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Found 41868 results

  1. roguetrooper

    Live AI helicopter crashes

    I know (been modding and scripting for Arma sind 2007). I just wanted to state that such kind of helicopters would be easily to implement within 15 minutes of scripting (if there's AI left for operating air vehicles and non-destroyed 3D models - but most likely it could be copied from Arma or ToH). Of course this is not all code necessary. Just examples. Further explosions and smoke can be added within the air. And of course the devs' knowledge and skills with this stuff is a million times higher than mine. More than the loot, it's more about ambience and the unpredictable live-situations that develop if multiple groups see the plane and rush towards it and fight for it. But why not make it filled with precious loot. When I first heard about the heli-crash-sites a long time ago, I thought, it would be something like this.
  2. We want to introduce our new Arma 2 OverPoch NAPF Server! The server is running on a high end dedicated box with 1Gbit/s connection in germany for low pings. All new players will receive a - free - Starterkit with a Plotpole, Lockbox and some parts for your first base! We're running over 40 scripts, most of them with custom fixes and improvements. Furthermore we're having our own and exclusive LevelSystem which allows you to earn XP and use those for skill improvements! There are already about 15 active players on this server after only a few days and we would be happy to see you soon on our server! IP: 85.14.243.24:2614 These scripts are currently running on our server: Level-System - earn XP for each class and learn new skills or improve themCargoDrop - drop cargo from your helosvirtual Garage - Custom Change: Share your vehicles with friends added to the PlotPoleEnvironment Scan - scan your environment for AI/Players, Vehicles and Zeds (range of 1500m) every 5 minutesMining - get stones to craft them into cinderblocksSingle Currency - without global bankSuperhero & Superbandit TraderCraft in ShedClass System & Spawnsystem with lots of spawnpointsWeapon AttachmentsAdvanced Tradingnon-AI Missions (IKEA, Treasure,...)SuicideBuild VectorsSnap Build ProVehicle Service PointsPlotPole ManagementDoor Management (EyeScan)Claim VehiclesWicked AISafeZonesAlchemical Crafting - craft custom buildings like the virtual Garaga, Barracks or other thingsVehicle Painting - with custom fixesCrash LootChangeable ViewdistanceGroup ManagementDrink WaterFast Tradinglots of moreWe also made a significant change of the trader design on our map! General Traders: Pistols, Shotguns, old Rifles, Ammunition, Foods, Drinks, Backpacks, neutral Skins, Medical Supplies Building & Vehicle Trader @ Ruemlingen: Building Materials, Wholesale, Bikes&ATVs, Tractors, OverWatch Vehicles Building & Vehicle Trader @ Oberdorf: Building Materials, Wholesale, used Cars, Pickups, Offroader Building & Vehicle Trader @ Brienz: Building Materials, Wholesale, SUVs, civilian Trucks, Vans Juris Military Equipment: All Types of military weapons, unarmed military vehicles Hero Trader: High Power Weapons, Wheeled Tanks, armed helicopters & vehicles Bandit Trader: High Power Weapons, Wheeled Tanks, armed helicopters & vehicles Aircraft Dealer: unarmed military helicopters & aircrafts, civilian helicopters & aircrafts We're looking forward to see you soon!
  3. When in the midle of a town, you have no chance when someone is shooting at you with a fully automatic weapon. You really cann't defend yourself. This is so realistic indeed, but I think this kind of weapons is an exaggeration for a survival game where you find all kind of old weapons or vehicles on a russian land. Why this game should be so unbalanced? It is good the diversity of the weapons, but more balance would be great. Full auto weapons should only be present in games like Arma 2/3 where people play in large squads and all angles can be secured. I think that situations like this when two survivors are sprayed by an automatic weapon is not specific for a survival game where people would want to go finshing and hunting. Either all automatic weapons are so pupular that everyone would have one, or automatic weapons do not exist so that everyone that is walking and is hit or hears gun shoots would have at least a second chance.
  4. jdizzy

    Tarps

    How about tarps for vehicles? They could have different camo-types for different environments and it would disguise the car from a distance.
  5. Owlie

    [RSG] Recruiting!

