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MaxxMadness

Add money- banknotes to DayZ (PS4)

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Please Bohemia add money (banknotes 10, 20, 50, 100, 500) i know that there are mods but not on console (ps4). They should be possible to be stocked in 100 pcs and take 2 inventory space. All traders and RP players will thank you for that.

Banknotes type of objects should be like a pice of paper.

Edited by MaxxMadness
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This is never going to happen in the vanilla game, nor should it.

If you want this, play DayZ on PC and join a modded server that has this.

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Why? Banknotes are things that almost everyone have... even in Chernarus. Banks, shops, and even single banknotes in whole country??? ...please ;)

If you dont want to use them just dont pick them up

Edited by MaxxMadness
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18 minutes ago, MaxxMadness said:

Why?

Because that's not DayZ.

Money would have no value in an apocalypse world. Only the real useful stuff like: food, ammo, medical supplies, clothes, hell bloody soap and shampoos would be worth a ton. Money only works in a society because we all agreed upon that money represents something, you usually work for it, so for example, 100$ could be worth to you wasting 8 hours of your day working. With enough working, you get enough money to buy a phone that is worth like 60 hours of working (without expenses). Money is just a paper, it's a human made concept that actually doesn't have real value, but imaginary one.

And those kinds of exotic concepts won't work when world goes upside down.

EDIT: and also, traders ruin DayZ. I dislike servers with traders.

Edited by DefectiveWater
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Yeah i know how money works and know the difference between price and value. All what you wrote is true but... even If money will not have any value any more it dont mean that money gonna instantly dissapeare from the world. It will be only a pice of paper with graphic on it but its gonna be still present in the houses in zombies clothes in shops... In the world... It gonna be like remaining of old world.

Sonner or later even after zombie apocalypse some kinde of society will start to form. And some kind of currency will be present.

That's why i think that those bits of paper should exist in dayz. You dont need to connect it with any kind of trade you can use it to start a fire :)

Edited by MaxxMadness
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I can't see the point of money in game. Firelighters? There are already many easy ways to create kindling without adding banknotes. Just seems like another useless item to add

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These days people love playing games where they could earn money too. It also means they want to make it earning source too. It's also good to remove financial tensions. I generally use Lowdepositcasino Canada for playing games and earning games. I am playing there for 5 years so now I am having a good experience of playing games.

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This is the problem with the DayZ community. You have zero right to tell someone in the suggestions section or someone voicing their opinion what is or what isn't dayz.

Money would be a great addition for roleplay and just adding to the atmosphere. It would help with the slack discord has to pick up with the POPULAR MONEY SYSTEM it added. Because in a real world apocalypse  money would still be around, it wouldn't just magically disappear because zombies broke out. 

I'm tired of this game being taken over by the PvP crowd and shooting down anymore RPG elements suggested at all.

 

 

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I don't think money would have any value post-event. Gold, maybe. I imagine nails and building materials and ammo would be pretty good currency and have more value than IOU's from an abandoned banking system. 

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37 minutes ago, Roostercake said:

Because in a real world apocalypse  money would still be around, it wouldn't just magically disappear because zombies broke out. 

What value does money have in real life? IRL you trade money with "players" (people) so you can buy food, gas, clothing, paying bills..., and then you go to work to earn money and you keep repeating the loop.
Those people that you bought food from now get to live the next month cause they got paid by your money, and you get to live the next month cause you bought food.

What would you do with it in the game? Why would anyone trade an M4 for money?
M4 can keep you alive in DayZ, money can't (unless you can somehow eat it... I don't think that's really healthy).

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Not that I expected you to understand due to your short attention span but it would add realizem and role play elements. Im sorry but are zombies even real? How about flying cars? Or how about the same animation for everything.

 

The game is supposed to be PvE/PvP but its direction is complete pvp. The only point is to get gear and kill people. Not everyone plays like that.  No point is building a base, no containers bigger then 150 slots that can be crafted. Generators only use is for light and battery charger. Cant power building for running water or working appliances. You cant craft anything for the long run. No water collection or ability to build chicken coops, or the ability to lock car doors. You can't even sit in a chair. Its advertised as a survival but its pure pvp.

 

The fact is Dean Hall created a game on a broken as fuck engine and there is only so much they can do with what they have to work with. Add shit to make it fun for everyone. Dayz needs more RPG elements and more role play elements.

 

 

Money would make it more fun. Don't like don't pick it up

Edited by Roostercake
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15 minutes ago, Roostercake said:

Not that I expected you to understand due to your short attention span

case closed, i'm done discussing this.

