SoWeMeetAgain 100 Posted November 2, 2016 title is self explanatory the way it is right now is downright stupid Share this post Link to post Share on other sites
Killawife 599 Posted November 3, 2016 What do you mean? Share this post Link to post Share on other sites
SoWeMeetAgain 100 Posted November 3, 2016 11 minutes ago, Killawife said: What do you mean? When someone is unconscious you cannot take the weapon that was in his hands when he went unconscious. You have to tie him up or kill him to do that. But he's friggin unconscious, what's he gonna do? Just let me take the friggin' weapon out of his limp hands. Share this post Link to post Share on other sites
General Zod 1118 Posted November 3, 2016 37 minutes ago, SoWeMeetAgain said: kill him to do that. I think the solution is staring us right in the face. Share this post Link to post Share on other sites
SoWeMeetAgain 100 Posted November 3, 2016 9 minutes ago, General Zod said: I think the solution is staring us right in the face. that's a workaround, not a solution, you /insert expletive/ it does not do the same thing now, does it? best thing would be that if you go unconscious you actually *drop* what you had in your hands. If you get up, you have to pick it up again. Share this post Link to post Share on other sites
Gobbokirk 546 Posted November 3, 2016 4 minutes ago, SoWeMeetAgain said: that's a workaround, not a solution, you /insert expletive/ it does not do the same thing now, does it? best thing would be that if you go unconscious you actually *drop* what you had in your hands. If you get up, you have to pick it up again. I agree, probably something that should wait for new player controller to add, but it does make sense. Also you can have more fun with a live prisoner than a corpse... Or at least I want to think you can... <aargh the mental pictures> 1 Share this post Link to post Share on other sites
General Zod 1118 Posted November 3, 2016 (edited) 1 hour ago, SoWeMeetAgain said: you /insert expletive/ Wow, you kiss your mother with that mouth ? Edited November 3, 2016 by General Zod Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted November 3, 2016 (edited) 2 hours ago, Gobbokirk said: probably something that should wait for new player controller to add ^This. You may benefit from reading the past status reports you may have missed or looking to the trello page for information about what the future changes to the game entail. How you have DayZ'd all this time is going to change, SOON!@(™) Dragging bodies? Injured animations? Differing stamina levels depending on weight of gear? I mean, we're getting separate animations for crawling out of overturned vehicles, contaminated zones, aircraft, bears? You all are keeping this in mind, right? Edited November 3, 2016 by ☣BioHaze☣ Share this post Link to post Share on other sites