mariush 50 Posted September 6, 2012 Weird... We tested the hotfix for 2-3 hours on the dev's server earlier, and no one has got artifacts at all! :/What video card are you testers using? Artifacts may not pop on 1-2 GB higher end cards... Also, are you testing with default settings or did you try some of those "fixes" like disabling multithreaded rendering or stuff like that?I'll test it later today with my Radeon 4850 that has only 512 megs of ram. My character should still be near stary night... Share this post Link to post Share on other sites
rickyspanish 158 Posted September 6, 2012 Does flushing really not work for anyone getting artifacts. Whenever I got them on 1.7.2.5 flushing got rid of them, sometimes it took one or two flushes though. Good job on the update rocket, hope it fixes peoples problems. Share this post Link to post Share on other sites
doomx041 0 Posted September 6, 2012 can't wait for more features and bug fixes :D tnx Share this post Link to post Share on other sites
arc91n3 0 Posted September 6, 2012 My friend is still getting artifacts but they are brown in colour and harder to see through. This is not from dead soldiers though, that seems to be fixed, but from barbed wire still. Share this post Link to post Share on other sites
MasterSith 19 Posted September 6, 2012 Yes, vehicles and tents fixed. I just missed that from the notes.Last weekend I was at PAX Prime in Seattle, weekend before I was at Gamescom in Germany. That's two burned weekends in a row. And I just arrived back from a trans-atlantic flight, so cut me a little bit of slack :) I'm tired :)I am curious, by 'fixed' do you mean that the saving action works correctly or do you mean they are 'fixed' as in they auto-save when an item is removed/added so they cannot be used to dupe everything on the server x100. Share this post Link to post Share on other sites
fyrefyghter 1 Posted September 6, 2012 Well, maybe a new kind of fooked? Im not all good yet, now when I try to join a server even with the new update to match mine, it says....Files “c:\program files (x86)\steam\steamapps\common\arma 2operation arrowhead\expansion\beta\expansion\dta\bin.pbo” ,“c:program files (x86)\steam\steamapps\common\arma 2OperationArrowhead\expansion\beta\expansion\dta\languagecore.pbo” areNot signed by a key accepted by this server. To play on thisserver, remove listed files or install additional accepted keysAny clue/help anyone? Share this post Link to post Share on other sites
Zeppa 562 Posted September 6, 2012 (edited) Great work thanks a bunch.[Help]-To instal this hotfix, i download the link given top of the post by rocket?-I just run the instal and thats it?Thanks in advance if anyione helps, im really suckish with patching and the works.Just download the torrent and copy that content (all files) into the "@DayZ" folder you have in you arma folder(In my case, steam installation folder and operation arrowhead folder in games).Before copying you can delete/cut previous files to differend folder as backup.ps. OR you can download DayzCommander and update through that. Edited September 6, 2012 by Zeppa Share this post Link to post Share on other sites
tiagobernardo@live.com.pt 8 Posted September 6, 2012 Weird... We tested the hotfix for 2-3 hours on the dev's server earlier, and no one has got artifacts at all! :/Until now, only that artifact appeared to me, I'll post more if have them Share this post Link to post Share on other sites
Deanied 1 Posted September 6, 2012 Hell ya lets do this Share this post Link to post Share on other sites
Chimaera 68 Posted September 6, 2012 Shame there's no manual download as i cant use the other methods..Hopefully soon Share this post Link to post Share on other sites
MaoPowNow 6 Posted September 6, 2012 Shame there's no manual download as i cant use the other methods..Hopefully soonRead the thread. Multiple people have posted direct download links.Rocket and team, thanks for the update!Have you thought about getting a community manager to be your mouthpiece? It's a pain to stalk you on different sites to try and get the full picture. You wouldn't even have to pay them. People will volunteer for it, and worship you for giving them that forums power. Don't get discouraged, and keep up the good work! Share this post Link to post Share on other sites
