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Fing

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About Fing

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  1. Fing

    Stable Update 1.19

    Well, that is me until 1.20 comes out which fingers X is soon. I keep on losing cars as the connection to the servers is poor and I keep on dropping from it and the car crashes into as it is server side and it does not account for you dropping from the server so it runes into the nearest wall, tree, rock, fence, and bang car dead. That is a bit shit really. I would not mind, but car bits are hard to find sometimes and the radiators get ruined at the slightest bump. I play on a server with a ping rate in the green.
  2. Fing

    Stable Update 1.19

    I can't believe how poor the current game is at the moment. All those who said what a brilliant update are talking the BS. This has to be the worst patch by far, it is next to impossible to play on unmodded servers. There are so many problems where do you start? I have lag/desync 65% of the time even though the server I play on has a green ping rating, Vehicles seem to be getting worse over time with bouncing which was supposed to be fixed with the new driving model, gears display incorrectly, every so often you can't interact with things in the game, food poisoning is a death sentence, item placement is shit, food burn is way too high, Loads of stuff spawning in damaged that you can't repair and I'm sure there is a lot more out there. And what are the devs doing, it seems to feel like sitting on their hands doing nothing or spending the next few months giving us some new shines and not fixing the game. They need to be sending out fixes to the game every 1 - 2 weeks, not 3 - 4 months and fix a few things and break a tone load more, a soft skill was brought in and that has been broken for years as it keeps on resetting itself its like WTF. Well rant over as nothing will change and this game will go to the wall.
  3. Fing

    Stable Update 1.19

    Come on devs let's start to get more hotfixes going, the game is broken to hell at the moment and could do with some loving NOW not on the next update.
  4. Fing

    Stable Update 1.19

    Ok where the frig have all the car batteries, radiators, and spark plugs gone in the game? I have been through about 1/10 of the map and I have found 2 batteries 4 spark plugs and 1 radiator, not enough to keep 1 car going as the radiator is ruined on one crash, and with the rev counter not working properly you go through spark plugs quickly as well. Also, I have only found one cargo batterie. The devs really know how to nerf the game and yes I do look at the cars for items. I go through the place with a fine tooth comb. Oh and guess what we have to wait another 3 - 4 months before we get some fixes which is just pure BS with the game being a full release.
  5. Fing

    Stable Update 1.19

    There are a lot of problems at the moment with the game like vehicles are still jumping around, gears are not going up and down correctly eg the game shows I'm in first yet in reverse. Item placement is horrendous, Item wear is too quick and zed item damage is too much for food poisoning, once you have it you can never get rid of it. I know the devs have put some hot fixes out, but we could do with a lot more, I don't want to wait 3 months for an experimental update with shines and no fixes for long-standing issues, we are in a fully released game now, not a development game so quicker fixes should be coming out.
  6. Fing

    Stable Update 1.19

    I can't believe that this patch was released, it is by far the worst with a shed load of bugs and slow fixes, I have seen that they have put some fixes out, but nothing that has been affecting me. Food poisoning hasn't been fixed as I'm on day 4 and still have not got rid of it. Item placement is just getting worse, Cargos have rev counter problems and when you stop and get out when you think it is in neutral oh no you might be in reverse or first. These are the things that are important to me, not a new area or pew pew or random event. They take away from the important thing of fixing the game and making it work. And yes I have reported them, but is it going to be another year before they look into these problems?
  7. Fing

    Stable Update 1.19

    I'm going to have to call it a day with 1.19. The gameplay has totally gone. I really don't like that things are damaged so quickly, I'm down to my last spark plug and that is almost gone, cars do drive nicely, but they don't stay around for that long. Usually, after a day of driving, if that and something is fucked on the car that you can no longer drive, it's back to being on foot and a long search for the fucked part. The only player on the server with a low ping rate and is still unstable. I expect problems with updates as I have been playing for 6 years and have tolerated much, but this is a really bad update are we going to have 3 months of this with no fixes?
  8. Fing

    Stable Update 1.19

    Played all day with food poisoning and still have it. Health, blood, water and food have all been full white and nothing. Also took 2 charcoal tabs and that did nothing as well. This could do with an urgent fix as t makes game play really bad. Vehicles drive nice, but suffer catastrophic damage way to easily. I had a V3S Cargo role down a slight slop for 30 feet and it got totalled when it hit a wall, also the Humvee seems to get damaged whilst driving it around normally, how did these things get through experimental and they had better put some quick fixes in or people are going to walk away from the game. Fixing in 3 ,months time is not the answer this time around.
  9. Fing

