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The Truth - A Guide to Surviving Hackers

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This was taken down for some reason, but I got it off google cache, and I'm re-uping it. If it was taken down becuase people think it makes it easier to hack, trying to withhold information from the community is never the answer to a problem. Hackers know how to use google.

Introduction

I originally posted this topic on the NZ server forums, since NZ servers were the ones most heavily plagued by hackers. As such a lot of the estimations won't be relevant, but I imagine everybody knows that hackers are still very much present on servers in other regions. Despite how many times people lie to themselves "it's impossible to avoid hacking in online games", there is no denying that compared to any other online game such as Battlefield 3 or WoW, hacking in DayZ is disturbingly more common.

By my estimation, at least a quarter of the players on NZ servers are hackers. Where did I get this estimation? I didn't simply pull it out of nowhere, or somehow deduce a figure from deaths or hacker reports. I know this to be true, because as a hacker you can spot other hackers. That was my initial purpose when I decided to purchase a script kit, to see just how bad the situation truly is. I know there are still many honest players out there, and once in awhile I get to revert some of them who were turned into dogs by other hackers. I created this thread to provide the community with an overview on hackers' behaviours, their scripts, and how you should act to avoid personal losses. I'll be skipping anything that's overly obvious such as "server getting nuked, there must be a hacker".

The Hackers

Make no mistake. The hackers are at the very top of the food chain, and for some reason they are A LOT more common on NZ servers than any other region. If you can live with the ping, play on an US server and you will by default save yourself a lot of grief (from hacking at least). There are two extremes of hackers. On one end is the griefer, the typical kind that nukes servers, kill people while invisible, godmode, hack guns, fly jets, etc. On the other end is the regular, a hacker who plays the game like any other regular gamer, but gives himself an advantage of some sort via hacking. From what I've seen both types are equally common on the NZ servers. If you see someone who is geared to the teeth and acting recklessly, then it's probably too good to be true. There is nothing wrong with being a bandit, that's part of DayZ, but choose your targets carefully.

The Scripts

Hackers have a lot of powerful scripts, some of which are even quite useful against other hackers. I myself have used Lock Man repetitively on some other hackers (which even disables their ability to bring up the hack menu) and force them to rage quit. Some hacks are very noticeable, leaves traces on servers or has very devastating effects, I'll call them high-profile. Others are a lot less detectable, and often enough when you died to a hacker you might have thought that it was simply bad luck.

High Profile

  • Spawn Weapon Crate - Some hackers are bold enough to spawn large weapon crates in the middle of towns. These weapon crates generally contain 20 of every weapon in the game (ARMA 2), some of which not obtainable by normal means in DayZ. If you see one... well, I guess it's not your fault that the temptation is too great. You won't get into any trouble if you loot from it, but feel free to avoid the crates for moral reasons. If you do choose to pick up a weapon however, make sure that it officially exists in the DayZ universe. If it's a weapon that's only available in ARMA 2 then it will disappear upon relog.
  • Thunderdome - Thunderdome is a script that teleports all players on a server to a deathmatch arena filled with guns. The only way to get out of this dome without logging off is to survive 5 minutes, and then secure the helicopter which will spawn at the centre of the arena. Technically hackers can actually desync the players before summoning them to the arena, so that even if you die in the arena you will still retain the gear you had prior to the teleport. Sadly most people who use this script are griefers who never cared about that. Oh, "illegal copies may degrade", so your chopper will disappear upon server restart.
  • Teleport to Hacker - A simpler script than Thunderdome, hackers can teleport an entire server's population (or a single player in particular, e.g. a non-hacking friend) to where he is. In fact, as soon as you see your scenary change suddenly, abort asap. Don't bother shouting "WTF". This is no time to socialise when the hacker probably has something nasty (i.e. satchel charge) planned for the crowd, if he opted to use teleport instead of nuke. Remember, when in doubt, log out, or at least hit "z" key. Prone won't save you from explosives, but hiding in a large pile of corpses can at least prevent you from being killed by other nervous players.
  • Jets/Choppers/Artillery - While choppers are in game, you probably won't see any legit chopper being used to solely show off in Cherno and grief people. Again, if you start hearing too many explosions, log off straight away. Explosions are good indicators for hackers intending to grief, so even if you manage to survive some carpet bombing, there is probably a nuke coming next.
  • PlayerMorph - Remember those stories of players being turned into dogs and cows? If it happens, log out straight away. Even if the hacker doesn't kill you immediately, if you wait around a curious player may just decide to try get some dog meat. You should return to your human form upon relog, although your gear may or may not be lost.
  • Bodyguards - A script very rarely used by hackers. This script summons half a dozen M4-wielding NPCs who will follow the hacker. These NPCs attract zombies, and attack zombies and other players on sight.

