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Found 41868 results

  1. Server has been placed under new management. Please look here if interested in new server http://forums.dayzgame.com/index.php?/topic/214946-ds-dying-survivors-us-247overpochextra-vehiclesbuildingsfull-militarisedcustom-missionsscriptspvp/
  2. I haven't heard about what I'm about to say, so I'm gonna suggest it. Finding CDs. In towns, such as apartments, some loot could include CDs that could be used on a radio/inside a car radio that would play music. (Not 1 CD that players a wide selection as music; A variety of CDs that plays a few songs/albums) There was a suggestion about a radio that plays music, but a CD would be much more realistic, and if people were killing for a drive with music than they could go hunting for a CD. Would be useless to some players, but would be nice for those players that would want it. Would add a variety to the game ;-) Sure, you could just open up youtube and listen to music, but this could be used for other reasons. Placing a radio in town and blasting music outloud, survivors near by would hear it and perhaps be attracted to the sound, and the person playing it could be friendly and just looking for some friends. (Dumbass scenario but possible xD) OR when the time comes when zombie respawning is a bit more realistic, a radio could be placed in town to attract most of the zombies at the town to the radio, so you can kill them all easily without clearing the town out by going everywhere. There could also be some type of CD that plays music that relates to bandit actions, lyrics with "I'm gonna fucking blow your brains out and take your shit.." which could keep other players away from such areas with this music playing.
  3. Is it just me, or would everyone rather see a small horde of the infected traversing different parts of the map making things really interesting. That kind of view and possible interaction would make for 1000 times more interesting gameplay than commando kiddies or loot farming server owners hogging up the damn truck that is coming. I don't think this is a suggestion because I shouldn't have to suggest this at all. It should be a priority so my question is, what is the projected time table for larger numbers of the infected? Please, more resources on small hordes, not trucks. Why can't they delete say, 75% of all the animals on the map, devote that game memory to more, and more zombies........ and sit back and enjoy all the praise and love?
  4. Want more than just PVP and looting the map over and over to make money? Then this is the server for you :) Make money Looting, Hunting, scavenging car parts, Farming and Fishing. Want to be up to date what changes I make on the server? I have a YouTube channel & In game Server Panel that's updated with changes made & More! The YouTube channel is for video of you guys playing PVP etc. I have an admin tool with camera mode :) I won't put a link here not sure if it's okay. You can search JayZ Gaming DayZ and you will find it. It will show the mods I have in and gameplay of others so, you can decide if the server is for you :) Server Name: Jayz Gaming-Trader, in Game Map, Weapons, Gear, Vehicles, & More. MODS: Forgive the grammar. It's straight from a json.file "MuchCarKey - Lock your vehicle", "Dmns Vehicles Redux - 5 vehicles", "GoreZ - More blood", "CJ187-Moreitems - Better bandages-radios and more.", "AB-AN-PEQ - Weapon light", "Server Panel Information - Stats links and info on server.", "Unlimited Stamina - Doesn't help aiming & jumping", "Advanced Weapon Scopes - Better scopes", "MMG Mighty's Military Gear - Clothing-armor-pouches-belts and more", "Community Online Tools - To monitor cheaters - how loot is spawning - make videos.", "MuchStuffPack - Items for your base", "Fox Weapons 2.0 - Slew of new weapons", "Code Lock - Better than a combo lock", "VanillaPLusPLus Map - In game map with waypoints", "No Vehicle Damage", "Party Me - Team up with names above heads", "Trader - at Green Mountain & Kumyrna. Map has locations. NOTE All mods added except Fox Weapons & MSP is partial items of MODS.", "ATM - located at Green Mountain & Kumyrna", "Base Building Plus - blueprints found in industrial areas. Build workbench with blueprint and 5 planks. Kits can be found on map too", "Carim - In game global chat", "Airdrop Upgraded - well um loot from the sky.Comes every hour and despawns in an hour.", "Cannibis Plus - Tobacco & More. Another way to make money." "Ear Plugs - toggle sound effects while in LOUD vehicles with a key. Check control options under other.", "Minimap - check control options under other", "Compass - check control options under other" This Mod text is straight from the server panel. Good Information for the players. "The Following is how much you make selling to the trader. Run means how much fits in backpack or 1 greenhouse farmed.", "Now you can hunt fish farm for money.", "Hunting Normal wildlife 15k run - Wolf 20k run - Bear 30k run.", "Fishing 15k run.", "Farming Vegetables 5k run.", "Farming Tobacco 8k per run", "Farming Canibus 11k to 25k per run. Price based on rarity of seeds you find. There are 7 types of seeds." Again straight from the Server Panel in game. "Raiding - BBP can raid doors & gates only - Tier 1 5mins - Tier 2 10mins - Tier 3 15mins. Codelock 15mins. "Sledgehammer will raid all tiers. Hacksaw will raid codelocks.", "Lockpick will raid vehicles 10mins We have a community that's growing and not KOS players! :)
  5. Please Mr.Mechanic, tell me It's just an overheating issue. I was messing up with the portable gas stove and this happened, don't ask me how I did it, I don't remember.
