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mattlightfoot

DayZ Double Developer Blog 14th May 2013

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Hi guys,

I can't seem to find all the images that people are talking about. I do find the images from the trip and two other in-game images on the tubmlr. Is there more or am I just imagining things?

Thanks

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I definitely heard they say "see you next week" at the end. It's fast but you'll hear it

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yay holiday snaps

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Hi guys,

I can't seem to find all the images that people are talking about. I do find the images from the trip and two other in-game images on the tubmlr. Is there more or am I just imagining things?

Thanks

Check the googl link in the devblog. There's maybe over 100 IRL pics from Chernarus.

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IF YOU ZOOM IN TO IVAN'S LEFT HAND AT 2:42, THEN YOU'LL SEE THE RELEASE DATE FOR THE STANDALONE.

OMFG YOU GUIZE.

Edited by mzltv
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Matt's just added a map of their trip to the main post.

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Its looks like one of those ink blot pictures that you are asked to look at after you hatchet someone and the Psych is all like..and what do you see in that one Hetstaine..

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Btw there's already a river in the Arma 2. It's just a bit wider.

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@matt:

Thanks for the latest devblog.

I have a question pertaining to SA servers which was left unanswered so far.

Are you able to tell me if SA servers will need frequent restarts very much like current DayZ mod servers and if not will there be restarts necessary at all and to what extent?

Thanks for taking your time to read this.

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If you get Motorcross pants, I want a yellow moped in game (As seen in provided video) 1 can of fuel will last 5 weeks.

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@matt:

Thanks for the latest devblog.

I have a question pertaining to SA servers which was left unanswered so far.

Are you able to tell me if SA servers will need frequent restarts very much like current DayZ mod servers and if not will there be restarts necessary at all and to what extent?

Thanks for taking your time to read this.

At the moment our test server only needs to be restarted when we update the version, it seems rather stable.

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Ooooh, come on guys, that's just an alpha, don't get too complicated, you're about to postpone the alpha release again...

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I can't view the pictures on where ever they're uploaded at. :c

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Also if you listen to the rain, it morse code... You can find out the past, present and the future of standalone development.

Good luck.

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Anything they see and like and then add in is a Bonus.Looks like it was great fun!

Surprised anyone let employees back to take pictures of a real life area after the episode when the lads got locked up.

So this place exists more or less....The place could get some strange Tourists if the game kicks off big style. You’d be walking about thinking I got killed here, and there is my favourite spot to snipe from

Edited by sav112
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The Chernarus+ map needs to replicate those real dark, dense woods, to make you feel more enclosed, not knowing who or what is lurking in them.

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The Chernarus+ map needs to replicate those real dark, dense woods, to make you feel more enclosed, not knowing who or what is lurking in them.

Agreed.

Of all the maps I've played, pretty much all of them give or take, Celle best replicates this, the forests in that map are so dense. It would be nice if some of the wooded areas in Chernarus were like those, not all though.

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At the moment our test server only needs to be restarted when we update the version, it seems rather stable.

HI,

On one of you pax interviews you showed the new hotbar menu. Currently in dayz one of the ways in which people are able to hold others hostage is because getting a weapon out takes time, will this still be the case with this hotbar? Also for the cherno that is been worked on why don't you ad more of an altitude element, similar to custom maps such as namalsk.This addition of altitude would make heatpacks and temperature need to be monitored more by the player. Also what about seasons, are they to being implemented or are they to obnoxious and annoying to players? Thanks for working on the game like you have and I personally prefer the release now because it will be right after my exams :)

Thanks, Mist

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Anything they see and like and then add in is a Bonus.Looks like it was great fun!

Surprised anyone let employees back to take pictures of a real life area after the episode when the lads got locked up.

So this place exists more or less....The place could get some strange Tourists if the game kicks off big style. You’d be walking about thinking I got killed here, and there is my favourite spot to snipe from

Different country

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You know. It's a damned-if-you-do damned-if-you-don't thing with these devblogs isn't it?

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