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The Alphabeat.

What's with these private hyves?

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What's with all the private hyves nowadays? All I see are private servers which do not require a CD key. And why is Rocket even allowing this, or can't he prevent it? I mean it's a little bit unfair if everyone starts playing on private hyves, they just ruin the spirit of DayZ and online gaming in general and those servers deserve to be blacklisted.

Why are they here?

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Lol, please tell me this is a troll post.

If it isnt and you are serious, seek mental help for understanding. If you cant see the logic in having private hives, you really need help.

Sorry for flaming, but this topic.... Its to much for me to bear.

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Fuck you. Private hives form a huge part of getting away from hackers and having a more social experience as opposed to everyone just killing everyone.

Thank you good Sir, you shall have my Beans!

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Blacklisted from what? The hive? There are many great private servers/hives, if you don't like how a particular one is being run, play elsewhere.

Edited by smasht_AU

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Blacklisted from what? The hive?

Yeah I think the OP wants to blacklist us private hives from the official hive, LOL.

Poor guy realy doesn't get it does he. All I can say is LOL

Edited by Neomale

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LOL - really funny posting. Thanks God there is communities that would take the hassle to fund and support private hives, password protected servers - this is the only way currently to keep serious players interested about this game. Rampant hacking is completely ruining the game on public servers. If I hadn't joined one of those closed communities then I would have quit DayZ by now.

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How does a private hyve prevent hacking? Hackers can simply join any private hyve and hack all they want aslong as BattlEye is bypassed.

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hardly any aussie servers because of this... but I like playing the global hive, because I'm not a pussy. been alive since June.

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Private hives are a good idea. A clan member got me interested in the game and then one more member got the game. Us three are fairly decent with game things and figuring them out. Day three into the game and finally starting to understand the game I was alive for most of the day until I ran into a cheater. A sniper runs into my friend and I, throws down a crate and tells us to pick what we want. I look in the crate and see anything I could ever want. I exit the crate and tell him no thanks. Then my friend and I instantly die.

That sucked... I knew if the other members of my clan got this game only to have the experience ruined by a cheat in the first couple of days it would never take off in our clan. I rented a server with a private hive so I could password protect it. That way our members that take a while to learn a game can do it without the cheaters ruining all the fun for us. When they learn we'll take the password off and open it up, but with our finger ready and waiting on the ban button.

This is an awesome game that has taken me away from BF3 for almost a week now and caused Six in our clan to purchase ARMA2 and get this mod. More will follow, but only if we can admin against cheaters.

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How does a private hyve prevent hacking? Hackers can simply join any private hyve and hack all they want aslong as BattlEye is bypassed.

Many private hives use additional anti-cheat measures not available on the public hive, many of the popular cheats simply do not work or will immediately result in a ban without admins having to manually trawl the logs after the fact, some require you to signup and be whitelisted before you can play there and if a hacker bothers to go through that process to nuke the server it can be rolled back a few minutes before this occured and the damage is undone.

Edited by smasht_AU
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Why are they here?

Because people are feed up with hackers and what else crap is happening on the Official HIVE.

And because people want to control the server they own, cant blame them really.

Ofc you will find the random small dicked child, with admin status, but then you just find another server.

This also means the strain on the Official HIVE has lightened ALOT, so they dont have to spend time on "networking" now.

They can actually spend time on bugs, fixes and new features. Not to mention standalone ;)

You should spend more then the 5 mins you have already, reading the damn forum before you post something as "stupid" as that.

And FYI, Rocket and the staff has said they officially like private hive and they are happy it is here.

How does a private hyve prevent hacking? Hackers can simply join any private hyve and hack all they want aslong as BattlEye is bypassed.

As stated above, password, custom anti cheat script and a shitload of other stuff available to the private hives.

Edited by Byrgesen

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Private Hives allow admins to do 100% more things then a normal admin can do. Private Hives can roll back a server to a past date if hackers get onto the server. They also have a lot more control over what the people can and can not do there. Some servers have a different theme or atmosphere that can not be accomplished on a normal hive. Private hives allow for more anti-cheat software to be run on them then you would find on any public hive (i've seen one that runs scripts to detect hacking that he himself wrote). New vehicles, more weapons, more things to do, private hives ARE better then public hive.

