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Found 41868 results

  1. gibonez

    What clothing set/weapons would you add if you could?

    Well I think I might have found the perfect weapon for the Anti Vehicle role and one that is not tacticool or overpowered. I never mentioned it before because I always assumed they were no longer found or used but the Recent Ukrainian conflict has shown that this firearm is still very much relevant especially in Eastern European conflicts. The PTRS 41 This is a semi automatic box magazine fed firearm that packs a wallop it could disable vehicles with as many as a single well placed shot thanks to its massive rounds that are substancially more powerful than a .50 cal round. Reason it would be relevant is because of its modern day used by rag tag groups of fighters in both Syria and the Ukraine. The other reason why it would be so fitting is because of its lack of optics rendering it a skill weapon for ambushes. Once stamina is added this weapon could be a real pain to slug around the map but would be devastating for ambushes on vehicles and be nasty for penetrating structures that are barricaded.
  2. Chaingunfighter

    If H1Z1 will have squads and clans at early access why ...

    What's wrong with RPGs? Area-of-effect weapons aren't necessarily a bad thing (especially IEDs, Molotovs, and hand grenades). I can't imagine something like an RPG-7 or M72 LAW would be that out of place, especially considering how hard to find a rocket would be. The M72 is one-shot only, so if you fuck up your aim, you've just wasted a super asset. The RPG-7 can be reused, but is much more prone to misfiring and deviation. I don't want tanks, though, but I think having some explosive small-arms as support weapons would be a cool thing to have. The mod also did have the M136. It was taken out because it was useless (replaced the backpack slot, had almost no area-of-effect damage, couldn't always take out vehicles) and also could be re-used an unlimited amount of times, which was not realistic at all.
  3. Nesuma (DayZ)

    No vehicles: ever!

    I don't hope that you will ever just destroy a vehicle, back in the mod this was something impossible to even imagine. A vehicle is so precious that you would rather track it / snipe the driver or what ever. But don't blow it up. They won't be gamebreaker, sure, there will be people hunting you with a truck full of weapons. But why not? It is just another style of playing, and if zombies are actually a threat and they can damage vehicles, you wont just run over some people because the sound of your cars alarms too much zombies to loot they corpse easily. And as you mentioned some post before I think, you don't have to worry about vehicles driving along the coast all the time if you're not playing on 40/50 man servers, because it's too risky. (That's why i prefer ~25 servers, encounters are rare and people play serious).
  4. BeefBacon

    No vehicles: ever!

    That's a terrible way of reasoning. Falling into the wrong hands. What if a nice gun 'falls into the wrong hands'? Would the solution be to replace all firearms with sponges? To me, the idea of coming across an armoured car full of bandits is fucking awesome. If they kill me, good on them because they spent hours putting that vehicle together. Having everyone on the same playing field isn't what DayZ is about. DayZ is about finding an advantage and exploiting it... though that doesn't extend to 3pp and wall hacking - that's a different kind of exploit. I've got no problem with separate servers for people who don't want vehicles and bandits, however. Sounds boring as hell, but if its what those players enjoy then good on them. And why on Earth would you be worried about the DayZ team rushing anything? The same team which is regularly criticised for apparently spending too long on releasing updates and basic gameplay features like zombies?
  5. I just wonder what the 'roar' will be like if they don't actually 'crank it up a notch'? Remember, they are adding vehicles, new guns and all that other jazz. Since you can't carry a bow and a rifle, you will have lots of tough choices. I do think hiding in the woods and eating rabbits will allow you to survive, but truly that will be boring for most players. I don't care what game it is, once you beat the AI/PVE element once, it gets boring. Even if they make the zombies super-hard, they won't be fun very long. I just don't think it's possible in this type of game. The fun from this game is all about the interaction with others. Right now, they shoot before asking. If they get rid of bullets, they will shoot arrows before asking. If they get rid of bullets and arrows, we will throw axes at each other. It's an open world sandbox, and PVP will always dominate the gameplay.
  6. Chaingunfighter

    No vehicles: ever!