Low Profile

  • AddItems - The most common hack used by all walks of hacking life. Unless the weapon is not a legit DayZ weapon, there is virtually no way of conclusively proving that someone is adding items. If you start seeing half the people on a server wearing ghillie suit (which is the "uniform" for 90% of the hackers, like the old bandit skin), wielding AS50 and spamming satchel charges, then the picture should be obvious.
  • Godmode - Surprisingly many hackers don't actually use this script, since it takes too much away from the game (no hunger, thirst, disease, etc.). If you ever suspect that a hacker may have godmode on, and if your weapon and position don't offer a great aim, then your best course of action is to log off. Running is useless, if a hacker truly wants you die, you will die, whether that's by teleportation and bullets, dog-transformation, broken legs or a simple kill command. Hackers with godmode on can still bleed (animation only), and they can't remove the animation without first turning off godmode and bandage. If you see some guy in ghillie suit happily bleeding without a care, then you should probably avoid him.
  • Invisibility - This is a very popular hack. Invisibility turns the hacker's skin invisible, however the hacker makes just as much noise (from moving, coughing, etc.), and the zombies can spot/hear the hacker just as well. Invisibility turns the gun invisible, but the smoke still appears. If the hacker is bleeding, then the blood will also give him away. Don't try to hunt down an invisible hacker, since chances are godmode is also on. Log off.
  • ESP - Yes, hackers have a working EPS which shows people's name tags around them up to 800m. Virtually all the hackers have this on, as such trying to hide from a hacker is pretty pointless. Often enough when you get ambushed despite taking every precautions, hacking may be involved.
  • Map Markers - Currently hackers can mark players, vehicles, tents and helicopter crashes on both the map and their GPS. As such, always remember that your camp and car aren't safe. Since hackers didn't have to work hard to gather all the loot or repair a car, their actions are often destructive when they find tents and cars. Other hackers may pretend to have found the car/tents via normal means and lead their clans to them. Don't always blame server resets, sometimes it's simply hackers stealing your very well-hidden stuff. The only safe place to store any loot is on an alt character from a second copy of ARMA2.
  • Teleport - Most people know that hackers can teleport, but people probably don't know that hackers can only teleport to the ground level. This means that if you are at the top of a building a hacker can't simply teleport right behind you. He'd have to teleport to the first floor and work his way up. Use this information how you will. If the hacker is in a vehicle, then the vehicle teleports with the hacker.
  • Infinite Ammo - This is pretty self-explanatory. If you hear a DMR/AS50 being spammed without any interval for reload, then there is probably a hacker. The effect also covers satchel charges.
  • Lock Man - This script locks a single player's, or the entire server's inputs. This means your camera will be frozen, and any key you press will have no effect. The effect expires upon relog, so most people may initially think that it's simply a DayZ bug. In any case it's definitely a very good idea to log out straight away. While you are trying to bash your keyboard a hacking sniper is probably zeroing his rifle on you.

There are countless other scripts out there, but most of them are either too obvious or useless (e.g. parachuting cows). Remember, many of these scripts (after proper modification) can be applied to other players who aren't personally hacking (e.g. godmode and invisibility).

To Kill a Hacker

Generally speaking it's not plausible to try and kill a hacker, but sometimes it is not impossible. Unless you are a hacker yourself, you will be severely disadvantaged against a hacker. Contrary to popular belief, the most common godmode does not offer absolute protection. It doesn't provide "damage immunity", instead it provides the hacker heals to full blood at very quick intervals. This means that any attack which cannot instant kill is pointless, a whole clip to a hacker's chest won't even scratch them. This also means that hackers can die from a perfect headshot. It may not always work, since there may be, or may eventually be other forms of godmode. Think very very carefully about killing a hacker though. If a hacker is willing to resort to godmode, then chances are killing him would be like taking new toys from a little kid. You may very well doom your entire server to an imminent rage-nuke by pulling that trigger. Well, you can always be a bit selfish, but you don't want to be there when the kid throws a tantrum.