    Name: Owlie Age: 29 Timezone: Central What are you bringing to the group: I like to think I have a diplomatic and altruistic mindset--I want everyone to enjoy themselves. I have put about 300 hours into DayZ mod and feel I'm a pretty decent lone wolf, but I'd much prefer to play with a group. I enjoy helping other players, searching for heli crash sites, repairing vehicles, and killing bandits!
  6. So I got some suggestions and I got some suggestions by a youtuber named Creditred which i like to post here Ill start with my own: 1. The ability to add backpacks to vehicles with some ducktape and a backpack you can tape backpacks on your v3s, you can tape it at specific slots (only ducktaped bags can be placed in those slots, then you can do view contents to view your items) one shot with all rifles except sporter and trumpet will drop the bags from the car (so someone could shoot the bags of the car and walk to the road and loot the bags) 2 shots with any pistol except p1 and makarov 4 shots with p1 and makarov 2. the ability to store the upcoming barrels in your v3s's back (only if they have a back) 3. be able to sneak up to a player and do this: (but gun to persons head) just like walking with your hands up both you and the player will walk when you press WASD just like handcuffs the person taken hostage can release itself by pressing a button (it will then do a small animation) and the player with the pistol can kill him if he does so with E and Q the person with the pistol can hide his head behind the hostage (if you take someone hostage and a group aims their gun at you) 4. Horde disquise So with the new zombie AI we need a plan to get past zombies Zombie guts is the answer! Yes just like cow guts you can cut up a zombie and put zombie guts on different type of clothes if you wear it to long you will get sick and if you still wear it you will get to red type sick really fast! now why would you put guts on your clothes? if you put guts on your clothes and you walk instead of run you can walk past zombies or zombie hordes IF you do this: your clothes cant be washed so you need to find new clothes the more clothes zombie gutted the less chance of being spotted by a zombie 5. put stick in the ground this way you can put allot of sticks next to eachother to make a short fence (sharp sticks will do damage unless jump over, or break legs) Now some of Credidreds ideas Makeshift Tents: Pretty much can only be made with multiple players carying multiple objects (maybe a small one for lone wolfs) You start with a sheet of blue tarp: with fills up a big part of your inventory you can find these at ''uncommon'' at the construction sites ONLY You can right click the tarp and place it on the ground then, you need 3 sticks either metal poles (stronger tents who can sustain bullets) wooden ductaped sticks (if shot at the tent the tent may collapse, everytime it rains there is a 10% chance of collapsing) than you need to attach another tarp and put it around the tipi you can color it with either: 3 green spraypaint 3 blackspraypaint 2 green and one black for camo you can also camouflage it by adding ghillie wraps to it Megaphone works just like the walkitalkie if equiped you get an extra voice channel which will extend (in one direction not in a circel like normal direct chat) with some megaphone effects added to it.
  7. Hello guys this is the DayZPurge Development team today we have launched our mod to bring back the dayz roots with more added, we have re-coded DayZ Mod for performance and fun, we have added weapons,sounds,vehicles, interiors, new loot-tables but its not as easy as it sounds, you need to head around the map to find gear and not camp the coast How does DayZPurge differ from any-other mods? We have added new weapons that suit the environment plus new sounds We added New models for interiors meaning you can enter/exit some of the buildings New Attachment systems New recoil and bullet damages New GUI Icons New dynamic vehicle respawns Dynamic Weather(including wind) 20-15 new skins that suit the mod and dosent look stupid New anti-hack system(the mod is not un-hackable but we can catch them) Dynamic Heli crash sites Redone the hit damages for some bugged sniper rifles When we say redone the hit damages i mean have you ever hit someone in the head and they run away? DayZPurge has fixed that issue We have fixed most bugs(including the fire station ladder glitch) Why should you join DayZPurge mod? We have an active development team that know what they are doing and are suitable for making such mod and giving players the needs they want, we are taking suggestions but we are not adding any sort of base building nor adding any guns that dont suit the environment How to join DayZPurge go to our forums and you can download the mod and see on how to install it : http://dayzperge.boards.net/ or DayZ Launcher! - Video preview https://www.youtube.com/watch?v=twDRoB-Elyk
  8. blackberrygoo

    Does DayZ need aeiral transport?