  6. Started this server a couple months ago, looking for more players. We are a fun crew, just want to play the game for fun, nothing too serious, for casual players as well. We have daily helpful admins and are currently working on a community safe house (base). Looking for new people to help also build this eye sore. Current scripts running on the server: Addons: - DayZ Missions - Epoch Trader City Safezones - Helicopter Fast Roping - House Lighting / Street Lights - Refuel Script - Towing / Heli Lift - Bloodbag Self - Remove Parts from Vehicles - Epoch Repair Refuel Rearm - Epoch Base Elevator Script - WAI - Snap-Building - Epoch Infected Camps - infiSTAR AntiHack - Custom Loadout - Camera Pan Start - Sarge AI - DZAI Current admins: AaiRez, Im An Admin, Andrew, LastPlace, Chubs We try to update the blog feature on GameTrackers website: http://www.gametracker.com/server_info/198.154.117.11:3802/ We really hope to see you there!
  7. well how are we on vehicles ? is the beta still on track for december ? as i understand and was said the beta would start around christmas/december time. if the beta is starting around december that means the core gameplay is in (vehicles) how is this progressing ? is Dayz beta and vehicles still on time for December ?.
  8. Welcome to The Colony DayZ Overpoch/Origins Chernarus Server We are the gaming community called Adults Play Corner and we have re-opened our gaming gates. Our current server is set for mature players that do not like everything handed to them on a plate. This means no humanity donations like some servers do, no items being bought like some servers do. Our admins will have very little interaction with you as to not taint your gaming experiance. WE will however be around when skiddies attack and screw you over. This is not a server where you get spoon fed, this is a server for mature players who can deal with the many bugs this game has without crying admin every 5 mins! WE give you the chance to try Base build 1.3 alongside modular epoch building for a more fuller crafting experiance. Base Build 1.3 Toggle open roofs or closed roofs (say goodbye to having your helis in the open) Over 30 new buildable items including garages. Door codes that work via your UID (no more entering long codes) Booby traps for your base (can be prone crawled over) Zombie sheild generator (only have 1 of these per server so place it carefully) Add friends UID'S to your allowed to build and door entry system. Many more new options, best of all it works in conjunction with modular building. Launch paramiters Version details Arma 2/Arma 2 OA [version 1.63.125548] Dayz Commander/Launcher DayZ Epoch [version 1.0.5.1] Dayz Overwatch [version 0.2.5] DayZ Origins [version 1.7.9] IP 95.172.92.96 Port 2400 You must have the most current version of epoch chernarus and you must also have the most recent patch of overwatch in order to play this. please use this in your dayz commander extra launch paramiters. -mod=@DayZOverwatch;@DayZOrigins;@DayZ_Epoch Server Addons Single Coin Currency With Banks Infistar Antihack Base Build 1.3 In Conjunction With Modular Building Deploy Bike Deploy Moped Deploy Littlebird Deploy Mozzie Self Bloodbag Auto Refuel/Repair/Rearm AI Missions Supply Drops Dance Around The Camp Fire Remove Clothes From Bodies Trader Safe zones Inc Anti theft Lift and Tow Animated Heli Crashes Snap Build Water Mark Indestructable Buildings Pre-fab Survivor Bases Ready To Be Taken Over. Base Safe Area (Zed shield around plot pole) Red Zone looting area Base Jump Elevator Script Heli Evac Script Group Management (Allows all people in the group to see eachother up to 2500m away) Details Website: www.adults-play-corner.enjin.com TS: adults-play-corner.enjinvoice.com Twitter: https://twitter.com/Overpoch All players get a Build box to start the game with, All clans who join get a large build box. This is a fresh server database and has no desync and very few problems. We are now also hosting Arma 3 Epoch on our Dedibox with Extra loot Fixed vehicles and AI. We also run Antihacks on that server to keep skiddies at bay. Same IP port 2302
  9. I was playing the game "Unturned", and while it is largely lacking in features, graphics, etc., there was one thing I took away from that game. You had the ability to shoot from your vehicle as a passenger, I know my friends and I have been hoping ever since they decided to do the standalone that vehicles would get an overhaul, and that being able to fire from inside a vehicle would eventually become a reality. Have the developers said anything about this, or has anyone asked them in one of their dev streams? I'm very interested to hear if this is something they are considering/working on.