Hackers Get Banned

This is the eventual consequence of hacking. There is no exception to this, period. People may see a lot of hackers on servers and think that these hackers have never been banned. The truth is these hackers are constantly in the process of buying new copies of ARMA2 in order to continue their hacking spree. The hackers may not go away, but do you want to lose your copy? The only reason I'm using the kit myself is because I have literally nothing to lose. In a sense I have already stopped playing the game. If you are foolish enough to actually search up these hacks and use them, then you will lose your account. It may take a few days, it may take a couple weeks, but it will happen.

PS: Please rely if you find this guide helpful, so that it stays on first page and gets to reach more people.

Edited by Elenkel, 02 August 2012 - 05:07 AM.

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I found this on google cache, after it had been taken down off the forum. Withholding information from the community is not the answer to any problem, so I'm re-posting this.

Introduction

I originally posted this topic on the NZ server forums, since NZ servers were the ones most heavily plagued by hackers. As such a lot of the estimations won't be relevant, but I imagine everybody knows that hackers are still very much present on servers in other regions. Despite how many times people lie to themselves "it's impossible to avoid hacking in online games", there is no denying that compared to any other online game such as Battlefield 3 or WoW, hacking in DayZ is disturbingly more common.

By my estimation, at least a quarter of the players on NZ servers are hackers. Where did I get this estimation? I didn't simply pull it out of nowhere, or somehow deduce a figure from deaths or hacker reports. I know this to be true, because as a hacker you can spot other hackers. That was my initial purpose when I decided to purchase a script kit, to see just how bad the situation truly is. I know there are still many honest players out there, and once in awhile I get to revert some of them who were turned into dogs by other hackers. I created this thread to provide the community with an overview on hackers' behaviours, their scripts, and how you should act to avoid personal losses. I'll be skipping anything that's overly obvious such as "server getting nuked, there must be a hacker".

The Hackers

Make no mistake. The hackers are at the very top of the food chain, and for some reason they are A LOT more common on NZ servers than any other region. If you can live with the ping, play on an US server and you will by default save yourself a lot of grief (from hacking at least). There are two extremes of hackers. On one end is the griefer, the typical kind that nukes servers, kill people while invisible, godmode, hack guns, fly jets, etc. On the other end is the regular, a hacker who plays the game like any other regular gamer, but gives himself an advantage of some sort via hacking. From what I've seen both types are equally common on the NZ servers. If you see someone who is geared to the teeth and acting recklessly, then it's probably too good to be true. There is nothing wrong with being a bandit, that's part of DayZ, but choose your targets carefully.

The Scripts

Hackers have a lot of powerful scripts, some of which are even quite useful against other hackers. I myself have used Lock Man repetitively on some other hackers (which even disables their ability to bring up the hack menu) and force them to rage quit. Some hacks are very noticeable, leaves traces on servers or has very devastating effects, I'll call them high-profile. Others are a lot less detectable, and often enough when you died to a hacker you might have thought that it was simply bad luck.

