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Crawler zombies

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https://youtu.be/gRYEhPIffRM

Now that these work , lets get some with no legs, ... spawning in fields and ponds :)

 

These are live humans, not typical undead zombies. They lose a leg, they bleed out real quick.

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These are live humans, not typical undead zombies. They lose a leg, they bleed out real quick.

I do no accept that. 

If that be the case we are all murders . That could (Role Play) be better off avoiding, subduing , and jailing the infected rather than herding and killing them . Until a cure could be found. Lets face it , they will never be that much of a threat once you're a little experienced in handling them.... 

I much prefer the guilt free , morally correct, Walking dead.

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The developers have confirmed on multiple occasions that the "zombies" in DayZ are humans infected with some kind of virus, not undead. In fact Rocket actually had a virologist write a paper on the virus that exists within the DayZ universe with the possibility of featuring it in the game at some point.

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The developers have confirmed on multiple occasions that the "zombies" in DayZ are humans infected with some kind of virus, not undead. In fact Rocket actually had a virologist write a paper on the virus that exists within the DayZ universe with the possibility of featuring it in the game at some point.

Nope still wont accept it . Even with all your fancy "facts" and "researched information" .. 

I like ma zombies dead. Reanimated, and slow moving ! 

 

Too many moral implications to going around freely promoting to wholesale slaughter of innocent people whom are merely ill from a virus . It borderlines genocide .

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Nope still wont accept it . Even with all your fancy "facts" and "researched information" .. 

I like ma zombies dead. Reanimated, and slow moving ! 

 

Too many moral implications to going around freely promoting to wholesale slaughter of innocent people whom are merely ill from a virus . It borderlines genocide .

 

You can lead a horse to water... :huh:

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Too many moral implications to going around freely promoting to wholesale slaughter of innocent people whom are merely ill from a virus . It borderlines genocide .

 

 

So a bit like how 80% of players act around other survivors then :P

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Nope still wont accept it . Even with all your fancy "facts" and "researched information" .. 

I like ma zombies dead. Reanimated, and slow moving ! 

 

Too many moral implications to going around freely promoting to wholesale slaughter of innocent people whom are merely ill from a virus . It borderlines genocide .

I've already edited a previous post I've made in one of your other suggestion threads because I called you out for acting like an imbecile, but here we are again.  I cannot help but notice how horrible your ideas are and how unreasonable you are with your reading comprehension.  We get that you like your zombie lore and want them "dead" and not "infected" but that does not make it true in regards to this game.  The devs have already advised/confirmed/reported/expressed/stated/uttered/declared/announced/communicated/disclosed/divulged/proclaimed/made known that they are indeed alive and infected humans.  Stop arguing and just play the game for what it is.  Enjoy it (and stop making posts).

 

Thanks.

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I've already edited a previous post I've made in one of your other suggestion threads because I called you out for acting like an imbecile, but here we are again.  I cannot help but notice how horrible your ideas are and how unreasonable you are with your reading comprehension.  We get that you like your zombie lore and want them "dead" and not "infected" but that does not make it true in regards to this game.  The devs have already advised/confirmed/reported/expressed/stated/uttered/declared/announced/communicated/disclosed/divulged/proclaimed/made known that they are indeed alive and infected humans.  Stop arguing and just play the game for what it is.  Enjoy it (and stop making posts).

 

Thanks.

 

drZnh98.jpg

You seem to take yourself and your opinions a bit too serious.

Relax , it's friday , enjoy yourself a little more..

to address your above concerns..

Don't like my ideas or posts ? SImple solution .. Don't read them easy as that my friend. 

This community will always be split down the center on what they want to see this game grow into. 

Luckily once the modding tools becomes available we will see all these ideas come into play. 

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blah, blah, blah.

Calling you out for acting the way you do does not make me a troll.  I just saw you doing it repeatedly so I thought I would point it out.

 

You've also been refuting numerous people and mods who have been quoting dev blogs.  That makes you wrong when you do that because they are quoting facts.