    Ironically enough, Call of Duty's vehicles have a relatively minor role in its gameplay, so your argument is fallacious. There are plenty of FPS games that do make high use of vehicles, but I can't see how having even regular Ladas and GAZs is going to destroy the gameplay. However, it's entirely possible that someone manages to find a working truck and machinegun, as well as the ample parts to armor it up, and utilize it. It's going to take some work, yes, and generally it will be groups of people who have them (for all sorts of reasons). However, I doubt people's first reaction when they get their high-end pickup with a PKM working would be to take a stroll on the coast where the car is at heavy risk. Using vehicles doesn't detract from pure survival, it's a real element that does happen in real disaster scenarios. Just as quickly as you can yell "there are other games where you can fight eachother (such as CoD)", I can yell "there are other games where your highest-grade tools are axes (such as The Forest)".
  7. scutzi128

    Any good epoch servers left?

    I've been playing on a server called search and destroy. Almost always has more then 20 players. Its got some pretty cool features like a deployable bike. Admins are also very active and they have events like deathmatches and stuff and you get prizes for winning. I have yet to see the server be hacked which is nice seeing as how the other servers I have played on get nuked on a daily basis it seems. Also this is not a pay to win server like some. One such server to avoid is BIAgaming I highly recommend you stay away from that shit server its pay to win at the most extreme level with donator bases and vehicles everywhere.
  8. Lady Kyrah

    No vehicles: ever!

    Click here They are basically special wood "stoves" where you burn some kind of combustible to heat wood or charcoal (without burning it) in order to release combustible gas which can then be fed to a regular combustion engine. Nobody really use them to be honest, the only time wood gassifiers have been popular was during war related fuel shortages. But that could be a possibility to run a car with a not too picky engine. Sincerely i really doubt there will be any military vehicles. Forget about mounted machineguns, i sincerely doubt that it will happen.
  9. TinUKCS

    No vehicles: ever!

    1) So what if that happens? It's a survival game with hero's, bandits, KoS'ers and everything in between. I don't see why anything will be spoiled if a group of bandits or KoS'ers manage to get a vehicle in working condition. Quite the contrary, it gives the loners and the small groups who are also present on the server a common goal: blowing the bandits up. 'The enemy of my enemy is my friend' and all that. Furthermore, we will also get weapons to destroy vehicles, which will be easier to craft than repairing a vehicle. 2) People who work together will always have an advantage over people who don't. This will not only be the case with getting a vehicle, but also with base building. If you don't want to team up, fine by me, but it will be harder to survive. That doesn't mean people who work together should be penalized, just so the people who work in small groups or by themselves have a better chance at surviving. Neither does it mean that loners/small groups are defenseless (see my previous post and nr. 1 in this post). Like I said, it's a survival game.
  10. 11tw

    No vehicles: ever!

    I am saying that even having one working car on a server could spoil it if it is in the wrong hands. Have you played the Last of Us? There is a sizable segment of the game where you run away from a bunch of survivor-murdering bandits who have a machine gun turreted armored tank. That is the scenario I am worried about, a guy driving a truck around with a few guys in the back with snipers and shotguns, picking off zombies and survivors with little effort. I appreciate that gathering the supplies necessary to do this would be astoundingly difficult, but the people with the biggest motivation to do so are the people who want this game to be COD, and they are the people who kill on sight. People who are happy to just be scavengers and enjoy the task of pure survival may be simply wiped out on certain servers if vehicles aren't implemented properly. All I want to do is make sure that vehicles don't become a 'gamebreaker', which they could if the developers rushed them.
  11. SFRGaming

    No vehicles: ever!

