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Posts posted by zemos (DayZ)
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My character still swings his weapon (axe atm) when i get in to the server.
Zeds arnt hitting you any more? EDIT nvm
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46 minutes ago, Nixon Lennon said:The development of Dayz SA is really slow. I bought it almost 3 years ago like thousands of other people just to support development. The game brought millions of dollars which would help to complete the game in next months. And what we see now? After three fucking years? One guy is drawing a model of a radio player for several months. Where are my bases? Where are my vehicles? Where is the beta version? Three years ago I had tend to think that early access is temporary thing and in 2015 we'll see a full game. Okay, 2017. We are halfway to beta. Brilliant!
Slow? In compared to what??
All the stuff u listed, they have already put a lot of work into. Even if they havent showed everything yet, we dont know how much we havent seen yet, i think its a lot of work we dont know about, that they have been working on behind closed doors and will be present when its time for it.
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3 hours ago, Kronons said:Game is in Alpha. They have yet to do any real optimizations. Plus the client is still 32-bit which does not utilize the resources of 64-bit machines. Wait for beta or release. Only then will you see significant improvements. Although we did see a great performance increase in 0.60 in the FPS department.
I some how, had forgot about this fact! That the game is 32 bit..
What have they said about the 64bit client?
Best Regarads
OT Remember to change your configfile, so you don't render 2x you monitors resolution! I had similar problems(what it sounds like) but i thought i had done the "fix", looked again and find out that i hadnt(or it had been change without my knowledge)!
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Will the video memory opition in settings get removed in the future and when will game be able to support more than 2gb?
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A nother quick question, are we gonna see zeds crawling/jumping in through broken windows? AND/or are we gonna be able to do it?
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Hello!
Quick question, will we be able to que to a server and also be able to look for another one at the same time in the future?
EDIT or do other stuff ingame, idk settings, look at are saved charachters and so on...
Maybe even, play on a nother server until the server we want to play on has an empty spot(that we have que for).
"pop up window" - do you like to switch do the other server now? Yes/No ..
Best regrads, gonna check out the latest version now!
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Ended up playing some more... not good, still dont have time lol but i got hooked, as i said havent been playing since 059 "kind".
Now i did found some food so my character is still alive! (i bet you have changed the food some how, shouldnt be alive i think).
I really like the new sound, its great! I have only been able to use the p1 pistol so fare, it sounds great. A bit loud maybe, but im not complaining, i think its should be like this!
But it feel like i still have a ring in my ear(irl) xD
I tryd and killed a chicken, but i couldnt do anything with it afterwards, except hiding its body. So i did, but i could still see its body hehe
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1 hour ago, Baty Alquawen said:I need you guys! We have test server and We need to full it up. Can you help us?
IP : 185.62.206.152:2302
Damn you @Baty Alquawen ! hehe
I really hadnt time to play, but you made me reboot and start dayz :D
Now an hour or two later, I had to quit. First time i "played" 061, first thoughts:
1. Wheres the food!
2.Still had a pingismatch going on inside houses(not all, some, like the polisstation)
3.Some zeds are in really good shape hehe , i often find my self mistaken a zed for a player in the begining :D
Point one, made me, more looking for food then playing hehe I gues im doing something wrong, last time i played we could find food so. Havent really played since 059. But now with 060-061 combine iam really stoked!
[character status was saved]
PS oh i relogged when i had some zeds outside the house i was in and when i got back in my character was auto swinging the axe. (i hadnt clicked the attack button).
I have a question, is it a feature that i cant crawl between a table and a wall but i can go/run between them?
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8 minutes ago, igor-vk said:Hicks is in Australia so.... nothing until he gets back to Prague
Hi ks n o inrnet or pone in australi!!
Oh well, that sux! I really thought it should be out this fine evening! One more week... :/
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On 11/7/2016 at 11:04 AM, igor-vk said:That is next week.....
I believe its today, the last one was released 25 October so! :D
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@DannyDog thats a question i also have been thinking about.. [I saw afterwards, that something got wrong here, i couldnt see/find DannyDog's post xD]
I would like to add one question, kinda regarding the same thing (my English isnt the best, so bare with me):
One thing that i really dont like(but its okey, its not that i dont play the game) in a lot of games, is that the default light is to bright.. It could be outside in a alley between two houses that blocks out sunlight or in like every house, where the rooms is to illuminated. It would be nice if the darker areas was actually dark(+ shadows). I mean, it often feels like that every sqm/sq inch has the same "light" value... (Now that i think about it, maybe that just my gamma/light setting hehe)
PS Are you gonna add so we can see dirt particles/dust in "light rays"? EX when sunlight, light up a room through a window...
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I missed it lol
Anyway got to see the new server browser! AWESOME!
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Oh one quick question, is the 200% res. still a "problem" in 061?
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Need to reboot in to w10 then! If i cant get in to any of the server, ill be glad to just see the new server browser :D
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Hello Brian!
After watching that video, it just hit me, is there gonna be some kind of knockback/'hit the enemy in the head with the back of your weapon' kind of thing?
Best regards
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No worries! Keep up the good work! :D
Have a good weekend!
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@philbur word, thats exactly how i saw it to! Slowly starting to understand that too, the last days lol
I dont know anything about sound engines, and nothing about the eden one. But i really thought that the existent sounds would more or less become "dynamic positional audio" ,with none or little work!
So we will just need to wait and see how much work that had been done when 061 gets released!
Any ways, keep up the good work devteam!
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@joe_mcentire as ppl have said earlier, 061 seems to be larger the we first thought and if not (te audio engine and improved render.. is more then enough for me..) , it still gonna be a super intressting/exciting autumn/winter, following the dev of our beloved dayz!
Best regards
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Oh Okey, i thought every sound would become quote: "...dynamic position based.." now with the new sound engine! And with the work being done now was just adding or chaning/replacing old/ existing..
Ping Andrej! @hicks_206
Best regards
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I really like this idea!!
This would add so much to the game(more then a first thought of)! @Radibor78 points are so good! I dont think(but then again what do i know) that its to much work for the dev team either, to make this possible :S
They probably already have the animations for that, but maybe they have to do some work inside of all the different cars :S
Liked the idea!
PS What @Arthur Dubrovka said, it could be a nice spot to hide for a while too, either for irl stuff coming along or just be a couple of guys hiding in at a cross section.. ambush..
Best Regards
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32 minutes ago, Azeh said:Is he too busy or did you forget it? :P
He still have some time before the clock hits 00.00 ;D
To Day Dev TeAM
in General Discussion
Posted · Edited by zemos (DayZ)
Hello!
Now with steams proton software, maybe, just maybe we will see Dayz running on Linux in the future!? The first thing is, as far as i know, battlEye only supports games on Linux, that are supported by the dev/games to run on Linux ? Which Dayz isnt.
And they will not work on it otherwise!? ( I read that somewhere).
Thing is, i dont really know how this works, but i hope somebody will tell me!
Best regards!