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Players Of DayZ - Topics I've Seen And Discussion[Try Something New]

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I decided to jump on the Dayz Official Forums to see what kinds of things were being discussed here. As I've been following the development of DayZ since it's standalone release on steam, I don't have the knowledge of the Mod.

Since getting on, I have seen the obvious posts about "fix this" or "fix that" and "why is this taking so long" with the obvious answer (that someone usually has already posted) of "it's in alpha".  The devs have clearly stated their design flow. The fact that they have to keep making it playable and fun with their upgrades I would imagine probably slows them down instead of them being able to mostly throw new features in then figure out what the heck is going on in the back and test out the bugs and glitches, and then find the rest later upon launch. 

While I'm sure it's nice to have a community that is constantly checking and reporting bugs for them while also suggesting what they think should be in this game, there's another complaint that I saw far more often that I honestly anticipated.

"Well, once I'm fully looted, what else is there to do besides PvP or wonder aimlessly?"

I know that Roleplay is not for everyone, but honestly DayZ is very well designed for it. Being from /r/DayzUnderground myself for a year and a half, and now a part of the staff, I have seen beautiful things come out of this. News reports edited fancily and put on youtube, long flowing stories written on the private subreddit, long recordings posted of either heart breaking dialogue, everyone having fun, and at any time someone being raided or captured, and the immersion continues.  We even have our own radio station playing music and taking requests so you can listen to your favorite music. (I usually just throw mine in a tent on and do some farming when I don't need to be armed and somewhere.)

I understand that some people are just looking to get geared and PvP, and I have to refrain from telling them to just go play H1Z1 then because DayZ is much more than that. It's deeper. The amount of times I've had my hands shaking while hiding during a firefight, the sounds of unknown footsteps, the stories that I have crafted into my characters and others have interacted with, creating real bonds with people.  I can go on and on after nearly two years of watching this beautiful community grow and blossom.
 

Don't forget, this is my opinion. I'm not saying I am right, and you are wrong. But I feel if you are someone who just hops on to fight and kill without any interaction, I encourage you to try it someone. I know some servers ban KOS outright, and I feel that ruins the danger. In reality, you could be shot at any time. (though, most people don't kill their roleplay character from a random KOS, but that's up to each persons choice.)  But if you join one, and you get KOSed, try again. I get shot instantly sometimes, and other times I invite someone to the camp where I have 200 pieces of pumpkin and a fire, and we all talk and laugh while listening to something on the radio. (Of course, we have overwatch in the surrounding areas....that damn Gillagian gang. Love you guys.)

Try something new, fellow survivors. 
And here's to the DayZ devs for still pushing through and making something that has sprouted a community that I absolutely love.

Stay safe, survivors. 
 

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I agree that the stories that come out of a playthrough is DayZ's greatest strength.  

On a side not though servers that ban players for KoS is against the terms of hosting a server i believe.

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2 hours ago, DemonGroover said:

I agree that the stories that come out of a playthrough is DayZ's greatest strength.  

On a side not though servers that ban players for KoS is against the terms of hosting a server i believe.

Server admins do a lot of things against their terms of hosting. There is no accountability or oversight, so people will continue to make server names "high loot fast respawn" and server admins will continue to kick and ban people for whatever reason they want. Until DayZ or Bohemia actually enforces their hosting terms, it will contonue to be a problem. Right now, its sort of like complaining that people are driving over the speed limit. Who cares, and who is going to do anything about it? 

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Yeah, I have noticed that with the servers. I know some servers such as DayZRP have "no kill" zones which I'll reserve my opinion on.  The only reason we've kicked people is for the various other problems like names, hacking, stream sniping, combat logging. Even those need video proof. 

I think a lot of the times the high loot servers are simply referring to their high amount of times they restart, but even then they obviously didn't read the server hosting rules.

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dayzRp doesn't have any safe zones at all, your camp isn't safe your vehicle isn't safe. Only thing you can't do is KOS and it's not a public server so they are not breaking any rules that I can see. To OP even RP gets boring for me lately not enough danger for me, humans are the only time there is danger and if I want danger I have to PVP and forcing things to happen in dayz to me is not only not what the game is about but makes it that much more unbearable. I love the game one of my favorites I'm just waiting for zeds and animal predators to be in and working and I do not want it rushed. I have since gone back to the vanilla mod for the fact it has zeds even if they are buggy at least there is something else for me to worry about besides players. and yes the zeds are easy to counter but none the less players are just as predictable to me.  Even in RP servers it's always the same type of character either a deranged psycho that tortures or some ex military spec ops cat and they all do the same things and tell the same stories like some bad B zombie movie. There have been some cool characters I will say but not as many as one would assume I guess the only folks to survive the apocalypse were spec ops and deranged killers with a fond for clown masks. The world needs to be dangerous the zeds need to be dangerous as well and like I said I shall not demand it gets in the next update I hope it is but if it's not I will assume they have a good reason as I think the devs of this game want what we all want and we need to just be patient.

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DayZ is one of the few games that generates stories as well as gameplay. It reminds me so much of Dwarf Fortress in that one aspect that it astounds me sometimes. Admittedly, DayZ has some of the best fights of any FPS I've ever played, but if you're only playing it for the fights, you're wasting so much of the game.

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