    We definitely need airplanes , helicopters I can see being overpowered but still we should have personal helicopters (with hardly any weight capacity , and they would be large gas consumers, also it would have NO weapons) and we definitely need to have airplanes(sorry for spamming that but people don't realize how well airplanes fit into standalone !!!). Both regular airplanes and those airplanes that land on water , they should be Loud as fuck and need a lot of room to land (and most likely be only 2-3 person seater) , this would balance out the "invincibility" aspect everyone assumes someone in an aircraft would have; they would have to be so stealthy whenever they wanted to land somewhere , and would more than often have to land on fields outside of airstrips because airstrips would be too dangerous based on zombies and pvp ... And since there is truly no "safe place" in chernarus , the ones flying the airplane or helicopter wouldn't ever be able to just fly away from the apocalypse to an island and be sAfe, as there are Zeds (or will be) everywhere . No gun ships please that's what makes people say no to the aircraft idea , and make sure that the aircraft are so old (1970's Cessnas everywhere !) that there is usually one mechanical issue every couple of times you go flying (I only say this so that upkeeping the aircraft will take up most of your time so you're not a flying pvp master). But we need aircraft , first of all think of how fun the mod was with aircraft , now take away the guns from the aircraft , then think of the movie day of the dead , or dawn of the dead , those heads had a plane and a helicopter but had to be very careful with them because as mentioned in dawn of the dead the chopper takes a certain skill to fly , takes up a ton of gas , and is easily spotted and heard by bandits... So ya dawn of the dead pretty much set up the balance that standalone needs to interpret for it's aerial vehicle balance lol ! Tl;Dr: Standalone needs aerial vehicles (mostly planes) but there needs to be a huge disadvantage to driving them that it almost makes it an impossibility unless you want to upkeep its constant problems and gas issues , not to mention the issues of stealth when landing.
  9. BC_Hawke

    I miss the public hive

    True, but the flip side is that the public hives was a good anti-carebear tool. Most (not quite all), but most of the public hive servers played by the public hive rules and kept server settings at the DayZ mod defaults. You hardly ever saw shit like DMRs spawning in the super market in Elektro, Ospreys fully repaired on the coast, bicycles littered in every coastal town, fully repaired vehicles on restart, 24/7 daytime, etc etc etc. I gladly took the server hopping and combat logging as it was far less frustrating than trying to find a private hive that actually ran real settings. The private hives were largely just a popularity contest, and the server that added the more shit got more clients.
  10. sachad

    Does DayZ need aeiral transport?

    See, that is the kind of aerial vehicles I wouldn't mind. Low-tech, hard to handle.
  11. Finchtastic

    Does DayZ need aeiral transport?

    I fail to see how 5-10 unarmed aerial vehicles would have any kind of battle over anything... What are you gonna mount a .50 cal on a crop duster? Get real. Btw, let me quote myself rq for ya. "make the choppers able to be customized and make the gun mounts really rare" So much for that comprehension you were talking about, eh? I even made it big for you this time.
  12. Steak and Potatoes

    This may seem stupid

    While I see some negative feedback, I think once modding support is ready one of the smartest things a modder could do is create an armory mission for steam workshop. This would allow new players like yourself or ones who simply want to test ranges/ballistics/vehicles etc to go in and run a muck for a bit testing everything. While I don't like it as a game feature, modding support for this specifically would be a fantastic idear.
  13. apsinc

    Any Good Namalsk servers?