  10. Faneto

    Vehicles(?)

    There's any information about vehicles being added any time soon? Reliable information from the developers?
  11. KAOS DayZ Overpoch 1.0.5.1 Chernarus Server 31.3.224.187:2302 All Custom Content Custom Traders | Custom Loot Spawns Custom Map Additions/Town Remodels fully loot compatible We are a small community of friendly players who have been playing DayZ since the beginning. We strive to keep the server as up to date as possible and have added a large number of mods to increase the player’s enjoyment while online. We are fully PvE and do not condone any PvP at all. There are regular active admins who are always willing to help. Our map additions are like no other, completely made by us, we have remodelled 50% of the towns on the map with staged areas which give the player a real insight into what happened after the infection spread. The old traders are left in ruins, new traders have been established at various new locations on the map. New players have the welcoming ability to visit the coastal trader that offers a few essential items for them to get on their feet. We are utilizing a large list of mods which include: Single Currency with vault storage for coins (no banks/atms) Plot Pole for Life with Plot Pole Management Overwatch Weapons in loot spawns (vehicles coming soon) Base building with snap build pro and vectors Custom View Distance and reduced world fog by default AI Missions System with multiple missions Roaming AI in specific towns Trader City Safe Zones Vehicle Lifting/Towing Our server is open to anyone who is looking for a friendly server, with a nice community and a group of people who are very knowledgeable and communicative.
  12. Guest

    Dayz Epoch

    Welcome to Dayz Epoch US Chernarus I have re-created the Arma 2 dayz mod epoch with several different mods that gives that nostalgic dayz epoch feeling, We work hard to listen to our community and value their feedback to make this server a part of everyone. Not one individual has just their own way. We do not tolerate any toxicity or harassment. So come and try it out and help us grow into a great server for everyone. Mods: Care Packages V2 Better Inspect No Vehicle damage PartyME Spawn Selection BaseBuildingPlus 2.0 Ear Plus Custom Heli (paid mod) Earplugs Custom vehicles More Storage Traders/Trader Fixes Banking Raiding Arma Weapon Pack Snafu weapopn pack Drugs/Cannibis MMG Gear/Storage Dino Island https://discord.gg/M4zw2X9JnM
  13. Welcome to The Colony DayZ Overpoch Chernarus Server We are the gaming community called Adults Play Corner and we have re-opened our gaming gates. Our current server is set for mature players that do not like everything handed to them on a plate. This means no humanity donations like some servers do, no items being bought like some servers do. Our admins will have very little interaction with you as to not taint your gaming experiance. WE will however be around when skiddies attack and screw you over. This is not a server where you get spoon fed, this is a server for mature players who can deal with the many bugs this game has without crying admin every 5 mins! WE give you the chance to try Base build 1.3 alongside modular epoch building for a more fuller crafting experiance. Base Build 1.3 Toggle open roofs or closed roofs (say goodbye to having your helis in the open) Over 30 new buildable items including garages. Door codes that work via your UID (no more entering long codes) Booby traps for your base (can be prone crawled over) Zombie sheild generator (only have 1 of these per server so place it carefully) Add friends UID'S to your allowed to build and door entry system. Many more new options, best of all it works in conjunction with modular building. Launch paramiters Version details Arma 2/Arma 2 OA [version 1.63.125548] Dayz Commander/Launcher DayZ Epoch [version 1.0.5.1] Dayz Overwatch [version 0.2.5] IP 109.70.148.112 Port 2360 You must have the most current version of epoch chernarus and you must also have the most recent patch of overwatch in order to play this. please use this in your dayz commander extra launch paramiters. -mod=@DayZOverwatch Server Addons Single Coin Currency With Banks Infistar Antihack Base Build 1.3 In Conjunction With Modular Building Deploy Bike Deploy Moped Deploy Littlebird Deploy Mozzie Self Bloodbag Auto Refuel/Repair/Rearm AI Missions Supply Drops Dance Around The Camp Fire