Schmeddy 9 Posted June 19, 2013 They seem to be able to do it at secondlife.com I can walk from one server to another with no apparent signs of having done so. how can you switch a server without knowing it? Share this post Link to post Share on other sites
BuddyRP 41 Posted June 22, 2013 (edited) how about the ability to make barricades in entrence-ways / doors using debris found around on the ground like tables or chairs or scrap metal even wood you chop down? you can use a toolbox to build and disassemble it.a way to fortify enterable buildngs from unfriendly players and or zombies :) of course set them to be destroyed upon restarts so that players cant just go around and block off every building in say elektro and make it perm impossible to find loot anywhere Edited June 22, 2013 by Stryder.us Share this post Link to post Share on other sites
jona (DayZ) 61 Posted June 23, 2013 Will there be any plans for aggressive wildlife in DayZ? 1 Share this post Link to post Share on other sites
joe_mcentire 2074 Posted June 24, 2013 Will there be any plans for aggressive wildlife in DayZ?ambient animals at least "confirmed to be planned" Share this post Link to post Share on other sites
Trizzo 632 Posted June 24, 2013 Is Track IR or Oculus Rift going to be supported at launch? Share this post Link to post Share on other sites
St. Jimmy 1631 Posted June 24, 2013 you once mentioned it won't be possible to use windows to enter/leave buildings? why exactly? what is the problem with windows? and how could you overcome this problem?Very likely engine problem. I don't believe it can do that in a good way. Share this post Link to post Share on other sites
St. Jimmy 1631 Posted June 24, 2013 Is TOH FM still in? Good thing compared to Arma 3 that has now problem to get the FM that you need to give only maybe two helicopters and it should already be in the engine.He hasn't talked about this lately probably because vehicles aren't included in the release but it'd be nice to hear about this again. Share this post Link to post Share on other sites
joe_mcentire 2074 Posted June 26, 2013 How will bleeding visually look like in the SA? something more subtle than fountains? Share this post Link to post Share on other sites
joe_mcentire 2074 Posted June 26, 2013 How is the progress going with your major destinations like Cherno or Elektro? Do you have plans to give them more character like mentioned in the following quote:i just want to see more "Life" as odd as it sounds ;) in cherno and electro at least. they are the major "cities" in that region. and they should have at least the basic stuff like church, graveyards, gas stations, supermarktes, bars etc... They already have most of these...but it is too less! As we've seen they added already more to cherno. i really would like to see/know what they exactly added.Then i think the both should get a noticeable character. Elektro as real blue-collar town. Not a very nice place to be, dirty, harsh, many bars, even with a red light milieu. Home of SK Dynamo Elektrozavodsk, the local football team, which has a run-down sports ground.Whereas Cherno should have more style. Nice inner city with a little touch of internationality. A huge supermarket with cafe's and restaurants nearby. Known for its prestigious Pier at the east-end of town. The Promenade along the harbor housing the many little fishmongers and other little houses and bars.etc... etc... Share this post Link to post Share on other sites
joe_mcentire 2074 Posted June 27, 2013 grass and foliage looks as if the outbreak was just weeks ago.. cars on the street however look as if it was years ago. zeds look (proposed the Infection is a slowly killing virus) seem as if it was days ago...how can you create a more consistent world and backstory? do you have any intention to do so? Maybe by creating more lushness of vegetation, covering streets and buildings a bit with foliage, making zeds a bit more lethargic in their movements etc. just some examples Share this post Link to post Share on other sites