    Stable Update 1.19

    As much as I appreciate what the devs are doing, I feel this is the worst update, yes cars drive better, but that is it. Don't get me started on desync as that is killing me when driving also zombies are doing far too much damage to the items that are in your inventory, food burn is way too high and I have got food poisoning and just can't get rid of it after 2 charcoal tabs, full health, and food. I hope we get some quick fixes soon as from my perspective the game is unplayable and will be leaving soon until the next update unless we get some patches out also what is the point of experimental if they send out an update like this?
  10. I appreciate the work the devs have done, but so far I have not been impressed with this patch. Cars drive well but are death traps due to desinc. I feel that you burn through food too fast now as well as zeds doing way too much damage to items that are carried on you, that was annoying before, but even worse now. It doesn't make sense that they damage hard items. you try hitting a tin of food or a knife and see who wins. I do hope they come out with some quick fixes as they are killing the game for me.
  11. Fing

    Stable Update 1.16

    Well, let's add to the conversation. Well vehicles, enough said as I think everyone knows how bad they are. The only one worth getting is the cargo as any de-sink and they will survive that crash into the nearest object. I find the zombie respawn time too quick. After massacring the infected in a small village, looting it then getting back to the massacre they have disappeared and another batch of infected to kill, and that's all in less than 5 mins. I know they are trying to make it feel like there are lots of infected, but it doesn't work when you find the new lot in exactly the same positions as the old lot. 1 or two in that time I could go ok they have just come in to be curious, but the same amount again naaa. I find it a bit immersion breaking as after playing the game for some time it doesn't feel right, Just adding more infected into the game would be a better answer. And don't get me started on them being heat-seeking missiles in finding you lol. Base building as mentioned could do with more and be better with its placement locations and building. It is hard to put the car tent down as if it isn't perfectly flat and the area required for the tent then forget it. A lot more leeway with taking into the slope of the ground would help. Does anyone else find soft skills a jock and afterthought at the moment? As the game is released should we not have lots of fixes being pumped out as soon as they are done and not every 3 months on an experimental update to see if things work then sent out? the last one I felt broke more than it fixed after being on experimental and that should have shown this and been sorted. That is just my opinion, but I didn't feel like the game was better after all the fixing. I do know there is a small dev team now and working hard and they should have not been put into this position as I feel it is a gargantuan task that requires a bit more manpower to fix and I'm not sure they will ever get this game to its full potential.
  12. Fing

    Stable Update 1.16

    Not sure, but placement seems to have gone backward as it is a lot harder to place a barrel in a tent, more experimenting on object placement to really see how it is. Shame cars and cargos haven't had the love that is long overdue for them. tonight I got a sedan fixed and 2 mins later I get lag/freeze then find I have crashed and the car is now fucked. I really hate that as this issue just kills cars through no fault of the players, but hey another nice shiny gun that isn't really required.
  13. Fing

    Stable Update 1.15

    Would it be OP! as you are likely to be looting those types of areas multiple times so you would be going through canisters on a regular basis? With all the hazmat stuff on it's not like you have a lot of storage for the canisters and other items. I'm certainly not going to be rushing into those areas as it's not like the loot is worth it either. As I said in an earlier post the game needs balancing and has for a long time, yet the devs seem to think new stuff is more important or so it seems.
  14. Fing

    Stable Update 1.15

    What the fuck, went into a gas area fully kitted and two canisters with a half bar on each. I only looted half of pavlova and both canisters had run out that is fucking poor what is the point if you cant loot pavlova which is a small place on at least half a canister. Poor design deves.
  15. Fing

    Stable Update 1.15

    I have been away from Dayz for about a year and from what I can tell not a lot has changed. Vehicles, as mentioned earlier in this post, are still bad, base building is a waste of time as tent placement is still poor, for some reason I can't build the base part of a tower either. Loot spawn is still poor as you don't get the spread as it is still one area heavy with an item eg no wire in a few towns then one town has lots of it. In fact, the game needs a lot of balancing carried out. I don't bother mending items as there aren't enough repair kits in the game or more to the point not enough shots before they are used up compared to how quickly things get damaged. Not sure about bullets, but from first impressions, there isn't enough in the game at the moment especially low tear ones. We have gone from feast to famine. Getting hit by zeds and getting a bleed was a pain in the arse, but the recovery was quick enough that you could get round to scavenging quickly, that is not the case now, I have spent more time in the red than in any other patch previously. I wouldn't mind so much if there were a few more saline/blood bags around, but I haven't found that many. Yet again maybe zombies have less chance of doing bleed damage. On the plus side, I see more zeds are spawning in although the respawn timer needs a tweak as I have gone through a small village and when I get back to my car 5 mins later there are just as many zeds there again as when I started, a little emersion breaking for me that one. My conclusion is less time adding new stuff and more time fixing and balancing. I play on vanilla servers and this is just my experience of the game so far.
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