Remove Clothes From Bodies Trader Safe zones Inc Anti theft Lift and Tow Animated Heli Crashes Snap Build Water Mark Indestructable Buildings Pre-fab Survivor Bases Ready To Be Taken Over. Base Safe Area (Zed shield around plot pole) Red Zone looting area Base Jump Elevator Script Heli Evac Script Group Management (Allows all people in the group to see eachother up to 2500m away) Details Website: www.adults-play-corner.enjin.com TS: adults-play-corner.enjinvoice.com Twitter: https://twitter.com/Overpoch All players get a Build box to start the game with, All clans who join get a large build box. This is a fresh server database and has no desync and very few problems.
  14. So my clan plays on this server. We thought it would be worth it to post an honest review of the server here. So far we have been playing for about 2 and a half weeks and we have a decent base setup. The admins here are real and play legit the server population needs a jump start to grow. The prices here certainly match the vehicles. By that I mean a BTR60 for example is rather pricey. It evens out to be 4 rubies which translates to 48 briefcases essentially. You can get a brief or 2 at most missions. There is usually 2 or 3 missions up at a time. The servers website is http://www.ndaservers.com/ enjoy:D 74.91.126.125:8008
  15. hi peeps, im looking for people to join my new server, im a friendly and active admin and i would love for you to join and explore my dayz overpoch server. i have added a few custom things and im going to add more custom cars and wepons onto the game to make it more interesting below is a short list of what i have been up to. updates to the Server are below
  16. tally2425

    Vehicles

    Third thread over the last 2 days but i'm curious.. I did play the Arma 2 mod and there were vehicles on there but i haven't come across on any vehicles on here, will vehicles be put on here soon?
  17. My suggestions is inspired by two videos by brian hicks. He said that he would like to see no more than 10 vehicles per server. And a lot of people don't agree with that, they would rather see 50-100 vehicles per server but only enough resources to fix 10-20 of them. Brain has addressed this saying > You have to be very consciences when you approach something like that to consider how the players will meta game it. If the vehicles are everywhere and the items spawn in limited quantity, you are going to see people who are going to look for methods to exploit the system and meta game it, whether that be server hopping empty servers for parts, figuring out ways to duplicate the item etc. Moving it to a controlled low spawn separate system from loot and something that CANNOT transfer between servers controls that experience significantly better than having it be common vehicles and rare items because items by design transfer across servers. So this is my suggestion to satisfy both sides and imo, greatly improve the feel of the world. -------------- Two types of vehicles. Drivable - Non drivable. Drivable vehicles would be rare, no more than 10 per server and they would often spawn damaged. Just as vehicles always have. Non drivable vehicles would be more common, much more common 50-100 per server but they would be in such a state that they could never be repaired. Some of the conditions these vehicles would be found in are - Completely totaled on a building or into a tree at the side of a road - anywhere Burnt - anywhere Shot up by military - near military bases Full of dead zombies and rotting flesh - mostly in cities Rusting to pieces - near the coast or in the woods Each type of wreck could spawn different loot. You couldn't take tires from a burnt car but you might salvage an engine part. You couldn't take windows from a shot up car but you might get one from a car full of dead zombies/rotting flesh. They could also spawn regular loot of all kinds. A totalled car at the side of the road might have a corpse in the front seat and some gear in the boot for example. To even further dilute the amount of parts you could make it so you need specific car parts for different cars, you couldn't take a wheel from a bus and put it on your hatch back for example. ----------- Spawning - There are three ways I see for vehicles to spawn. 