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Mr_Joe

Mods anyone has planned?

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Just wondering.  I made this sign for a map I have planned.  I'm gonna make a lot more unique models for it too, and the main thing about it will be a giant urban city

in the center of the map.

Sketchfab Link 

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What a pretty sign. 

I haven't ever dabbled in modding but if I did, it'd probably be little decorative things or something to do with character customization.

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7 hours ago, Weyland Yutani (DayZ) said:

We need street lights mod and a guaranteed server slot mod more than anything.

All slot administration, whitelisting, etc is done through 3rd party tools - attempting to mod it would be a waste of time.

All that stuff goes through BE (BEC for example) - which I believe already supports reserved slots, it is just not currently permitted for DayZ.

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Need me a Wild West themed dayz (with or without infected). And then some medieval mod (awesome). Someone make it please !

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8 hours ago, blackberrygoo said:

Need me a Wild West themed dayz (with or without infected). And then some medieval mod (awesome). Someone make it please !

 

 

To be honest, Wild West themed DayZ sounds pretty damn cool.  I'd totally wanna do it, just gotta see how DayZ's modding tools are gonna be like.

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On 30/12/2016 at 6:07 PM, Weyland Yutani (DayZ) said:

We need street lights mod and a guaranteed server slot mod more than anything.

 

On 31/12/2016 at 1:21 AM, Hicks_206 (DayZ) said:

All slot administration, whitelisting, etc is done through 3rd party tools - attempting to mod it would be a waste of time.

All that stuff goes through BE (BEC for example) - which I believe already supports reserved slots, it is just not currently permitted for DayZ.

 

Will it be possible to bypass the games own queuing system or turn it off? As I am guessing thats what will have to happen to get something working for reserved slots. Or have I had one too many beers and havent thought this through properly?

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