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Pending Hotfix: Build 1.7.1.3

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Please do not post messages of support or abuse. You are requested to post only brief, short, messages requesting bug updates that have not already been posted by someone else. You can ask questions I'll try to answer.

The ideal place to load bugs is at the community bug tracker:

https://dev-heaven.net/projects/dayz

Please make sure they are listed to the DayZ project. Feature requests can also be made through this system.

There are no more feature additions for 1.7.1 - bug fixing and balancing is all that will occur.

REMEMBER: The majority of the bugs identified in builds only become apparent under large-scale testing with significant load.

All our builds go through a closed test procedure, but we know there will be issues when introduced to ten thousand players. Many of the big bugs relate to things that need to be adjusted in the engine - they are not mod issues. Nevertheless they do get looked into to see if there are options.

Current Changelog for 1.7.1.3

Affected addons:

* dayz_code 1.7.1.3

Developer's Note:

* Requires ArmA2 Beta.

Changelog:

* [FIXED] Melee items causing magazine glitching and eventual server death (fixed)

* [FIXED] Unconscious UI Image displays incorrectly

* [FIXED] Bleeding never stops unless bandaged (chance of spontanious bleeding stopping now works)

* [FIXED] Interior infected spawning inside of building walls etc... (interior infected now spawn inside correctly)

* [FIXED] Speed not correctly utilized for checking stealth levels (https://dev-heaven.net/issues/33630 )

* [FIXED] Posture error can occur on stealth check ( https://dev-heaven.net/issues/33628 )

* [FIXED] Config error messages on popup (Caused by legacy classnames, error handling implemented to prevent this)

* [FIXED] Unable to repair helicopter fuel leak (repair all parts to 95% or above and fuel leak will stop)

* [FIXED] Massive lag and desync on some servers (mostly caused by the invisible replicating magazines)

* [REVERT] Nerf of sickness damage (now will reduce your blood to 6000 rather than 10000)

* [FIXED] Losing blood from starvation/dehydration cannot receive transfusion ( https://dev-heaven.net/issues/33677 )

* [FIXED] Hunger and Thirst no longer continue to drop while you are offline (only ingame time counts)

* [NEW] Once infected lose line-of-sight they will try investigate where you are

* [FIXED] Flies still heard around removed/hidden bodies ( https://dev-heaven.net/issues/33472 )

* [NEW] Significant loot rebalancing

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Thanks for all your work rocket - just mainly wondering when the ghillie/camo respawn ocean thingy will be fixed?

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Thanks for all your work rocket - just mainly wondering when the ghillie/camo respawn ocean thingy will be fixed?

That is largely an engine issue. I'm looking at other options other than putting players inside another body. My recommendation at present is not to change skins. No eta on this, it will be new functionality.

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I hope this will end up fixing the server lag with the hatchets/crowbars. :V

* [FIXED] Melee items causing magazine glitching and eventual server death (fixed)

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Rocket,

Is it worth posting rpt files when reporting bugs?

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"[FIXED] Duplicate players not being removed (should now be removed on login)"

Would it now be possible to implement the disconnect timer? Or did I misunderstand this fix?

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[URGENT:

rocket, how can I contact you in regards of a serious bug that allows players to easily duplicate stuff?

Already tried contacting Ander and Matt Lightfood, but i got no response yet.]

^

Scratch that.

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What about loot being dropped automatically when im picking up things? Only happens with sidearm ammo, usually when picking up maps/compass etc.

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Rocket, you're literally the quickest/most effective Dev to date, thanks for being ontop of everything for this mod! Keep up the good work!

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I have nothing smart to say except to say thank you Rocket for your hard work, awesome addon/game and fast hotfixes. You rock! :-)

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* [FIXED] Interior infected spawning inside of building walls etc... (interior infected now spawn inside correctly)

* [FIXED] Speed not correctly utilized for checking stealth levels (https://dev-heaven.net/issues/33630)

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URGENT: rocket' date=' how can I contact you in regards of a serious bug that allows player to easily duplicate stuff? [/quote']

The First post C L E A R L Y States the following!!!

The ideal place to load bugs is at the community bug tracker:

https://dev-heaven.net/projects/dayz

Please make sure they are listed to the DayZ project. Feature requests can also be made through this system.

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Didn't acknowledge the issue in the other thread and I don't see it as fixed here, so mentioning it again. Apologies if this is not how it should be done.

Inventory has issues. When you pick an item that goes into a specific section, all other sections are dropped to the floor. For example, pick a shotgun and painkillers + flashlight in the gun slot and bandages drop.

At one time, a beans can popped up when the stuff I had dropped on the floor.

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