ChiefMasterKush 321 Posted August 11, 2012 OMGWTFBBQ - Try searching, humanity or bandit skin, there were other threads with pics.@OP - Now you get to feel like you've accomplished something killing unarmed survivors on the coast. Go gettem. 1 Share this post Link to post Share on other sites
Honest Bill 37 Posted August 11, 2012 (edited) your thinking is flawed. you need several Murders to get the bandit "towel". so you DID CHOOSE this role all alone.Ok, but is it really much of a choice if people keep shooting at you and you need to kill them to survive? Does the game make any distinction between an inhumane kill or a kill in self defense? accidental kills?How can the game determine you didn't kill the guy out of fear for your own safety?Why should someone have to wear a bandit mask regardless, and the same applies to the survivor skin.. Why shouldn't someone be able to wear the bandit costume if they want to, but they just don't like to murder people because it goes against their character?Either way, i still feel that it's a valid point, being able to wear what you want does create a stronger bond with your character. Why should people be forced in to skins they don't like? regardless of how they play.. Surely there is a better way than this to make people PVP less..I hope that once a few more things to do other than PVP are added to the game, they will remove this system in favour of full customisation@super67Fair enough, but i still feel it creates a forced dichotomy good Vs evil type situation, which i just don't feel should be the game's job, i feel it should be down to players to decide social structure..As far as telling whether someone is good or bad, i have watched quite a few vids on Youtube, and yes i can see that it's a problem at the moment to communicate with other players..I would very much urge caution though.. You just might find, that once the game has enough things to do beyond PVP at the coast, you know things which add an overall sense of purpose and group mechanics etc, that the problem may well just cease to exist, and it would be foolish to assume that the game is better because of this system, without analysing how the full game plays without it..I think this problem can be mostly solved just by making surviving on your own much harder, and making ammo more scarce, these would both go a long way to stopping players killing other players on sight.And alsom i watched quite a few videos from back when bandit skins were in, and everyone still seemed to shoot on sight regardless of skin.I do agree with you on the fact that it is hard to emulate someone's behaviour in the game world, and you don't have access to all the sensory information you have in the real world.. But i still think forcing people to particular skins is counter intuitive to a gaming experience which aims to attach as much significance to staying alive as possible. Edited August 11, 2012 by Honest Bill Share this post Link to post Share on other sites
TheMachine 803 Posted August 11, 2012 The only problem with it is, if you kill anyone, even if they're a bandit - you normally get a murder.So basically, everyone is a bandit now... Share this post Link to post Share on other sites
AllYoYens 34 Posted August 11, 2012 Bandit skin should be optional. You get the gear, and you can take it off or put it on if you want. Share this post Link to post Share on other sites
HeHeHe 38 Posted August 11, 2012 Was awesome.Now i prefer the ghillie suit over the towel. Share this post Link to post Share on other sites
zq7 67 Posted August 11, 2012 Where's this bandit skin? How many kills for it?-2000 humanity for bandit+5000 for heronot sure what 1 kill gives in negative humanity though :( 1 Share this post Link to post Share on other sites
DieBrotmafia 79 Posted August 11, 2012 - Is bandit skin implemented yet?- What if you wear a Ghillie?- Do you get negative humanity if you kill a bandit? Share this post Link to post Share on other sites
Powell (DayZ) 734 Posted August 11, 2012 The only problem with it is, if you kill anyone, even if they're a bandit - you normally get a murder.So basically, everyone is a bandit now...now? Before this patch, that was true. Share this post Link to post Share on other sites
wolfstriked 143 Posted August 11, 2012 (edited) Loving the bandit skin as I joined when they first removed them so its a nice change for me.Was just at Electro and in a building fighting it out with a bandit(laughed hard when I saw the huge "shoot me" scarf on his head) and a survivor.I was shooting at the bandit with the survivor taking shots at me LOL.Then I meet the survivor on the top floor and I turn my weapon to show I am friendly and BAM wiped off the Dayz world.I love it as now I see bad people and I can shoot at them and yes there will be the occasional bandit in the making but its better than me seeing two players and not firing at any of them.Anyone think that bandit and hero is kinda not fitting for Dayz.I was thinking murderer and Vigilante fit better.;) Edited August 11, 2012 by wolfstriked Share this post Link to post Share on other sites
PoisonedAl 128 Posted August 11, 2012 As long as it doesn't fuck up camo and backpacks like it did before I don't think I care. I don't PK unless I have to so I won't get it very often, but I'll be pissed if I defend myself and my camo and Alice pack full of goodies goes "poof!" Share this post Link to post Share on other sites
Danglez 1 Posted August 11, 2012 In my opinion, it is a very bad idea to force a certain look on to players.. Not only is it less authentic and immersive, but it also significantly decreases the attachment a player can form with the character.If it is not your player with your personal style and tastes, then it is just a generic avatar which makes you more conscious of the seperation. It doesn't feel like your character at all.. Just a skin you've had forced on to you.That's why this system is a bad idea in my opinion.Maybe players don't want to wear a towel on their heads or hide their identity just because they have killed people.. Maybe they were afraid they would be attacked and just see themselves as no different to the survivors, This system will break the immersion for such players who consider themselves as neutral and independent.Not only that but it could force them to fight players they might not ordinarily have to, as they now have a towel on their head which indicates that it's ok to shoot them on sight, even though that would make them just as guilty as the supposed 'bandit' because they did exactly the same thing as them.. This could increase conflict.. Not that that's necessarily a bad thing.But you're trying to force people to play a role that they might not want to play, and you are assuming their intentions behind player killing based on a flawed notion that they obviously would want their faces to be hidden.Players shouldn't have the games ideals forced on to them, i thought that was exactly the trend this game was meant to buck..Anyway that's my opinion on the matter.. What it actually looks like is a less important issue in my view wow shut the fuck up go play another game lol noone cares about wat u say why dont u tell them to take away pvp too lol Share this post Link to post Share on other sites
