In many cases 3ds are done incorrectly as in the case of Arma 3.This causes a huge cost to performance since everything is rendered twice. 2d scopes are simpler can look just as pretty as 3d scopes and could potentially have the correct zoom variables. 1 Share this post Link to post Share on other sites
airfell 179 Posted March 19, 2014 One thing I find about the scopes in general is the way you have to "find" the sights... especially if its somone elses gun and you're not used to the scope. Picture for example: the "blur" in that scope is what I'm talking about. Share this post Link to post Share on other sites
-Gews- 7443 Posted March 19, 2014 3D scopes can have correct magnification, as in ARMA III. The problem is that your peripheral vision is also zoomed in, but that's no excuse to go and give them incorrect magnifications. Me, I have no real issues with 2D scopes. I would rather have a correctly magnifying 2D scope than a 3D scope which doesn't do what it's supposed to. 6 Share this post Link to post Share on other sites
gibonez 3633 Posted March 19, 2014 Only game I have ever played that did 3d scopes justice was red Orchestra 2. The optics were faithfully represented.. 1 Share this post Link to post Share on other sites
Katana67 2907 Posted March 19, 2014 (edited) I like the concept. However, I'd rather they just improve on their 3D optics than scrap the concept in favor of 2D. There's nothing inherent to 3D optics that is making them bad, it's just the way that they were executed in this particular instance. All of the "fixes" applied in the 2D mod could theoretically be applied to 3D optics. Edited March 19, 2014 by Katana67 Share this post Link to post Share on other sites
gibonez 3633 Posted March 19, 2014 (edited) http://www.rockpapershotgun.com/images/11/sept/ro1a.jpg[That's ro2 Btw it looks nice but my frame rate would drop from 60 fps to the low 40s whenever I was aiming. Edited March 19, 2014 by gibonez 2 Share this post Link to post Share on other sites
hells high 676 Posted March 19, 2014 No, they said they want to do the 3d scopes properly and I'd like to see that. Share this post Link to post Share on other sites
solodude23 649 Posted March 19, 2014 /\ That makes me wanna go play some Red Orchestra. I vote for 3D scopes, just hope the issue can be fixed. Share this post Link to post Share on other sites
lipemr 160 Posted March 19, 2014 (edited) The scopes in the state that they're ingame now are actually just like 2d scopes, as its just a scope image rendered over a zoomed background image. The only real 3d scopes are the ones in red orchestra 2, we just have prettier 2d scopes in dayz. Edited March 19, 2014 by lipemr Share this post Link to post Share on other sites
-Gews- 7443 Posted March 19, 2014 The scopes in the state that they're ingame now are actually just like 2d scopes, as its just a scope image rendered over a zoomed background image. The only real 3d scopes are the ones in red orchestra 2, we just have prettier 2d scopes in dayz. No, they are just like the weapon's iron sights, they are an actual 3D model. The only 2D scope is the long-range scope. This is why blurring the edges would be much more problematic than with a 2D scope, there's no overlay. Share this post Link to post Share on other sites
lipemr 160 Posted March 19, 2014 No, they are just like the weapon's iron sights, they are an actual 3D model. The only 2D scope is the long-range scope. This is why blurring the edges would be much more problematic than with a 2D scope, there's no overlay. well, they actually have the same exact effect of a 2d scope, as the peripheral vision is zoomed too, so no point in having them in 3d, only for graphical purpose, i guess. And the scope positioning is awful, it seems that you're holding the acog 30cm in front of your face, when in reality you would see it much bigger. Share this post Link to post Share on other sites
SupermotoJunkie 24 Posted March 19, 2014 They just need to limit the minimum and maximum FOV to something more reasonable so that people don't use it to cheat. 1 Share this post Link to post Share on other sites
gibonez 3633 Posted March 19, 2014 They just need to limit the minimum and maximum FOV to something more reasonable so that people don't use it to cheat.Or simply they fix then zoom levels of the scopes so regardless of fov they stay the same for everyone. Share this post Link to post Share on other sites
SupermotoJunkie 24 Posted March 19, 2014 Or simply they fix then zoom levels of the scopes so regardless of fov they stay the same for everyone. I wish the devs could be that competent. Share this post Link to post Share on other sites
Highlander007 249 Posted March 19, 2014 I wish the modders could be that competent.I fixed it for you. Share this post Link to post Share on other sites
SupermotoJunkie 24 Posted March 19, 2014 I fixed it for you.Don't worry, once its moddable a single neckbeard in his basement will produce more content in a week than the entire dev team does in a month. Share this post Link to post Share on other sites
St. Jimmy 1631 Posted March 19, 2014 Or simply they fix then zoom levels of the scopes so regardless of fov they stay the same for everyone.This needs to be done.I prefer A3 style scopes over "black box" scopes. Share this post Link to post Share on other sites