tachute 0 Posted January 31, 2014 Hello DayZ Community, for me, i have a big problem while playing DayZ. I live in a small village in germany and need to use a LTE internet connection.This means, i have data volume from 15GB every month. Normally, it´s enough for me and my wife. That means, my wife can surf in the internet and i can play the normal online games, like COD, B4, Diablo3, LoL or WoW without any problems, my data volume was always enough. Now i buyed DayZ to play it with my friends. But now to my problem. In 4 Days playing DayZ i had a playtime from ~30 hours (weekend). In this ~30 hours i had a datatraffic from ~5GB for just playing DayZ! That's pretty much. Thats the first game i ever played which has so much traffic. After i saw that, i started a little test with my friends. 1. Test: I joined a server with 3/30 players at night. I played 30 minutes and had a data traffic from 35-45 MB. 2. Test: I joined a server with 20/30 players at day time. Her i had 300MB traffic after 30 minutes. 3. Test. I joined a server with 30/40 players with 2 friends. We played again together for 30 minutes. Her i had a datatraffic from over 500MB. In all 3 tests i just walked around, dont loot anything or killed some one. I'm just walking around on the map and i want want to play with my friends now, I can only play 1 hour every day with them and this is crap. Can someone explain my this high traffic? Or explain me how i can avoid so much traffic? Thanks for your answers and sorry for my bad english. Share this post Link to post Share on other sites
ratiasu@hotmail.co.jp 122 Posted January 31, 2014 (edited) Your English is just fine. Wish I could help, but I don't see how...All I can say is: stick to low pop servers. I do not think they'll ever fix this, as it's typical for the Arma engine. Only having 15GB of total bandwith is not from this day and age. Edited January 31, 2014 by Ratiasu Share this post Link to post Share on other sites
korpisoturi (DayZ) 127 Posted January 31, 2014 Suck my free and unlimited internet you development countries 2 Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted January 31, 2014 Any zombies or wildlife around your character has to be tracked by your client just as well as players, do the math. Share this post Link to post Share on other sites
tachute 0 Posted January 31, 2014 Any zombies or wildlife around your character has to be tracked by your client just as well as players, do the math. Thats right, i know this. But here are so many other games, with more wildlife, zombies/monster and even more players. And in all these other games you dont have so much traffic. Your English is just fine. Wish I could help, but I don't see how...All I can say is: stick to low pop servers. I do not think they'll ever fix this, as it's typical for the Arma engine. Only having 15GB of total bandwith is not from this day and age. I have the choise. A high speed LTE connection with 15Gb volume or i have unlimated internet with UMTS speed... Share this post Link to post Share on other sites
twingunz 308 Posted January 31, 2014 I don't think there's anything you can do man hopefully as the game becomes more stable it may lessen the usage but honestly as the servers bump up in player size, items and interactable objects more than likely it'll grow.Hope you get some more options soon dude. Share this post Link to post Share on other sites
weedmasta 784 Posted January 31, 2014 Suck my free and unlimited internet you development countries Shame, you have free and unlimited internet but your English skills leave much to be desired. 3 Share this post Link to post Share on other sites
raphier 4 Posted January 31, 2014 (edited) This is a legit complaint. The netcode is doing a lot of unnecessary tasks which may cause hickups and nitpicks. Knowing Bohemia they as well may be refreshing the item table every so often it intimidates the connection like a torrent, like updating the whole map instead of sending data from your radial position. Edited January 31, 2014 by raphier 2 Share this post Link to post Share on other sites
YassirX 54 Posted January 31, 2014 (edited) The traffic will be even higher once vehicles are in the game. Edited January 31, 2014 by YassirX 1 Share this post Link to post Share on other sites
unicornsmustdie 32 Posted January 31, 2014 I'd blame it on alpha status, I agree with Raphier's comments. Hopefully this will improve. Unfortunately, Bohemia isn't really 'suffering' and being incentivized to handle traffic lean, because they don't pay for it -the game runs off servers that belong to hosting companies, who do have associated costs of the traffic. I can imagine that this will change, because apart from the traffic cost for hosting providers (which in turn will lead to higher per month rates for hosting a server), there's the issue of the end user not having the bandwidth and will suffer from lag. It's just something that they will do later on, not in alpha stage -too much else is in the air, and this is something they have likely planned to streamline when everything else is more or less settled. anyway, that's what i think ;) Share this post Link to post Share on other sites
