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Jonah_Hobbes

Returning to the game again

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It;s a wee bit easy. Due to where I live I spawned onto a low pop server near somewhere I suspect is the northeast. In about 2 minutes I'd found a hard hat, x2 raincoats, a crowbar, x2 tins of sardines and a jacket and a flaregun.

 

That used to take me about an hour or so. On high pop servers it would have taken me a couple hours.

 

has the game got easier?

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The game has stepped sideways quite a bit. Sometimes one step forward, two steps back. Hardly ever forward. When they think they've fixed something, they manage to screw up something else. In the .53 patch they thought they'd put a damper on hacking. 2 days after the patch there are still losers doing it. The glitches from a year ago are still there. I could go on, but overall, it's pretty disappointing. Alpha or not.

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thanks guys I appreciate your answers.

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The game has stepped sideways quite a bit. Sometimes one step forward, two steps back. Hardly ever forward. When they think they've fixed something, they manage to screw up something else. In the .53 patch they thought they'd put a damper on hacking. 2 days after the patch there are still losers doing it. The glitches from a year ago are still there. I could go on, but overall, it's pretty disappointing. Alpha or not.

Erm have you seen reddit in the last few days?

 

There will ALWAYS be hackers.  Its limiting the number and frequency of them that is the aim.  Expecting an online competitive game to not have any hackers is unrealistic.  A good coder can write his own personal unique hacker which are very difficult to detect.

 

Its been great since 0.53, I haven't seen a single one.  In 0.52 the place was infected with them.

 

Adding new content or code to the game will always have unexpected consequences.  Some of these consequences will be undoing previously fixed bugs.  That is the point of alpha, beta is for fixing these issues.  The devs continually try to mitigate these bugs but sometimes its just not worth the manpower when more and more things are being added and will break them again.

 

If you are disappointed in the progress to date and issues in the game, you should not be playing the alpha.

Edited by Beav
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I am not sure what this hack # 38 but I was on the axis server and a named axis player was banned from that. I have seen this ban a few times.

 

It didn't say global ban but it was defiantly a hack wording.

 

I hope It stays good since we need these ESP hacks gone, or slowed down. It makes it so hard to track down players when some scripter pops up behind you.

 

Otherwise I have yet to see a hack being used, like these flying trucks.

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Erm have you seen reddit in the last few days?

 

There will ALWAYS be hackers.  Its limiting the number and frequency of them that is the aim.  Expecting an online competitive game to not have any hackers is unrealistic.  A good coder can write his own personal unique hacker which are very difficult to detect.

 

Its been great since 0.53, I haven't seen a single one.  In 0.52 the place was infected with them.

 

Adding new content or code to the game will always have unexpected consequences.  Some of these consequences will be undoing previously fixed bugs.  That is the point of alpha, beta is for fixing these issues.  The devs continually try to mitigate these bugs but sometimes its just not worth the manpower when more and more things are being added and will break them again.

 

If you are disappointed in the progress to date and issues in the game, you should not be playing the alpha.

 

What's wrong with playing the Alpha while being disappointed in progress to date and issues in the game? The  stock answer to those who express discontent - that "it's Alpha, go away" is wearing a little thin.

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The  stock answer to those who express discontent - that "it's Alpha, go away" is wearing a little thin.

Fair comment.

It's Alpha, stick around and be disappointed.

Better?

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Fair comment.

It's Alpha, stick around and be disappointed.

Better?

 

Prefer:  "It's Alpha, and as people who expressly paid for the game to test it and feed back, you can believe and express that things could be different."

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You can't light a fire on anything but flat ground!

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Erm have you seen reddit in the last few days?

 

There will ALWAYS be hackers.  Its limiting the number and frequency of them that is the aim.  Expecting an online competitive game to not have any hackers is unrealistic.  A good coder can write his own personal unique hacker which are very difficult to detect.

 

Its been great since 0.53, I haven't seen a single one.  In 0.52 the place was infected with them.

 

Adding new content or code to the game will always have unexpected consequences.  Some of these consequences will be undoing previously fixed bugs.  That is the point of alpha, beta is for fixing these issues.  The devs continually try to mitigate these bugs but sometimes its just not worth the manpower when more and more things are being added and will break them again.

 

If you are disappointed in the progress to date and issues in the game, you should not be playing the alpha.

 

There's tons of hackers in Chivalry - they're literally on every server and almost every player's doing it except the archers I think....

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 Expecting an online competitive game to not have any hackers is unrealistic. 

 

This is the problem with most of these players. This is not an "online competitive game". There are no leaderboards. There is nothing to win, yet almost everyone still plays with this overly competitive nature. It's not your fault though. You've been conditioned to be that why by every other online game you've played over the past 10 years. It's a sickness, but you can do something about it. You can fight it. Just let go.

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Not to state the obvious, but the game was sort of meant to be played with lots of people on the server, if it's 2easy4u on low pop try joining an almost full server.

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What's wrong with playing the Alpha while being disappointed in progress to date and issues in the game? The  stock answer to those who express discontent - that "it's Alpha, go away" is wearing a little thin.

There is nothing wrong with being disappointed in progress to date.  I too would like to be playing the completed game right now with helicopters flying everywhere and bases being raided left, right and center with hoards of zombies everywhere.  But I don't complain about it because I realize that these expectations are not realistic and that the game has many many months left on its roadmap before these systems are in place.

 

Its all about realistic expectations and reasonable perspectives.

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This is the problem with most of these players. This is not an "online competitive game". There are no leaderboards. There is nothing to win, yet almost everyone still plays with this overly competitive nature. It's not your fault though. You've been conditioned to be that why by every other online game you've played over the past 10 years. It's a sickness, but you can do something about it. You can fight it. Just let go.

 

There doesn't have to be leader boards and "winning" for this to be a competitive game.

 

I compete with everyone else on the server to stay alive.  That is the "winning" aspect.  I compete with every other new spawn to get loot in cities. 

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There doesn't have to be leader boards and "winning" for this to be a competitive game.

 

I compete with everyone else on the server to stay alive.  That is the "winning" aspect.  I compete with every other new spawn to get loot in cities. 

Cities are dangerous for new spawns.  Didn't you learn to head for the hills, and not come back until you have found a mosin and inner peace?

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Cities are dangerous for new spawns.  Didn't you learn to head for the hills, and not come back until you have found a mosin and inner peace?

For the love of god.  This was an example of competition, not a real world example.  I have 1200 hours in DayZ.  I am well aware of the "go inland after you spawn" advice.  I give out the advice frequently myself.  

 

Well done on derailing the discussion point.

Edited by Beav

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Prefer:  "It's Alpha, and as people who expressly paid for the game to test it and feed back, you can believe and express that things could be different."

That's not your call; you're a footsoldier, not a general.

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That's not your call; you're a footsoldier, not a general.

 

Of course. There are (?) upwards of two million footsoldiers in DayZ though. That's a pretty big army.

 

I'm not wanting a democracy. but I do think we should be allowed to disagree, and express disagreement, with directions of travel.

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My first spawn back after a 6 month break was vybor naked spawn..

Was glorious.... Had an ak in 15 mins

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For the love of god.  This was an example of competition, not a real world example.  I have 1200 hours in DayZ.  I am well aware of the "go inland after you spawn" advice.  I give out the advice frequently myself.  

 

Well done on derailing the discussion point.

It was more of a tounge-in-cheek statement.  My bad for not expressing it better.  I thought the "inner peace" part conveved the flippant tone well enough.  Ohhh, the limits ot text.  Might I interest you in trading some burlap for a sense of humor?  I don't even really want the burlap, ghillies are for noobs.

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