xforce@yourgamebuddy.com 11 Posted September 21, 2012 (edited) Obviously not. But you will get kicked as long as you carry hacked gear.Yeah, it kicked quite a few players so far, i'm happy with it :)edit: beans given to op :D Edited September 21, 2012 by Xforce Share this post Link to post Share on other sites
excelsior 20 Posted September 21, 2012 I may need some help here. I have this applied on my server and tested it out by having someone enter with an AS50 Thermal and it did nothing. Share this post Link to post Share on other sites
Frop 33 Posted September 21, 2012 (edited) I may need some help here. I have this applied on my server and tested it out by having someone enter with an AS50 Thermal and it did nothing.OP stated it only checks during Hive saves and disconnects, so simply joining a server with said gear won't get you kicked right away.In other news, I did find a gear spawning teleporter on my server just now. He didn't disconnect in between dying and suddenly obtaining a full set of gear, including a radio and cans of Mountain Dew. Thanks Venthos!21.09.2012 15:32:40: miha13 (91.79.222.168:2304) b90a2c2fc5a8e1227604546c962a4f61 - #7 "dayzDeath" = ["33119867",0,<NULL-object>,"6610628","miha13"]21.09.2012 15:42:31: miha13 (91.79.222.168:2304) b90a2c2fc5a8e1227604546c962a4f61 - Value Restriction #40 "dayzCharDisco" = Goggles","ItemHatchet","ItemMatchbox","ItemEtool","ItemCompass","ItemGPS","ItemMap","ItemToolbox","ItemRadio","Colt1911","BAF_AS50_TWS"],["ItemPainkiller","ItemMorphine","ItemSodaMdew","ItemSodaMdew","ItemPainkiller","ItemMorphine","ItemEpinephrine","ItemECould you add items like the radio to the list as well? Edited September 21, 2012 by Frop Share this post Link to post Share on other sites
xforce@yourgamebuddy.com 11 Posted September 21, 2012 (edited) OP stated it only checks during Hive saves and disconnects, so simply joining a server with said gear won't get you kicked right away.In other news, I did find a gear spawning teleporter on my server just now. He didn't disconnect in between dying and suddenly obtaining a full set of gear, including a radio and cans of Mountain Dew. Thanks Venthos!21.09.2012 15:32:40: miha13 (91.79.222.168:2304) b90a2c2fc5a8e1227604546c962a4f61 - #7 "dayzDeath" = ["33119867",0,<NULL-object>,"6610628","miha13"]21.09.2012 15:42:31: miha13 (91.79.222.168:2304) b90a2c2fc5a8e1227604546c962a4f61 - Value Restriction #40 "dayzCharDisco" = Goggles","ItemHatchet","ItemMatchbox","ItemEtool","ItemCompass","ItemGPS","ItemMap","ItemToolbox","ItemRadio","Colt1911","BAF_AS50_TWS"],["ItemPainkiller","ItemMorphine","ItemSodaMdew","ItemSodaMdew","ItemPainkiller","ItemMorphine","ItemEpinephrine","ItemECould you add items like the radio to the list as well?just add this line at the end of the file5 "\"ItemRadio\"" Edited September 21, 2012 by Xforce Share this post Link to post Share on other sites
PappaFae 3 Posted September 21, 2012 Beans for you. :) Share this post Link to post Share on other sites
Frop 33 Posted September 21, 2012 just add this line at the end of the file5 "\"ItemRadio\""I know how to do it myself, but it's more useful if the filter in the original post is amended. ;) Share this post Link to post Share on other sites