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3 hours ago, Roostercake said:

Because in a real world apocalypse  money would still be around, it wouldn't just magically disappear because zombies broke out. 

So would toothpaste, nailpolish, staplers, pc monitors; lets see what else lies around ...

But those things contribute nothing to satisfy the needs in a "real" zombie apocalypse - nothing for survival, crafting or fighting - just more useless stuff spawning.

3 hours ago, Roostercake said:

I'm tired of this game being taken over by the PvP crowd and shooting down anymore RPG elements suggested at all.

Roleplay and their elements doesn't really fit for the official zombie apocalypse servers. Some community servers offer that, others offer deathmatch and basically all things inbetween.

The thing is 95% of inland deaths (at least mine) are from player gunshots- thats why balancing and bickering about it is important - it's a key element.

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Again missing my point and going the literal rout as defense. What part of it would add value and substance to the world do you not get? If I wanted a game where all I did was get gear and kill people I would play a battle royal. The game is advertised as survival but any and all RPG or Role play elements are shot down by shallow people. Yeah it would be funny to actually have teeth and lose them making eating less efficient. Like don't eat a lot of chips or you will lose teeth.

Like I said there is no goal in the game but to kill and that's not what the game is. More survival elements need to be added to create depth.

Remember if you want PVP  go play Arma, DayZ is for people who want more then that. Go tell people on pc that all the mods they play with that are widely used don't belong in the game, If your rebuttal is " well I'm talking about official only" the point is out of the scope of your thought process.

Edited by Roostercake

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Pvp servers are listed as pvp because its not just a pvp game. Pvp servers have to be set up different then what the game is intended to be. Again if all you want is to shoot and kill go play Arma, That's what that game is for. What made this game so popular? The realism and support from the fans role playing when it was a broken mess. Role playing goes a long long way when a game is lacking substance and has no goal. The entire reason why it takes so much to build a fence or flag pole or reload a weapon is because its not a PVP game. Its a survival game and that aspect has been abused for far too long. Role playing content gets more views then people just playing the game itself and if more elements were added to support that aspect it would grow the fan base and popularity which means more money and possibly a DayZ 2 on Enfusion engine minus anything to do with dean hall. Literally all they have would have to do to make this game trend like the fappining is add a Police car with working lights, a police belt and the content creators will go ape shit and flood youtube with role playing videos. Hell 90% of GTA V's content is role playing.

The best answer to the base building fix is allowing people to do more with houses and generators as I mentioned above or add power plants to towns or sections of the map that can be repaired and turned on. Think about it. You and your homies get together and spend time repairing a power plant to add running water and street lights to a town! The feeling of accomplishment would be astronomical. Something more pliable then cutting down trees and building boxes to stuff in tents. That would give a goal to many players and a reason to not betray people.....so fast. Think of the feeling of pulling that off by yourself. Different clans holding different power plants would literally be a fight over power .Think of generators powering a house and you can use the sink for water, the fridge to store food and drink, the washer and dryer to bring cloths back to pristine and a working stove. Think of the people that would take the insane amount of time to power the entire map. Think of how it would feel if the more you used tools you get to a level that reduces the ware on them, think about the more you dress wounds and heal others the more efficient you are at it the less supplies you use? Would it really break the game? No it would add much needed depth and change to the game. Change that people need, change that people want.

Think about if the power plants we irradiated and you needed gear like gas? But we already have gas and rust has rads? Dayz will be the first with both and again it will add depth. As of right now taking days to build a few walls and a gate with a bike lock filled with barrels and tiny crates isn't a base. Its remnants of broken promises left over from dean hall. I don't play Dayz to play a game like Arma or Rust. I play Dayz because its not those games and I've held on to faith for 7 years that these ideas will bear fruit. So if you don't like it well go be shallow somewhere else and play rust

3 hours ago, Officer Failure said:

 

 

Edited by Roostercake

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9 hours ago, Roostercake said:

Like I said there is no goal in the game but to kill and that's not what the game is.

The thing is You define your own goal - if you wanna cause havoc on the coastal freshies, building bases (ugh), stroll around bear hunting or playing the police officer and help out on the coast - you can do it all.
You forget where this game comes from, Arma 2, you basically held a weapon in your hands all the time and there were no clothing at all (well 8 skins).

9 hours ago, Roostercake said:

More survival elements need to be added to create depth.

Totally agree with that.

9 hours ago, Roostercake said:

Go tell people on pc that all the mods they play with that are widely used don't belong in the game, If your rebuttal is " well I'm talking about official only" the point is out of the scope of your thought process.