marb 4 Posted September 6, 2012 i went and put a tent down and put some gear into it then logged out for 20 mins when i come back in all was ok and tent has saved and all the gear inside was a ok so looking good peeps Share this post Link to post Share on other sites
domistyle 221 Posted September 6, 2012 So, you still can't flip cars? Share this post Link to post Share on other sites
RECphantom 31 Posted September 6, 2012 Awesome, trying it out now with the team! Share this post Link to post Share on other sites
MasterSith 19 Posted September 6, 2012 i went and put a tent down and put some gear into it then logged out for 20 mins when i come back in all was ok and tent has saved and all the gear inside was a ok so looking good peepsThat would have happened in 1.7.2.5 too. The problems only occurred when the server reset. 1 Share this post Link to post Share on other sites
Brew78 27 Posted September 6, 2012 i couldnt care less..Wait, hold on....Is this.. someone using the correct form of this phrase? On the INTERNET!? 3 Share this post Link to post Share on other sites
stephansabath@t-online.de 40 Posted September 6, 2012 (edited) What i´ve noticed so far is:-somethings wrong with the HUDNo more white cross, when bleedingthirst, hunger and temp isnt going to red anymorethe view and noise hud shows us allways quiet and non-visible+the game is running soooooooooooo smooth, awesome!played two hours right now.Thx rocket :) Edited September 6, 2012 by TR!PLE Share this post Link to post Share on other sites
Stigen 0 Posted September 6, 2012 Oh dang it. I do appreciate the attempt to correct the "infinite ammo convert" bug. However, it is still possible to gain infinite ammo for the M14 Aim by converting the clips :/ Share this post Link to post Share on other sites
krunch 1 Posted September 6, 2012 There is a bug with the new version, if you use the DEBUG UI your food/drink monitors won't go red. They will all stay green. Temporary fix so far is to use the DEFAULT UI without the debug box. 1 Share this post Link to post Share on other sites
Ipurgepeople 106 Posted September 6, 2012 Sweet. So perhaps my buddy running over my tent yesterday actually has a consequence. Share this post Link to post Share on other sites
datguy (DayZ) 157 Posted September 6, 2012 (edited) Tents & vehicles are fixed? Cool. Rings hitmen to cancel contract Edited September 6, 2012 by datguy 1 Share this post Link to post Share on other sites
daft357 0 Posted September 6, 2012 Thank you for your hard work Rocket! Share this post Link to post Share on other sites
digital0 22 Posted September 6, 2012 Looks good everything works (on my private hive servers so I have no idea if it works for the rest).Placing a tent gave me a namespace error tough. After I clicked it away I was able to place it and do some saves (checked the db everything seemed to work) Share this post Link to post Share on other sites
HeyTikO (DayZ) 3 Posted September 6, 2012 What video card are you testers using? Artifacts may not pop on 1-2 GB higher end cards... Also, are you testing with default settings or did you try some of those "fixes" like disabling multithreaded rendering or stuff like that?I'll test it later today with my Radeon 4850 that has only 512 megs of ram. My character should still be near stary night...Don't know for the other ones, but i have a GTX 590. At first i had the "hotfix" for artifacts for one hour. Then i disabled it and tested all differents graphics settings.No artifacts at all in Berezino/Tcherno/Balota in any setting... Didn't have to flush too! I don't think all the testers had high end graphics cards but none of us had artifacts with dead soldiers or Barbed wires... Maybe some server-side glitches with old barbed wires? 1 Share this post Link to post Share on other sites
gtasaolli 0 Posted September 6, 2012 (edited) hey guys, i found a bug with the new UI.if i use default, the indicators for food,blood etc work fine.but if i use debug, they didn´t work.http://sos-gaming.de/dayz1.jpghttp://sos-gaming.de/dayz2.jpg Edited September 6, 2012 by GTA-SA-OLLI Share this post Link to post Share on other sites