antonioajc 500 Posted February 26, 2014 Then why does a machine with a 750Ti equal or outperform the current consoles, considering it has similar specs on paper? This isn't the 16-bit era, you'd be surprised how much OS is running under there (especially on the Xbox One). http://www.eurogamer.net/articles/digitalfoundry-2014-nvidia-geforce-gtx-750-ti-review http://www.gamespot.com/articles/149-nvidia-gtx-750-ti-unveiled-plays-titanfall-better-than-xbox-one/1100-6417813/Read what this man posted, it's good for you. Share this post Link to post Share on other sites
manbearpig 53 Posted February 26, 2014 In a recent interview with Gamereactor, Dean Hall has affirmed that he had some dialogues with Microsoft about a console version of DayZ Standalone. Speaking of his choice of next-gen console, Hall stated that he is looking for someone with a reasonable publishing model, and currently both Xbox One and Playstation 4 seem to provide that kind of atmosphere:We’d certainly consider release on any feasible platform with a realistic publishing model. It seems like currently both of the next-gen consoles should provide an environment we can develop inside. For DayZ Standalone, PC is obviously the developer’s choice of platform, but Hall has some pretty good expectations from Xbox One and PS4:I personally feel the new consoles have yet to prove themselves able to rival the PC experience, however I feel there is the potential from both. From what we could gather, it looks like Hall is more inclined towards Xbox One than towards PS4:I’ve not personally had the opportunity to view the full details of the PS4 whereas I have had the opportunity to talk extensively with Microsoft. We already know that Microsoft is allowing developers to self-publish their content on Xbox One via ID@Xbox program which is very fascinating. Other than this, Kinect 2.0 seems to intrigue Hall as well:I think if the role of Kinect/Voice expands to where it is desired it could do some awesome things. I just think it’s too early to say at this point. Anyone think this will happen and will it work fine on the consoles?I thought the only plausible console option (if any) would be PS3/PS4, I'm sure Rocket said the reason was simply because Sony do not charge anything/as much for regular updates, which the game would need if ported to console. Share this post Link to post Share on other sites
rickyriot 1009 Posted February 26, 2014 Then why does a machine with a 750Ti equal or outperform the current consoles, considering it has similar specs on paper? This isn't the 16-bit era, you'd be surprised how much OS is running under there (especially on the Xbox One). Are you seriously suggesting it's a like for like comparison? It's not. We both know that, so there is no point in getting into that debate. My premise is that DayZ could be ported, and while it wouldn't look as good as the PC version the console owners wouldn't care as they are used it while us PC owners do get a bit sniffy about bad textures or rendering errors. Share this post Link to post Share on other sites
OrLoK 16185 Posted February 26, 2014 (edited) Hello there The RV engine has done consoles before, its not unlikely it will be done again. Loook... rgds LoK Edited February 26, 2014 by orlok 2 Share this post Link to post Share on other sites
TheScruffyBandit 382 Posted February 26, 2014 consoles do so well because the developer can optimize for the exact machine, not a thousand combinations like on PC. I just don't thin BI is capable of doing it.The simple fact of the matter is this, we're not dealing with consoles and PCs anymore. These consoles ARE x86-64 PCs, low end ones with bespoke and somewhat bloated by all reports operating systems, but PCs none the less. We've also been seeing driver updates to fix and improve console FPS and graphical images already, even in the previous generation. x86-64 code won't magically run faster on the netbook CPUs fitted in the ps4 and xbox one simply because every single one has the exact same specs. If anything, Multiplatformed games are likely to run better on PC than they have ever done before, simply because the development environment for both consoles and desktop PC hardware are now so similar and running the exact same instruction sets. It's not like the PS2 era where consoles used radically different hardware from the average home computer and over time, developers learned new tricks and cheats to get more out of that unusual hardware. Everyone knows how to develop and optimise software for the x86 instruction set, they've been doing it for years. 1 Share this post Link to post Share on other sites
