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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)

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i wonder how many more new weapons do we get before ill be able to craft a bolt... or maybe even a better bow.

something tells me noone started working on bolts yet and we'll get to see at least a few brand new firearms before that.

 

kinda dissapointing. one would think the bolts would be the easiest thing to add :( hopefully there's a good reason for this

other than "players want guns not arrows".

Edited by halp

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How about a Sako Tikka T3 in .243? Good Swedish bolt action rifle with the round having high accuracy and a very high velocity round for medium damage (between the amount the M4 and AKM do.) Magazines could be 5 or 10 rounds in size and the rifle would be common in hunting lodges, with the caliber very popular for boars. Alternatively there's the X Bolt from Browning or the Winchester 70 for the round. To make full use of the cartridge's accuracy and high velocity, it should also be compatible with the LRS.

Also the Beretta Tomcat or Walther PPK would be a nice alternatives to the Amphibia S - more common (as civilian guns) and powerful but lacks the integral suppressor, accuracy and magazine capacity.

 

.243 win will do substantially more damage than a 7.62x39 or any intermediate round.

 

It is a great round that just zips through the air.

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the SVT-40 (if it ever gets implemented) it would be deadly with a 6x PE or PEM scope.

I get a hardon every time I imagine the SVT40 in the game. I've posted my video a few times in the past using it. It's very surprising how reduced the recoil is when comparing it to a mosin. It's very controllable considering you're using a full sized rifle round.

 

I will say though that magazines are less common than you think they are. SVT40s were issued with the idea that you used your magazine and loaded it using stripper clips as it'd be more likely than not that you didn't have many more than your one or two.

pu4qj5il.jpg

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I will say though that magazines are less common than you think they are. SVT40s were issued with the idea that you used your magazine and loaded it using stripper clips as it'd be more likely than not that you didn't have many more than your one or two.

yea they gave them a magazine, one magazine, and the rest of the ammo in stripper clips because they were cheap and had a lot of mosin stripper clips.

Edited by DURRHUNTER

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Ruger LCR as a 9mm revolver? Gives people with 9mm an option without having to need mags but you only have 6 shots and it's not particularly strong.

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i want a SVU

not the special victims unit, but a Bullpup Dragnov.

It would be nice to have some variants of different guns in game.

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Oh yes, I've mentioned this several times, especially the SVU-A, with it's 20 round mags. You got yourself a makeshift lmg. Makeshift. LMG/DMR can't decide what it wants to be. It's like a curvy celebrity that can't decide whether she wants to be remembered for her chest or her bottom, and just as sexy.

 

 

Oh, and Chaingun, what gives man? I like looks of the svt-40 too, but they stopped issuing them as marksman rifles because they just weren't accurate enough for the job! Of course, I'm sure there exist by random chance, superior specimens up for the task(much like the mosin). Still, I'd rather play it safe.

 

That being said, irl, I'm gonna track done one of those superior SVT-40s, and do everything I can to make it a proper DMR.

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Welp there is a SVT40 thread up so maybe the devs will see that instead of digging through this.

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Welp there is a SVT40 thread up so maybe the devs will see that instead of digging through this.

They don't really have to dig through, it's all compressed on the first post of the thread. I'm fairly sure the SVT-40 is on there already.

That said, I have a feeling that the devs don't draw much inspiration from what weapons we have suggested here, at least not for now. For now it seems that they want to get at least one of each weapon "type" out before expanding the ones available. For example I haven't seen many people pumped up to use a single barrel rifle but the IZH-18 is being added in 0.56.

Edited by OnionOfShame

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Well they've gone and implemented a 9x39, so a 9A-91 carbine would be cool. And again, the Vityaz-SN would be a great fitting 9x19 SMG.

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Well they've gone and implemented a 9x39, so a 9A-91 carbine would be cool. And again, the Vityaz-SN would be a great fitting 9x19 SMG.

 

i think i've got a better idea : 9A-91 is indeed very cool as a powerfull SMG, but think of this : SR 3 Vikhr !

