Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

omgwtfbbq (DayZ)

Controversial Topic: BANDITRY IS DEAD.

Recommended Posts

also, to the people who say that it will never work...watch the video. it's completely possible. it's just that nobody attempts it. i'm too much of a weenie to do it, considering i panic and run away whenever i see anybody. (thanks for the paranoia, PKers)

Share this post


Link to post
Share on other sites

I completely agree that some fine tuning is needed to the idea. But something has to be done otherwise there will be only one playstyle. Kill everybody and everything. That's not fun. Rocket is going to have to face this truth eventually unless all he wants is people to constantly kill each other or clan up.

Share this post


Link to post
Share on other sites

As it's been said many times, Rocket has said he doesn't want to punish any play style. Do you guys not understand that? :/

It´s a nonsense claim from Rocket, don't you understand that? ;)

Him saying that he doesn´t want to punish any game style are just air that some people fixated at and then claiming it means that no changes effecting certain things will happen. More or less 100% of the coming changes to DayZ will "punish" one style or another. All we can do is to suck it up and see if the changes are acceptable for us or not.

Beliving that no more changes will be made that effects, for example, the murdering in the game are just plain naive.

Edited by ProPain

Share this post


Link to post
Share on other sites

The solution to Alt-F4 is fairly simple. Do it like they do on EvE Online - you can disconnect, but your character doesn't vanish right away in the game. Instead, it sits there for a minute and anything can happen to it. If that minute elapses without anything happening, no harm and you keep everything. If you try to disconnect when being targeted, you are a vulnerable scarecrow for 60 seconds and you can still be killed and looted. Next time you log in, it will be as a respawn.

I'm one of those kinds of people who plays the game it was designed and does not try to find holes in game mechanics. But it sounds like now, if you don't, you are voluntarily handicapping yourself. Now I know to try to quit next time I'm getting shot at. What a bunch of crap.

just put a bear trap on the people that alt-f4, so when they spawn again, then they can crawl back to their wholes...

Share this post


Link to post
Share on other sites

It´s a nonsense claim from Rocket, don't you understand that? ;)

Him saying that he doesn´t want to punish any game style are just air that some people fixated at and then claiming it means that no changes effecting certain things will happen. More or less 100% of the coming changes to DayZ will "punish" one style or another. All we can do is to suck it up and see if the changes are acceptable for us or not.

Beliving that no more changes will be made that effects, for example, the murdering in the game are just plain naive.

They'll punish unintended gameplay or enhance certain playstyles, sure. I don't think Rocket just says things just to say them though. To imply that is to just imply that we shouldn't believe anything he says.

He's talked heavily about group mechanics and factions as being the principal manners in which he wants to encourage more players to play together, rather than kill each other. It's funny, it's almost like he's offering incentives rather than punishments. Huh.

Share this post


Link to post
Share on other sites

Posted this video i just took, in my other topic, but I feel it fits well here...Damn atl4s!

  • Like 2

Share this post


Link to post
Share on other sites

I agree. Playing the game like it should be - it gives much more fun. Even as a victim it is fun. But most people find killing someone faster, easier and safer. He won't run, he won't shoot. But where is the fun in senseless killing?

  • Like 1

Share this post


Link to post
Share on other sites

Wait, your saying we should be thankfull that we got robbed and made us out to be pussies in a virtual game? I bet dude that buckled in that video died to a PK minutes later and probably feels like a panzy to have obeyed such an asshole earlier. I would have equipped the gun he stole and shot him in the face with it. There is nothing good about what that guy did in that video. If they allow shit like that we should be able to grab the idiot by the throat and bitch slap em' for trying that!

If given an option to surrender and no place to hide, some people would rather do it than risk losing their character in a firefight. You can't b****slap everyone for their own playstyle. If you noticed some of the videos on his youtube channel, sometimes things didn't work out and he has no choice but to kill them when the victims didn't comply. Anyway we need more real bandits like Acebane in DayZ. Banditry is not dead as long as he's around. :thumbsup:

Edited by leeo38
  • Like 1

Share this post


Link to post
Share on other sites

You can't be a bandit when people are allowed to just alt 4 out of the game. When their is a fix, you will see the return of true bandits. However, you will always have those who will simply kill, it's safer.

Share this post


Link to post
Share on other sites

I do it when Im out of ammo as a bluff and have nothing to lose and to mess with noobies. But seriously anyone with half a brain would alt-f4 or blow your brains out. The game is still in alpha and mabey in the next update when alt-f4 is changed mabey it will see some resurgence.

