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Showing results for 'ghosting'.
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Hot Spawning, Ghosting, Combat Logging. @@@
punkvegita replied to MethHeadMario's topic in General Discussion
Do ppl understand that we are testing this game? I swear it's like all these ppl that complain have some sort of stat system that none of us know about.Your character is going to die from dumb stuff, the dumbest trust me. If you don't get a kill from a combat logger who cares move on mate. Combat logging, server hopping and ghosting are not critical at this point of the game. Complaining is just gunna get a bunch of ppl telling u ur an idiot so don't. -
A lot of problems about server hopping would be solved if players did not know what time a server restarts. They go from one to the next to find loot because they know EXACTLY the restart time. Say just before noon I'm on a server with 10 people - suddenly at 12:03 another 15 players turn up, solo or in groups of 3 or 5 or 8..they wipe out the military loot, then leave to loot another server... maybe they can do 5 servers from 12h to 12:25... And because there are (at the moment) only 3 military areas on the map, this is a whole herd of roving players jumping from one server to the next every 4 hours exactly. A lot of players want to be on line at 0800h, 1200h, 1600h, etc, and many players move from server to server fast as they can. Some servers advertize 2hour restarts... So you can see the problem. - The 10 minute body rule means guns and equipment are taken out of the game faster than they ever were. If you're killed, you have to get new guns ammo and kit - its not lying around after a PvP battle any more - you, or even your friends, can't recover it - so you have to go looking for new. If the servers reset at an "unknown" time, this would spread the effect a lot... Or, it is just as easy to run the server on a 23 hour or 25 hour reset cycle instead of 24, so it resets one hour earlier/later each day, to make it harder to predict across servers (but also, add on a few mins, dont reset on the hour). Alternatively, A slightly randomized reset, so that a server resets every 4h plus or minus 20 mins (for instance) is NOT difficult to script. Players hop servers, its part of the game.. there are many solo players who do not play at regular times, so they are not in a group - they don't have loyalty to one special server. I play on 3 servers regularly, and in the player list I see players I've known since the early mod (but its hard to meet up with them now). They come and go. Sometimes I go wandering to look at foreign servers, to see what's happening.. I DO this and I don't think its bad. OK so spread out server resets so they dont all happen at the same time on 100 servers, randomize slightly, make it more difficult to know when it will happen. - Also linking a player to 1 server will only encourage ghosting, that IS unfair playing. Moving from one server to another is NOT unfair. In SA, if you're not in a team, you play solo (there are plenty of solo players, good, experienced ones too).. AND there's no sidechannel now so you don't MEET MANY players... so I guess you can play where you like? The other people in this thread are right, there has been discussion about server hopping. But I don't think players have talked about so many of the reset times all being the SAME. xxPILGRIM
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I think every bad action except hacking is justified in this game
crazyandlazy replied to crazyandlazy's topic in General Discussion
On topic, I didn't mean to piss anyone off. I was just stating my thought of accepting everything except hacking[other player actions]. I don't applaud those acts but I believe one should not cuss out/get angry over the other person for being total scum. It's what makes this game so interesting. I just find it strangely funny how some heros demand respect and obediance to "moral codes" like he is god or something. I had this one obnoxious geared "hero" giving me a gun only to start preaching about how to play the game so I punched him unconscious and ran[i did not take his loot, mind you]. There are fake heros and fake bandits. True heros are caustious, cunning, and smart. I mean how else are you going to aid people? Some are not to be trusted. Real heros are silent and respectful not omg you combat logged you are such a noob. I am not a hero nor a bandit but I always giggle like a girl if the other player goes *poof*. I am going off on a tangent here about real/fake heros and bandits. What do you guys think? I didn't mention ghosting because I don't want to list out all the exploits. Hence, I said etc etc. -
Hot Spawning, Ghosting, Combat Logging. @@@
dejeffers replied to MethHeadMario's topic in General Discussion