 

You are right about one thing though.  I will not be reading your posts if I see you started the thread from here forward.  Everyone has already understood that modding will be a big thing for those who fancy certain gameplay changes after release.  I hope that all of your wishes come true no matter how crazy they sound.  However, I do not see that ever happening.  Heed my initial advice and just enjoy the game for what it is.  That is what brought us all here in the first place.  

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Speaking of crawlers...I'm kinda curious why the game's going down that path at all. Shouldn't we be seeing these guys actually retreat...try to lick their wounds or something? I get the whole infected, predator thing....but at what point do we stop to think that to become the apex predator they are, they've gotta at least have enough intelligence to understand the notion of self-preservation.

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Calling you out for acting the way you do does not make me a troll.  I just saw you doing it repeatedly so I thought I would point it out.

 

You've also been refuting numerous people and mods who have been quoting dev blogs.  That makes you wrong when you do that because they are quoting facts.

 

You are right about one thing though.  I will not be reading your posts if I see you started the thread from here forward.  Everyone has already understood that modding will be a big thing for those who fancy certain gameplay changes after release.  I hope that all of your wishes come true no matter how crazy they sound.  However, I do not see that ever happening.  Heed my initial advice and just enjoy the game for what it is.  That is what brought us all here in the first place.  

 

I think he actually understands that what I said is fact and is taking a kind of "this is what I choose to believe because I enjoy the game more that way" stance, which is fine I guess.

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Guess there were no paraplegic , amputees in this country Just like there are no children , overweight or elderly citizens to become infected.. 

Please tell me more about this "realism " you guys like to wax on about.....

 

The idea for a crawler missing its legs ,granted was purely for aesthetics to add to the creepy factor. Never once did I suggest the "How" it would have lost its legs, you just automatically assumed chopped off, to justify your little ego induced tirant about zombie origins and developer commentary . 

 

As for the suggestion for them coming out of swamps/ponds and high grass areas,. Well that is valid regardless on how you feel about it . 

 

I think it was a very stupid mistake for the developers to box themselves into a creative corner so early in development .By confirming the origins of the "Zombies" in this game. Limiting themselves to infected humans was a bad move .One which I hope they change sometime in the near future. As Many of us assume they will, the more they realize the limitations this classification creates. 

schwaBAM

To address your remarks.. As entertaining as you are. I will say this. Their are no bad suggestions in the Suggestions Forum .Your personal validation of them neither enhances or reduces their value. 

 

Good or bad, that is what this section of the forums is for. For people to voice their ideas. It is up to the Dev team to decide if they ever make it into official , and up to the community if they ever make it into the mods. Your personal opinion holds little to no value in this regards. So take some personal advice and dismount that high horse you enjoy riding so much. 

 

Mos1ey

Same goes to you , 

this is a suggestions forum , to make suggestions 

Jumping to quote what the Devs have or haven't said last year, means very little. 
The game is in development. What is true today very well may change tomorrow. And will definitely change when modding becomes available.

As a staff member you should be a little more reserved when jumping to dismiss someone else's ideas . 

 

This is after all a sandbox game 

With no official back story or cannon to draw from for the origin of the story ( yet) , Their are no rules that dictate how you play , or how you must interpret the content with in.

It it up to each player to make of the game what they will. And that my friends is why we all love it .  

 

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Guess there were no paraplegic , amputees in this country Just like there are no children , overweight or elderly citizens to become infected.. 

Please tell me more about this "realism " you guys like to wax on about.....

 

The idea for a crawler missing its legs ,granted was purely for aesthetics to add to the creepy factor. Never once did I suggest the "How" it would have lost its legs, you just automatically assumed chopped off, to justify your little ego induced tirant about zombie origins and developer commentary . 

 

As for the suggestion for them coming out of swamps/ponds and high grass areas,. Well that is valid regardless on how you feel about it . 

 

I think it was a very stupid mistake for the developers to box themselves into a creative corner so early in development .By confirming the origins of the "Zombies" in this game. Limiting themselves to infected humans was a bad move .One which I hope they change sometime in the near future. As Many of us assume they will, the more they realize the limitations this classification creates. 

schwaBAM

To address your remarks.. As entertaining as you are. I will say this. Their are no bad suggestions in the Suggestions Forum .Your personal validation of them neither enhances or reduces their value. 