venthos 605 Posted September 21, 2012 I know how to do it myself, but it's more useful if the filter in the original post is amended. ;)Yeah I plan to update the original list with a more comprehensive list. With the weekend shortly upon me, I should be able to get that done.I simply have a decent amount of DayZ related tasks on my plate among non-DayZ tasks.If all goes as well, I should have an appealing (hopefully) announcement post over the weekend that's unrelated to this particular thread. Share this post Link to post Share on other sites
player (DayZ) 3 Posted September 21, 2012 Thank you so much for thus script. Implemented in my private hive. Will let you know how it goes. Share this post Link to post Share on other sites
Khyron_UN 14 Posted September 21, 2012 I set mine to start logging, If I see a lot in my logs, I will start to auto kick. Share this post Link to post Share on other sites
enforcer1975 1111 Posted September 21, 2012 (edited) Isn't there a way to crosscheck the items in game with the list periodically? This would be way better that the "after disco" solution. It would also catch players when they take out illegal items/weapons immediatly.Of course it would be better to place it directly into the mission... Edited September 21, 2012 by Enforcer 1 Share this post Link to post Share on other sites
Magotchi 74 Posted September 21, 2012 (edited) Yeah I plan to update the original list with a more comprehensive list. With the weekend shortly upon me, I should be able to get that done.As a start, here's a list of every invalid item actually detected on my server between August 19th, 2012 and now (using my script and its whitelist of valid items), with the number of times they were each detected, with only one count per item per player login:Moved to Google Code project.If you're wondering why M240, M249, m107, and Mk_48 are on the list, it's because the actual items that are in the game are called M240_DZ, M249_DZ, M107_DZ, and Mk_48_DZ.EDIT:Updated item list. Edited October 20, 2012 by Mister_Magotchi 3 Share this post Link to post Share on other sites
excelsior 20 Posted September 21, 2012 How ould I go about checking to make sure the server is saving to the hive or not? I have had it on for quite a few hours now and have seen quite a few illegal weapons come and go, yet still no kicks or logs. Share this post Link to post Share on other sites
Frop 33 Posted September 22, 2012 How ould I go about checking to make sure the server is saving to the hive or not? I have had it on for quite a few hours now and have seen quite a few illegal weapons come and go, yet still no kicks or logs.How have you seen them come and go without logs? Open up an .RPT file and search for something like "BAF_AS50_TWS". Share this post Link to post Share on other sites
excelsior 20 Posted September 22, 2012 exactly. It is working now suddenly though. Share this post Link to post Share on other sites
excelsior 20 Posted September 22, 2012 You have M4A1_Aim_camo in your list twiceHere is the list of weapons that I have found are illegalAK_107_GL_kobraAK_107_GL_psoAK_107_kobraAK_107_psoAK_74_GLAKS_74_psoAKS_74_UN_kobraBAF_AS50_TWSBAF_L110A1_AimBAF_L7A2_GPMGBAF_L85A2_RIS_ACOGBAF_L85A2_RIS_HoloBAF_L85A2_RIS_SUSATBAF_L85A2_UGL_ACOGBAF_L85A2_UGL_HoloBAF_L85A2_UGL_SUSATBAF_L86A2_ACOGBAF_LRR_scopedBAF_LRR_scoped_WBizonG36_C_SD_eotechG36_camoG36aG36CG36KKSVKm107_TWS_EP1M16A4M16A4_ACG_GLM16A4_GLm240_scoped_EP1m240_scoped_EP1M249_EP1M249_m145_EP1M24_des_EP1M40A3M4A1_Aim_camoM4A1_HWS_GL_camoM4A1_HWS_GL_SD_camoM4A1_RCO_GLM4A3_RCO_GL_EP1M4SPRM60A4_EP1M8_sharpshooterMakarovSDMk_48_DES_EP1Pechenegrevolver_gold_EP1RPK_74Sa61_EP1Saiga12KSVDSVD_des_EP1SVD_NSPU_EP1UZI_SD_EP1 Share this post Link to post Share on other sites