"Now the server i play on restarts every hour. After almost every restart I get at least 1 kill because someone Hot Spawns into NEAF. It has actually got to the point on my server that Hot Spawner's are spawning behind me on sniper hill and looking for me" Most of the servers I play on restart every 4 hours, so I must surmise that you are on a loot-whoring server. I guess people don't go to it looking to pvp, just to grab more loot. Change servers, you 'might' get a bit less CL and ghosting. After every restart, where are you 'hot spawning' into? sounds like you are hot spawning into the airfield and are annoyed others are doing the same as well. Hot Spawners are spawning and looking for you? how much do you camp the airfield that you are that well known and predictable? Think it is your gameplay that needs a bit of variation. Try a new server and leave the airfield, see what happens. -
I think every bad action except hacking is justified in this game
jasher11 replied to crazyandlazy's topic in General Discussion
Ummmmmm..... Combat logging I don't like but it's fine if some people do it for now. If you care about your gear that much... Glitching, what do you mean by that? Like hiding in a wall and scaring the crap outta someone? Sometimes it's fun other times it is a bit far Server hopping, go for it, can gear up in 2 hrs on the same server but if you want to do it in 10mins your loss KoS not my problem should be allowed it is a core mechanic Killing new spawns, mean but not game breaking One you didn't mention ghosting: too far, if you ghost I don't think you should be playing this game Script kiddies/hackers I haven't run into any so far (touch wood) but that is unacceptable IMO What you were saying about private hives, I want 2 main hives (hardcore/regular) and a few Private hives for messing around on. Because private hives mean it is difficult to be a medic -
A church. It only has one way in or out. Two players to guard the door and search players who enter. Someone by the door advertising the trading post over voip with rules. That could work if ghosting could be eliminated. You'd need a large crew of maybe 8 to 10 people to police it and protect against attacks.
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Well i think when server-hopping is getting addressed effectively this problem will also be solved, i can't see how it is considered unfair when ppl get their loot on one server even when this server is almost empty, i mean everyone else can join in at any time. The only problem i see is excessive server-hopping to get past respawn timers and to get really unfair advantages by "ghosting". But i have another problem with those large numbers of servers, because more servers means more admins who can abuse their powers and the more servers/admins there are the more difficult it gets to monitor those servers and enforce the server-rules and lets be honest there are a shitton of servers already where unwelcomed ppl just get instakicked or their char deleted or restarts occur every 5 minutes because some ppl want to gear up or servers that are password protected and on and on and on. I think if this kind of crap don't stop it will at least ruin the clear arrangement of the serverlist entirely and for the life of me it's already very hard to even find one server where i'm "allowed to play".
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This has probably been covered ALOT but I am going to put my 2 cents in also.. Hot Spawning, Ghosting, Combat Logging. WTF Bohemia/Dean.. First off, can someone please explain to me why this wasn't fixed before they even released this game and can it be fixed now that the game has released? I have heard some rumor's that this cannot be fixed with the type of network architecture they have.. If that's the case then I will have to ask for a refund and I think alot of people will do the same because these are game breaking bugs. Combat Logging isn't as bad as the other 2 but it still suck's when you know that person is stuck with no way out and you wait and wait and then finally run in to find out that the person already logged out or you miss that first shot from 600 meters out and watch the character go "POOF" and disappear before your mosin ejects the round.. Hot Spawning A.K.A. Server Hopping is a big one.. Now the server i play on restarts every hour. After almost every restart I get at least 1 kill because someone Hot Spawns into NEAF. It has actually got to the point on my server that Hot Spawner's are spawning behind me on sniper hill and looking for me before they go into the airfield, which has got me to change my position often to avoid being ghosted and killed from behind by an axe. It is almost impossible to avoid being ghosted by a good player because of all the wonky sound bugs. I just don't get what Dean or Bohemia was thinking when they released this or were they thinking about this at all. It make's me laugh now that i think back to all those video's Dean was saying if i am going to release this game then I want to make sure it's done right. This problem just seems to basic, like something any MMO would take care of long before an Alpha Stage.. I actually did a Google search for these bugs and Holy Sh@@ did i find TONS of stuff about it and it all points to these problems not being fixed correctly.. I am not a game designer but I can see these bug's will be this game downfall or Private Hives will be the only