That's not what i said - this is the official forum for the vanilla game - suggestions section. Where you discuss suggested things, new things, tweaks etc. for the vanilla game. And I tried to point out why money doesn't fit for the vanilla "hardcore" survival game (mind the double quotes) - my opinion. I play 90% modded servers btw - with mods you find your liking (at least if found mine) but i don't run around and say "yes the vanilla game should be like hardcore namalsk". It sucks that there are no Mods for console - hopefully one fine day

8 hours ago, Roostercake said:

the washer and dryer to bring cloths back to pristine

Yea when I put my holey socks in the washer at home they also come out without holes ... they would have to add old babushkas for sockrepairing.

 

8 hours ago, Roostercake said:

I've held on to faith for 7 years

9 years and still ongoing.

You have to be more realistic. Sure all those ambient stuff (people like me would say useless) would be nice but would overload the CLE, a lot of servers struggle already with 50+ people and their stored stuff. Power plants, restoring electricity, water pipes great - but you're talking about a different new game. The cow has been milked - you can only expect little. Basically all future updates are bonuses (maybe not the car one - or hacker security ones).

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There is no high concept in DayZ.  It's just a bunch of half finished mechanics, that might fit into a military simulator, if it were one.

How about we add the ability to take a shit before we add bank notes to a collapsed society.  Taking a huge shit is at least relatable to the game.

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1 hour ago, Parazight said:

There is no high concept in DayZ.  It's just a bunch of half finished mechanics, that might fit into a military simulator, if it were one.

How about we add the ability to take a shit before we add bank notes to a collapsed society.  Taking a huge shit is at least relatable to the game.

Good for composting. Ark player here! 

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13 hours ago, Officer Failure said:

The thing is You define your own goal - if you wanna cause havoc on the coastal freshies, building bases (ugh), stroll around bear hunting or playing the police officer and help out on the coast - you can do it all

 

Jesus you must have some type of Autism and I mean that with all due respect. Your opening line you ended your own argument by stating " you define your own goal" that's exactly what a role playing game is. Again Dayz is not nor ever was Erma Except it. Now that we have shown that you do not even know what your talking about lets move on.

 

13 hours ago, Officer Failure said:

That's not what i said - this is the official forum for the vanilla game - suggestions section. Where you discuss suggested things, new things, tweaks etc. for the vanilla game. And I tried to point out why money doesn't fit for the vanilla "hardcore" survival game

 

Where you discuss SUGGESTED THINGS NEW THINGS.

Same as above your completely contradicting yourself and I'm not going to retype what my original statement meant. Again I'm guessing Autism.

13 hours ago, Officer Failure said:

Yea when I put my holey socks in the washer at home they also come out without holes ... they would have to add old babushkas for sockrepairing. 

 

Just like getting shot up and wrapping your wrist with a rag magically removes the bullet, disinfects the wound, and seals it? Or how about how you can drink and eat with face mask on? or how about never ever needing to sleep, shit, or piss? Or how about not one cop car is in working order but many others are? I can go on but again you are just part of the pvp crowd that mistakes Dayz for Arma and I'm not going to continue holding your hand attempting to explain it. 

 

13 hours ago, Officer Failure said:

You have to be more realistic. Sure all those ambient stuff (people like me would say useless) would be nice but would overload the CLE, a lot of servers struggle already with 50+ people and their stored stuff. Power plants, restoring electricity, water pipes great - but you're talking about a different new game. The cow has been milked - you can only expect little. Basically all future updates are bonuses (maybe not the car one - or hacker security ones). 

Not that you would get it by now but adding a new building that changes from active or not when combined with items to unlock water and lights is a completely different game? Notice the run on sentence? No it isn't but you are just confused and or do not understand what Dayz or the definition of survival game is. Please go play Arma or Call of Duty and you will find what your looking for.

Edited by Roostercake

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@Roostercake, you seem to be taking this whole thread very personally. Nobody was trying to shoot you down, just trying to discuss what would make sense in the context of the game. Sadly you felt the need to respond by slagging people off. Never a good way to present an argument. 

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18 hours ago, DayzDayzFanboy said:

@Roostercake, you seem to be taking this whole thread very personally. Nobody was trying to shoot you down, just trying to discuss what would make sense in the context of the game. Sadly you felt the need to respond by slagging people off. Never a good way to present an argument. 

Have a good day

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1 hour ago, Girth Brooks said:

Lmao no mods or admins in this forum. They bailed ages ago

spy-spying.gif

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