byrgesen 1341 Posted January 31, 2014 This will most likely never change, its exactly the same in Arma.It is very possible to run an Arma 2 server from home, but without fast internet, its gonna suck, for this exact reason :)Dont expect this to be "better" in final release, as we can expect alot more data (more loot, more zombies, vehicles, etc.) to travel from and to the client, from the server. It could be improved, i guess, i simply dont know enough about the netcode in DayZ to say that.But Arma has shown, they dont really do any improvements in this "corner" of the engine. 1 Share this post Link to post Share on other sites
deebz1234 243 Posted January 31, 2014 Thats right, i know this. But here are so many other games, with more wildlife, zombies/monster and even more players. And in all these other games you dont have so much traffic. I have the choise. A high speed LTE connection with 15Gb volume or i have unlimated internet with UMTS speed...Not true... there are no games that take as much resources Share this post Link to post Share on other sites
libertine 351 Posted January 31, 2014 Lets face it, it could use some improvement probably. You shouldn't need to be updated frequently on anything in DayZ happening beyond your visual range unless its a fast moving plane/car perhaps. Yet in the mod, chaos in another part of the map could tank your framerate. Not true... there are no games that take as much resourcesCare to clarify that? I would think MMO's have quite a bit more resources. Share this post Link to post Share on other sites
deebz1234 243 Posted January 31, 2014 (edited) Lets face it, it could use some improvement probably. You shouldn't need to be updated frequently on anything in DayZ happening beyond your visual range unless its a fast moving plane/car perhaps. Yet in the mod, chaos in another part of the map could tank your framerate. Care to clarify that? I would think MMO's have quite a bit more resources.I will defer to the experts, but there are plenty of threads about this argument. The conencus seems to be that 225sq km map with all the resources that TOH, Arma use they are the big boys. no other game has the map size and resources. keep in mind too the difference between MMO birds eye view/texture quality, etc (WoW, diablo 3, etc)to the fps/3rd person Edited January 31, 2014 by deebz1234 Share this post Link to post Share on other sites
Awruk 216 Posted January 31, 2014 Suck my free and unlimited internet you development countries Germany is a development country? Share this post Link to post Share on other sites
rybo 171 Posted January 31, 2014 Suck my free and unlimited internet you development countries I live in Washington state and I'm forced to use LTE 4G also. Also unless your not American the USA is on the bottom of developed countries when it comes to high speed internet for the masses. We are the kings of data capping and calling it unlimited. The OP is right DayZ will burn your data out in days if not hours. I pay $90 for 10GB a month.... So now I play DayZ at my office when I can. Huge pain in the ass cause DayZ Mod and Arma 2/3 doesn't have this problem and never did in development. It better be because of "Alpha" or we are fudged. Share this post Link to post Share on other sites
zv0n3 5 Posted January 31, 2014 (edited) keep in mind too the difference between MMO birds eye view/texture quality, etc (WoW, diablo 3, etc)to the fps/3rd person WTF? since when do you download textures? lol...i can't belive this guy... edit:just to clarify, you run textures from your PC, you don't download them all the time...the reason why most of the MMO's have bad graphics is because of PC requirments. Edited January 31, 2014 by Lord_Slayer Share this post Link to post Share on other sites
Element47 2480 Posted January 31, 2014 I will defer to the experts, but there are plenty of threads about this argument. The conencus seems to be that 225sq km map with all the resources that TOH, Arma use they are the big boys. no other game has the map size and resources. keep in mind too the difference between MMO birds eye view/texture quality, etc (WoW, diablo 3, etc)to the fps/3rd person neither map size nor texture size has any relevance to traffic Share this post Link to post Share on other sites
zv0n3 5 Posted January 31, 2014 Map size can be relevant to traffic, it depends on the game engine.But it would be really stupid if i had to receive information about a guy or loot on the other side of the map... Share this post Link to post Share on other sites
Madix 2 Posted January 31, 2014 The traffic seems almost directly correlated to server population and where you are. I have bitmeter running all the time on my computer to monitor my usage and this game averages around 30-60 kB/s but can sometimes jump to as high as 90-150kB/s when I'm around a large city with a lot of players in it.~150kB/s is an unacceptable amount of traffic for a game. Most online games average what? 5-25 kB/s? It practically makes the game unplayable for anyone with a usage cap. Also, anyone using standard Verizon 4g wireless network should check out Millenicom for the same network but at $70.00 per month with a 20 GB cap. Share this post Link to post Share on other sites
KingOfTime 267 Posted January 31, 2014 Ive seen up to 500MB+ an hour while playing DayZ. Generally, its somewhere between 200 and 400 though. Share this post Link to post Share on other sites