I got sick of being nuked every thirty minutes so I went to the private hive side, haven't been disappointed yet.

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Many private hives use additional anti-cheat measures not available on the public hive, many of the popular cheats simply do not work or will immediately result in a ban without admins having to manually trawl the logs after the fact, some require you to signup and be whitelisted before you can play there and if a hacker bothers to go through that process to nuke the server it can be rolled back a few minutes before this occured and the damage is undone.

Ok this post completely changed my mind

fuck it delete this topic you are right.

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Oh by the way something else, did many servers disappear? I've been browsing the Day Z server list lately and couldn't find many servers, not as many as before. Why is that?

Edited by The Alphabeat.

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What's with all the private hyves nowadays? All I see are private servers which do not require a CD key. And why is Rocket even allowing this, or can't he prevent it? I mean it's a little bit unfair if everyone starts playing on private hyves, they just ruin the spirit of DayZ and online gaming in general and those servers deserve to be blacklisted.

Why are they here?

Oh by the way something else, did many servers disappear? I've been browsing the Day Z server list lately and couldn't find many servers, not as many as before. Why is that?

They are here because we got tired of inflated server costs and rampant hacking. I used to have a official server but got tired of paying $70 a month to have a server that could meet the pre-req to be connected to the official hive just to have it hacked to shit. So now I run a private server that is healthy as fuck and when a hacker comes in I can ban their ass faster than you can say "susan". I understand that Rocket is/has done everything in his power to stop the hacking and that the cards are stacked against him, so I took matters into my own hands and my clan and the people that play on my server love me for it. Oh and just so you know Rocket didn't do this, the bastard ass script kiddies and exploiters did. I warned them that it would come to this if people didnt get more proactive against hacking, but they didn't listen. Does that answer your question?

Edited by jackcrow

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Other added benefits of private hives is:

  • They can support different maps (Lingor Island for example)
  • Some have additional anti-cheat engines including an Alt-F4 punisher
  • They can allow for custom load-outs and other mods to expand an already great game
  • They help DayZ developers by supporting the mod and sharing new ideas
  • They prevent the dreaded server hoppers
  • They can be passworded to allow only members to play
  • Most servers can be run on minimal specifications
  • Some servers can actually fix known bugs in the DayZ mod before an official patch is released
  • Ultilities and custom scripting can be added to a private DayZ servers web site to enhance community interactions and information
  • Tools are developed to help a server administrator well beyond what Battleye with RCON can accomplish
  • Unique weapon spawns / unbanned weapons for those heavy PvP servers
  • No external DB for the game to report to; reducing item pickup lag and desync issues
  • ...tons more

Cons:

  • Administrators can take advatage of databases (Admin abuse)
  • Admins can kick, ban, load out any player they see fit with whatever they see fit (Admin abuse)
  • Character info is NOT transferrable to other servers
  • Hardware and LEGIT software is entirely up to and at cost of the host (Generated Keys using Keygen programs... buy a damn key people!!! Yes, for your server too; you need a legit key for that!!)
  • Hacking can be easier on exposed servers and / or Battleye disabled servers
  • Some ISPs may not like the bandwidth increase
  • Admins that are new to concepts in MySQL, Apache, Bliss serving may have issues past the simple setup programs available
  • Admins /owners may not realize the minimum hardware specifications or their upload / download speeds causing lag and broken chains for all players
  • Admins may not know how to backup player information regularly in case of catastrophic failure
  • Admins may not have reduntant drives in their server or their server box is actually just another gaming machine or left over old PC
  • Admins may be using the same machines to run the server as they play on or run torrents or other bandwidth dependant programs

Most of the Cons are Admin / Owner related.

Edited by Flexserve

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  • Hardware and LEGIT software is entirely up to and at cost of the host (Generated Keys using Keygen programs... buy a damn key people!!! Yes, for your server too; you need a legit key for that!!)

Thats wrong FYI, you do not need a key for your server platform anymore. The current server executable runs without key so you can install your personal legit copy and then run the server platform without your key so you can play your copy on your server with BE enabled.

Edited by jackcrow

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Thats wrong FYI, you do not need a key for your server platform anymore. The current server executable runs without key so you can install your personal legit copy and then run the server platform without your key so you can play your copy on your server with BE enabled.

Hurray..so disregard that line. Excellent news!

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