 

Good or bad, that is what this section of the forums is for. For people to voice their ideas. It is up to the Dev team to decide if they ever make it into official , and up to the community if they ever make it into the mods. Your personal opinion holds little to no value in this regards. So take some personal advice and dismount that high horse you enjoy riding so much. 

 

Mos1ey

Same goes to you , 

this is a suggestions forum , to make suggestions 

Jumping to quote what the Devs have or haven't said last year, means very little. 

The game is in development. What is true today very well may change tomorrow. And will definitely change when modding becomes available.

As a staff member you should be a little more reserved when jumping to dismiss someone else's ideas . 

 

This is after all a sandbox game 

With no official back story or cannon to draw from for the origin of the story ( yet) , Their are no rules that dictate how you play , or how you must interpret the content with in.

It it up to each player to make of the game what they will. And that my friends is why we all love it .  

 

 

1) What, exactly, do the "zombies" do in-game? 

 

They ..... attack people? Is that so?

 

Who, on average, tends to be the "strongest fighters" among a group of people? Adults, right? Not children, not the elderly, not paraplegics/the disabled? Is that right?

 

So, take all of that together, and consider that children and the elderly are already unlikely to survive the actual "zombie disease" in the first place (considering how that is, after all, what caused this mess.  A disease) due to weaker immune systems (in any outbreak of disease, the most-at-risk tend to be 1) children and 2) the elderly), the "zombies" we see in-game killed all the children, the elderly, and those unable to escape. That is why we don't see children/elderly/disabled "zombies".

 

Seriously man, use your brain for once.

 

Just because you "think it was a stupid mistake", doesn't make it any less fact. And I highly doubt they are going to change the "infected/zombie" paradigm now. It is essentially an intrinsic part of the admittedly-little canon backstory we have got.

 

Oh, and people degenerating due to a disease, while not plausible, is in all seriousness more realistic than a sterotypical "Romero-style shuffling stupidity" honest-to-goodness revenant.

 

2) Mosley is a forum moderator, show some respect. Asides from that, basically everything they said is canon. They aren't just pulling that from their ass. "There are no wrong suggestions"...... except for when a suggestion goes 100% opposite of what the game developers said will happen/is the truth.

 

3) We actually do have some canon backstory. 

1- The "zombies" in this game are not "waling undead", but people infected with a mystery disease. As such, they are still living people which is why they can be killed with body shots and such.

2- All the players are immune to this disease. Which, personally, I feel is a cop-out, but whatever.

3- The Standalone takes place in the ARMAverse, specifically after the events of ARMA II.

 

The above three facts are locked in; no ifs-ands-or-buts about it. Everything else in the game is up to your interpretation.

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Speaking of crawlers...I'm kinda curious why the game's going down that path at all. Shouldn't we be seeing these guys actually retreat...try to lick their wounds or something? I get the whole infected, predator thing....but at what point do we stop to think that to become the apex predator they are, they've gotta at least have enough intelligence to understand the notion of self-preservation.

 

I do wish the "infected" were more intelligent. Ambushing, separating groups of players, hit-and-run, all would be more interesting and more fun than the simple "DERP CHAERG" thing they do right now.

 

Just because someone lost their higher brain functions, doesn't mean they are stupid. Animalistic, sure, but not stupid. Hell, look at predators like wolves. They can be pretty damn smart when it comes to hunting. Scary smart, even.

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1) What, exactly, do the "zombies" do in-game? 

 

They ..... attack people? Is that so?

 

Who, on average, tends to be the "strongest fighters" among a group of people? Adults, right? Not children, not the elderly, not paraplegics/the disabled? Is that right?

 

So, take all of that together, and consider that children and the elderly are already unlikely to survive the actual "zombie disease" in the first place (considering how that is, after all, what caused this mess.  A disease) due to weaker immune systems (in any outbreak of disease, the most-at-risk tend to be 1) children and 2) the elderly), the "zombies" we see in-game killed all the children, the elderly, and those unable to escape. That is why we don't see children/elderly/disabled "zombies".

 

Seriously man, use your brain for once.