1. The same way helicopters do. I like this because it means the loot is never in the same place. Though it would mean that crash sites and vehicles change which would seem odd. 2. Static. All vehicles spawn in the same place but scavenging parts is difficult. Low spawn rate and high demand. Each time the server restarts 25% of the vehicles could spawn parts (or something to that effect) 3. A mix of both systems, 50 static vehicles and 10 or 20 random spawns that will have fresh loot making it more difficult to farm them. Vehicle parts would have to be specific to each server as Hicks said. ---------- I think that fixing a vehicle shouldn't be something you can do in a day, you should be salveging parts from different cars all over the place and stashing them away in caches, hiding spots and tents. What do you guys think? I apologize for any formatting mistakes, I'll try fix them if/when they pop up, haven't used forums in a long time
  18. IP: 31.3.225.44:3902 Hello, Feel free to come and join us on our new Dayz Overpoch Chernarus server! We have many added scripts to enhance your gameplay experience, and friendly, Active admins! We will host regular server events, where you can win in game items! If you have any suggestions or ideas for improvement (Such as scripts you'd like to see or vehicles you'd want to be added), feel free to talk to an admin. Some of the main Scripts & Add-ons we currently have installed are: AI MissionsSnap Build ProTrader safe zones (Inc. Aircraft dealer!)Vehicle Service stationsVehicle TowingNo weightNo Base maintenance Self Blood BagAuto Restart every 4 hoursCustom trader ItemsAdditional vehicles (Such as APCs and Tanks)300+ Vehicles We also have a few simple server rules: No HackingNo Killing at tradersNo Bases within 500 meters of tradersNo Voice in Side Chat We are planning to add more scripts in the near future. If you have issues joining the server, pop me a message below and I will do my best to try and help you. If you are using Dayz commander you probably wont see the server, as it seems a bit buggy recently. You should be able to find the server in another launcher, such as Dayz Launcher etc... We hope to see you soon!
  19. Hello, Bohemia, I would like to consider some things for the military side of your community in DayZ and may improve the quality of life for folks who like to do military roleplay/MILSIM. So, my first ideas for a few gear items would be: - PASGT Vest (Could be called BDU Vest [Colors: BDU Camo, Olive Green, Tan/Desert, Black)(No ability to carry grenades [40MM and standard frags/smokes/flashbangs]) - PASGT Helmet (Could be called BDU Helmet [Colors: Olive Green, Tan/Desert, Black]) - M14/M21 Rifle(s) - Helmet covers (Colors: BDU Camo, Marpat Desert and Woodland Camo, TTSko Camo, Olive Green, Tan/Desert, Black) - ALICE Webbing Harness (Could be called Field Harness [Colors: Olive Green, Black])(Would also have the ability to attach to the PASGT Vest) Functional abilities to some items: - The ability to blouse "tuck" your boots for any kind of pants (Jungle Boots, Assault Boots, Hunter Boots, Combat Boots) - The ability to mount certain scopes to the M16-A2 that may be compatible due to the top hole of the carry handle, or the ability to saw off the carry handle (as done to the FAMAS) - The ability to open the top hatch of the Praga V3S truck, to peer out or to provide covering fire to the driver. Another alternative would be the ability to mount weapons on top of the V3S that would be accessible to the passenger by opening the top hatch. Vehicles: - The HMMWV, or Humvee. Though this may not be appealing, it would not consist of much armor and would only be used as a vehicle of transport. It would also be the 1989 variant of the Humvee, that would be painted in a camouflage as seen on the destroyed Humvees that are in the game. Final Note: If anybody does see this whom are supportive of this post, or are part of the developer team, please take this into consideration. I feel that the Americans and their involvement within DayZ lore is too little unlike ArmA 2, where you actually played as Americans. You may also notice that most of the equipment that I have mentioned are from the 1980s to early 2000s, but that is only the fact that I feel like they may fit the aesthetic or theme of DayZ and how it is set within a Post-Soviet country that has not developed into modernity. Thank you for reading this. EDIT: Clothing: - Another vest item could be included called the grenadier vest. This would be in the camos of (BDU, Tan/Desert, Black and Olive