High Profile

  • Spawn Weapon Crate - Some hackers are bold enough to spawn large weapon crates in the middle of towns. These weapon crates generally contain 20 of every weapon in the game (ARMA 2), some of which not obtainable by normal means in DayZ. If you see one... well, I guess it's not your fault that the temptation is too great. You won't get into any trouble if you loot from it, but feel free to avoid the crates for moral reasons. If you do choose to pick up a weapon however, make sure that it officially exists in the DayZ universe. If it's a weapon that's only available in ARMA 2 then it will disappear upon relog.
  • Thunderdome - Thunderdome is a script that teleports all players on a server to a deathmatch arena filled with guns. The only way to get out of this dome without logging off is to survive 5 minutes, and then secure the helicopter which will spawn at the centre of the arena. Technically hackers can actually desync the players before summoning them to the arena, so that even if you die in the arena you will still retain the gear you had prior to the teleport. Sadly most people who use this script are griefers who never cared about that. Oh, "illegal copies may degrade", so your chopper will disappear upon server restart.
  • Teleport to Hacker - A simpler script than Thunderdome, hackers can teleport an entire server's population (or a single player in particular, e.g. a non-hacking friend) to where he is. In fact, as soon as you see your scenary change suddenly, abort asap. Don't bother shouting "WTF". This is no time to socialise when the hacker probably has something nasty (i.e. satchel charge) planned for the crowd, if he opted to use teleport instead of nuke. Remember, when in doubt, log out, or at least hit "z" key. Prone won't save you from explosives, but hiding in a large pile of corpses can at least prevent you from being killed by other nervous players.
  • Jets/Choppers/Artillery - While choppers are in game, you probably won't see any legit chopper being used to solely show off in Cherno and grief people. Again, if you start hearing too many explosions, log off straight away. Explosions are good indicators for hackers intending to grief, so even if you manage to survive some carpet bombing, there is probably a nuke coming next.
  • PlayerMorph - Remember those stories of players being turned into dogs and cows? If it happens, log out straight away. Even if the hacker doesn't kill you immediately, if you wait around a curious player may just decide to try get some dog meat. You should return to your human form upon relog, although your gear may or may not be lost.
  • Bodyguards - A script very rarely used by hackers. This script summons half a dozen M4-wielding NPCs who will follow the hacker. These NPCs attract zombies, and attack zombies and other players on sight.

Low Profile

  • AddItems - The most common hack used by all walks of hacking life. Unless the weapon is not a legit DayZ weapon, there is virtually no way of conclusively proving that someone is adding items. If you start seeing half the people on a server wearing ghillie suit (which is the "uniform" for 90% of the hackers, like the old bandit skin), wielding AS50 and spamming satchel charges, then the picture should be obvious.
  • Godmode - Surprisingly many hackers don't actually use this script, since it takes too much away from the game (no hunger, thirst, disease, etc.). If you ever suspect that a hacker may have godmode on, and if your weapon and position don't offer a great aim, then your best course of action is to log off. Running is useless, if a hacker truly wants you die, you will die, whether that's by teleportation and bullets, dog-transformation, broken legs or a simple kill command. Hackers with godmode on can still bleed (animation only), and they can't remove the animation without first turning off godmode and bandage. If you see some guy in ghillie suit happily bleeding without a care, then you should probably avoid him.
  • Invisibility - This is a very popular hack. Invisibility turns the hacker's skin invisible, however the hacker makes just as much noise (from moving, coughing, etc.), and the zombies can spot/hear the hacker just as well. Invisibility turns the gun invisible, but the smoke still appears. If the hacker is bleeding, then the blood will also give him away. Don't try to hunt down an invisible hacker, since chances are godmode is also on. Log off.
  • ESP - Yes, hackers have a working EPS which shows people's name tags around them up to 800m. Virtually all the hackers have this on, as such trying to hide from a hacker is pretty pointless. Often enough when you get ambushed despite taking every precautions, hacking may be involved.
  • Map Markers - Currently hackers can mark players, vehicles, tents and helicopter crashes on both the map and their GPS. As such, always remember that your camp and car aren't safe. Since hackers didn't have to work hard to gather all the loot or repair a car, their actions are often destructive when they find tents and cars. Other hackers may pretend to have found the car/tents via normal means and lead their clans to them. Don't always blame server resets, sometimes it's simply hackers stealing your very well-hidden stuff. The only safe place to store any loot is on an alt character from a second copy of ARMA2.
  • Teleport - Most people know that hackers can teleport, but people probably don't know that hackers can only teleport to the ground level. This means that if you are at the top of a building a hacker can't simply teleport right behind you. He'd have to teleport to the first floor and work his way up. Use this information how you will. If the hacker is in a vehicle, then the vehicle teleports with the hacker.
  • Infinite Ammo - This is pretty self-explanatory. If you hear a DMR/AS50 being spammed without any interval for reload, then there is probably a hacker. The effect also covers satchel charges.
  • Lock Man - This script locks a single player's, or the entire server's inputs. This means your camera will be frozen, and any key you press will have no effect. The effect expires upon relog, so most people may initially think that it's simply a DayZ bug. In any case it's definitely a very good idea to log out straight away. While you are trying to bash your keyboard a hacking sniper is probably zeroing his rifle on you.