 

Just because you "think it was a stupid mistake", doesn't make it any less fact. And I highly doubt they are going to change the "infected/zombie" paradigm now. It is essentially an intrinsic part of the admittedly-little canon backstory we have got.

 

Oh, and people degenerating due to a disease, while not plausible, is in all seriousness more realistic than a sterotypical "Romero-style shuffling stupidity" honest-to-goodness revenant.

 

2) Mosley is a forum moderator, show some respect. Asides from that, basically everything they said is canon. They aren't just pulling that from their ass. "There are no wrong suggestions"...... except for when a suggestion goes 100% opposite of what the game developers said will happen/is the truth.

 

3) We actually do have some canon backstory. 

1- The "zombies" in this game are not "waling undead", but people infected with a mystery disease. As such, they are still living people which is why they can be killed with body shots and such.

2- All the players are immune to this disease. Which, personally, I feel is a cop-out, but whatever.

3- The Standalone takes place in the ARMAverse, specifically after the events of ARMA II.

 

The above three facts are locked in; no ifs-ands-or-buts about it. Everything else in the game is up to your interpretation.

Well said.  Unfortunately, he will come back with another post saying how wrong we all are.

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Unfortunately, he will come back with another post saying how wrong we all are.

 And so I shall . 

Once again you guys let your personal opinions and limited leaked information dictate what you Think is correct. 

 

As we learned from the leaked info back in 0.50 ish , The current zombies are simple placeholders, That can later be changed into anything the Devs want. 

When I said boxing themselves in this early was a poor choice, it is . For example , it limits and will require explanations for all future additions. Right now they are rage virus type infected. But what happens if they discover that fast moving , large numbers ,persistent , high poly , advance animated , complex AI just isnt going to work out, with this engine. 

Well now they have to change that back story to justify using lower tech walkers that will work. 

Better to just leave the door open for backstory and origins until later when things are working properly ( Development ) 

Just because they want or intended for 28 Days later, does not mean they will not end up with The Walking Dead , Due to mechanics limitations and performance issues . 

 

 

So, take all of that together, and consider that children and the elderly are already unlikely to survive the actual "zombie disease" in the first place

 1) children and 2) the elderly), the "zombies" we see in-game killed all the children, the elderly, and those unable to escape. That is why we don't see children/elderly/disabled "zombies".

 

Seriously man, use your brain for once.

 

*Cough Cough* 

Oldman

dayz-new-zombie-grandpa-model-preview-w-

 

*Cough*  Fat guy 

2yHuNYe.jpg

 

We will likely never see Kid zombies or partially naked zombies for a far simpler reason.. Content Ratings ... Despite " realism " arguments 

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If fat individuals counted as "disabled" than over two thirds of the adult american population would be on social security.

 

As for the old due, there are always exceptions to the "old and inferm die first". In addittion, I am under the belief that that old man zombie is some sort of zombie hermit.

 

 

But what happens if they discover that fast moving , large numbers ,persistent , high poly , advance animated , complex AI just isnt going to work out, with this engine.  Well now they have to change that back story to justify using lower tech walkers that will work.

/me looks at all of the bits of the engine they have allready rewritten for this game.

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I do no accept that. 

If that be the case we are all murders . That could (Role Play) be better off avoiding, subduing , and jailing the infected rather than herding and killing them . Until a cure could be found. Lets face it , they will never be that much of a threat once you're a little experienced in handling them.... 

I much prefer the guilt free , morally correct, Walking dead.

 

I see, so you prefer to play a delusional madman who's had a mental break in order to justify what he sees as murder. It's not uncommon for murderers to justify their actions by describing their victims as sub-human, and in this case you're just calling them the undead. No doubt you are borderline a murderous psychopath who has had their moral compass destroyed by a global catastrophe and a lifetime of cognitive dissonance. Good job.

 

Or, you know, videogames. Also you've seen 28 days later, right? Is every character a murderer?

 

In regards to 'disabled' zombies, we're getting old man zombies and fat man zombies. No doubt some zombies will start as crawlers, who could be described as paraplegics who have fallen out of their their chairs (unless you want wheelchair zombies racing across Cherno). 

