skymuss 6 Posted February 10, 2014 (edited) Hi my name is skymuss, I'm 23 years old, I study Computer Science at the university of Passau. I already play this game for about 2 weeks and I want to give the community my ideas and the ideas which I Collected form other users. Here are my other Ideas: Basic Ideas Item Ideas Special Ideas 1) Zombie Loot Now the most reason for killing zombies is, that they are very annoying. If the developers of DayZ would would equip zombies with items, like some clothes, many players will kill them. 2) Woodensticks I think it would be cool feature, that any Player can get wooden sticks from old rotten trees which are on the ground. Wooden sticks should also make damage to zombies. 3) Earthworms or Bugs In many survival movies, the actor had to eat earthworms or insects. perhaps the developers can add an button for searching Earthworms on the ground especially in the Forrest. Probability to catch one can be 0.15 %. 4) Wolves and Bears I think in the Forrest should be more content, player interaction or dangerous animals. these features would give dayz a more realistic an survival feeling. I think you should also find good items in the dear stands. 5) Option: Open the Refrigerators and Cupboards In many houses I saw refrigerators and cupboards, but I was not able to open them to look inside. it is also very frustrating for me that in most cases, I found good items at the ground floor and not in the second floor of many houses. 6) Skeletons When I first played dayz I often asked me, where you can find some skeletons of the dead inhabitants. In a post apocalyptic world there should be many of them. I often saw blood splatter on walls but no skeletons or even dead bodies. 7) Edible Pumpkins When I walked trough small cities I saw many pumpkin fields but the I could not eat them. for new players this feature will be great. 8) Refilling Plastic Water Bottles Why should a player not be able to refill a plastic water bottle ? In real life Conditions or in a post apocalyptic world there should be a lot of them, especially in the garbage cans. 9) Gestures or Signal for Peace In many PvP conflicts there should be a signal ,that indicates that a player is friendly. Developers could implement this feature with Gestures or white flags that can be found in cities. Players could wear this flag on the top of their backpacks. 10) Player Suicide If a player is willing the kill himself, he should be able to do this, perhaps with a knife or an other weapon. 11) Stalactite Cave or Underground Aereas I think 90% percent of all players will play dayz at daytime, that is why player will not use their flashlight. If the developers would add stalactite caves or an underground area with a very good items. This feature will force players to go in the dark caves. these places should be very dangerous with many different kind of super strong zombies. 12) Running on Roads Faster (Running Speed Balance) I think players should be able to run faster if they stand on a road or on the cost. In the Forrest the maximum running speed should be reduced. 13) Mosquitoes and Diseases In real time survival conditions Mosquitoes can be very dangerous. They can transmit diseases. Players which walk near swamps or lakes, can get diseases. 14) Farm Animals It would be very cool, to see farm animals who survived in the world of dayz, like Pigs, cows, chickens, dogs, cats or rats. 15) Fog I think Fog in some cities or near the cost Areas would be a very interesting feature for future, especially to protect against a marksman. 16) Thirst (Balance) If I run very fast trough the map of dayz, especially on a large wide open fields, my character should be more thirsty, because of the sun. If a player walks through the cold Forrest, he should not really getting thirsty. 17) Sunburn If a players just walks through open wide fields without a cap or something else, he should get a sunburn. 18) Forest Fires If a player can fire trees to make smoke signals, for example with a matchbox, players could interact between a long distances. 19) Zombies with a broken Leg If a player first hits a zombie, the zombie should randomly (50%) killed or break his leg or something else. The zombie could be still alive, an creeping on the ground to attack the player. 20) Sleeping System If a player walks trough the map, he has to be exhausted and needs sleep. in real life conditions very human has to sleep for a while. the developers can add a system that a players has to sleep perhaps 3 minutes per 1 hour. 21) Increase the probability of finding a Map I played this game many hours, but I just found once a Map of cherno. I think the probability of getting a map should be increased strongly. 22) More different kinds of houses When I walked through many cities, the many houses looked out of the same. The atmosphere and style of the game would increase, if some houses are destroyed or ruins. Edited February 11, 2014 by skymuss 4 Share this post Link to post Share on other sites
janol 65 Posted February 10, 2014 (edited) Well, for one thing plastic bottles are already refillable. Some good suggestions, some bad & some just plainly misinformed either about current or upcoming features. EDIT: Ok, no bad suggestions, redundant maybe, but not bad. Edited February 10, 2014 by janol Share this post Link to post Share on other sites
basinox 300 Posted February 10, 2014 Most of these suggestions are either in game, already suggested, kinda bad or already planned.I recomand to shrink the list to: 5, 9, 11, 15,19 and 22. Share this post Link to post Share on other sites