Green) Functionalities: - The ability to cut up military clothing and receive the option to create a helmet cover with the military fibers given. - The ability to drape camo netting over vehicles Another edit!: I have come up with some ideas regarding the chemical zones within the game that stick to the 1980s/90s aesthetic of the game. First, US military chemical suits from the Cold War/Gulf War time period. - M17 Gas mask (Fully covered) that would act as both a mask and a hood, but would only take up the mask slot so a helmet could be worn over it. - US Army chemical suit jacket (could be called BDU NBC Jacket) that would be in the camos of (BDU or Olive Green) and would carry around 24 to 30 slots - US Army chemical suit pants (Could be called BDU NBC Pants) that would be in the camos of (BDU or Olive Green) and would carry about 20 to 24 slots - US Army chemical suit boots (Could be called BDU NBC Boots) that would be in the camos of (BDU or Olive Green) - US Army chemical suit gloves (Could be called BDU NBC gloves) that would be in the camos of (Olive Green or Black) (Example of these items) Please help support this post, as I feel that it would be important to the American aesthetic of the game, as well as enhance the RP/MILSIM lovers of the game as well.
  20. I would like vehicles to be added, but I don't care if it is 5 years from now or whenever it is. Interesting read: http://dayzintel.com/dayz-standalone/dayz-standalone-progress-vehicles What do you think/hope?
  21. Its an overpoch on chernarus. Custom additions to every city! I have WAI and DZMS installed so Lots of missions to do. Ikea missions as well as Treasure missions that spawn rare guns like the as50 and L85 Thermal! Free base building starter kit for joining the server! Building supplies are cheap and maintenance is free!. Snapbuilder Pro makes building a base easy! Random spawning weed fields that you can harvest, smoke and sell. God mode from locked vehicles and in safe zones. Auto-refuel and Self-bloodbag. Increased loot spawns and over 250 vehicles! No Lag great FPS on the server! Server IP: 192.111.147.34:3801
  22. Stalker z Czarnobyla

    Loot economy overhaul

    I've thought a while about how loot spawns around the map and I've found out that it's really odd to see certain loot somewhere, where it shouldn't be found. That's why I propose some changes: I'd like to see some sort of differentiation between certain types of loot type zones, so that some stuff would be findable only in certain places of certain loot types and some stuff would be way more easy to find between 2 types of loot types in the boundaries of the same loot zone. What do I mean? I mean, that on example Western military equipment would be only findable in military areas, that we could consider as temporary, like on roadblocks, evac sites, Tisy tent city, even trains or that Rify shipwreck. Meanwhile Eastern military equipment would be findable everywhere, but would be quite a bit easier to find in permament military installations, like Veresnik, NWAF, Kamensk or even that unmarked military compound north of Krasnostav. Proposed changes wouldn't impact heli crashes. What sub-loot types would I create: 1) Military a) military permament infantry: Eastern equipment, including weapons, ammo, attachments, explosives, protective gear (maybe add a new Russian tactical helmet with new Russian NVGs, which wouldn't be compatible with existing tactical helmet, which for me looks as Western equipment), clothes and other equipment (including wooden crates to simulate undurable equipment being stored there), small chances of finding certain civilian stuff (like food, certain clothing, sewing kits, duct tape and other irrelevant stuff) b) military permament vehicles + industrial (for any places inside of military bases with warehouses, garages or roofs for vehicles similar to that of in front of camo building in Veresnik, judging by fuel tanks inside of compound it probably housed vehicles under that roof): everything from above plus oil barrels with gasoline AND a possiblity of plastic explosives c) military temporary: Western equipment, including weapons, ammo, attachments, explosives, protective gear, clothes (yup, if you want to look like US marine, then stop loot cycling airfield) and other equipment. NO civilian loot, any Eastern gear 2) Police a) village police: clothing, pistols, shotguns (please introduce BK-133 to