 

Children in videogames has always been a contentious issue. If there are children, it's very rare that you're able to kill them. Some countries have laws prohibiting children being in 'peril' in videogames, so most developers tend to avoid the subject all together. Most (if not all) games that I can think of that have children feature either invulnerable children, or children that are so mutated or demonic that they can't really be considered children. When it comes to a zombie game, invulnerable or demon zombies aren't really an option.

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Can we please start thinking of zombies in animalistic terms rather than as the living dead or as humans? Think of them as a pack of lions or wolves. Physiologically, males of the species are (mostly) larger and more powerful than females, so it stands to reason that would be reflected in game. Survival is much more focused on long term endurance over peak performance. This would mean that peak physical fitness would come much later in life. It would no longer be in the 20's, but late 30's to early 40's.

There's also one key difference between a fat human and a fat predator. Humans get fat by overeating and living sedentary lifestyles. Predators get fat by being successful hunters and having plenty of stuff to eat.

As for crawlers, have you ever seen disabled animals? They don't live for very long outside of human intervention. Survival of the fittest is a bitch.

Edited by MrAerospace

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I see, so you prefer to play a delusional madman who's had a mental break in order to justify what he sees as murder. It's not uncommon for murderers to justify their actions by describing their victims as sub-human, and in this case you're just calling them the undead. No doubt you are borderline a murderous psychopath who has had their moral compass destroyed by a global catastrophe and a lifetime of cognitive dissonance. Good job.

As flattering as that is , No . 

What i mean is , "If " we use the Living human - Infected origin it does come with some moral consequences that can not be translated into the game . 

For example. As currently implemented . The infected are only a threat for about the first ten minutes of game play. In this small window of time , Its understandably Kill or be Killed survival . 

How ever , once geared out , and experienced.They  no longer pose a viable threat to you. ( I don't ever really see this changing )

So if we can no longer justify a life or death survival situation. ( Picture a large organized group of well armed players) would we not now be morally obligated to no longer participate in the wholesale slaughter of innocent people. (Remember semi established time line places us in early days of Apocalypse without knowing the status of a possible cure) Without some type of report we would not have access to from the CDC on the status of a cure ,without breaking the fourth wall .

With the option of banding together , and just holding up in a town until help arrives , or subduing the infected and relocating them to lets say the island prison , until a cure can be found. We voluntarily decide to just go out and slaughter , and murder sick people for no justifiable reason. The only real limitations to us doing just that, is due to the available gear in the game so far. And that.. it would make a really boring game... ( remember , we will never have the numbers of infected you see in movies , that justify a constant kill or be killed survival state ) 

 

This is why I prefer a more Kirkman approche than let's say a Boyles . Now granted this is all aesthetics and lore and doesn't really matter to most. But , as far as game mechanics and creation itself goes. The swarming hordes of slow reanimated corpses , opens Way more doors to creativity and options . On about the same level as the wide open creativity you get with using Mutants. There are far few rules saying what you can and cant do with them (Doom or Resident Evil) . As opposed to using simple humans with a rage like virus . 

 

Due to the limitations of a multiplayer game engine , coupled with a wide open map like Cherno , You will never be able to make Rage zombies a viable threat . As you could say in a  GTA type city map or something , You just cant get the numbers up that high . And even if you could , you have to also account for the limitations of AI . Hundreds if not thousands of running raging infected would be amazing to see in Electro , but unless everyone has ten grand or more to spend on a space age Pc, its not going to happen. 

They are after all just human , so you can only make them so fast, and so strong before breaking that rule. The only way to add more threat is to raise the numbers . Or to cheat by exploiting player limitations , by doing things like , make them flop around when moving to make them frustrating to aim and hit. Or able to chase you for miles regardless of line of sight .... 

Where as with the alternative it would just be a simple matter of a little rebalance of certain areas of the game , that are already in place and most of your problems would already be solved. 

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A suggestion that's just a video and a sentence isn't a suggestion.

 

It's congestion. 

 

I'm sure devs don't have time to read through everything that people come up with, so at the very least make it well thought out and reasonable.

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