Jump to content
daish

no Side chat = Community Growth will be damaged

Recommended Posts

I don't see what's wrong with side-chat, it's not like everyone's role-playing.

However, I do see a lot of people talking in SideChat.

Meta-Gaming isn't a problem, since everyone uses VoIP.

Share this post


Link to post
Share on other sites

I like the no-side-chat feature. It's more immersive this way.

Again, if it's more immersive to you, then turn it off and let the vast majority who prefer it, use it.

Share this post


Link to post
Share on other sites

A global chat is an inefficient, inelegant way of fixing the problem you bring up of a high learning curve. The fix for that would be a tips feature like in other games.

If you just want to chat, you have just about the entirety of the internet to work with.

Global chat consisted of "Friendly?", "How do I ___?", and "Who's the guy shooting in Cherno?"

Since the idea of answering the technical questions in global chat is to bring new players, then the questions would NEVER stop. It WILL get annoying to most people. The other two questions should be asked with Direct Communication or otherwise investigated which many report to be the most exciting aspect of the game, though too many may be replying with bullets.

Share this post


Link to post
Share on other sites

I think side chat is still a feature that can be enabled per server. I'm fully up to date, and yet there are a few servers I've joined that still have sidechat enabled, and I can speak in it.

Having spent a lot of time in servers with sidechat on, and servers with sidechat off, I strongly prefer the servers with sidechat on. I really don't use sidechat for any game purpose (though I do tend to be nice and answer questions for noobs). Instead, it's just a chat room to keep me entertained while I'm spending hours running alone through the wilderness.

I found pretty quickly that on servers with sidechat disabled, I'd get really very bored after just an hour or so of hoofing it from deerstand to deerstand with no outside contact.

Share this post


Link to post
Share on other sites

Immersive yes, however the extreme limited range means I have no way to tell the guy shooting at me with his winchester at 325m that I'm friendly, and mean him no harm.

Share this post


Link to post
Share on other sites

Instead of asking over chat "How do I shot gun?" they could read the controls or maybe check a wiki? Why does everyone have to be lead around by the hand like a little child?

Cause i would rather take 5 seconds and ask someone who most likely knows the answer instead of google for 5 minutes.

And you don't think that people who are avid players of the game don't get tired of "Hey guys, how do I open my backpack?" Or "How do you light flares?"

Take 5 minutes before you start any new game and read the instructions.

Share this post


Link to post
Share on other sites

Although the community aspect of the side chat has largely disappeared it would be ok if it were easier to use direct chat. Doesn't matter either way. Still a great game.

Share this post


Link to post
Share on other sites

I like the no-side-chat feature. It's more immersive this way.

Again' date=' if it's more immersive to you, then turn it off and let the vast majority who prefer it, use it.

[/quote']

I would turn it off, I like it better without.

Share this post


Link to post
Share on other sites

I like the no-side-chat feature. It's more immersive this way.

Again' date=' if it's more immersive to you, then turn it off and let the vast majority who prefer it, use it.

[/quote']

I would turn it off, I like it better without.

Which is the whole point. Global chat should be in with a way to turn it off if you don't like it. Just taking it out completely is BS.

Share this post


Link to post
Share on other sites

I like the no-side-chat feature. It's more immersive this way.

Again' date=' if it's more immersive to you, then turn it off and let the vast majority who prefer it, use it.

[/quote']

I would turn it off, I like it better without.

Which is the whole point. Global chat should be in with a way to turn it off if you don't like it. Just taking it out completely is BS.

I don't agree. I think it should be turned off for everybody. But there should be other ways of communication. One of them is direct chat.

Share this post


Link to post
Share on other sites

Community growth being damaged? People are having a tough time trusting and communicating in a zombie apocalypse? GOOD. Things are going to shit as planned.

Share this post


Link to post
Share on other sites

I agree .... while it's unrealistic to be able to talk to everyone, it just as unrealistic to be unable to talk to anyone.

The range of direct chat is too short, and I'm not sure if it's ever worked - at least, I never get a reply even when I'm close to someone.

Plus, we've lost a big part of our game when you can't even ask 'Who's shooting in Cherno?' anymore.

Share this post


Link to post
Share on other sites

No global chat and only very local communication is one of the things that initially drew me to DayZ, and it wasn't even implemented at the time. I've always wondered how global chat detracts from immersion and gameplay opportunities in other games, and it's interesting to see how taking it out is changing the way DayZ plays.

For the record, no global chat has been one of the central ideas behind DayZ since the very early days, Rocket's reasoning being that it will develop a sense of isolation and self-reliance for all players. This is what DayZ is about at its core. It's not here to make our gaming, our progression or our virtual social lives easier. It's here to dump us into a horrible situation in a lonely, vicious and hopeless world, and force us to make the best of a dire situation.

I'm sure you can see how having a channel spammed up with the usual global channel bullshit detracts from the whole point of DayZ.

Bottom line is that this game/mod/whatever isn't for everybody and never will be. It's going to alienate a lot of people, but it's also going to attract a lot of others. The people it attracts are unlikely to be chat spammers. Many of them will be people who have got tired of the way games have gone over the past decade and are looking for something new, different and genuinely exciting.

Share this post


Link to post
Share on other sites

Eh, i like the side chat. Game gets boring when walking long distances. Why not talk to some people?

Share this post


Link to post
Share on other sites

I think the plan is to allow equipment' date=' like radios, in future iterations.

[/quote']

Radios would be cool, especially if their batteries run out and need replacing.