Magotchi 74 Posted September 22, 2012 I do not have M4A1_Aim_camo in the above list twice. I just doublechecked, and it's there only once. Share this post Link to post Share on other sites
Frop 33 Posted September 22, 2012 I do not have M4A1_Aim_camo in the above list twice. I just doublechecked, and it's there only once.He's talking about OP's filter. Share this post Link to post Share on other sites
Sarafan 11 Posted September 23, 2012 Can't seem to get this to work. I have a HFB server I copyed and posted it in to the file but 10min on the server with a AS50 TWS and still no kick Share this post Link to post Share on other sites
Magotchi 74 Posted September 24, 2012 (edited) I updated my post about using this with the DCBL publicvariable.txt and publicvariableval.txt. I figured it out: I just had to add the "dayzPlayerSave" detection to publicvariable.txt.Edit:I later discovered that this wasn't true. Don't do this. The linked post should be accurate, though. Edited September 27, 2012 by Mister_Magotchi 1 Share this post Link to post Share on other sites
venthos 605 Posted September 24, 2012 I know I promised to have a full list compiled this weekend... I'll have one posted soon, but I got distracted with a project I was going to (and did) start this weekend. More details of it can be found here:http://dayzmod.com/forum/index.php?/topic/94222-dayz-diaf-a-custom-dayz-mod-im-working-on-input-appreciated/I'd love any input.One of the things I should be able to accomplish in the mod is actively break all non-legit weapons from even functioning in game, period. The game wouldn't even be able to understand what the weapon(s) are let alone permit someone to use one for any period of time.Excellent job so far, though, on moving forward with this stuff with the CBL integration and the like. Share this post Link to post Share on other sites
excelsior 20 Posted September 25, 2012 Venthos, PM me a way to contact you. I would like to shar what I have experience in hopes to make this a little more consistent for everyone in working. Share this post Link to post Share on other sites
dolph 41 Posted September 25, 2012 It seems to be kicking but not writing to the log.In the .rpt file, I see everyone that joined last night with an AS 50 TWS disconnected right after connecting though.Same with the PDW SD entries. Share this post Link to post Share on other sites
cwc_shadow 70 Posted September 25, 2012 @RS-DolpH: Check out Mr. Magotchi's post on page 1.If you include his batch-command, it should add the logging of those lines again for the CBL files. ;) Share this post Link to post Share on other sites
Wotuu 11 Posted September 25, 2012 (edited) As a start, here's a list of every invalid item actually detected on my server between August 19th and now (using my script and its whitelist of valid items), with the number of times they were each