civilian loot type, it'd be pretty normal for civilians to have pump action shotties), ammo for those and other gear b) city police: everything from village police + Pioneers, Skorpions and gear needed to operate those 3) Medical a) hospitals: around the same amounts of every type of medical supplies (blood regarding stuff + morphine, disinfectants, medication - includes epipen) b) medical clinics: a bit less blood regarding equipment and disinfectants and no morphine, but more meds c) temporary: a lot of blood regarding equipment and disinfectants, morphine of the same amounts as hospitals, medication rare 4) Fire stations stay the same 5) Industrial a) utilities like water and electricity: tools and industrial clothing very common, anything else rather rare b) civilian industrial (like garages and sheds): pretty much a bit of everything c) enterprises: building supplies common, tools and clothing common, some repair kits common, NO vehicle parts d) car regarding industrials: vehicle parts and some repair kits (like epoxy putty, for tires or electrical) very common, plastic bottles with questionable liquids findable 6) Civilian Here it's pretty much everything except military and police damage dealing equipment, everything of unquestionable legality. Which means you would be able to find sometimes fishing, survival equipment and hunting equipment, which normally you'd find only in summer camps and deerstands, rarely medical supplies (except morphine, blood bags and blood test kits) and very rarely fireaxes (after all it isn't illegal for them to have splitting axes, so why not let them have fireaxes?) Just some locations will have different stuff than others: a) Supermarkets and shops: more food, but no ammo and no weapons (besides handguns), hunting gear very rare b) Offices: little food, crap very common c) Fuel stations: food findable, handguns common as they are now d) Schools: food less common than normal, but tonnes of "school" loot like backpacks and clothing 7) Rural a) farms animals (so barns): tools, various farming items like garden lime, repair kits, sharpening stones b) farms other: everything from a) plus weapons and ammo for those c) non-leisure summer camps: your standard summer camps we know today, so survival and hunting equipment, a bit of civilian loot d) leisure summer camps and camps for kids: almost no typical hunting equipment, but to compensate a bit more civilian loot e) deerstands: Solely hunting equipment, but in big amounts 😎 Coastal, aka fishing industry a) boat wrecks: fishing equipment and bit of civilian stuff b) boathouses: only fishing equipment, but more of it Yeah, wrote quite a long article.
  23. Rawrlikeaboss

    Vehicles

    They added vehicles spawns but no vehicles???? i was looking forward to them so me and my crew could go on an adventure to the southern parts of the map seeing as we stick around the novo region and have slowly started migrating south but the trip seems very daunting to walk all that way.
  24. UK Survivors EPOCH Chernarus 1.0.5.1/125548 ! CUSTOM STARTING GEAR ! MISSIONS ! SERVICE POINT ! EXTRA VEHICLES ! EXTRA LOOT ! AND MORE! UK Survivors Server 81.19.211.120:13902 www.UKSurvivors.boards.net On the LEAST patch .125548 Hello, we welcome you yo our great up coming community in where you can be a part of! We have been working hard for the past week sorting all the add-ons for our survivors to enjoy our servers more; here is a list of main add-ons Custom Spawn GearTraders God ModeAi MissionsCustom Traders weapons/cars at bandit/hero campsExtra Trader ItemsBuilding SnappingSelf BBTow/LiftNo Damage to Locked VehiclesRefuelCustom basesCustom TownsCustom Admin events to win prizesinfiSTAR AntihackNew Airfield looksAND MUCH MORESome Things we provide as a team: High in game FPSCustom loot locations all round the mapLoot EventsNo lag hosts300+ VehiclesIncreased Heli crash sitesFriendly and active admin/modsAnti hackServer Rules No AdvertisingNo Combat LoggingNo Hacking/DupingNo Safe Zone/Trader Zone CampingNo Voice over SideChatNO entering players backpacks in safe zonesNO SHOOTING INTO OR OUT OF OR WITHIN TRADER AREASBase building is not allowed in high value Loot spawnsUnder no circumstances are you to use voice on Side/Global chatKeep it simple and play fair we welcome any one Quote EMFad in game to and admin will receive starter booster pack!
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