There are countless other scripts out there, but most of them are either too obvious or useless (e.g. parachuting cows). Remember, many of these scripts (after proper modification) can be applied to other players who aren't personally hacking (e.g. godmode and invisibility).

To Kill a Hacker

Generally speaking it's not plausible to try and kill a hacker, but sometimes it is not impossible. Unless you are a hacker yourself, you will be severely disadvantaged against a hacker. Contrary to popular belief, the most common godmode does not offer absolute protection. It doesn't provide "damage immunity", instead it provides the hacker heals to full blood at very quick intervals. This means that any attack which cannot instant kill is pointless, a whole clip to a hacker's chest won't even scratch them. This also means that hackers can die from a perfect headshot. It may not always work, since there may be, or may eventually be other forms of godmode. Think very very carefully about killing a hacker though. If a hacker is willing to resort to godmode, then chances are killing him would be like taking new toys from a little kid. You may very well doom your entire server to an imminent rage-nuke by pulling that trigger. Well, you can always be a bit selfish, but you don't want to be there when the kid throws a tantrum.

Hackers Get Banned

This is the eventual consequence of hacking. There is no exception to this, period. People may see a lot of hackers on servers and think that these hackers have never been banned. The truth is these hackers are constantly in the process of buying new copies of ARMA2 in order to continue their hacking spree. The hackers may not go away, but do you want to lose your copy? The only reason I'm using the kit myself is because I have literally nothing to lose. In a sense I have already stopped playing the game. If you are foolish enough to actually search up these hacks and use them, then you will lose your account. It may take a few days, it may take a couple weeks, but it will happen.

PS: Please rely if you find this guide helpful, so that it stays on first page and gets to reach more people.

Edited by Elenkel, 02 August 2012 - 05:07 AM.

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Thanks for the info, I am actually shit enough at the game that getting killed by a hacker is somewhat overkill when i happily expire on a regular basis with no help.

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Great Job! Great Tips, should be pinned!

One thing: We should call them Cheaters instead of Hackers. Sounds like they are intelligent people, because they are not.

Edited by Baltsar
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very well written guide

in fact, i have just been "lock manned" by a hacker

i was in elektro, playing on a low pop us server when my game just freezes

i was in the middle of looting a dead body, and it freezes

at first, i was enraged, thinking it was my laptops fault(its very glitchy)

i couldnt alt tab or alt f4 or open up menu, so i turned off my laptop, probably saving my life!

this guide will be very helpful to new players, thanks for taking the time to explain hacking

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I wish there was a "give Mountain Dew" button right next to the beans.

This is good info. I've never run across a hacker yet in my many (Three) days of playing but now I know that they're susceptible to headshots.

I hope you don't get banned for posting this...

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Oh yhe cuz this is how i can avoid hackers...

Lolz

God mode on and everyone is dead =.=

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Thanks for the info, I am actually shit enough at the game that getting killed by a hacker is somewhat overkill when i happily expire on a regular basis with no help.

Hahahaha... this is me as well. I always think to myself, "Why do they want to waste their skills on lil' old me?" XD

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Very useful, thanks!

I spawned in the thunderdome a few times already, I have also been teleported, along with everybody else in the server, to an open location where everybody went apeshit on each other. Unfortunately logging off never saved my character in these situations.

I even witnessed a "hacker" in ghillie suit spawning a helo right in front of me.

The invisibility hack explains a couple of deaths of mine as well...

I believe there is just no getting away from the "hackers", everywhere I go I always find one spoiling my fun (in the european servers at least). It's out of control.

Edited by KastaRules

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Yeah, cheaters or exploiters is a better term to call them. Hackers means you wrote those scripts yourself. These aren't hackers, theyre children with access to Mommies credit card.