    I really like FinalDayZ, only problem is that it's a hardcore server with ~1-4 players on at any given moment. Maybe not your cuppa, but I'd try it out. The admins/mods are active, but won't give gear/special assistance (they will help you out, though; just not with free stuff). It has features like: MakeSmoke Ignite documents in empty soda cans for smoke grenades. NEW Immersive Journal No debug menu. Press INSERT. UPDATED Warm Clothes To prevent hypothermia find specialist clothing or craft lesser clothes from canvas. UPDATED BottleUp Rinse empty jack bottles for refillable water bottles. NEW Weapon Craft Amend weapons with scopes, suppressors, camo and launchers. UPDATED Air Drop Hack Satellite Phones to call vital air drops. UPDATED Stash Craft using a toolbox from a fuel tank, scrap, combo lock and canvas. NEWCustom Ai Missions Spawning at intervals with valuable resources to secure. UPDATED6 Hour Restarts Maintains performance whilst granting persistence. 24 hour cycle. UPDATED Poles Repel Zeds If you can find gold, you can free your plot of the un-dead. NEWCold/Dark Nights Temperatures drop nightly. At dusk a thick fog engulfs the land. Hidden Hardware High grade military/civilian vehicles spawn in key areas. Air Raid Object A2 has become a target. Seek refuge in the bunker from strikes. Bio-Hazard Object A1 has a camp and perhaps military grade munitions. Natural Remedy Harvest seeds to create medical items. Interior Designer Add functioning furniture to your base to make it a home. Kit Craft Source trash items to craft a survival kit. Hemp Farm Smoke shit. Kill pain. Extra Buildings Considered additions providing fresh opportunities. Walking Dead Head-shots are desirable. Attacks are severe and infect. Arrest/Escort With scrap, you can detain players/Ai. Abandoned Bases To assist settlers. No Traders Everything must be crafted. Ai Patrols Enemy Ai patrols secure Namalsk. Extended Weather More wind, rain and snow. Snap-Pro The latest tools for an easier build. More Animals An emphasis on hunting and self sufficiency. Knock-Out The Crowbar knocks players unconscious. Day/Night Cycle Ambient effects time dependent for an atmospheric experience. Enhanced Bottles Collect clean rain water to quench thirst. Reduced Fogging A longer view distance for fantastic vistas. Active Admin/Moderators On regularly to provide maintenance. Vehicle Upgrades Investigate documents to learn how to upgrade your vehicle. Bury Corpses Maintain humanity by respecting the dead. VANILLA Style Load-out Very basic equipment. No main weapon. REDUCED Vehicles Helicopters are rare. High tech military vehicles do not feature or are heavily guarded. ONLY Cinder-blocks/Metal Floors are Indestructible A plot-pole repels the undead. LIMITED Loot Tables High tech weaponry is extremely rare. Medical supplies are running out. NO Canned Food You will have to hunt/fish/forage to survive. Or steal from Ai/players. I'm a noob at DayZ, and even I find this great fun (although I did die 6 times within an hour my first spawn in). Guns are rare, but bandit AI is not, and there are lots of hidden features. The forum thread is here. Sure it's slightly masochistic, but it really makes victory that much sweeter IMO. Also, there's no base maintenance. The IP: 5.135.138.65:2342. You just need Namalsk and Epoch. Enjoy!
  14. ☣BioHaze☣

    Does DayZ need aeiral transport?

    I read (and comprehend what I've read) better than most and I write even better on the same scale, thanks. Even 10 flying vehicles per server is ridiculous. With just 5 of those operational on a single server, you'll have battles for air superiority over every map.
  15. Whyherro123

    Does DayZ need aeiral transport?

    I do believe I read a tweet from one of the developers somewhere that he is planning on there "only being 10-20 vehicles on an entire server". The PLETHORA of vehicles available right now is due to testing, or something like that. Point being: don't expect there to be a shit-ton of vehicles. Everyone will have "access" to them, in the sense that if they find one, AND all the parts, WHILE defending it from others, they can drive it. Not everyone will have a vehicle. There is a pretty significant difference. EDIT: I DO agree with your points. I re-read my post and it sounded like I didn't. Just to clarify.
  16. ☣BioHaze☣

    Does DayZ need aeiral transport?

    Having read a number of your posts, I do not believe you understand the direction DayZ has taken from the beginning. DayZ is never supposed to be about instant gratification. Nearly every aspect of DayZ is process driven. That is why there is no "reload" hotkey in DayZ.... I had a couple of opportunities to steal choppers in the mod but never did so because I knew I would likely just kill myself crashing it. Keeping vehicles near sim level to operate forces the person to either learn the right way to pilot them or suffer the consequences.
  17. xalienax

    Does DayZ need aeiral transport?

    the Huey (with exposed door guns) was present in the 'official' mod. of course there, vehicles can't be locked or secured in any way other then having it manually guarded of friends/clan members 24/7 - or stash it somewhere out-of -the-way and hope no one stumble upon it before your guys log in tomorrow. imho this is fine. you want a massive force-multiplier to have to not only go through hundreds of man-hours and hundreds of foraging trips for parts but also physically defend it 24/7 or loose it to any random who comes along an spots it. Massive diversion for group/clan resources for a massive capability reward.
  18. Evil Minion

    Does DayZ need aeiral transport?

