JohnnyCockroach 5 Posted June 13, 2012 NOMakarov is already pretty much useless. Just decrease the ammount of ammo at spawn. Share this post Link to post Share on other sites
connor.wow@live.co.uk 0 Posted June 13, 2012 YESBut, buff the makarov (if possible) and have it spawn. Even if it can't be buffed, still a good idea. Share this post Link to post Share on other sites
james2464 3 Posted June 13, 2012 YESThe carebears won't cry as much, less weapons means people can focus on teamwork and survival. Share this post Link to post Share on other sites
septuscap 42 Posted June 13, 2012 NO. Makarovs help keep griefers away from spawn zones. And I don't even want to see how many people train zombies onto new spawns. Share this post Link to post Share on other sites
#pree 0 Posted June 13, 2012 YES! It will work well with the Zombie changes in 1.7.1 and guns are abundant everywhere as it is. Share this post Link to post Share on other sites
saf119900@gmail.com 0 Posted June 13, 2012 Maybe make it have a random chance of spawning with a weapon. Share this post Link to post Share on other sites
Bal Sofs Tihl 7 Posted June 13, 2012 YESAdd slow melee attacks to knife/ax. Spawn with one of those instead. Make overall weapon/ammo spawn much rarer. Share this post Link to post Share on other sites
i_b_bangin[swaf] 1 Posted June 13, 2012 you really think the start is tough atm?No i don't think it's insurmountably tough atm, but in it's current state do you really want griefing spawn killers, rampant hackers, Olympic sprinter zombies, no place to hide and no gun?. Share this post Link to post Share on other sites
stryker211 10 Posted June 13, 2012 "- Maybe adds some authenticity, who has a handgun at home?" No way buddy, I have enough guns to equip my neighborhood to protect our beans. I support limiting spawning ammo to 2 mags maybe. Share this post Link to post Share on other sites
Legacy (DayZ) 1091 Posted June 13, 2012 Yes. You wake up on a fucking beach anyways, only natural to lose everything. 1 Share this post Link to post Share on other sites
Publik 404 Posted June 13, 2012 YESBut one mag works as well. This with better infected and hopefully better loot distribution will be a nice change.Bam, 20 on the money. Share this post Link to post Share on other sites
rocket 16567 Posted June 13, 2012 YESFinding someone to team up with who has a gun has incentive' date=' and the person who has the gun feels more inclined to be "trusting".[/quote']VERY interesting point... but do you actually think this would happen? Interested to hear other thoughts on this. Share this post Link to post Share on other sites
Xander369 0 Posted June 13, 2012 YESBut in a way NO only real problem is not being able to defend yourself on spawn Share this post Link to post Share on other sites
Murow 1 Posted June 13, 2012 Registered to tell youYES!This mod is a test and this feature would change the game COMPLETELY!Damn, this sounds too exciting. PLEASE DO IT, I HAVE FAITH IN YOU! Share this post Link to post Share on other sites
mentok 0 Posted June 13, 2012 NOcrosses the line b/w realism and fun. traveling/searching is the most tedious mechanic' date=' don't expand upon that if you're looking for more hardcore gameplay[/quote']I disagree.it is not a tedious mechanic to me.that is, unless ur one of those server hoppers that spends hours at stary.one con would be that people would start disconnecting whenever they see another person with a gun, rather than waiting till they're shot at.dcing is already a huge problem and with larger repercussions for dying it would become much worse.so if this is implemented, i hope that rocket fixes the problem of dcingmaybe:-to log out you need to "use" a logout item before pressing abort-the logout item would take maybe 10 seconds to activate while stationary and crouching/standing-if you abort without using the logout item, you die upon entering the server Share this post Link to post Share on other sites
qbert 4 Posted June 13, 2012 NOIt would make every newly spawned player defenseless, meaning bandits who need food could just grind out 5 coast kills and be on their merry way. Simple melee would be nice. Share this post Link to post Share on other sites
Blaaaaaaag 75 Posted June 13, 2012 YESI've tossed my gun at the start for fun and it worked. Might as well try it while in alpha. Share this post Link to post Share on other sites
Ganso 1 Posted June 13, 2012 YESFinding someone to team up with who has a gun has incentive' date=' and the person who has the gun feels more inclined to be "trusting".[/quote']VERY interesting point... but do you actually think this would happen? Interested to hear other thoughts on this.No because the guy without the gun is just a massive burden for the other guy! And anyone that kind has already been broken :D Share this post Link to post Share on other sites
mentok 0 Posted June 13, 2012 you really think the start is tough atm?No i don't think it's insurmountably tough atm' date=' but in it's current state do you really want griefing spawn killers, rampant hackers, Olympic sprinter zombies, no place to hide and no gun?.[/quote']a. make spawns more sporadic b. hackers will be dealt withc. zombies are easily avoided with the tiniest bit of forethoughtd. you dont attract zombies in the first place so you dont have to hide. if you do attract zombies, get better at sneaking Share this post Link to post Share on other sites
Publik 404 Posted June 13, 2012 NOIt would make every newly spawned player defenseless' date=' meaning bandits who need food could just grind out 5 coast kills and be on their merry way. Simple melee would be nice.[/quote']What about spawning with nothing? I mean, you're on a beach, presumably washed up like some beached whale. Almost twenty :) Share this post Link to post Share on other sites
resident emil 1 Posted June 13, 2012 YES- Possibly choice of handgun OR rifle OR map, compass, knife and matches?- Weapons are quite abundant, no reason everyone should have handgun and rifle.- Will people still shoot on sight even if victim is defenseless? Believe this will provide important data to understand "griefing" amount/behaviour.Sorry, but it is almost impossible to discuss in a meaningful way in 20 words or less... Share this post Link to post Share on other sites
Max Planck 7174 Posted June 13, 2012 YES Your best defence is in being sneaksy, not the Makarov. And besides, finally finding your first gun would feel GREAT! Share this post Link to post Share on other sites
kagami 0 Posted June 13, 2012 YESI Had to kill way too many times cuz someone with makarov wanted my winchester. And while this situation will still occur i can spare survivors without a gun. Very nice idea Share this post Link to post Share on other sites
bas_tera@hotmail.com 3 Posted June 13, 2012 YESDespite the obvious fact that bandits will have an easier time now, this will add the hardcore realism we all want! And, if we kill a bandit now, he'll have a harder time!:D Share this post Link to post Share on other sites
pogoman979 4 Posted June 13, 2012 YESFinding someone to team up with who has a gun has incentive' date=' and the person who has the gun feels more inclined to be "trusting".[/quote']VERY interesting point... but do you actually think this would happen? Interested to hear other thoughts on this.YESThis has actually changed my mind. People will be way more trusting since every man and his dog won't have a gun, and if someone does they'll be less likely to kill you if you are unarmed (no threat). Share this post Link to post Share on other sites