 

this small rifle feature :

 

- SMG format, fit in a backpack with rougthly the same size as the AK 74U

- uses the subsonic and powerfull 9x39mm rounds freshly introduced for the VSS vintorez

- borrow the same mag as the VSS vintorez and AS VAL (10-20-30 rounds mags), thus no new item/artwork needed

- has a unique look (an IMO very sexy) with an unique and easily recognizable handguard (keep it folded so no new weapon hold animation is needed)

- has mount for russian optics (yes i'm thinking about PSO 1-1)

- can take a big ass supressor, making introduction of the AS VAL useless, make it rare so the weapon is not OP (with russian crash only spawned features, this weapon will be had to find, hard to kit and hard to maintain)

 

totaly fit in the sovietic atmosphere of chernarus, could be a great addition to russian crash spawns. i could be the ultimate unicorn rifle in the game (it would be mine for sure).

 

a few pictures :

 

folded

1505290457022946.jpg

 

fully kitted (unfolded + supressor + large magazine + optic)

150529045700856063.jpg

 

What do you think about it ?

Edited by Zboub le météor
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You already mentioned slingshots in the category title so what about adding them to the category itself:

  • a basic slingshot as improvised weapon (or even as loot item) - relatively weak but small
  • an improvised sling - even easier to make and more powerful but requires you to stand to shoot

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TL;DR - Including the SR-3 would've made more sense than including the VSS. The most different weapon aesthetically they could add in 9x39 would be the OTs-14-4A, and it's still problematic. And most, if not all, weapons chambered in 9x39 are functionally, mechanically, and aesthetically the same.

 


- SMG format, fit in a backpack with rougthly the same size as the AK 74U

 

Pretty much the only unique feature about this, potentially, over the VSS.

 

- uses the subsonic and powerfull 9x39mm rounds freshly introduced for the VSS vintorez

 

The same with all 9x39 weapons (i.e. AS VAL, AK-9, OTs-12, OTs-14-4A, 9A-91, etc.)

 

Not really a selling point. Other than from the "we need more 9x39 weapons to justify its existence," perspective. Which would be the same for the above as well.

 

- borrow the same mag as the VSS vintorez and AS VAL (10-20-30 rounds mags), thus no new item/artwork needed

 

This is part of why I think it's logical (see below) to include if they wanted to minimize the amount of effort to add another 9x39 weapon to justify their inclusion of the round. Or, if you look at it from another angle, magazine ubiquity is a selling point.

 

 

- has a unique look (an IMO very sexy) with an unique and easily recognizable handguard (keep it folded so no new weapon hold animation is needed)

 

Very much debatable. It's the same as a VSS, and AS Val, it's just an AS Val with a non-integral suppressor. It looks, and functions, essentially the same as both the VSS and AS Val (because they're all variants of the same weapon).

 

And they need to include foregrips (and already have, just not functional ones) sooner or later, finding cheeky workarounds both squanders resources and allows them to side-step ever having to expand on the attachments. I don't think it's unfathomably hard to create different animations for foregrips.

 

- has mount for russian optics (yes i'm thinking about PSO 1-1)

 

Yep, but so does almost every other 9x39 weapon as well (even the 9A-91/VSK-94).

 

Not really a selling point.

 

 

- can take a big ass supressor, making introduction of the AS VAL useless, make it rare so the weapon is not OP (with russian crash only spawned features, this weapon will be had to find, hard to kit and hard to maintain)

 

I'm not sure how it'd make the introduction of the AS Val useless. The VSS does this already, in that it's just an AS Val with a wooden stock instead of a folding stock. Take off the optic of the VSS, and you've got an AS Val. The SR-3 is "more different" than the VSS-AS Val comparison, but that's because it's modular. Not solely because it can mount a suppressor.

 

I find it hard to ever consider 9x39 as a caliber, integrally suppressed weapons like the AS Val, or non-integrally suppressed weapons like the SR-3 overpowered in any regard. Sure, have them spawn at helicopter crashes for propriety's sake, and/or to make them a "party-piece" prestige weapon. But these weapons are so niche that I could never dream of calling them "overpowered" if they're rendered with any of their real-world qualities.

