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Morbius221

Attn: Dev's, Give us a break to help u test the game

  

115 members have voted

  1. 1. GIVE US A KNIFE TO OPEN FOOD WITH AND AN EMPTY BOTTLE OF WATER WITH NEW CHARACTER.



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Hello Dev's.

First let me say thank you for letting us try out the game early.

This is Alpha and we all know the game is broken left n right.
Do u really need us to waist hour over hour dying from hunger and thirst
at the start of the game?

I understand the final version of the game a new character should start with nothing
and try to survive. But until then, since this is alpha, please give us a break.

GIVE US A KNIFE TO OPEN FOOD WITH AND AN EMPTY BOTTLE OF WATER WITH NEW CHARACTER.

Let us go out and explore the environment.
We can help you trouble shoot more efficiently that way.
Instead of wasting hour upon hour server hopping looking for a knife and a bottle
of water just to survive.

Just until you guys get the game more stable.

Especially since you guys haven't fixed characters wipes.

 

 

Bumb if you agree

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They put them in the GAME for us.  :thumbsup:

 

Edit: And you can bet your sweet patootie there are a large number of us venturing way up north and testing that.

Edited by creature

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Do u really need us to waist hour over hour dying from hunger and thirst

at the start of the game?

i would say: yes. because even if its an alpha, much mimimi will be heard when they remove it from the startup-gear again.

they should rather fix items like the bajonnet to open cans (afaik so far only the kitchen knife, the screwdriver and the can opener are working), or increase their spawnratio, enable hammers and axes to open cans with 75% loss penalty - but do not provoke the bambis' enrage tour through the forums.

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This is Alpha and we all know the game is broken left n right.

Do u really need us to waist hour over hour dying from hunger and thirst

at the start of the game?

GIVE US A KNIFE TO OPEN FOOD WITH AND AN EMPTY BOTTLE OF WATER WITH NEW CHARACTER.

Let us go out and explore the environment.

It's not broken left and right o.O 

You don't need to waste hours. Took me every time I started about 10 to gather enough food and water so I'm good for a while

So no PLEAS DON'T "GIVE US A KNIFE TO OPEN FOOD WITH AND AN EMPTY BOTTLE OF WATER WITH NEW CHARACTER."

I did go out and explore the environment a lot.

 

You seem to do something wrong, mate

Edited by Lycake

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How would it help test the game to set up a scenario that won't actually exist in the game?

 

Part of the alpha is the team collecting metrics on how successful people are at surviving. In order for that data to be useful, they need to place is in the "real" survival situation and let us fend for ourselves, then slowly make changes, balances and adjustments based on the results of their inquiries.

 

Giving us an "easy" start is just going to muck up their data and make the testing less effective.

 

So, no.

  • Like 1

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I'd argue the devs are already currently doing such a thing (different then starting items), because as you said, they need to test the items and balance.

 

I believe M4's, and other high end weapons and armour are already too easy to come by, and I believe its the case strictly for testing purposes.

 

I know this is a test, but it should always be hard, and starting with a weapon (or even a flashlight) is not the right path in my opinion.

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The harder the better :)  New spawns should start with NOTHING!

 

I like the fact now how items get wrecked in combat, etc...  Keeps you looking for stuff, instead of "I'm kitted up, I'm done playing" haha.

 

More random events please!

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It's not broken left and right o.O 

You don't need to waste hours. Took me every time I started about 10 to gather enough food and water so I'm good for a while

So no PLEAS DON'T "GIVE US A KNIFE TO OPEN FOOD WITH AND AN EMPTY BOTTLE OF WATER WITH NEW CHARACTER."

I did go out and explore the environment a lot.

 

You seem to do something wrong, mate

 

 

What kills me is the character wipe. which seems to happen to me to often. So its annoying havening to restart and spending time looking for a knife and water.

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Started fresh an hour or so ago. Within a half hour i had 2 can openers, at least 6 different types of food, would have had 2 water bottles if I had had a backpack by the time i found the second one but instead I only kept 1.  2 sodas, a med kit and a protective case filled with assorted goodies for myself.

 

It doesn't take a lot of time to get enough for inland travel

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i have a knife and friend has a can opener, but for the life of us we cant find food, and im a short time away from dying due to starvation, id rather have more food or item refreshing instead of a knife

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i have a knife and friend has a can opener, but for the life of us we cant find food, and im a short time away from dying due to starvation, id rather have more food or item refreshing instead of a knife

 

Isn't that part of the game though?  All the players are fighting for resources.  So the places you've looked are cleaned out.  So maybe you should start hunting other players to take what they have. :)

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They put them in the GAME for us.  :thumbsup:

 

Edit: And you can bet your sweet patootie there are a large number of us venturing way up north and testing that.

Shame everything is gone shortly after server startup!

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It is what it is. but now that i found my character wipe solution, I like to change my vote to no also. :-)

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Don't forget that DayZ is hardcore. Thats the best part of the game. There is risk/reward. If the game is too easy, people will begin shooting on sight (yes there is some now, but it will get a lot worse if it's super easy to survive).

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Shame everything is gone shortly after server startup!

Only at the shore. I have always found plenty of supplies to stay alive by going inland.

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In my opinion the game could be harder. Less ammo for the guns to start. As far as surviving find a pond or well and drink till full eat two cans of tuna (you don't need a can opener for) and that should get you up north.

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Yeah considering there are ponds/wells in a lot of towns its pretty easy to get hydrated .. then all you need is a bit of food to help you get further inland and then there's usually plenty of resources.

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OMG, This is an Alpha and you want everything, Alpha = software testing conducted by the developers of the program prior to beta-testing by potential users. They have to test everything before giving you everything, I sure down the road they will give us more and more stuff. ~[GSN] Pager

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Just remember, when the game gets into its later stages you will have all the custom servers to join your heart can desire.  Until then, you are kinda going to deal with whatever they want to be in the game.

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OP? You do know you can drink directly from wells right?  As for food, having a can of beans and no can opener on a server that hasn't been reset in ages, can be a bit of a pain, just find a server that resets a couple times a day and add it to your favorites.

Edited by __redruM

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How would it help test the game to set up a scenario that won't actually exist in the game?

 

Part of the alpha is the team collecting metrics on how successful people are at surviving. In order for that data to be useful, they need to place is in the "real" survival situation and let us fend for ourselves, then slowly make changes, balances and adjustments based on the results of their inquiries.

 

Giving us an "easy" start is just going to muck up their data and make the testing less effective.

 

So, no.

 

Have you ever tested any other games? A lot of MMO's will do things like start everyone at level 30 because it helps them test later content instead of constantly having people re-test the same early content at the start of each phase of testing. Other games I've tested had phases where you only tested boss fights with fully geared characters, or FPS games where you only had access to certain late levels of the game etc. This is pretty standard practice because, again, you get more actual testing of ALL content instead of an over-abundance of testing of the "early" content with only a small percentage of players properly testing the rest of it.

 

So, what the OP is saying actually makes sense. Just because a bunch of you guys want the game to be "hardcore" doesn't mean that, from a testing standpoint, doing this temporarily wouldn't be useful.

 

Your reasoning against this is actually a selfish one: You want to play the game, not test it. That's ok, but don't pretend it has anything to do with "mucking up data."

 

Personally, I think it's a bit early to do this but the idea itself is not flawed in any way. But there are more important, critical problems to be addressed before we get to this point.

Edited by 1gabis

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