Edited by joeasyrida

Share this post


Link to post
Share on other sites

Nice vid, wish people couldn't alt 4, this would be a lot more popular.

Share this post


Link to post
Share on other sites

Three seperate people have alt f4'd on me today.

All three times they had better gear than me. The third time i was running back to my corpse after getting killed above elektro, and all i had was 6 bullets in a revolver i found after i spawned...

I snuck up on the grub, off loaded a clip into his back and "poof" gone.

Then his mate shot me anyway.

TBH there are too many hacked items circulating in the game. Every tom dick and harry i kill now has nvg's range finder etc etc. A truck i stole today from a guy at belota (don't ask me it drove past me at the tents just stopped) ( he must have d/c'd when he saw me unarmed? O.o) anyway it had 4 fucken ghillie suits, a L85 nvgs etc etc... Drove it all the way to eleckto and then you know the rest :/

Share this post


Link to post
Share on other sites

Nobody's going to hold you at gunpoint so your overwatch can snipe them, or so you can just abort, run into the trees, log back, and open fire. Holding people up just isn't feasible in the current environment; it's too full of often-exploited mechanics that allow someone to completely avoid danger.

Okay, okay, just a second man, don't shoot, please... *ALT-F4*

Share this post


Link to post
Share on other sites

Punishing bandits and murderers with game mechanic changes is not what this game is about - it's a social experiment and currently the "society" the game has resembles a lawless anarchy. Thanks to the many points made above, killing other players is so prevalent because a) it's fun and challenging and B) it's easy since there are no repercussions to speak of. I'm advocating forming a cross-server law enforcement "clan" that I'm calling the Regulators (see here: http://dayzmod.com/forum/index.php?%2Ftopic%2F42919-law-to-lawless-lands%2F).

I don't want to eradicate bandits - they are the toughest, most organized OpFor the game has. I just want people who don't condone it to band up and take the fight to them. If you want to become a Regulator, you don't have to change your playstyle: scavenge, scout and roam as you used to, but just keep in mind that you are out there to protect, not harm. Scout sniper alleys and alert backup to flush them out (even by DCing) and let everybody else on the server know that NWAF/Stary/Cherno is now bandit-free, even if for a limited time, and get ready to help out the wounded and any noobs that wander into town. Forming a vigilant force (modeled after the Texas Rangers) will make the survivors have hope that they have an ally and the bandits think more carefully about who's worth griefing.

And what's in it for you as a Regulator? How about pitched battles against the hardest men in the game? Or feeling good about yourself for helping out others? I don't care if you're a stone-cold killer, a newbie or a day 60 lone survivor - you all have skills that can be used for good just as long as you set your mind to protecting instead of killing. Just add the [Regulator] tag to your name and lead by example and let's see if we can turn this thing around from the ground up.

-Oldtribe

Share this post


Link to post
Share on other sites

This. If and when I need to rob somebody, I'm taking a calculated risk as it is. If I put myself in harms way and you alt-f4 out, I've exposed myself and gotten nothing to show for it. Once that's fixed, I'll be perfectly ok with robbing someone at gunpoint rather than just blasting them.

And likewise I'll stop disconnecting when people stop blasting me in the face. It's a vicious cycle.

I usually don't have anything that valuable on me, if you want my painkillers you can just ask kindly and I'll hand them over. No need to waste ammo on me. If I needed the food I would've ate it already.

And yeah, there needs to be a term for people that kill on sight and don't even take anything, because that's not what a bandit is.

Edited by Ramirez77
  • Like 2

Share this post


Link to post
Share on other sites

I try banditry every now and then. Every time I hold someone up, they DC.

Nowadays, I just shoot them from the comfort of my building, and try not to die while I drop them.

Share this post


Link to post
Share on other sites

They'll punish unintended gameplay or enhance certain playstyles, sure. I don't think Rocket just says things just to say them though. To imply that is to just imply that we shouldn't believe anything he says.

You shouldn´t automatically believe anything he says. That´s just common sense, especially on the net.

I believe he just meant it as a comment on that they don´t want to specifically single out a specific behavior (that´s within normal gameplay) and punish it.

A lot of people seem to believe this is the same thing as that no changes will be made that will effect certain gameplay in a bad or good way. The fact that some changes made after that statement, for example the removal of starting guns, had a big impact on murdering seems to be a blind spot for some people.

Edited by ProPain

Share this post


Link to post
Share on other sites

i gots me FIDDY BEENZ and can someone tell me how we can get this post pinned or something? seems like it should be.

