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Fing

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About Fing

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  1. Fing

    Stable Update 1.03.151658

    No its just me and Art and even we aren't on as much at the moment.
  2. Fing

    Stable Update 1.03.151658

    Well thats are base robbed again. For Dean Halls experiment about not robbing people has failed. The camp had low end stuff that you could find easily but people can't be bothered to look :-)). I just wish base building was a 1000 times better than the shit we have at the moment. It has been 6 months now and 0 improvement on it. This is what I mean about game play (sigh). I feel like the game is being slowly killed off. It was a really good game and had loads of potential that has fallen flat on its face. The devs were walking tried to run and have fallen flat on their faces. I really feel sorry for the devs I know they are working hard, but the game seems to be falling apart.
  3. Fing

    Stable Update 1.03.151658

    Even here not as many people are talking about the game. That is saying something in itself.
  4. Fing

    Stable Update 1.03.151658

    Why haven't they fixed the cars yet. For me that is game breaking. They don't seem to be thinking about game play at the moment from what i can see with the updates. After they released the game they have failed in every way with the game. It is such a shame. And the community has been proven right when they said it was to early to release in the state it was in and it has gone down hill since then. They really need to start listening to the community now and not what they think is required to move the game back in the right direction for us.
  5. Fing

    Stable Update 1.03.151658

    Ahhh the much anticipated survival game thats was going to be Dayz SA is now turning to a PvP game. The environment is not harsh enough that just surviving is your main battle. I know that is boring to some people, but that was what the game was initially sold to us as by the Devs 5 years ago not PvP. That's just me I like survival not PvP although I can understand it does make a very good PvP game as there is no real consequences when killed. Back to the coast and within 1:30 hrs you can have reasonable kite and PvP again.
  6. Fing

    Stable Update 1.03.151658

    Don't see anything about cars despawning when left for a few hours. Are they still doing that?
  7. Fing

    Stable Update 1.03

    I hope the devs give us a drastic improvement on the next update. There is no base building really at the moment and a severe lack of tents. I haven't seen a M4 or AK for at least a month. Don't want the game overflowing with high end weapons but if they are like the mil tents at the moment that is to few. There is a definite need to sort the game play out and not new items. Shiney stuff is just not cutting the mustard with me its improvements in the game play that i would prefer.
  8. Fing

    Stable Update 1.03

    C4 I'm not sure about despawning, but having lost 3 sedans in short notice in different places which I find very suspicious. 2 of the places I have had cars in and only 1 has been found as far as I'm aware and we only lost 1 car in the last month and a half and I found that 30 feet away as they had got it stuck on a stump. So I'm leaning to a cars despawning quickly on official servers. It has to be less than 18 hrs as I left one the night before and it was gone by early afternoon the next day. It was missing 2 wheels, Battery and spark plug so very hard to get it going and it was in a place where you had to be near it to see it. Anything more than 300 ft away and you would miss it. Plus there was a car tent in the same location and they could have found 2 tyres there, but they were accounted for. They could have shot it up, but why waste the ammo? Last time I did that it took 100 .45 rounds to do it. Not sure how many rounds it takes on this update. On a side note I wonder if the Lada we had that was leaking fuel and survived the crossover to 1.03 is still on the map? It might have the longer timer still on it lol. PS this is on an official server so things could be different on a private one.
  9. Fing

    Stable Update 1.03

    A very disappointing patch. I have lost 3 sedans in the past few days. Thought it was people finding them and taking them or destroying them. But it looks like they despawn if other people are finding the same issue. I usually remove the batteries and spark plugs to stop people taking them straight away and at least 1 was well hidden and in an area where not many people go. It's hard to get a car going on the vanilla servers as I can loot all the major towns up north and I would be lucky if I found enough tyres to get 1 vehicle going. I don't mind putting a bit of effort in, but it is op at the moment. Still too few to no tents. And I like to see that they make some poor decisions on item wear and it's always in the wrong direct to quick and zeds are still damaging your items way to fast. I really wish they town down adding the new shiny items and fix what we have as the game play is very very poor at the moment on vanilla.
  10. Fing

    Stable Update 1.02

    Well eno I see you are just as frustrated as me about the state of the game. And at least you answered my question about information coming from the Devs and what they are up to. I thought I might have missed something but I haven't. The Devs have fallen back into their old ways no information :-(.
  11. Fing

    Stable Update 1.02

    Has there been any news from the Devs about what they are up to at the moment?
  12. Fing

    Stable Update 1.02

    Philbur thanks for your thoughts. The moders and private hives are the only things keeping the game going. I haven't found them to my liking, I'm more a vanilla servers sort of person. Just wish the devs listened to us instead of what they think. Although with all the noise out there which direction do they go in? 8 months left of fixing and implantation and can they got the project finished in that time? At this current rate I'm not convinced 😞
  13. Fing

    Stable Update 1.02

    This is going to be a bit of another rant. I feel like I'm the only one shouting and therefore not getting listened to. Tent placement is still a jock. Even in an open field I was hard pressed to place a tent on the exact lvl ground for placement and they said they had improved tent placement (not from my experience in the current game). Some thing that I have seen mentioned is the constant repair of items after a zombie fight. This has been an issue for a very long time yet I haven't see it being balanced out. The duct tape bug is helping with this imbalance and I bet the deves sort that out quickly, but not the OP damage infected do to your items. Also mentioned the infected hitting you when they have their backs to you as well as poor fighting mechanics and that you actually merge with the infected during the fight making it so you can't hit them, but they sure as hell can hit you. I would like to see drastic improvements in the gameplay and base building in the next patch not some nice shiney new gun or transport. Yet I bet that's what the devs think we need.
  14. Fing

    Stable Update 1.02

    Is it me or is this game going backwards on the vanilla servers. I haven't come across a mill tent, M4, Ak in over a month now. Car tyres are hard to find as well. I don't want to go back to the days of loads of high end items, but not coming across these Items once in a blue moon in high risk areas is very poor. And it should be easy for the deves to up the number of these items on the server ffs. They are killing the game for me. And when are the Ladas going to improve? I drove the sedan on EXP and it was a far better drive and offroader than the Lada.
  15. I wish the Devs would fix the little things. Tent placement as it is still very poor. To few tents and car parts on Exp servers. Zombies damaging your clothing way to fast. Suppressors wearing out to quickly. Imbalance between brass knuckles, knife and axe damage on zombies. Base walls easy to get through. All these problems have been in the game for some time, but seem to be low down on the priority list. It's these little things that I find frustrating and make the game frustrating. Forgive me if I'm wrong, but it can't be that hard to sort these things out! I would much rather these be fixed next than some gun/transport being returned to the game. And as for night I like it that they have it the wrong way round. Light inside a house dark outside. Surely it should be the other way round a bit lighter out side and dark in the house so you have to use your torch to find things? Well thats my minor frustrated rant over. PS I have put tickets in for some of the issues stated.
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