DarkwaveDomina 1099 Posted February 26, 2014 Are you seriously suggesting it's a like for like comparison? It's not. We both know that, so there is no point in getting into that debate. Considering the current gen of consoles are one step away from using off-the-shelf PC hardware and now have the lovely and bloated O/S we're used to on the PC, I am suggesting it's as good as being as like-for-like comparison. The equivalent-on-paper PC hardware can run games like Titanfall and Battlefield 4 better than this gen of console, not only that but it can actually run them at 1080p unlike those consoles in some cases. Also; Despite the myths you don't need to spend $1600 to get it nor do you have to give Sony or Microsoft a fee just to play online, nor do you have to have an NSA spy device in your living room. 2 Share this post Link to post Share on other sites
rickyriot 1009 Posted February 26, 2014 The RV engine has done consoles before, it not unlikely it will be done again. That was nearly 10 years ago though. The simple fact of the matter is this, we're not dealing with consoles and PCs anymore. These consoles ARE x86-64 PCs, low end ones with bespoke and somewhat bloated by all reports operating systems, but PCs none the less. While I am not disagreeing, actually I have always argued that consoles were just PCs it's just that their associated custom hardware differed and there is certainly an argument that they are closer now than they ever have been, but if they were genuinely that close then most console games would be ported over to PC and those ports wouldn't end up rubbish as sadly many of them do. Share this post Link to post Share on other sites
DarkwaveDomina 1099 Posted February 26, 2014 but if they were genuinely that close then most console games would be ported over to PC and those ports wouldn't end up rubbish as sadly many of them do. I actually suspect that this generation of consoles will hail a golden age of ports that aren't so rubbish, at least I hope so. One thing to be thankful for WRT the PS4/Xbone. Share this post Link to post Share on other sites
PhillyT 554 Posted February 26, 2014 The simple fact of the matter is this, we're not dealing with consoles and PCs anymore. These consoles ARE x86-64 PCs, low end ones with bespoke and somewhat bloated by all reports operating systems, but PCs none the less. We've also been seeing driver updates to fix and improve console FPS and graphical images already, even in the previous generation. x86-64 code won't magically run faster on the netbook CPUs fitted in the ps4 and xbox one simply because every single one has the exact same specs. If anything, Multiplatformed games are likely to run better on PC than they have ever done before, simply because the development environment for both consoles and desktop PC hardware are now so similar and running the exact same instruction sets. It's not like the PS2 era where consoles used radically different hardware from the average home computer and over time, developers learned new tricks and cheats to get more out of that unusual hardware. Everyone knows how to develop and optimise software for the x86 instruction set, they've been doing it for years. And yet the Xboxone runs the new Thief at resolutions and FPS that a $1200 computer would struggle with. You are seriously selling console capabilities short here. BF4 run at 40 FPS on a Netbook? Bullshit. Share this post Link to post Share on other sites
antonioajc 500 Posted February 26, 2014 And yet the Xboxone runs the new Thief at resolutions and FPS that a $1200 computer would struggle with.BWAHAHAHAHAHAHAHAHAHA. Oh god, this thread's gonna kill me. Share this post Link to post Share on other sites
rickyriot 1009 Posted February 26, 2014 Considering the current gen of consoles are one step away from using off-the-shelf PC hardware and now have the lovely and bloated O/S we're used to on the PC, I am suggesting it's as good as being as like-for-like comparison. The equivalent-on-paper PC hardware can run games like Titanfall and Battlefield 4 better than this gen of console, not only that but it can actually run them at 1080p unlike those consoles in some cases. Also; Despite the myths you don't need to spend $1600 to get it nor do you have to give Sony or Microsoft a fee just to play online, nor do you have to have an NSA spy device in your living room. That's an awfully long winded way of saying, "no you're right they aren't a like for like comparison". ;) However, even then, your comment above simply argues more towards my case that consoles could have DayZ ported over to them. I'm not really sure where this conversation has gone off track, and I certainly can't be arsed spending 2 pages discussing the minutia of the hardware, the drivers and the OS, but for me the premise is 3 fold... 1) DayZ could be ported to the current "next gen" consoles. 2) BI could make a lot of money from a game that has a lot of traction from very little PR. 3) BI wouldn't necessarily need to do the porting themselves, they could easily licence it out. I've been around long enough to know I can give you convincing arguments to back these up. Now if people don't agree with those statements, fine, we'll just have to agree to disagree. Share this post Link to post Share on other sites