jerome_44600@live.fr 1 Posted February 10, 2014 Some of them already suggested but i prefer by far your thread with pictures and good explanations of what you want :) Share this post Link to post Share on other sites
Damnyourdeadman 1045 Posted February 10, 2014 1:To be implemented i think-bump http://forums.dayzgame.com/index.php?/topic/170858-zombies-drop-loot/?hl=%2Bzombie+%2Bloot#entry1739135 2:woodenstick will propablly come from trees when cutting trees with a splinting axe-fireaxe is implemented: http://dayz.gamepedia.com/Wooden_Stick 3:No,we have rotten food for the despreate ones,there has been talk about snakes: http://forums.dayzgame.com/index.php?/topic/172599-venomous-snakes/?hl=snakes 4:To be implemented in the future. 5:Already been discused,i think it would be a good idea: http://forums.dayzgame.com/index.php?/topic/171693-realistic-looting-and-more/?hl=fridge#entry1750611 6:Skeletons are nice for the overall game atmosphere/decoration/apocalypse feeling yet more serious need to be on the top of the to do list.Also if a corpse would deteriorate to a skeleton after some time,then yes i would agree. 7:No,also the existant pumpkings textures need to be removed because they are not realistic.To be able to plant pumpkings and grow them,it's a good idea for the future. 8:You can already do that. 9:Use the "hello-wave-i'm unarmed" animations,no need for the peace signal to be implemented. 10:Climp a ladder,same effect.(also jump from a high place) 11: http://forums.dayzgame.com/index.php?/topic/162516-mine-cave-underground-structure/?hl=caves#entry1638420 - http://forums.dayzgame.com/index.php?/topic/168196-caves-and-bears/?hl=caves (bears included) 12:I think that's the case,if it's not yes they should fix it in later patches. 13:Honestly we don't have enough swamp locations in Cherno,yet we have so many dangers to face,that mosquitos will be the least of the survivor's concern. 14: To be implemented: http://dayz.gamepedia.com/Animals 15: That's a very good idea,also never been mentioned before,but for places with high altidute only.It would add to the gameplay experience. 16:I think in future patches,where temperature is tweaked and implemented it will take toll in your overall thist/hunger system. 17:Nah we don't need it,shivering from cold is something to be scared of,but sunburns are not that common,much of a threat... 18:The ability to start a forestfires/housefires is indeed very cool and totally realistic.But people will start burning Cherno for fun because they are assholes :) .If it's smoke signal you want,then let me remind you that campfires will be in game. 19:It's in the game,or will be implemented in the future.It was on the mod. 20:Sleep or rest to reserve the energy levels of your player sounds resonable : http://forums.dayzgame.com/index.php?/topic/172744-sleeping-and-infinite-running/?hl=sleep#entry1761979 21: Current system is fine,most people alt tab anyways :P 22:To be implemented in the future maybe,not in the current to do list. When you have many ideas,i suggest you take it easy.One topic per idea,that way people have a chance to further elaborate on your idea,also check the search function to see if your ideas have been disscused in the past. 1 Share this post Link to post Share on other sites
liquidcactus 719 Posted February 11, 2014 Yep lots of this stuff is in the game.. havent tried it yet ??? :P Share this post Link to post Share on other sites
mgc 92 Posted February 11, 2014 1Yes. 2 - 17Details, details. The real question is; When a bear craps in the woods and nobody is around, does it still make noise? 18You could put leaves on that campfire to make smoke.Only devs can prevent forrest fires. 19Meh. Just make sure he doesnt break his legs when i hit him in the head etc. 20You can sleep when youre dead!My character manages to get some shuteye during the 20 hours a day i dont play. 21Only the purists will use the ingame map, but ok. Have a pile of maps in the gas stations? 22Hell yes!Z should be able to tear permanent (untill reset) holes in walls in order to get you.Pathfinding is for Players. Share this post Link to post Share on other sites
carcinovich 156 Posted February 11, 2014 Still a proponent that if the player has running shoes, they run on roads slightly faster. If they have combat boots, they run on terrain slightly faster. If they have hiking boots, they can jog up any incline. If they have dress shoes, they can run more silently. Share this post Link to post Share on other sites
doublebrain 255 Posted February 11, 2014 You can see some of the new buildings in the new towns far north. There is for example the new police station and a small hospital. I also hope there will be more to come! :) Share this post Link to post Share on other sites
DMentMan 707 Posted February 11, 2014 crawling zombies would be great Share this post Link to post Share on other sites
gorvi 189 Posted March 22, 2014 Definitely sunburn/stroke. Also, tanned players would be a good way to show how long the character has survived. Share this post Link to post Share on other sites
BeefBacon 1185 Posted March 23, 2014 Definitely sunburn/stroke. Also, tanned players would be a good way to show how long the character has survived. I think Chernarus is still pretty cold, even on sunny days. You can see mist coming from the characters' breathing. I really like the idea of underground areas and caves. Hostile wildlife is interesting too, and I certainly think that the terrain you're on and the footwear you have should affect your movement speed/sound. Share this post Link to post Share on other sites