place to play. Edit: For everyone that is going to say or already has said "This is Alpha". I understand this is Alpha but that doesn't mean Dean shouldn't have learned from previously problems in the mod. This is a problem that shouldn't have been a problem in the first place. I also understand that this is a big issue and has been talked about by who knows how many other people, but if you read the first few sentences, i specifically asked if anyone could confirm the rumors about these problems not being able to be truly fixed and if you trolls out there actually read this then you would have understood I am talking about how these problems should have been addressed before the release considering they were BIG problems in the Dayz Mod.. Edit: Someone actually decided not to troll and gave me this info.. I don't know where he found this but I wish I would have seen it a long time ago.. Game Exploits* Combat logging protection not workingCurrently many of our features such as queued loading, combat logging timeout, etc... have been disabled as there is the possibility that they will cause additional strain on the central server. Once we know that we can handle the load we will begin implementing these. We do expect this will be a long process, and we'll be working with the community to identify effective ways to deal with this. In the meantime, it is going to be <<< From Rocket
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Atleast he didn't ghost in and shot you. That happened to me and a friend this weekend. We were just arriving the NWAF from an epic hike. Got lost from the shipwreck, NEAF was looted. I took way more time than it should. Anyway, I have an M4, but only have like 21 bullets, my friend got a fireaxe. So we approach the firestation very careful. Seems like the roof is empty, and my mate runs in. Shots fired, cursing. He's dead. I think I heard both M4 and mosin shots, and hide in some bushes. Suddenly this guy rises from proning on top of the firestation. Starts to climb down the stairs. I spray him with some bullets, and he vanishes. Fucking logger. Well, I thought I heard an M4 too, so Im still sneaking around. Then I get shot from behind. 2 or 3 shots, but I run for cover. The screen is almost black and white, and very blurry. I quickly bandage up, and go searching for that other guy. He clearly couldn't shoot well, cause he was 20 metres away from me, and still didn't kill me. But I can't find him. Then, I hear a clicking sound, and see the sniper from earlier appearing just in front of me. He's not alone. Some guy with an M4 is just next to him. I have about 10 bullets left, and shoot the Sniper first. This time he dies, I turn and shoot after the other guy. I hit him with some bullets, but he just disappears. Logging again. Now I'm all out of bullets, but the snipers body is here, and I need his rifle. I sprint over, and start looting. This guy is a fucking dick. He had (I'm serious) 3 full ammoboxes with 7,62 rounds. that's 600 rounds! He also had 6 or 7 canteens with water, a magnum with 120 rounds, some medical equipment and of course a lot of beans. He must have been hoarding and server hopping for a while. Everything is ruined, but I'm still out of 5,56 ammo, so I take his mosin, and start running for the woods. Then I hear the clicking sounds of someone logging in again. The last thing I hear is shooting sounds from behind me. Where a guy I just shot logged out. So in the span of 3 minutes, I encountered 2 combat logging, ghosting, server hopping assholes. Both of whom got pwned by my shooting skill and tactical knowledge. Both of whom got hit, logged out and then logged in again. I wish I had their names and a vid.
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What was your most annoying death by another player
Rishua11 replied to crazyandlazy's topic in General Discussion
Me and a group of Guys from our clan all got taken out by server hoppers who kept ghosting us at balota airfield. we were moving through and one by one we all got taken out by two guys who hopped in and out of the server several times, flanking us etc. everytime we got the drop on them, they would combat log, change position and then come back and take one of us out. It was horrible, we all refuse to combat log or anything, we play the game fair, hopefully in the future there will be a way they can stop or at least limit the server hopping/ghosting. Rish - TLA -
I think every bad action except hacking is justified in this game
over9000nukez replied to crazyandlazy's topic in General Discussion
do you think ghosting is ok if you think combat logging and Kos are ok in some sort of combination - ghosting -
Hardcore for me only, if people dont cheat with second screen for external map don't look up guides and wiki's and day/night time servers. Won't combat log or ghosting server hopping or first get geared up on private hive or low pop abd then come to high pop server im my eyes all losers. I wish i could play hardcore server where people purely use what game ingame give. But my friend can't take first person he get sick, myself i rather play on first person server.
