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captain_finnish

Full weetod fresh spawns

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In my opinion there should be like 15 min timer when you die in DayZ. Because every fresh spawn tries to punch everybody since they have nothing to lose so if there would be like 15 min timer to respawn again they would definately try to be more friendly :D Aaaand for hardcore it should be 30 min timer. What do u guys think?

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Man, I'd probably stop playing. 15 or 30 minutes?! I don't always have that much time to play DayZ, It's hard enough to get started on a busy server, and the spawns aren't perfect at the moment - this would only deter people from playing

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Even 30 min is not that bad. If u dont have anything else to do, u can just watch youtube or something :D And in my opinion fresh spawns would be more careful because if they are not, then the 15 or 30 min penalty would kick in :) And what I have heard from this forum, this game is pretty hardcore. Not like Cod or bf4 where u can spawn immediately.

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That would be major game killer - why would i want to own a game that completely locks me out for 15 minutes?

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Even 30 min is not that bad. If u dont have anything else to do, u can just watch youtube or something :D And in my opinion fresh spawns would be more careful because if they are not, then the 15 or 30 min penalty would kick in :) And what I have heard from this forum, this game is pretty hardcore. Not like Cod or bf4 where u can spawn immediately.

 

It's not that. Creating such a delay is just an artificial time killer. If I only have 1 hour to play games after work , that means I have to spend 1/2 of my free time waiting for my character to spawn. Not everyone has loads of time to play, this would totally kill the casual DayZ player.

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In my opinion there should be like 15 min timer when you die in DayZ. Because every fresh spawn tries to punch everybody since they have nothing to lose so if there would be like 15 min timer to respawn again they would definately try to be more friendly :D Aaaand for hardcore it should be 30 min timer. What do u guys think?

although I do agree, a huge timer would make people act friendlier, but imagine the trolls shooting people/punching people to death just to torcher people

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I am sorry I had to punch you :( But I wanted:

 

a ) to respawn somewhere else

b ) your gear

 

so that was a win win situation for me - either you kill me and I get to respawn or I get your stuff  B)

Edited by Rauchsauger

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Yes! That is the reason fir timer brah! If u want to punch me, u are willing to take the risk for time penalty :)

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There is a timer if u want to change server so why not when u die too?

 

That timer is to prevent abuse of server hopping. This suggestion would only decrease the amount of newspawns that are active.

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While I don't agree with the idea, I don't disagree with it. 

Tell you what though, how about I throw this little grenade into the thread...

 

 

What if you couldn't respawn into the same hive while your dead body is still within the game? Sounds harsh when you think of the number of times you respawn after being unlucky in a fire fight and you just want to get "back on the horse", as it were, but then on the flip side I still have an existential problem with people being able loot their own corpses. 

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snipped...pointless

good to know you are still making useful and constructive post.

 

As for the OP, I think this idea is a bit flawed, but the notion to make fresh spawns value their own lives as much as fully geared individuals is what this game NEEDS.

Edited by orlok

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Respawn timers are a very heavy handed solution to this.

 

The way to prevent freshspawns from behaving aggressively towards visibly geared-up players is to make it much less worth the effort: that is, improve melee combat.

 

It shouldn't be so easy to knock someone out with your fists - it should be much easier to defend yourself if you have a bat/shovel/crowbar etc. Melee weapons should give you greater reach than someone fighting with their fists, so you can break their arm (or their skull) if they get too close. Also, freshspawns should be tired, hungry and thirsty until they've spent time looting and sorting themselves out - therefore their fist-attacks should be weaker than a healthy, hardened survivor, thereby putting them at a big disadvantage.

 

This problem doesn't need an arbitrary punishment like a locking-out timer for people who die, because that would affect everyone - not just the brawling freshspawns. What it needs is some gameplay balance to discourage such unrealistic behaviour.

