Taiphoz 95 Posted October 2, 2012 We need an Active Millitary base with soldiers protecting it, you know all those ones that have survived the infection, put their base on the map so we can assault it, and up the spawns so that its more rewarding based on higher risk.. Share this post Link to post Share on other sites
lvg 1690 Posted October 2, 2012 I'd prefer the idea of players guarding their own base, I like not having any alive NPCS Share this post Link to post Share on other sites
terex 322 Posted October 2, 2012 I've seen a couple private hives posted with NPC events.. Share this post Link to post Share on other sites
gesundheitk 420 Posted October 2, 2012 (edited) Rocket said himself that he doesn't want to add safe zones unless it was made by the player. It makes sense though, because heading over to the nearest safezone would probably be everyone's objective then, and it would be a bloodfest anyways because of the likely high player population there.Unless you mean just a base you attack? Edited October 2, 2012 by Gesundheit Share this post Link to post Share on other sites
Taiphoz 95 Posted October 2, 2012 yeah but there ARE alive npc's and their soldiers, who do you think keep sending out Helicopters that then for unkown reasons crash all over the place.so there is existing in the game now the implied military force alive some where. Share this post Link to post Share on other sites
kingochaos 131 Posted October 3, 2012 yeah but there ARE alive npc's and their soldiers, who do you think keep sending out Helicopters that then for unkown reasons crash all over the place.so there is existing in the game now the implied military force alive some where.Obviously the helicopters are being piloted by zombies, as they perform duties that have been drilled into them... but as the disease, time further degregates the brain tissue, even these drilled in reactions leave the Z's... and they crash! Why else would there be zombie flight crews roaming around the crash sites i ask yah? 1 Share this post Link to post Share on other sites
Dr.Lyme 88 Posted October 3, 2012 Sorry to say but: Gun-Wielding-AI would ruin the point of Day Z. (Not that I don't support Private Hive silliness, like Terrex said) But having something like this in the main game would kinda ruin the point. Day Z is about human-on-human interaction, shooting NPC's (or having a heavy npc focus) ruins the "anti-game" appeal of Day Z. Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted October 3, 2012 http://dayzmod.com/forum/index.php?/topic/96009-arm-the-infected/page__hl__+arm%20+the%20+zeds#entry904162There is absolutely no need to add a computer controlled militia to DayZ, the entire purpose of the game is to create a world where we are the ONLY survivors. Everyone you can interact (or firefight) with is HUMAN, everyone else is a mindless (AI) zombie out to hunt and eat you, and that can't be changed without compromising the entire theme. Share this post Link to post Share on other sites
Hetstaine 10852 Posted October 3, 2012 Rocket has already stated there will be no npcs/thread Share this post Link to post Share on other sites