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Rolling Changelog: Stable Branch: 0.32.114557
HazZarD87 replied to rocket's topic in News & Announcements
In the name of all that is holy and dear stop the ghosting. It's like there's not a player in the game left that doesn't abuse it in a fight anymore. -
Stay away from the shotgun(s), here is why.
gannon46 replied to DayzForumer's topic in General Discussion
ugh no civ weapons you say only military gear and weapons you want you say. i think i vomited cause this game is doomed not by the developers but by the community we are all just a bunch of douche bags. welcome to dayz the new team deathmatch game with one map where its sniper rifle on a hill for 3 hours and if thats not your cup of piss then its the serverhopper/ghosting m4 guy. so many classy characters my favorite being the scumbag kos'er. there was a guy that suggested a nuke i like that idea more and more. because the way the community is right now i would push the button and launch every damn last warhead i could.burning corpses couldn't smell sweeter. -
This idea comes from a very old, very dead game called Ultima Online. We're talking 2D figures moving back and forth old. In UO, when you would log out, your character would remain in the world for 5 minutes standing still. So, instead of giving players a timer to wait out to log off, which can always be gotten around using alt f4 or similar means, I would suggest DayZ adopt a similar system. The effect is simple, you are allowed to "exit" any time and anywhere you want. You will remain there for a few minutes, in the position you logged out in, completely open to attack. Not only would this halt combat logging, but it would also prevent ghosting and lessen server hopping. Especially on the server hopping - tell me, would you log out anywhere near an airfield if you were gunna sit there for five minutes after you did so?
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In the future, we should be able to create safezones for people to trade, learn and commune in.
Jamz replied to rydekk's topic in General Discussion
I'd be for the idea of a structure which you would not be able to log into (ie; if you logged off inside it, when you logged on again you would be somewhere outside it). This would enable players who got together to perhaps have a chance at defending an area and/or making it safe for meetings and trading without the fear of players ghosting in. The building could be designed in such a way that people inside could not easily be sniped, attackers would have to make a frontal assault. There could even be many buildings like this dotted around the map. -
Hey, not sure if theres a topic like this or not but just figured id give some people a heads up. If you ever play with a guy named Croucher (steam ID, ingame name was Justin at the time) just be careful around him. He server hopped and ghosted behind me and killed me. Not sure of the point since half the fun in this game is re gearing up after dying but oh well. Was at the small airbase west of Berezino and he heard me and asked if I was friendly. I was but he had a gun out so I certainly wasnt putting mine away. Told him to lower his weapon and Id lower mine, but instead he proceeded to do that shameful deed. This thread btw isnt meant to be a rant or a plea to KoS him, just to give you a warning. Might be helpful for new players or people who are generally friendly and stuff to keep an eye out if they meet anyone and then see him log immediately.
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Does your character reset EVERY time you join a server?
luxifergrim (DayZ) replied to Mori (DayZ)'s topic in General Discussion
There seems to be a problem with the hives saving to the Database, I have noticed this happening even when I rejoin the same server...That said, I have identified several servers that do actually seem to still work. And if this community wasn't full of server ghosting dicks and loot farmers, I would be apt to share them. Just know that they are actually out there. -
Rocket answers to everyone who complains about 3D view
Vertoxis replied to gamer222's topic in General Discussion
I dont like 3pp and people using it but.............. ITS NOT AN EXPLOIT you see.... an exploit is defined as something that gives an unfair advantage in the game which is obtained through manipulating the game itself... either through code or inside the game world (Like pushing yourself into a rock where no one can see you but you can see them) .. exploits are usually glitches that had never really been wanted in the game to begin with (hence ghosting is an "Exploit" and generally requires someone setting up 2 favorite servers or playing with a friend to achieve optimal log in log out time so the target doesnt leave or log out himself.. it needs to be done fast... so players have developed a system to pull it off) 3PP IS NOT an exploit.....well not in the typical sense.... its actually developed into the game in its current build.. its an OPTION that a player can turn off or on.... and it doesnt matter how fast your PC or your NET is.. you can use 3PP and look around a building If your PC or net is slow.. you will not have an effective time using the "Ghosting" exploit of logging out and logging in next to the intended target.... therefore its a more "Typical" exploit because it gives faster pc's and net connecting users a huge advantage due to their ability to log in and out of a server at an above average speed....... 3PP on a server can be used by ANYONE at ANYTIME.. no one stops you from using it.. not even the speed of your PC or Net 3PP is lame, it shouldnt be in a game such as this one that tries to in some ways stress a realistic sense of fear and paranoia... BUT it is not really an exploit -
Much of what is being called hacking is really rubber banding or straight ghosting. Server hopping and server hoppers also contribute to this issue. I am sure some hacking can happen or is still possible, but with 80 hours in game, I have never seen anything that didn't look like a stability issue. Well there is the issue where my buddy and I seemed to fall victim to a teleporter and were flung to different areas (me dropping from the sky and dying). That being said, the video from a week ago where everyone teleported to a player, dropped from the sky and died was compelling.