jetao2008@hotmail.com 175 Posted August 11, 2012 (edited) No longer do the carebears have any reason to whine about not knowing who's a good/bad guy.And you still come here to create this thread. Edited August 11, 2012 by Fenrig 2 Share this post Link to post Share on other sites
:VADER: 88 Posted August 11, 2012 still no pictures ? Share this post Link to post Share on other sites
pieeyedsniper 25 Posted August 11, 2012 (edited) I liked the original bandit skin a wee bit better, but the head wrap is still pretty tight. Edited August 11, 2012 by PieEyedSniper 1 Share this post Link to post Share on other sites
le_fieber 19 Posted August 11, 2012 I don't like it because of the no-realism, but I like it, because PvP is too much in my eyes. Perhaps somebody will think twice before he shots someone for fun. Share this post Link to post Share on other sites
Honest Bill 37 Posted August 11, 2012 wow shut the fuck up go play another game lol noone cares about wat u say why dont u tell them to take away pvp too lolBecause i don't want them to take away PVP.. And although i'm sure you're right that nobody cares what I say. But you must realise that just as few people care about your opinion, Especially when you lack basic reading comprehension or the common courtesy to participate in a real discussion..I'm confident that if someone's looking for feedback, they will at least take my opinions seriously.. What do you think they'll make of yours? 2 Share this post Link to post Share on other sites
Hawk24 94 Posted August 11, 2012 (edited) I liked the original bandit skin a wee bit better, but the head wrap is still pretty tight.Someone wrote that you can now find the original bandit skin as cloth packageStill needs confirmation thoughOh and the bandit scarf lets your backpack be invisible to other playersPretty neat if you ask me Edited August 11, 2012 by Hawk24 Share this post Link to post Share on other sites
jingled@hotmail.com 86 Posted August 11, 2012 (edited) Ok, but is it really much of a choice if people keep shooting at you and you need to kill them to survive? Does the game make any distinction between an inhumane kill or a kill in self defense? accidental kills?How can the game determine you didn't kill the guy out of fear for your own safety?Why should someone have to wear a bandit mask regardless, and the same applies to the survivor skin.. Why shouldn't someone be able to wear the bandit costume if they want to, but they just don't like to murder people because it goes against their character?Either way, i still feel that it's a valid point, being able to wear what you want does create a stronger bond with your character. Why should people be forced in to skins they don't like? regardless of how they play.. Surely there is a better way than this to make people PVP less..I hope that once a few more things to do other than PVP are added to the game, they will remove this system in favour of full customisation@super67Fair enough, but i still feel it creates a forced dichotomy good Vs evil type situation, which i just don't feel should be the game's job, i feel it should be down to players to decide social structure..As far as telling whether someone is good or bad, i have watched quite a few vids on Youtube, and yes i can see that it's a problem at the moment to communicate with other players..I would very much urge caution though.. You just might find, that once the game has enough things to do beyond PVP at the coast, you know things which add an overall sense of purpose and group mechanics etc, that the problem may well just cease to exist, and it would be foolish to assume that the game is better because of this system, without analysing how the full game plays without it..I think this problem can be mostly solved just by making surviving on your own much harder, and making ammo more scarce, these would both go a long way to stopping players killing other players on sight.And alsom i watched quite a few videos from back when bandit skins were in, and everyone still seemed to shoot on sight regardless of skin.I do agree with you on the fact that it is hard to emulate someone's behaviour in the game world, and you don't have access to all the sensory information you have in the real world.. But i still think forcing people to particular skins is counter intuitive to a gaming experience which aims to attach as much significance to staying alive as possible.it does. if you get shot by some1 chances are he is a bandit. thats why game tracks "Murders" and "BANDIT" kills separately. you won't get negative humanity for killing a bandit as i know of.Also, adding these skins won't make PvP less, and the skins wasn't release for that reason. I myself play as a hardcore bandit. i kill, i rob, i butcher groups of survivors and getting a bandit hood (for me) is something that im looking forward to and i look at it as a reward and an acknowledge from the game that "yeah you are a true outlaw" Edited August 11, 2012 by MostlyPanda 1 Share this post Link to post Share on other sites
gamerer 65 Posted August 11, 2012 Nothing against the bandit skin update, it's actually nice to see a difference between good and bad people, but having a towel like that on regular survivor clothes looks a tad disabled.I'd very much like a black balaclava, would suit the survivor skin better and look thrice more badass. 8 Share this post Link to post Share on other sites
nicraM 137 Posted August 11, 2012 Now there is no reason to front anymore. At least with the survivor skin, I can pick and choose my victims. Shit, I could even help some of them or leave them alone. Now, that people will surely be gunning for me, more so than before. I'll just sweep through towns killing everything, without even so much as a word. Good for care-bears (lol - not really, you will lose).Really bad for the game and the immersion aspect. 2 Share this post Link to post Share on other sites
Noise (DayZ) 40 Posted August 11, 2012 (edited) http://i.imgur.com/T3OCP.jpg>bandit skin. Edited August 11, 2012 by Noise 1 Share this post Link to post Share on other sites
Fynmar 6 Posted August 11, 2012 If the bandit wears a ghillie does he still appear with that mask? Share this post Link to post Share on other sites
RapturJesus 90 Posted August 11, 2012 I dont understand why they would implement it again. If your a thief you do not run around dressed in a black ski mask with other thief attire in public. Same goes for murderers. Share this post Link to post Share on other sites
belesis 14 Posted August 11, 2012 Excuse my ignorance but I'm assuming bandit skins are back? Share this post Link to post Share on other sites