    How is it different? And who told you there are going to be MASSIVE amounts of cars in game. You're posting like you have facts and know exactly how it will be in game when actually, you don't. Vehicles WILL be in game and I can tell you it IS set in stone. Vehicles are a HUGE factor in ANY apocalyptic scenario. It would hurt DayZ if they were taken away.
  12. Statik (DayZ)

    Pilot in search of a Small Clan

    I have easily over 150 hour of flight time, and my worst vehicles are everyone you just named. Unless it's a Huey/Blackhawk/Chinook, etc, we are going no where.
  13. Original-gamers.com Metal Militia Server Info:192.31.185.219:3408 Admins: Striker, JohnAlan, Twisted111, Bloody Hell, Raiden, Sin, Leadmaier Rules: No Voice in side chat No Hoarding Vehicles No Destroying bases Mods: Self Blood Auto Refuel Added buildings *Working on getting AI up and running Start with a Lee Enfield and enough gear to survive. No penalty for killing an Admin (You never know you may get a reward) Custom bases made for loyal groups. Looking for other clans to play and looking for people to start clans on the server
  14. igor-vk

    No vehicles: ever!

    When vehicles are in game we will have something to do. 1. finding vehicles - I guess they will be rare and well hidden 2. finding tools - there are allready 10 different tools, to repair vehicles we will need all tools 3. finding parts - they will be scatered all over the map, and I hope there wont be posible to carry whole engine block in backpack 4. customisation - like in Origins mod, I hope we will be able to reinforce vehicles with metal boards, bull bars, spikes and more
  15. DemonGroover

    No vehicles: ever!

    Tis strange but i have never been into finding/repairing vehicles of any kind myself, but it was such a rush when you heard a vehicle approaching, and to see a Heli was an awesome sight. I am talking vanilla DayZ Mod here where getting an Heli repaired and fueled was a real effort rather than stumbling upon a fully repaired/fuelled Heli on the beach upon spawning.
  16. Mos1ey

    No vehicles: ever!

    This is pretty much what happened in the mod. As custom mods and servers with 1,000 vehicles and various other easy mode scripts started popping up the stock DayZ servers became more and more empty until it was more or less impossible to find a populated one. I think it's fair to predict that the same would happen with your survival servers.
  17. I started playing Dayz stand alone about 2 months ago, and today i saw a bunch of youtube videos with people driving cars and flying helis. I have not seen this while i have been playing. The question is, can you still find parts for both the vehicles and heli? Thanks!
  18. TinUKCS

    No vehicles: ever!

    The thing is however, those same bandits need to find a vehicle and the parts that come along with it too. Not to mention the gas. They will be rare and it will take people a lot of time to get everything together. Since everyone and their mom will be looking for it once it in, I think a lot of people/clans will struggle to get a vehicle in working condition. Especially when 100-man servers are done. On top of that, we will get weapons to counter vehicles aswell. Well..."get"....we need to find them and/or craft them. I will plant IED's (if/when they get implemented) along the entire coast if I must/can. Failing that, I will strip down naked, take an IED in my hands and blow myself up when their precious little truck passes by. One final note: The spawn locations are not final. They will probably change again. I don't think bandits will have enough patience and gas to patrol the entire coastline and the inland spawns. If you do spawn in a location with bandits trucking by, tough luck. The same was already happening in Kamishovo and other spawns and there weren't any vehicles present then.
  19. rotteck

    Patch tomorrow ?

    hi guys, i think the patch was supposed to get out last wednesday, but the devs didnt do that, because of the massive rubberbanding that everyone (except me ? lol :D ) is experiencing. now do you think experimental will become stable tomorrow on wednesday ? i dont really know but i hope so if not, well, i guess we have to wait more. but if im right, Q2 of this year Ends in 4 weeks, so we can expect the patch to be out at least at the end of june :) (and after that comes Q3 with vehicles and barricades&stuff :D ) tell me what you think/hope :) rotteck edit: oh, and by the way, does anyone know if the first item-respawn system and/or random doors are already in experimental ?
  20. I think we both know those are there to facilitate testing without vehicles. Loot is again far from anything final, and is easily adjusted - the priority is seeing if the loot offered behaves properly, which is, again, facilitated by having it spawn amply.
  21. 11tw

    No vehicles: ever!