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ZeroSurvival.net | No Starting Loadouts or Donor Crap | Basebuilding | Vanilla DayzMod Chernarus | Rare Vehicles | Rare Loot | Free Hat
seaweeduk replied to seaweeduk's topic in Mod Servers & Private Hives
23/01/2014 Added 2nd Server - HARDCORE BITCHES - DayZ the way it should be. I'm mainly just gauging interest at the moment and of course testing performance. If it impacts on server #1 heavily it won't be staying, I thought it would be a good time to see how much interest there is in a HC server whilst there's so many humbundlers around though. I've always wanted ZS to be a 1st person server but community interest has never been high enough. I'll add a couple of my mods to this server but nothing heavy, probably just debug monitor and maybe my loot tables too since they are more hardcore than default. Wish I could share your characters on both but there's basebuilding exploits + ghosting stopping that from being possible :( -
Servers with connection issues to central hive
Valdenburg replied to rocket's topic in News & Announcements
Can we have those shards/walled garden anytime soon? When i could have a own shard for my server ghosting and item farming would be fixed for now on this server. -
Spawning All Over the Place, Game Unplayable
ErichZann replied to Solopopo's topic in General Discussion
Then lets agree its different levels of server hopping ;) But while the very severe variant is possible without problems, I cannot really blame any people who just switch the servers without and bad intents. "Breaking point has(had) a 8 minute timer if you try to switch servers too quickly....its amazing and removed all issues with ghosting or loot farming...but they have loot respawn. so it will work once we have loot respawn, because then you can actually get loot. or if there is none, there will be some spawning eventually...not like it is now where if there is none, there is none until restart" <-------- I totally agree with that and hope something like that gets implemented, I did not mean that I do not want anything done against server hopping ;) -
Spawning All Over the Place, Game Unplayable
deebz1234 replied to Solopopo's topic in General Discussion
go play breaking point arma 3... go play the mod this is a reality and its all or nothing. if you allow server hopping people will exploit, if you remove it all together, then play is realistic. (more towards the dayz philos) maybe a script that if you hop more than 1 server in 10 mins you get a timer, so people can go "meet their friends". Breaking point has(had) a 8 minute timer if you try to switch servers too quickly....its amazing and removed all issues with ghosting or loot farming...but they have loot respawn. so it will work once we have loot respawn, because then you can actually get loot. or if there is none, there will be some spawning eventually...not like it is now where if there is none, there is none until restart -
Spawning All Over the Place, Game Unplayable
deebz1234 replied to Solopopo's topic in General Discussion
this is the definition of server hopping and one of the biggest complaints. Your obviously new and dont understand so dont worry. But dont get used to it, as this behavious is only temporary. Soon the loot will repsawn on its own in the server and there will be a timer so you cant jump between servers to "farm" loot. this practice can also be used for ghosting, so you get in trouble pvp and then you change servers, run behind or change position and then change back to the original server and kill continue your pvp from a vantage point...not cool bra how to fix the character wipe and still "server hop"-ish. Stick to proper hive servers, you should notice if you pause and think for a moment that there are many similarly named servers...those are proper legit hive. vilayer.com, fragnet, mpgs, etc = GOOD bandito awesome DayZ 24/7 day = BAD (and will wipe your character if you hop around)