 

 

totaly fit in the sovietic atmosphere of chernarus, could be a great addition to russian crash spawns. i could be the ultimate unicorn rifle in the game (it would be mine for sure).

 

Again, debatable. Whatever "fits" into the "atmosphere" of Chernarus is subjective, and so long as anything is explained in-universe (read M4, Desert Eagle, AK-101, CR instead of CZ, Blaser 95, etc.) then it "fits" in Chernarus.

 

 

150529045700856063.jpg

 

What do you think about it ?

 

This is why they should've added the SR-3 and not the VSS. I get that people adore the VSS due to their experiences with it in other video games, and, because it's an incredibly niche weapon... but the SR-3 makes more sense to have included from a pragmatic perspective.

 

It's modular, for starters, allowing the player to essentially make it into a VSS (as shown above) with the addition of a suppressor and optic. Or, conversely, the player could make it into an SBR (see below). Or any slew of other possible configurations.

 

tumblr_msehcmzgfv1s8kz63o1_1280.jpg

 

They could've got much more "bang for their buck" so to-speak with the SR-3 over the VSS. They wouldn't need to include more than one weapon platform to justify 9x39 in DayZ, because the SR-3 is already more than one weapon. Because it can be configured in many ways.

 

I always found it odd that people salivated over the VSS and 9x39 so much, while casually discarding other more useful/unique/prevalent weapons and calibers. The VSS/AS Val/SR-3 are for all intents and purposes, the same weapon. Aesthetically, mechanically, and functionally (i.e. typically-suppressed, sniper-rifle, compact/SBR, limited-range, 9x39 weapons).

 

The 9A-91/VSK-94 are only marginally different aesthetically and mechanically, but are functionally exactly the same as both each other and the entire AS Val family (i.e. typically-suppressed, sniper-rifle, compact/SBR, limited-range, 9x39 weapons).

 

Even the OTs-12 and AK-9 are just AKs chambered in 9x39, which we've already got in more useful/common calibers (read AK-74, AKM, and AK-101).

 

Which is funny to me, because they're pretty much all just AKs in one form or another. At the very least, their internals and actions are AK-derived. I doubt people would be so receptive if I proposed adding every AR-15 variant under the sun. For instance, if I were to propose a .300 BLK AR-15 (which is probably 9x39's most similar analog) people would absolutely lose their effing minds screaming "Der this isn't CoD we don't need a Honey Badger," or "It's just another boring AR, they should add different weapons not more of the same!" 

 

The most apt choice, if they wanted something different would be the OTs-14-4A "Groza." It at the very least looks different, and gives us something we don't have (i.e. a bullpup AK variant). Plus the Groza is, arguably, every bit as modular (if not more because it can mount a grenade launcher) as the SR-3. However, it probably wouldn't be a "backpack" weapon (although it does have a similar OAL to a folded AKS-74u) which, as I stated above, is pretty much the only real selling point of the SR-3 over the VSS now that it's included. But then again, they could add an OTs-14-1A in 7.62x39 and achieve the same result. Further underscoring why 9x39, while I like it and welcome it, doesn't make a whole lot of sense from a pragmatic perspective.

 

Which ordinarily wouldn't matter, save for the fact that I've seen a lot of other weapons/calibers be dismissed (by both players and developers) on the same grounds that I'm saying 9x39/VSS doesn't make much sense to include (i.e. it's redundant aesthetically, niche in function, there aren't many unique weapons chambered in 9x39 to justify its inclusion as a caliber, the weapons that are chambered in 9x39 can typically be found in other pre-existing calibers).

Edited by Katana67

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- Snip -

I think the aesthetic appeal of the VSS is exactly why it was added, because I really don't think the devs would've ever bothered adding "SP-6" rounds for generic modern Russian weapons like the AS VAL or SR-3. Truth be told in any regard it's a pretty poor choice of ammunition type if you really want to have a lot of variety, just like 7.62x25mm Tokarev, because even though the round is unique and the guns are cool, the small advantages they have aren't so different that they fundamentally change gameplay. Then again, I still think the Tokarev round would be appropriate because of the PPSh-41 and TT-33, even though that comes with the realization that you're adding them just to have them in the game, not because it's doing a whole lot for it.