DarkwaveDomina 1099 Posted February 26, 2014 (edited) And yet the Xboxone runs the new Thief at resolutions and FPS that a $1200 computer would struggle with. When the benchmarks come out I predict Thief will run just as fast, or slightly faster, on a PC with a 750Ti in it. Just as Titanfall does, just as Battlefield 4 does, just as Call of Duty Ghosts does, just as pretty much every game does because the hardware is practically the same on paper. You need to stop coming out with the old $1200 computer argument, things have changed. A 750Ti is $150 and AMD hardware costs sod all, not only that but you don't have to bend over for Sony and MS, paying them just so you can have permission to play online (unless you play certain F2P games). However, even then, your comment above simply argues more towards my case that consoles could have DayZ ported over to them. I'm not saying it couldn't, I'm just saying it would either look like crap or run like crap, and thankfully Rocket said they're not even interested in doing this if it has any effect on the development of the PC version. If it didn't have any effect on this version, fine, I don't mind if the console gamers have an inferior version of the game that actually runs on their machines. Edited February 26, 2014 by DarkwaveDomina Share this post Link to post Share on other sites
TheScruffyBandit 382 Posted February 26, 2014 And yet the Xboxone runs the new Thief at resolutions and FPS that a $1200 computer would struggle with. You are seriously selling console capabilities short here. BF4 run at 40 FPS on a Netbook? Bullshit. Resolution isn't the only graphical setting. I think you'll also find that, any PC costing £500 spec'd up today would comfortably play Thief at higher settings, framerates and resolutions than either of the current consoles. As for the PS4/Xbox being a netbook, They aren't. They're based on netbook CPUs with low to mid range GCN GPUs. The CPUs in these are the weak point, although the GPUs don't really stack up well against the average recent PC either. It's also worth noting that a current gen core i3 dual core both outperforms the ps4/box 8 core Netbook BASED cpu and also, will comfortably maintain the same if not better FPS in bf4, judging from 5 minutes of googling. Share this post Link to post Share on other sites
Crooked Hauser 258 Posted February 26, 2014 Only problem is that you have Apple users so high in your hierarchy.. ;) I gave you beans above and now I have to regret it? Damn you... 1 Share this post Link to post Share on other sites
rickyriot 1009 Posted February 26, 2014 I'm not saying it couldn't, I'm just saying it would either look like crap or run like crap, and thankfully Rocket said they're not even interested in doing this if it has any effect on the development of the PC version. If it didn't have any effect on this version, fine, I don't mind if the console gamers have an inferior version of the game that actually runs on their machines. I suppose I need to go back to my first comment on this thread, it was all about how BI gets the most amount of money out of the product it has. As PC owners have already taken a big bite at a reduced cost I can see the benefits of BI looking to have the franchise shifted over to the consoles. It's interesting you mention Rocket in your reply as I think we are all coming to the conclusion that he might not be the one driving the project on as much as we all previously thought. Perhaps that is doing the guy a disservice and perhaps he has control over the intellectual rights to the product, then again perhaps not. Who knows. I certainly wouldn't blame him for saying "fuck it, let the consoles have a version" taking the money that sets him up for a few decades then spending that time fucking about at beach parties and climbing mountains. It's certainly no different to what I would do if I was given the opportunity.. ;) Share this post Link to post Share on other sites
Crooked Hauser 258 Posted February 26, 2014 I'm sorry, what? I think we got a peasant here boys! I can't still believe that people are claiming that consoles are running with a resolution of 1080p with 60 FPS. The moment they reach that, the PC would have already reached god status.Umm...Uhh...http://www.gamespot.com/articles/forza-motorsport-5-will-run-in-1080p-at-60fps/1100-6409332/ Share this post Link to post Share on other sites
TheScruffyBandit 382 Posted February 26, 2014 Umm...Uhh...http://www.gamespot.com/articles/forza-motorsport-5-will-run-in-1080p-at-60fps/1100-6409332/Not hard knock up the display resolution when there's barely any improvement over previous generation graphics. I've seen bigger jumps in graphical fidelity on the same console than the difference between Fonza 4 and 5. Share this post Link to post Share on other sites