    That is a different thing entirely, as one drop loot would make game play literally impossible. However not including fresh gasoline and working cars won't spoil the game; in my opinion it will save it. If there are too many powerful guns and too many vehicles the game effectively becomes 'Grand Theft Auto: Online'. If I wanted to shoot people I would play COD, and if I wanted vehicles I would play Gran Turismo. What I want are axes, bicycles, and zombies.
  22. DMentMan

    No vehicles: ever!

    no, we need vehicles.
  23. Chaingunfighter

    No vehicles: ever!

    You can still find fresh fruit. I don't think gas goes bad quicker than fresh fruit. Also, bicycles are vehicles, and they would still work until they rusted to the point that the parts could no longer hold. I can't foresee roving bandit drive-by bicycle clans either.
  24. Urban Rejects DayZ Epoch Taviana -Descolada - (1.0.4.2/108074) -mod=@Taviana|Spawn Select|Added Buildable Items|Handcuff and Search|AI Missions|Extra Vehicles|Auto Refuel Repair Rearm|Tow Lift Load|Drink From Wells Ponds|God Mode Trader Anti BP Stealing| for a full list www.urclan.co.uk DayZ Tavi on the forums Server Information - Currently normal GMT Day to Night. Perfect for gaming. Server based - London UK Runs on Twin SSD Drives for faster smoother load times Open to 60 players Difficulty : Veteran Cross Hairs : ON Name Plate : off SEARCH - Epoch Mod - Descolada [uR] is a multigame clan, who have been together for a number of years. The emphasis of the clan / community is to have fun and to bring good decent well run servers to any level of player, from the beginner to the hardened veteran. We currently host servers on Battlefield 4, Arma 2, RUST and we used to run a DayZ server UK25 but as a team made the decision to move to Origins as we felt it was a much better MOD. After spending almost 9 Months on Origins waiting for the scripts to release we decided to move to a MOD that gave us as a team more control over what way the game ran and looked and played to the survivors. This took us to EPOCH, Chenarus then Panthera and Eventually back to a Map we enjoyed playing on Taviana. We have put many hours in two tweaking adding and adjusting things on the server to hopefully appeal to a wide variety of survivors. Some things you got to see to believe. Not everything is listed above!! We have active friendly Admins all over 18, as is the situation in the community we run, however we do take in under 18s if they show a certain level of maturity that we expect from the team. We have friendly, fare and mature admins who will be willing to help people if they need it. The aim being to have a decent great server for survivors to call home and have fun on. We do not tolerate any kind off unfair play or abuse from players or Admins. If you would like to check out our website, keep up to date on current Events being held on the server, please visit. www.urclan.co.uk You will also find links to our team-speak server on the home page of the site, were you are more than welcome to join. If you would like to game on a well run and well administrated server then please search for MOD - Dayz Epoch only Search - Descolada OR Urban Rejects You can find us on DayZ commander or if you use the beta patch or origins bat file to launch game again search for Descolada OR Urban Rejects We look forward to welcoming all new, old and bambi players to the server. This server is fresh and all though it has been up for 3 weeks with us working on it, it has only just been unlocked to the Public. Thanks for reading Special thanks to the Dean and the Dayz / Dayz Epoch scripting community without there efforts and work none of this would be possible. Full list here - http://opendayz.net/threads/resources-dayz-server-additions.9003/ Appreciate the work. More Iportant information can be found in the Links Below. UR - http://www.urclan.co.uk/ UR Taviana -http://www.urclan.co.uk/modules.php?name=Forums&file=viewforum&f=19&sid=6a32c396265d4e0c7a0256e10e516e48 UR Taviana information and updates / How to - http://www.urclan.co.uk/modules.php?name=Forums&file=viewtopic&t=742 Don't forget to download Taviana.com v2.0, additional launch parameters needed which are -mod=@Taviana in DayZ Commander, settings "Additional Launch parameters"
  25. Cuqah

    No vehicles: ever!

    i dont think having no cars is going to keep you from being dropped by people with a group of friends. just because they dont have a car doesnt mean they arent gunna shoot you. personally im not against this or for it. i think that some servers should be able to have no vehicles but i would never want to see this across all servers.
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