Share this post


Link to post
Share on other sites

For the record' date=' no global chat has been one of the central ideas behind DayZ since the very early days, [b']Rocket's reasoning being that it will develop a sense of isolation and self-reliance for all players. This is what DayZ is about at its core. It's not here to make our gaming, our progression or our virtual social lives easier. It's here to dump us into a horrible situation in a lonely, vicious and hopeless world, and force us to make the best of a dire situation.

I'm sure you can see how having a channel spammed up with the usual global channel bullshit detracts from the whole point of DayZ.

This really.The bold bit.

It not meant to be a game that makes you feel good by hanging out with your buddies looking for a car and nice guns.

Your kind of supposed to feel like shit because you died from bloodloss 30ft from the hospital.

The core gameplay element of feeling scared, alone and isolated seems like its getting lost under the community completely missing that point.

Share this post


Link to post
Share on other sites

i very much like side/global/etc chat being removed and having to use direct chat. this mod is amazing exactly because of things like that. not being able to chat globally and only locally makes player encounters in which you do finally come across someone that much more valuable/unique/evocative (provided they don't blow your head off).

Share this post


Link to post
Share on other sites

I don't quite understand the calls for removing side chat from everyone, while touting the line of it as immersion breaking, when so many people use vent, teamspeak, and other programs to voice-chat with their crew or in their particular server. Isn't that like saying you won't eat an apple because you hate fruit, but you'll eat an orange because it's not an apple?

Also, people have to keep in mind that some players actually prefer text communication to voice. Sure, voice is easier for handling some aspects, but some of us A) don't have microphones, or B) just aren't really that into voice communication in video games.

I would love to see side-chat be a setting you could disable or enable client-side. I don't know if that's a legitimate possibility (As I am pretty much a layman when it comes to code programming, and the capabilities of the Arma engine), but I think allowing some players the capability of socializing on an OOC in-game channel is something that can only serve to strengthen the community as a whole. Sure, you will have to wade through some of the dumb clutter-talk to get to some of the more interesting conversations I've seen in-game, but if that's not for you, just turn it off. Let the others have their avenue.

But right now, as it stands, I really don't understand the need to silence side chat for anyone, when it is on the same hand totally acceptable to meta-game via outside chat programs / etc. All this will do, in my opinion, is strengthen the positions of those who are well organized via outside sources of the game, while it further removes the capabilities of those who just kind of want to play and enjoy the game only via in-game. If that makes sense. Likewise, I really think the idea of setting up a system of radios or something in-game in a future patch, would be a -really- awesome thing. But at the same time, would that really do much? The people who are organized and speak are already speaking, and it's not even through the game. :) Also, and lastly, before I ramble on any more -- I will really hope that any future communications system (lootable radios, or whatever it may be) will allow for both a distance voice chat, but also the capability of a fill-in "text" voice chat. For those who cannot, or simply do not want to, actually talk.

I appreciate all of those who had the mettle to read through this whole little rant that it turned into, lol. Just my two cents on the matter.

Share this post


Link to post
Share on other sites

snipped for space*

Thing is' date=' you already have the option to use those yourself,

Go into the survivor forum, press 'start thread' > 'looking for friends', start your own TS and do that yourself.

The rewards for organization are yours. Well done.

But for me, nothing breaks the feeling of lonely crawling along a tree line in the dark, low of ammo, hoping this trip if worth it than a quarter of my screen being full of:

>UBERZEDKILLZ0R{ANYONE GOT A BLOODPACK???}

>SNIPERSHITBAG{I PROMISE I WON'T SHOOT YOUR FACE}

>SAUSAGE-FINGERS{HOW DO I STAND UP/RUN/SHOOT/BREATHE?}

>[TOO-TRUSTING WAS KILLED BY SNIPERSHITBAG']

>TOO-TRUSTING{NOOOOOOOZ WHYZ DID YOU KILL ME???}

>SNIPERSHITBAG{WTF DID YOU EXPECT}

Share this post


Link to post
Share on other sites

I may not have been quite clear on the optional aspect of which I was trying to get at. I think it should be optional, on the client side of the game. IE, us.

And I'd rather not have to resort to taking time from game, to log into the forums, start hunting around the Survivor threads, posting my own, etc, all to find people that I would rather have an in-game chat to talk to. Do you see the problem with that solution?

And the thing is, I totally agree with your message; I occasionally have a low tolerance for that kind of chat exchange. It's frustrating, I know. But that's the price I had to pay to also have some really insightful, or interesting, or otherwise rewarding chats, with various people, bandits and survivor alike.

I would like to see the chat bar/system be a toggle-able on/off, by the player, so that they have the individual choice as to whether or not they want to participate in chat or not, whenever they want.

If you are about to raid a town, and want to up the immersion and get a better situational awareness for safety concerns: Turn chat off for the duration.

If you are about to raid a town, and have been having chat off all the while, for immersion, but you want to get on chat really fast to say friendly before entering the town, or you want to give fair warning to others that you'll shoot to kill: Turn on chat to give your message, turn chat off after delivering.

The scenarios are endless.

Share this post


Link to post
Share on other sites

If side-chat is returned, i will go maximum over troll in a simple display of how much i think side chat was and is retarded.

Not only did we have people voice chatting over side chat, we had endless people talking about the most inane bullshit like this was facebook 2.0.

I think the lack of sidechat has caused the game to become alot quieter as it was supposed to be.

and personally i think with no sidechat means there will be less opportunity for griefing, meaning more friendly players.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×