 

Hopefully, this will sort itself out as new mechanics are introduced and fleshed out. In the mean time, you can order them to keep their distance and shoot them in the leg if they don't!

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I understand your frustration, but that wouldnt fly.

 

the forums would lood with tears.

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No, 30 seconds is fine as is, people will be no more friendly no matter how long the spawn timer, in fact they would probably be agitated that they had to wait so long, that they would be in an even bigger rush to get geared up and find food/water. Besides, this would do nothing to the fully kitted people, this wouldn't make them anymore "friendly", this would perhaps make them more apt to KOS because they know they would anger the people even more, knowing that the people they kill would have to wait 15 to 30 minutes to respawn...

 

Besides if your allowing a freshy to get close enough to punch you out, then well your not being to smart, even as a Hero I will tell the people to stay well out of arms reach, and only allow them to approach me when I have dropped food/water/gear for them and I have ensured my safety by putting myself at a distance where they are no longer a threat.

 

I don't wear Pilot/Ballistic/Motorcycle helmets so I have to be even more cautious when interacting with someone who could simply 1 - 2 HKO me, lol...

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In my opinion there should be like 15 min timer when you die in DayZ. Because every fresh spawn tries to punch everybody since they have nothing to lose so if there would be like 15 min timer to respawn again they would definately try to be more friendly :D Aaaand for hardcore it should be 30 min timer. What do u guys think?

Punishing players who don't participate in the shenanigans you dislike is only going to drive people away from the game and is a horrible idea.  If you don't like it, go play something else.  It's pretty simple. 

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Punishing players who don't participate in the shenanigans you dislike is only going to drive people away from the game and is a horrible idea.  If you don't like it, go play something else.  It's pretty simple. 

 

While I agree with the premise of what you are saying, there's no need to be so aggressive in how you state your opinion - the guy was just making a suggestion.

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WOW I had to re this thread twice just to ensure that the level of stupidity of OP was judged correctly.

 

Who cares what a fresh spawn does, and why do they need to be punished for playing the game.  there is this thing called running away (it's a double tap of the w key).

They have no food and you might they need to eat. If that's not survival I don't know what is.  Maybe if you stayed out of their sight they wouldn't run up to you and try to punch you.

 

Case in point Danger and I were jogging the coast inside the tree line watching new spawns all running down the road.  We never got approached once.  Then we saw two fully geared tards also running out in the open in the road and decided to teach them a lesson about being in sight.  I managed to snipe one from about 300 meters away with the PU scope and Danger and I headed down through Solnichiny staying low and behind houses to STAY OUT OF SIGHT, both from the silly people doing silly things but also from the other possible snipers at "that awful corner" (You know which one I am talking about you pros ;) ) needless to say because we stayed out of sight the other dude didn't even see us coming and was also a corpse after a quick exchange of bullets.  

 

When we checked their stuff all they had in their huge mountain backbacks was rotten fruit, alcohol tincture, disinfectant, and other tools for picking on fresh spawns.  I'm not saying I am a hero for shooting somebody on sight but what I am saying is that these geared dudes (sometimes myself included) do horrible things to new spawns. so their attacking is also justified.

 

Learn how to play better.

Edited by DoctorWhy

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Hey! I just bought DayZ!

*installs*

ooooh! This looks cool. Hey! I have a torch!

*bang*

<You must wait 30 minutes to respawn>

*uninstalls*

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While I agree with the premise of what you are saying, there's no need to be so aggressive in how you state your opinion - the guy was just making a suggestion.

I wasn't being aggressive, you just read it that way.  

 

It still doesn't change the fact that it was a horrible idea.  

 

I guarantee that if a new player logs in and within their first 15 minutes is killed by some loser who camps fresh spawns on the coast, they are going to uninstall the game and/or head to forums to complain what a huge pile of shit it is because they have to wait 15-30 minutes until they can spawn in again.

 

When you make suggestions for a game you have to look at what you are suggesting from all angles.

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