 

Then again, I don't think every gun needs a major niche in order to be utilized. To me, there's no real reason why anyone would ever use the IZH-18 (especially the sawed-off version) over the LongHorn considering how inferior it is, but the IZH-18 is still a pretty interesting weapon. The CR-527 is less useful than the SKS and other bolt-actions in pretty much every way. The 1911 and P1 both function as "half-mag" versions of their higher tier ammo equivalents (FNX and CR75) and aren't really necessary - the same could be said for the Makarov, which just uses .380, and the PM73, which is inferior to the MP5K in most ways and now basically obsolete because of the UMP45 taking the other pieces. We never really 'needed' the AK74 series, because pretty much every prominent type of AK firearm could be done without 5.45; the only reason it was done was for realism, and they still kept the AK101 in the game afterwards, so that's just variety. The Model 70 is also pretty much just a different looking rifle taking the same role as the Mosin before it, but had .308 and 7.62x54mmR not been split it would be completely unnecessary to have (the big kicker was to make the Mosin more realistic, although I will admit that a big part was also to keep one caliber from being extremely dominant with all forms of weaponry.)

 

Yet, despite all that, I'm satisfied with the variety DayZ has. The weapons just seem 'right' together, and although there are plenty of cases where you can jump and say "X would've been better if it were Y, or X-A1 or X-A2", but I think they've done a good job giving roles to what they add.

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How about the FN SCAR-H?

The FN SCAR-H is a select-fire battle rifle manufactured by FN Herstal. It is chambered in 7.62x51mm NATO, which is already confirmed to be coming to the game with the FN FAL eventually. The weapon was developed for use by US SOCOM military forces. It comes in two main variants, long-barrel (for accuracy in long range engagements) and short-barrel (for maneuverability in close-range engagements). It can accept a wide variety of attachments such as rail optics (i.e. M4 optics), rail accessories (flashlight, bipod, etc.), and a sound suppressor.

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How about the FN SCAR-H?

The FN SCAR-H is a select-fire battle rifle manufactured by FN Herstal. It is chambered in 7.62x51mm NATO, which is already confirmed to be coming to the game with the FN FAL eventually. The weapon was developed for use by US SOCOM military forces. It comes in two main variants, long-barrel (for accuracy in long range engagements) and short-barrel (for maneuverability in close-range engagements). It can accept a wide variety of attachments such as rail optics (i.e. M4 optics), rail accessories (flashlight, bipod, etc.), and a sound suppressor.

 

Though there are a lot of folk here who, unreasonably, are vehemently against the Mk 17 even when faced with facts, it would be a welcome addition. And even in ignorance of those facts, don't recognize that DayZ is fictional and anything can be explained plausibly given a miniscule amount of background.

 

Would love to have the Mk 17 as a high-end battle rifle! Definitely one of my favorite battle rifles out there today, that's gaining a surprisingly broad amount of use in modern conflicts/militaries/law enforcement (even post-Soviet/Eastern European ones).

 

United States (obviously)

1gFGh0m.jpg

 

Kenya

Kenya+Special+Forces+FN+SCAR+Special+Ope

 

France

raid_elite_police_scalewidth_630-tfb.jpe

 

Belgium (obviously)

SFG_32.jpg

 

Lithuania

FN-SCAR-02.jpg

 

p1020707-P.jpg

 

Peru

SCAR_FN_Herstal_SITDEF_2015_Internationa

 

Serbia, Poland, Chile, and Colombia (Mk 16s but close enough)

22.jpg

 

16a48rb.jpg

 

tZ0Kefl.jpg

 

This one was supposedly found in the possession of a Colombian cartel member!

 

tumblr_m8judzlGg51qhuunso1_500.jpg

Edited by Katana67
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Hum, FN SCAR-H ? i don't know... i love that weapon, probably the greatest 7,62x51 assault rifle ever made if you believe critics and youtube video. very light, powerfull, low recoil for a .308, accurate, reliable, ultra easy to clean, can take a shitload of attachements... we do not have select fire .308 currently, the weapon has a unique look... why not ?

