Vipeax 318 Posted July 27, 2012 Hey everyone,many of the changes in 1.7.2.4 include changes in the way the game communicates with the Hive. These changes require every server to be running the latest version of both the mod & the Hive component, run with BattlEye enabled, as well as a recent beta build (>= 95389).To make sure every server is in sync with the recent developments, we are required to disable older versions of the Hive extension from being functional in the near future, which, at this point, is estimated to occure in about 36 hours from the creation of this thread (subject to change). Tomorrow morning there will be a final wording regarding this subject.The re-introduction of Helicopters is directly affiliated to this change and thus they will not be functional till previous versions of both DayZ as well as the Hive component have deflated, as the changes of the recent patch are mandatory to make them functional.Further testing also showed a small bug in the Hive component, for which we will be releasing a second update for on the server side (0.7.2), which has been made available in the regular distrubtion areas for hosters.Changelog:* [FIXED] Vehicles with ID's above 1 million didn't synchronize.* [FIXED] First object in the database not being loaded.Again I'd like to remind all hosters that running a build that is >= 95389 is required, BattlEye has to be enabled for your server to be fully functional and it is very import that you update your Hive component to the latest version within the next 36 hours. 102 Share this post Link to post Share on other sites
Acolyte 42 Posted July 27, 2012 (edited) So basically, choppers won't be enabled until tomorrow night right?Edit: Ok, sunday morning GMT basically. Edited July 27, 2012 by Acolyte 5 Share this post Link to post Share on other sites
dcskill 117 Posted July 27, 2012 Yay <3So is the desync with the helis fixed? 4 Share this post Link to post Share on other sites
HurriCnz (DayZ) 4 Posted July 27, 2012 ahh i want a chopper real bad :D 2 Share this post Link to post Share on other sites
mdms 22 Posted July 27, 2012 Time to shoot down birds with the .50 cal :) 20 Share this post Link to post Share on other sites
Ander (DayZ) 530 Posted July 27, 2012 Chopper desync should be substantially decreased.Tests have shown they work much better thanks to efforts of decreasing write spam and as well as BIS stability fixes.I'll seed the first batch of choppers into the DB in about 36h. 4 Share this post Link to post Share on other sites
i_deadly_i 10 Posted July 27, 2012 Fuck this! The trolling update 1.7.2.4 3 Share this post Link to post Share on other sites
jatobi (DayZ) 12 Posted July 27, 2012 (edited) Vipeax, please verify, the helo will not be re-implemented until after the hive has been forced to the newest version?Does this mean tomorrow, the day after, or a patch thereafter?ETA: You just answered. Edited July 27, 2012 by jatobi 2 Share this post Link to post Share on other sites
icomrade 201 Posted July 27, 2012 Chopper desync should be substantially decreased.Tests have shown they work much better thanks to efforts of decreasing write spam and as well as BIS stability fixes.I'll seed the first batch of choppers into the DB in about 36h.so we can expect them on the 28th, or early the 29th? Share this post Link to post Share on other sites
Huey (DayZ) 87 Posted July 27, 2012 Chopper desync should be substantially decreased.Tests have shown they work much better thanks to efforts of decreasing write spam and as well as BIS stability fixes.I'll seed the first batch of choppers into the DB in about 36h.36 hours \o/Ander quick question,The number of helicopters per server, does it involve the number of slots of the servers? Will each server get 3 total in the end, or is it random?Thanks! Share this post Link to post Share on other sites
salgor 2 Posted July 27, 2012 Can it be sooner please Share this post Link to post Share on other sites
Vipeax 318 Posted July 27, 2012 That would result in 100s (over a 1000 is more likely actually) of servers not working anymore. Especially GSPs need time to adapt, so no that's not an option. 1 Share this post Link to post Share on other sites
KarinjaNinja 80 Posted July 27, 2012 Glad to see that it will be mandatory for every server to be running the latest version. So many exploits people were taking advantage of joining older servers... I like the direction this is going in, now if we could just get that 5 second logout timer working... :D Share this post Link to post Share on other sites
nohrt 18 Posted July 27, 2012 Updated:You guys need to create a mailing list for server admins. If people didnt follow the forums they wouldnt know about these hotfixes. Share this post Link to post Share on other sites
Vipeax 318 Posted July 27, 2012 The people who added their servers @ support.dayzmod.com should have received a mail that Shawn sent out. Share this post Link to post Share on other sites
nohrt 18 Posted July 27, 2012 (edited) The people who added their servers @ support.dayzmod.com should have received a mail that Shawn sent out.ahh so their is a list. Ya i registered through the support portal but didnt receive any email. could be something on my end.How about an official IRC channel for server admins? :D** hahaa just received the email :P Edited July 27, 2012 by nohrt Share this post Link to post Share on other sites
Mourek 40 Posted July 27, 2012 The people who added their servers @ support.dayzmod.com should have received a mail that Shawn sent out.Vipeax how do I know if the server I'm playing on has the newest server side update (0.7.2) If I don't own it.... Share this post Link to post Share on other sites
`Orum 17 Posted July 27, 2012 So, at best a downgrade to 1.7.2.3 to fix the massive graphical glitches in 1.7.2.4 is temporary? Great... Share this post Link to post Share on other sites
Vipeax 318 Posted July 27, 2012 Vipeax how do I know if the server I'm playing on has the newest server side update (0.7.2) If I don't own it....Do you have a way of reaching your host? Teamspeak maybe? 1 Share this post Link to post Share on other sites
puppetmaster11 229 Posted July 27, 2012 Will players also be needing to run 95389? Share this post Link to post Share on other sites
Mourek 40 Posted July 27, 2012 Do you have a way of reaching your host? Teamspeak maybe?No but I could try. Although I was thinking if you could get your hands on that info somehow, since you're in the dev team after all. :) Share this post Link to post Share on other sites
flexho 78 Posted July 27, 2012 (edited) Edited July 27, 2012 by Flexho Share this post Link to post Share on other sites
Vipeax 318 Posted July 27, 2012 It's highly adviced yes. 1 Share this post Link to post Share on other sites
puppetmaster11 229 Posted July 27, 2012 anyone have a link for 95389? Share this post Link to post Share on other sites
Vipeax 318 Posted July 27, 2012 Use Beta patch 95389 or aboveDownload from http://www.dayzmod.c...Build_95389.zip if having trouble with BI site due to demand (thanks Vipeax!) 1 Share this post Link to post Share on other sites