    This. There should potentially be all kinds but the effort to get/operate/keep them should be extreme - something to focus group and long term efforts on. in general aerial vehicles should have more impact as possibilities and goal than as actual means of transportation or combat. Only a tiny portion of the characters should actually be directly affected by them. Private servers should have the option to enable/disable them as the much smaller economy makes their impact more binary.
  19. Hello there, Im posting this in behalf of FMG as I'd like to inform you of a good server myself and my clan have moved on after our old namalsk one has closed.I can say that it was the right choice as there are better missions and stuff on FMG and Im quite satisfied, it has a playerbase of 10-15 during the weeks and can reach up to 20 in the weekend, the FPS is also good and I can say that Im playing with 30 FPS even with 15 players around me when I used to have like 20 at the old server with the same playerbase so I could say its an improvement overall. Anyway, the website is http://freshmeat-gaming.com/and you can find news/script-changes and ask questions and such. The teamspeak address is 178.32.62.251 or just simply ts.freshmeat-gaming.com the admins can get you your own private channel for you and your friends if you are regulars, or for your clan. The admins are on 24/7 on teamspeak and the server, if you ever need help ingame you just log on teamspeak and PM one of the admins and they can be there in a minute to help you out, I was impressed. Regarding the missions, theres a custom AI site, weedfield up at Jalovisko, its basically a castle where you have to fight the AI, kill em then harvest the weed and you can sell it at the Innocent Drug Dealer who's customly mapped not far away from there towards Chemical Factories and you can get like 1,5 briefs or 2 If Im right, its kinda easy to do and you just have to get along and learn the ways of doing it and just be careful for other players. It has custom missions which are way better than the normal epoch ones and they are not overpowered, they are nicely mapped with no bugs at all and you can get alot of stuff from it, you get missions with construction loot inside the cache after you fought with the AI.Just a tip, the green circled missions are the high-loot ones but also a bit hard to do, you just have to know how to shoot and when to shoot and the red ones have medium-loot which can be also considered as high. Maintance is also 15 days cicled so If you want to have a big base you can get it and you can easily get the gold, but if you cant play for hours 15 days should be just fine. So yeah, happy hunting and hope to see you there. Let me copypaste the features: Server features: - Plotpole management + Plot pole for life. (no need to replace after death)- Snap build pro- Vector building- Doormanegement- Supply drop missions and AI missions. - Custom and balanced trader prices + custom trader locations with safezones. - Trade from backpack- EVR storms- Tow & Lift- Lottery- Elevators (can't go through walls) - Usefull starting gear (Toolbox, deploy bike, hatchet, M9, Morphine, Painkiller,ALICE pack) - Paint vehicles- Active admins with awesome events! IP: 188.165.164.207:2320Launch Parameters: -mod=@DayzOverwatch;@Dayz_Epoch;@namalsk;
  20. rybec

    Does DayZ need aeiral transport?

    The problem with helicopters is back in the mod if my group of ~4+ got a helicopter running we owned the server until we got tired or bored. Want some action? Let's drop everyone at the edge of an airfield or city. Everyone died? Whatever, time to pick them up in the helicopter and go somewhere else. Let's comb the edge of the map or thick woods we know of for vehicles and tents. Oh hey, we found every helicopter on the server and flattened or burned more tents than we can count in the span of an hour.
  21. thedogfoodyayho

    Does DayZ need aeiral transport?