Drakan 62 Posted June 28, 2013 (edited) Will it be possible to seamlessly stitch servers and their maps together so you can travel from one server to another by car, boat or foot?there is no such thing as a seamless stitch; both in putting maps together or sewing. How ever no it isn't possible to add maps into chenarus. I saw on another thread here a guy who was talking about the map borders and said that there is no way to expand past the map borders, this is into the debug btw. So no there is no way to do it unfortunately.The day such feature will be possible, it would... There would... It's.... No words to describe it.All the present games would be thrown to the bin "Prehistorical".It's like inventing the wheelThis day, humanity will be in big trouble (imagine something like Wow but 100 times wider and with 1000 X more player or roleplaying interactions.. It would be a blend of battlefield, warcraft and Grand theft all together...) By the way I'm still astonished by the fact that nobody, no government (game developers) is working or trying to design something of that width.LETHAL, selling such game would simply be "drug dealing".Done, that was a small "weeder from Cal-poli california" reflexion.. Edited June 28, 2013 by Drakan Share this post Link to post Share on other sites
applejaxc 2500 Posted July 2, 2013 What's your take on the idea to integrate static or "dynamic" props to intensify the cold, merciless experience of the apocalyptic DayZ world or just to add more layers to an uber-immersive world? some signs from the past, the beginning of the outbreak, those stories which already have been written and still can be seen right now.. just subtle and depressing ones.Some key-words:subtle ones like: anthills, beehives, left-behind baby strollers, windbells hanging from porches...scenes of desperation and disturbance such as suicide-scenes; hung from a tree branch, couple lying with revolver in bed, guy in car in garage, famished family in a cellar/attic, parts of small villages burnt to ashes...edit:another keyword: unique or seemingly useless junkedit: editedSo your #1 rule is keep your question simple, and in your first question you write a paragraph? Share this post Link to post Share on other sites
JoeM (DayZ) 41 Posted July 2, 2013 (edited) Don't know if this has been addressed, sorry if it has.How will loot cycles work? Will loot only spawn on server restart or will it be a similar system to what it is now? Same question with zombies. Edited July 2, 2013 by JoeM Share this post Link to post Share on other sites
joe_mcentire 2074 Posted July 2, 2013 (edited) So your #1 rule is keep your question simple, and in your first question you write a paragraph?as short and simple as possible to address your question...yesif you want to address one specific topic in detail, and as well get specific answers you need to use some more sentences i guess.i could ask "how scary do you want it?" but would his answer be the answer to what i really want to know? could be, but doesn't have to.I give some examples along to my question to make my point and therefore my question clear. Edited July 2, 2013 by joe_mcentire Share this post Link to post Share on other sites
joe_mcentire 2074 Posted July 10, 2013 (edited) i will try to post some of your questions on reddit from time to time. some are really getting to be answered there:http://dayzmod.com/f...ost__p__1365227 Edited July 10, 2013 by joe_mcentire Share this post Link to post Share on other sites
King of kong 1117 Posted July 19, 2013 Are you considering new locations for the standalone? Poland? germany? ireland? Share this post Link to post Share on other sites
Dr. Goner 661 Posted July 26, 2013 Once the standalone is released will you post to this thread? fa·ce·tious /fəˈsēSHəs/ Adjective Treating serious issues with deliberately inappropriate humor; flippant. Synonyms jocose - humorous - jocular - waggish - comic - funny Share this post Link to post Share on other sites
Dr. Goner 661 Posted July 26, 2013 In regards to SA do you think there could ever possibly be to many ultimate standalone Q and A threads? I think it's time we had an ultimate ULTIMATE Q and A thread. Share this post Link to post Share on other sites
joe_mcentire 2074 Posted July 26, 2013 In regards to SA do you think there could ever possibly be to many ultimate standalone Q and A threads? I think it's time we had an ultimate ULTIMATE Q and A thread.well we could call this one "questions only"-edition Share this post Link to post Share on other sites
Death_Dealer 3155 Posted July 26, 2013 lol still no answers. No point in asking questions, they probably won't answer them. Share this post Link to post Share on other sites
joe_mcentire 2074 Posted July 27, 2013 (edited) lol still no answers. No point in asking questions, they probably won't answer them. no, questions get answered from time to time, but not directly in here. just take one out of here, go to reddit, create a post with "Dean!.." and you get something eventually.. Edited July 27, 2013 by joe_mcentire 1 Share this post Link to post Share on other sites