Irish. 4886 Posted March 16, 2014 (edited) I was wondering if there was a current list of up to date loot spawn locations? Not the Dayz.db map or any other map.. I mean an actual, current list of which buildings do not spawn loot and which ones do. Im not concerned with what spawns where, but more so which buildings and places are "ignorable" due to not spawning loot. ..fuck that. Edited March 16, 2014 by lrish Share this post Link to post Share on other sites
tiadashi 262 Posted March 16, 2014 I wouldn't mind helping you with that if I could be of any service let me know 8) 1 Share this post Link to post Share on other sites
Meenos 47 Posted March 16, 2014 dayzdb.com then use the map, its not 100% accurate but its pretty good about the loot etc Share this post Link to post Share on other sites
aodqw97 78 Posted March 16, 2014 dayzdb.com then use the map, its not 100% accurate but its pretty good about the loot etc:D Gotta love some people.. 4 Share this post Link to post Share on other sites
dvsilverwing 241 Posted March 16, 2014 dayzdb.com then use the map, its not 100% accurate but its pretty good about the loot etc 1 Share this post Link to post Share on other sites
AryanBoogeyman 185 Posted March 16, 2014 This is the kind of third party easy mode BS that began the death spiral of the mod. I hope to God that the finished product makes loot locations and vehicles spawns completely, unalterably random to at least slow down the horrible loss of immersion which results from these websites and guides. The worst thing I did as a new player was to access these guides instead of just learning the map myself. Share this post Link to post Share on other sites
kihz 83 Posted March 16, 2014 Loot spawns are probably going to change in pretty much every update, so this kind of list would be changing a lot. Share this post Link to post Share on other sites
Phalanx102 59 Posted March 16, 2014 This is the kind of third party easy mode BS that began the death spiral of the mod. I hope to God that the finished product makes loot locations and vehicles spawns completely, unalterably random to at least slow down the horrible loss of immersion which results from these websites and guides. The worst thing I did as a new player was to access these guides instead of just learning the map myself. I agree. In fact I stopped using them before I ruined my knowledge of the map entirely and I'm trying to just learn the map myself. Hardcore mode, compass and a canteen B) 1 Share this post Link to post Share on other sites
guppy22143 1081 Posted March 16, 2014 Ah, I just learned the spawns for myself... I figured the game was to be played for the adventure! :D Share this post Link to post Share on other sites
Irish. 4886 Posted March 16, 2014 This is the kind of third party easy mode BS that began the death spiral of the mod. I hope to God that the finished product makes loot locations and vehicles spawns completely, unalterably random to at least slow down the horrible loss of immersion which results from these websites and guides. The worst thing I did as a new player was to access these guides instead of just learning the map myself. My God, you're right.. I never should have even thought of this. Im going to go shoot myself for thinking of such BS.. Share this post Link to post Share on other sites
AryanBoogeyman 185 Posted March 16, 2014 My God, you're right.. I never should have even thought of this. Im going to go shoot myself for thinking of such BS.. I was thinking more along the lines of drowning yourself in the toilet.... less mess. Share this post Link to post Share on other sites
pacific_coast 632 Posted March 16, 2014 this is valid. if i didn't know firestations were the only reliable spawn point for fnx mags and walkie-talkies,i would have never found a firestation inland aside from the empty one at nwaf. or run around for hours opening the same buildings until you've memorized the empty ones also, the loot spawns are usually 50+ items x 5 conditions, randomized across all spawn points.crazy, but i like it. Share this post Link to post Share on other sites
Sistinas1973 50 Posted March 16, 2014 This is why I advocate for random spawn locations, or in the least, have loot spawn in every building. Just hate it when I come across a small town and quicly realize some guy looted X buildings and moved on, leaving the rest of them untouched. Aside from mulitary bases, since that loot should stay at those locations, everything else should be random, not found only at schools, police stations, fire stations, and factories. Share this post Link to post Share on other sites
Window Licker 504 Posted March 16, 2014 DayzDB should only be used for navigation purposes, the loot spawns (experimental) are getting fairly random to the point I've found 2 M4's on the coast, as far as knowing which building's spawn treasure, when they release a update, I just start checking every single building. The log cabins, for example even though I know no-one would go in them because they haven't spawned anything ever in the time I've played I'll still check 2-3 of them just to be sure. Once you have the idea about what spawns where you can be a bit more selective. Share this post Link to post Share on other sites