    Why do people think the "Gunships" (Copters with doorguns) will be able to mow people down with no effort? (I say "Gunships" as a real gunship would be an MI-24, AKA Hind, Apache, or a Heli outfitted with rockets, ect) In the mod, they were basically useless, as it was impossible to aim with them, unless you held COMPLETLY still, thus making you extremely easy to hit with an Enfield. Every single twich the heli made threw the gun WAY off. Keep in mind, these aren't miniguns, they are 7.62mm machine guns, held by an exposed door gunner and firing at 600rpm - That will DRAIN your ammo. They are for suppressive fire - The only thing you can even hit with it is a car. You won't need an Anti-aircraft missile to shoot it down - A mosin shot threw the cockpit will suffice - One shot for up to like, 6 kills. Also, you can hear a Heli from 1000m out, that gives you plenty of time to duck behind a tree or inside a house. After all that though, I don't even want a Heli. Not for combat OPness, but because one guy with a Stolen heli can find every tent on the map in ~30min. I only want one of the most Classic DayZ vehicles - the Anotov AN-2 biplane. Useless for gear hunters, nearly useless for combat, (Unless you can drop shit from it.. grenade blitz of cherno...) and only able to land in open areas... Guess what? BARREL ROLL!
  22. Sike (DayZ)

    Does DayZ need aeiral transport?

    I don't think it's selfish to want developers to work on things that get put into the game for everyone. Nobody is suggesting making brooms and hay hooks server exclusive essentially making their implementation a waste of valuable time that could be spent making content for everyone. While brooms and hay hooks may seem like trash they actually preform a vital role of populating the world with low value loot that would otherwise be useful loot if the random roll of the dice that decides what loot goes where didn't generate it the way it did. It is a quality of life change for the whole game. Giving players of a certain niche exclusive content does nothing for the people that don't care for it. That kind of stuff should be done after all the mainstream content is completed. As it stands aerial transport is Q3 meaning it gets precedence over animal companions, steam community, and construction and whatever other Q3 things it might distract from. I would rather not see everyone's content delayed to please special interests. I would prefer to have aerial vehicles put into every server though I might not like them than have that happen.
  23. archamedes

    Does DayZ need aeiral transport?

    I think there is a way to make everyone happy. many people want heli's while just as many don't want them. If the devs chose to go one way or another, someone loses out, so later on down the line, why can't it be down to server administrators to decide? servers with no vehicles servers with land and air vehicles servers with just land vehicles servers with just air vehicles so if you dont like helis/planes in this game, then dont join a server where they are active.
  24. Moved with my clan to Fresh Meat Gaming since our old server closed, its namalsk overpoch with missions you wont find from other servers mate and I personally love namalsk and I have tried every single server and myself and my friends have been stuck with this one for a while, if you do the missions you'll get a decent gear, happy killing. Server features: - Plotpole management + Plot pole for life. (no need to replace after death) - Snap build pro - Vector building - Doormanegement - Supply drop missions and AI missions. - Custom and balanced trader prices + custom trader locations with safezones. - Trade from backpack - EVR storms - Tow & Lift - Lottery - Elevators (can't go through walls) - Usefull starting gear (Toolbox, deploy bike, hatchet, G17, Morphine, Painkiller) - Paint vehicles - Active admins with awesome events! IP: 188.165.164.207:2320 Launch Parameters: -mod=@DayzOverwatch;@Dayz_Epoch;@DayZ_Namalsk; http://freshmeat-gaming.com/ ts.freshmeat-gaming.com or just simply 178.32.62.251, the admins can get you your own private channel for you and your friends if you are regulars, or for your clan.
  25. LostBjerg

    Any Good Namalsk servers?

    Since our old namalsk server closed,myself and a few friends of mine have moved onto FMG Namalsk, Fresh Meat Gaming, let me copy paste the features: Its a sound server with friendly admins who do their best to keep their players happy, I personally like it, it has players daily and awesome missions worth doing, happy hunting. ts.freshmeat-gaming.com or just simply 178.32.62.251 the admins can get you your own private channel for you and your friends aswell if you are regulars, or for your clan. http://freshmeat-gaming.com/<-- heres the website. - Plotpole management + Plot pole for life. (no need to replace after death)- Snap build pro- Vector building- Doormanegement- Supply drop missions and AI missions. - Custom and balanced trader prices + custom trader locations with safezones. - Trade from backpack- EVR storms- Tow & Lift- Lottery- Elevators (can't go through walls) - Usefull starting gear (Toolbox, deploy bike, hatchet, G17, Morphine, Painkiller) - Paint vehicles- Active admins with awesome events! IP: 188.165.164.207:2320Launch Parameters: -mod=@DayzOverwatch;@Dayz_Epoch;@DayZ_Namalsk;
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