detected:AK_107_GL_kobraAK_107_GL_psoAK_107_kobraAK_107_psoAK_74_GLAKS_74_psoAKS_74_UN_kobraBAF_AS50_TWSBAF_L110A1_AimBAF_L7A2_GPMGBAF_L85A2_RIS_ACOGBAF_L85A2_RIS_HoloBAF_L85A2_RIS_SUSATBAF_L85A2_UGL_ACOGBAF_L85A2_UGL_HoloBAF_L85A2_UGL_SUSATBAF_L86A2_ACOGBAF_LRR_scopedBAF_LRR_scoped_WBizonG36_C_SD_eotechG36_camoG36aG36CG36KKSVKm107_TWS_EP1M16A4M16A4_ACG_GLM16A4_GLm240_scoped_EP1m240_scoped_EP1M249_EP1M249_m145_EP1M24_des_EP1M40A3M4A1_Aim_camoM4A1_HWS_GL_camoM4A1_HWS_GL_SD_camoM4A1_RCO_GLM4A3_RCO_GL_EP1M4SPRM60A4_EP1M8_sharpshooterMakarovSDMk_48_DES_EP1Pechenegrevolver_gold_EP1RPK_74Sa61_EP1Saiga12KSVDSVD_des_EP1SVD_NSPU_EP1UZI_SD_EP1If you're wondering why M249, m107, and Mk_48 are on the list, it's because the actual items that are in the game are called M249_DZ, M107_DZ, and Mk_48_DZ.In response to this, here's the (should be valid?) script you can place in your publicvariableval.txt file.5 "\"30Rnd_9x19_UZI_SD\""5 "\"BAF_AS50_TWS\""5 "\"ItemRadio\""5 "\"30Rnd_556x45_G36SD\""5 "\"UZI_SD_EP1\""5 "\"M4A1_HWS_GL_SD_Camo\""5 "\"5Rnd_86x70_L115A1\""5 "\"Skin_Soldier1_DZ\""5 "\"G36_C_SD_camo\""5 "\"20Rnd_B_765x17_Ball\""5 "\"Laserdesignator\""5 "\"8Rnd_9x18_MakarovSD\""5 "\"Soldier1_DZ\""5 "\"revolver_gold_EP1\""5 "\"MakarovSD\""5 "\"G36_C_SD_eotech\""5 "\"m107\""5 "\"20Rnd_556x45_Stanag\""5 "\"M4A1_HWS_GL\""5 "\"BAF_LRR_scoped\""5 "\"M40A3\""5 "\"1Rnd_HE_GP25\""5 "\"TruckHorn\""5 "\"30Rnd_545x39_AKSD\""5 "\"30Rnd_556x45_G36\""5 "\"100Rnd_556x45_M249\""5 "\"100Rnd_556x45_BetaCMag\""5 "\"100Rnd_762x54_PK\""5 "\"Sa61_EP1\""5 "\"M4A3_RCO_GL_EP1\""5 "\"Mk_48_DES_EP1\""5 "\"M4A1_Aim_camo\""5 "\"1470Rnd_127x108_YakB\""5 "\"M4SPR\""5 "\"M249\""5 "\"AKS_GOLD\""5 "\"5Rnd_127x108_KSVK\""5 "\"Mk_48\""5 "\"M16A4_ACG_GL\""5 "\"AK_74_GL_kobra\""5 "\"AK_107_GL_pso\""5 "\"15Rnd_W1866_Pellet\""5 "\"SmokeShellPurple\""5 "\"MineE\""5 "\"Laserbatteries\""5 "\"1Rnd_SmokeRed_M203\""5 "\"1Rnd_SmokeGreen_M203\""5 "\"SmokeShellYellow\""5 "\"MG36\""5 "\"M249_EP1\""5 "\"BAF_LRR_scoped_W\""5 "\"AK_107_kobra\""5 "\"SVD_des_EP1\""5 "\"Pecheneg\""5 "\"M24_des_EP1\""5 "\"m16a4\""5 "\"G36C_camo\""5 "\"AKS_74_UN_kobra\""5 "\"64Rnd_9x19_Bizon\""5 "\"30Rnd_762x39_SA58\""5 "\"2100Rnd_20mm_M168\""5 "\"SmokeShellBlue\""5 "\"ksvk\""5 "\"FlareYellow_M203\""5 "\"FlareRed_M203\""5 "\"BikeHorn\""5 "\"BAF_ied_v1\""5 "\"TruckHorn2\""5 "\"SmokeShellOrange\""5 "\"PK\""5 "\"M60A4_EP1\""5 "\"M4A1_RCO_GL\""5 "\"G36K_camo\""5 "\"BAF_M240_veh\""5 "\"BAF_L85A2_UGL_Holo\""5 "\"AK_107_GL_kobra\""5 "\"8Rnd_Hellfire\""5 "\"8Rnd_B_Saiga12_Pellets\""5 "\"1Rnd_SmokeYellow_M203\""5 "\"TimeBomb\""5 "\"SVD\""5 "\"SportCarHorn\""5 "\"Saiga12K\""5 "\"Rocket_DZ\""5 "\"MiniCarHorn\""5 "\"Mine\""5 "\"m240_scoped_EP1\""5 "\"M16A4_GL\""5 "\"m107_TWS_EP1_DZ\""5 "\"GRAD\""5 "\"EvMoney\""5 "\"EvMap\""5 "\"CarHorn\""5 "\"bizon\""5 "\"BAF_L86A2_ACOG\""5 "\"BAF_L85A2_UGL_ACOG\""5 "\"BAF_L85A2_RIS_Holo\""5 "\"BAF_L85A2_RIS_ACOG\""5 "\"AKS_74\""5 "\"750Rnd_M197_AH1\""5 "\"6Rnd_GBU12_AV8B\""5 "\"20Rnd_120mmSABOT_M1A2\""5 "\"20Rnd_120mmHE_M1A2\""5 "\"2000Rnd_23mm_AZP85\""5 "\"1Rnd_SmokeRed_GP25\""5 "\"1Rnd_SmokeGreen_GP25\""I haven't tested this, I'm trusting on ExcelsiorDDZ on this one! (And my programming skills.) Edited September 25, 2012 by Wotuu Share this post Link to post Share on other sites
dolph 41 Posted September 25, 2012 @RS-DolpH: Check out Mr. Magotchi's post on page 1.If you include his batch-command, it should add the logging of those lines again for the CBL files. ;)Managed server, can't do batch files and since I added: 1 "dayzPlayerSave"this morning, the log file is spammed with every player save and with the truncation, I can't tell who's got what. Share this post Link to post Share on other sites