Share this post


Link to post
Share on other sites

it seems like banditry is less and less what it should be.

have you ever noticed that people aren't robbing anybody anymore? by this i mean, (i wasn't around for this, but in the past this happened apparently) instead of shooting you for your stuff, the bandits wouldn't kill you, but instead hold you at gunpoint, tell you to drop your stuff, and leave.

take this video for example:

not once in almost a month of playing has this ever happened, or have i seen/heard this happen. now, if a bandit wants your stuff, they shoot you, and that's the end of it. where is the ultra-realism that i was promised in this game? this is one of the many videos i watched before buying arma 2 and playing dayz, and i was really excited for this. not that i wanted to be robbed, but i thought that if this kind of stuff happened, then it was definitely a worthwhile experience. now, dayz is STILL a worthwhile experience, and i already recommended it to all of my friends, but it seems like i didn't quite get what i was promised. no more bandits, just mass murderers. so much for realism. (and no, don't say mass murderers are realistic, because in a zombie apocalypse, why would the entire human race wipe each other out, rather than trying to restore the population? why would we just shoot each other point blank?)

or what's worse than the bandits, is the "abort" button abusers. now, both parties are guilty for the inability to rob someone. if someone's being robbed, what happens? BOOM. alt + F4, they're gone, they go to a new server, they're safe. come on.

some people don't even kill you for your stuff, they just kill you because they want to. take notice; this isn't a complaint post, this is merely a speculation post. i could care less if banditry exists or not, but i think it's sad that we've gone from this ultra-realistic zombie apocalypse with robbers and gangs and all of that to this mindless graveyard. killing someone for their stuff is still messed up, but at least you get SOMETHING out of it, rather than not even bothering with taking their stuff. it's like hunting animals, just for the hell of it. WHY? if you want to hunt things, then go try out this game:

http://www.amazon.co...ds=hunting

homocidal players, please stop. if you kill someone, the very least you could do is take their stuff, rather than kill them for no reason. if someone does a robbery at gunpoint, good for you. i haven't seen this. good for you for wanting someone's stuff, but not being so demented that you'll blast them in the face because "it's a game and there are no consequences" yeah? well make up your own consequences.

yes, we all f***ing get it that there is no consequence for player killing. i already said that, non-post-readers. the point is that we should return to the way things were, where this kind of douchbaggery didn't exist.

remember: THIS IS NOT A COMPLAINT POST, BUT RATHER A SPECULATION POST.

You deserve beans, lots of beans..
  • Like 2

Share this post


Link to post
Share on other sites

You deserve beans, lots of beans..

i have 50 of them. i wish that these beans were transferred into the actual gameplay, so then i could live forever off of you people. (which makes me sound like the robots from the matrix)

EDIT: smiley face.

Edited by omgwtfbbq

Share this post


Link to post
Share on other sites

I didn't read the entire post, at work, but I think I got the basic idea.

I don't alt-F4 and I never wil, but if someone came up to me and held me at gun point, I would tell them to go fuck themselves and either shoot them or take off running yelling serpentine!!! serpentine!!!

There is no reason not to. No matter what you are going to have to start with nothing. At least if you're dead you'll be closer to locations with loot.

It's much easier to just kill people and loot their corpse.

not sure why people dont understand this. Also shut up and take my beans!

Share this post


Link to post
Share on other sites

not sure why people dont understand this. Also shut up and take my beans!

Easy kills is only good for cheap thrills. You can shoot anyone easily without hesitation in a game but some people like Acebane want to challenge themselves becoming legitimate bandits robbing his victims instead of blindly killing them. Just like the video I've posted earlier, you could have asked why didn't the bus driver just kill the passenger and get it over with? Why take the passenger to his camp of bandits just to rob him and make him run for his life? That's the difference between a bandit and a player killer.

Edited by leeo38

Share this post


Link to post
Share on other sites

Easy kills is only good for cheap thrills. You can shoot anyone easily without hesitation in a game but some people like Acebane want to challenge themselves becoming legitimate bandits robbing his victims instead of blindly killing them. Just like the video I've posted earlier, you could have asked why didn't the bus driver just kill the passenger and get it over with? Why take the passenger to his camp of bandits just to rob him and make him run for his life? That's the difference between a bandit and a player killer.

this.

Share this post


Link to post
Share on other sites

Posted this video i just took, in my other topic, but I feel it fits well here...Damn atl4s!

Having a logout timer on this would have made it more interesting. They would have to decide to take you on or be robbed.. this was the sniper had no downside

Share this post


Link to post
Share on other sites

×