bloodiedsimper 16 Posted October 21, 2013 Circus with Z clowns!Disclaimer: its cliche and foolish but I still like itLate but I for one LOVE that idea ;D Share this post Link to post Share on other sites
joe_mcentire 2074 Posted October 26, 2013 a (to some extent "fully" fledged) kindergarden, for the sole reason to raise the creepiness bar to a max... Share this post Link to post Share on other sites
NagsterTheGangster 388 Posted October 28, 2013 Treehouses in backyards that are accessible, or be able to craft my own secret treehouse in the woods where I can stash my stuff. Share this post Link to post Share on other sites
joe_mcentire 2074 Posted October 28, 2013 Treehouses in backyards that are accessible, or be able to craft my own secret treehouse in the woods where I can stash my stuff.well that would be an enormously huge structure of course :P Share this post Link to post Share on other sites
Krobar 75 Posted October 30, 2013 Sewers, Now you're talking. A maze underground with means to fence off areas as a base.Definately. Sewers are also probably the most practical and the one that would fit in best in Chernarus. Basements too. Share this post Link to post Share on other sites
Krobar 75 Posted October 30, 2013 (edited) double post Edited October 30, 2013 by Krobar Share this post Link to post Share on other sites
joe_mcentire 2074 Posted November 23, 2013 (edited) Which structures do YOU want to see ingame in the long run in the Standalone?a tiny village (a few buldings or just one) burnt to cinders.What are your reasons for your suggestions?a huge scenery that shows the scale of despair and horror in the "final" hours of mankind.Any idea, where to locate them, or does it matter at all?maybe a bit remote behind a forest or why not as part of a city (district)Which PVE, which PVP possibilities would be emerging?difficult, but the confusing mess with additional clutter maybe a perfect PvP location, where you could take cover effectively between ruinsWhat kind of loot would be possible and logical? Special Consumables?mostly trash, maybe fire-fighting equipment, ashes (desinfectant,camouflage)Could it bear a thrilling back-story with some shocking secrets and how could it be brought to the gamers?the fire could have revealed a secret room, packed with war relics or poachers' trophies. relevant chronicles may be available in a local police department which would hint to a active poacher around that area.Do you think of special props to add to more depth?charred corpses, lifestock, furniture, piles of ashes Edited November 23, 2013 by joe_mcentire Share this post Link to post Share on other sites