antonioajc 500 Posted February 26, 2014 (edited) Umm...Uhh...http://www.gamespot.com/articles/forza-motorsport-5-will-run-in-1080p-at-60fps/1100-6409332/They sacrificed one thing that may annoy a lot of people. Anti-aliasing. Apparently from what have read, the game has none at all and the jaggies can be seen Edited February 26, 2014 by AntonioAJC Share this post Link to post Share on other sites
oregonized 673 Posted February 26, 2014 Here's a fun twist.What if I was to tell you that.. ...DayZ on console would be hacker free? I would laugh in your face and punch you in the throat because console games are filled with just as many hackers as PC games. Share this post Link to post Share on other sites
Deathlove 2286 Posted February 26, 2014 Id put money down on an Xbox One version. Honestly its a good system and like said its got allot of potential for future games. I have one and i play it quite a bit. Share this post Link to post Share on other sites
PhillyT 554 Posted February 26, 2014 You guys are all wet. Lets see how cheap a rig you can make that runs BF4 at 1080 at 40 fps for less that twice the cost of a PS4. Honestly, are we going to have this ridiculous PC elitist talk? Consoles are cheap but get performance well beyond their components due to the ability of programers to modify the games to operate on one single setup. Share this post Link to post Share on other sites
TheScruffyBandit 382 Posted February 26, 2014 (edited) You guys are all wet. Lets see how cheap a rig you can make that runs BF4 at 1080 at 40 fps for less that twice the cost of a PS4. Honestly, are we going to have this ridiculous PC elitist talk? Consoles are cheap but get performance well beyond their components due to the ability of programers to modify the games to operate on one single setup. :rolleyes: It isn't elitist to say that the current gen consoles are drastically less powerful PCs, nor is it elitist to point out that they use the exact same instruction sets and APIs as their more powerful big brothers. To someone with even the most basic understanding of hardware, software and how the two interact it's pretty obvious that there is very little room to optimize Xbox and PS4 versions that isn't also present in the PC version. We're talking about established platforms in x86-64 and GCN that are already highly optimized and have millions upon millions of man-hours invested in testing and code optimization. Optimization isn't MAGIC. There needs to be an inefficiency present or a shortcut that offers reliable and visually comparable results. Given the VAST volume of PC software designed to run on the platform in question already, most of these are already in use and should new ones be discovered, would be just as easily implemented on PC, if not more so than they would be on consoles due to the nature of PC software and the frequency & availability of updates. As for the cost of building a decent gaming PC that will run battlefield 4 better than the ps4 while costing a similar amount, that really isn't a hard challenge at all, perhaps you should do a little research before commenting in the future? Edited February 26, 2014 by TheScruffyBandit Share this post Link to post Share on other sites
antonioajc 500 Posted February 26, 2014 (edited) Id put money down on an Xbox One version. Honestly its a good system and like said its got allot of potential for future games. I have one and i play it quite a bit.Sorry to say this but... http://www.gamespot.com/articles/xbox-division-s-new-boss-is-the-guy-who-reportedly-wanted-to-sell-it-off/1100-6417946/Know what? No I'm not sorry. What the hell was Microsoft thinking when they released an under performing console? That, after its launch, they lost a lot of money. That, and a lot of its investors wanted them to discontinue the console. I knew the Xbone would be BAD the minute it was revealed. I think the thread has gone off topic for too long. Edited February 26, 2014 by AntonioAJC Share this post Link to post Share on other sites
leefriendfield 438 Posted February 26, 2014 How dare you ! *sputter* You sir whole hardadely made my night, BEANZ TO YOU SIR! 1 Share this post Link to post Share on other sites
PhillyT 554 Posted February 26, 2014 Sorry to say this but... http://www.gamespot.com/articles/xbox-division-s-new-boss-is-the-guy-who-reportedly-wanted-to-sell-it-off/1100-6417946/Know what? No I'm not sorry. What the hell was Microsoft thinking when they released an under performing console? That, after its launch, they lost a lot of money. That, and a lot of its investors wanted them to discontinue the console. I knew the Xbone would be BAD the minute it was revealed. I think the thread has gone off topic for too long. How is the discussion of console performance off topic for a thread about porting Dayz to consoles? The PS4 and Xbox can run Dayz perfectly well. Share this post Link to post Share on other sites