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Well, in some other topics, some people call them "script kiddies", that's really what they should be called, after all, there just a bunch of kids, downloading random scripts off the internet and reading a readme to know how to use them. Im really quite amazed/surprised how many vulnerabilities there are in this game, didnt the actual arma 2 (possibly arma 1 as well) have any issues with hacking? because i really dont think its the mod that creates these vulnerabilities, in my opinion, the developers of the game should really take a higher level of concern to patching some of these vulnerabilities, and preventing them in the first place. Any good programmer should have security in mind when developing applications, especally now a days, when viruses and trojans are becomming a bigger problem and concern.

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Nothing was deleted.

You posted one in 'new player' and a duplicate in 'survivor hq'.

They have now been merged.

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My FUNNIEST encounter with hackers:

I am desperately looking for food and water, when i log out to take a shower. When i log back in, i stand stationary for about 10 seconds. Then i am teleported to the wilderness. There are about 20 dead bodies, and people running around with AS50's.

Turns out, a nearby clan killed the hackers.

I immidiently dropped down, and they put in chat "It's ok. We are just killing hackers." And offers to let me loot. I just give them a soda can, and bolt.

Nicest people i have ever seen.

I died of starvation the next day. >.>

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Is it me or do Hackers in this game largely resemble Agents out of The Matrix in their ability and arsenal of attack. On the Matrix Online, particularly, they just used to randomly spawn in and were near unkillable and had powers that bend but not break the game's rules.

DayMatrixZ

Edited by Nick2389

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i experienced twice ''teleport in the air'' all the characters teleported some meters high and fell to death, then invisible hatchet man

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Good post man. It's great to see someone let the honest part of the community know about the seed bags who ruin it.

Ive also heard that they can have a radar with peoples names display on the ingame map for themselves ??

hmmmmm

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the way that many should see this game when it comes to hackers it is quite simple like feeding an animal in an enclusure the animal (hackers) are happy to stay in there if fed (players) but you take that out of the equation and they starve and die off of feed of each other which relates to charma in the long run. if a hacker has you in an escapable position log off wait an hour there has to be something more productive than lose several hours (or in some cases, Months) of work and effort i broke this rule myself 20 minutes ago because i couldn't resist the allure of rare loot then you will find that the hackers are not worth it. try and stay on very small populace servers as you will have less chance of getting nuked since they would rather teleport you first so they can watch you and fellow survivors die together than stand alone and alive. i have lost numerous vehicles to the smug B**terds worst was a bus that me and six other guys had repaired and we were looking for fuel he then proceeded to teleport constantly to us to shoot us out of it so we had to abandon ship as it were and left it as well as the whole server. this is just one of the countless stories of kiddie scripters and really this won't change much until they really punch down on the kiddie scripters who cannot play this game properally which won't happen until Dayz is available in retail and even then you got to take not that arma 2 isn't a new release like Halo 4, Assasins Creed 3 or the new CoD game, it doesn't have a multi-billionaire franchise backing it up, its a game that was released in 2009 for gods sake and while the graphics are amazing in consideration you don't see any game without hackers anti-hacking goes out of date eventually and arma 2 is ridicously suceptable to hackers because its a simulation that was meant to be easily modified.

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Typical hacker behaviour is to run right up to an ordinary player and pretend to be friendly.

Any time you see a fully armed guy in a ghllie suit run right up to you, KNOW he is a hacker. Normal players will not take that kind of risk, they are rightly afraid of being shot instantly. Hackers are in god mode, so they don't worry about such things. They may dance around a bit to prevent a perfect headshot, but they don't worry about a couple bursts to the chest.

They'll say: "I'm friendly." "I won't shoot you.", etc. etc. Then after you get comfortable with the fact MAYBE they aren't going to kill you, they will then shoot.

They also LOVE the .50 cals, every hacker I've seen had one.

Anytime you see a player in a ghillie suit running around with a .50 cal like he doesn't have a worry in the world, KNOW he is a hacker.

Hackers are very vocal, they are always chattering on about one thing or another, usually about how good and tough they are. They are also prone to potty mouth, like to drop as many f-bombs as possible.

Finally if the voice you hear is on the squeaky side and obviously belongs to a 13 year old who is obviously LATE to puberty and dropping his eggs, then you KNOW its a hacker.

In all these situations, get out of the game instantly.

Edited by JimJam

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