 

no real reason to be in chernarus, so as many other weapons already ingame... total balance breaker in weaponry, but dayz does not need balance in weapons... . i would not mind seeing it spawn sometimes at heli crashes, mags even more rare. FN FAL mags could be modified using the upcoming workshops to fit in the FN SCAR. but lets not include weapons like that when dupping is still a big issue, i'm already concerned with SVD/UMP45/VSS for 0.57 stable :o

 

i can't help, i still think this kind of weapons belong more to Arma than Dayz.

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Hum, FN SCAR-H ? i don't know... i love that weapon, probably the greatest 7,62x51 assault rifle ever made if you believe critics and youtube video. very light, powerfull, low recoil for a .308, accurate, reliable, ultra easy to clean, can take a shitload of attachements... we do not have select fire .308 currently, the weapon has a unique look... why not ?

 

no real reason to be in chernarus, so as many other weapons already ingame... total balance breaker in weaponry, but dayz does not need balance in weapons... . i would not mind seeing it spawn sometimes at heli crashes, mags even more rare. FN FAL mags could be modified using the upcoming workshops to fit in the FN SCAR. but lets not include weapons like that when dupping is still a big issue, i'm already concerned with SVD/UMP45/VSS for 0.57 stable :o

 

i can't help, i still think this kind of weapons belong more to Arma than Dayz.

No more so than the UMP45, MP5K, M4A1, Steyr AUG, or FNX45 do - sure, there are explanations for why those are there but in the end they're just as easily explained away as the SCAR-H is. It's not a ridiculous idea because it's a gun that's actually in service in quite a few places and serves the battle rifle role well, the only real argument against it if you're not going to be opposed to the other guns is that it "is too modern and tactical" which is just an appeal to very low levels of immersion and quite frankly a bad argument in the end.

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Hum, FN SCAR-H ? i don't know... i love that weapon, probably the greatest 7,62x51 assault rifle ever made if you believe critics and youtube video. very light, powerfull, low recoil for a .308, accurate, reliable, ultra easy to clean, can take a shitload of attachements... we do not have select fire .308 currently, the weapon has a unique look... why not ?

 

Its a 7.62 rifle, so it is a battle rifle, not an assault rifle.

 

i can't help, i still think this kind of weapons belong more to Arma than Dayz.

 

Why? There was a Ukraine style civil war/proxy war in Chernarus before the zombie outbreak involving several nations.

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Its a 7.62 rifle, so it is a battle rifle, not an assault rifle.

 

 

Why? There was a Ukraine style civil war/proxy war in Chernarus before the zombie outbreak involving several nations.

yeah, assault rifle, battle rifle... (7.62 mean nothing alone, AKM is an assault rifle, it still shoot 7.62 (7.62x39). 1-1 , new game, lets start a clip/magazine fight now :P)

 

i know that the MK-17 make as mutch sense as the steyr AUG, i've got no valid points, it's more a feeling thing. it's like the Kriss vector, it could be added to the game, i would feel the same about it. modern weapon design does not mix well with chernarus vibe IMO, but that's an highly non-objective statement ;)

Edited by Zboub le météor

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No more so than the UMP45, MP5K, M4A1, Steyr AUG, or FNX45

 

Every single one of the weapons you listed are far far far more ubiquitous in the world in not only nations served but numbers than the Fn scar.

 

Kenya having a handful of rifles means little for it being in Chenarus.

 

I might also add that the largest user of Fn Scars the US special Operations command also has them in limited numbers.

 

Like most failed weapon systems I would not doubt there are more of these weapons in civilian hands in the US than actually in places where it would sorta make any sense for the weapon to make its way into the game.

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P90 as heli crash only SMG and Five-Seven as military semi auto pistol? Basically the P90 would be ultimate end game SMG, with the best range, largest magazine capacity (only 50 round mags though,) high firing rate and moderate damage, with good penetrations on vehicles and armour. Not sure on attachments for it though, besides pistol suppressor and some reflex sight.

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