Grimey Rick 3417 Posted December 1, 2014 (edited) This is a video game, guys. It's not realistic. I don't know why so many of you go on and on and on so much about shit that doesn't matter. This isn't a simulation. It's a video game set in a zombie/infected apocalypse. If this game was real, I wouldn't be able to mend a broken leg in seconds with a stick and a T-shirt. If you slow us down too much, you'll lose a lot of players. No one wants to make a half hour trek from Svetlojarsk to Berezino for the sake of "realism". EDIT: And no, I can't run 50km/h. Someone above can't quite grasp sarcasm. Edited December 1, 2014 by Grimey Rick 4 Share this post Link to post Share on other sites
Dagwood 680 Posted December 1, 2014 In my opinion what really needs a fix is the turn speed, momentum and what not. The combat is ridiculous. People just bolt from one place to another in 5 seconds as if they weren't there.Needs a fix man.This. When coming under fire, it's currently too easy to just run away, instead of being forced to fight back or dig in. Forget talking your target down. You're pretty much forced to shoot first and hope you knock them down in the first hail of billets. Slowing the movement speed down would solve this problem quite easily. 2 Share this post Link to post Share on other sites
gibonez 3633 Posted December 1, 2014 This is a video game, guys. It's not realistic. I don't know why so many of you go on and on and on so much about shit that doesn't matter. This isn't a simulation. It's a video game set in a zombie/infected apocalypse.If this game was real, I wouldn't be able to mend a broken leg in seconds with a stick and a T-shirt. If you slow us down too much, you'll lose a lot of players. No one wants to make a half hour trek from Svetlojarsk to Berezino for the sake of "realism".EDIT: And no, I can't run 50km/h. Someone above can't quite grasp sarcasm.You seriously think the rag to fix gunshots is a finished gameplay mechanic.It just like most things in the game are merely placeholders.We all seen the limping animations the first sight of what will probably be complex and deep injury and health system.We already know player speed was a placeholder to help testing and that it will be slowed down and that stamina will come next year according to the new time table.Nothing I mean nothing seems to suggest dayz is not intended to be realistic quite the contrary actually.As time goes on unrealistic aspects are removed and realistic ones are added in its place.As for losing players that's false they might complain and protest but they still will keep playing we all know that. Share this post Link to post Share on other sites
huf757 82 Posted December 1, 2014 Yes make run speed at a nice 5 mph jog (accounts for gear) and sprint when rested 7 to 10 mph for about 50 meters or so. Share this post Link to post Share on other sites
danz 11 Posted December 1, 2014 If you don't want to sprint then jog, assuming upcoming fatigue system will be similar to Arma3 then your character won't be getting very far at all. Share this post Link to post Share on other sites
Grimey Rick 3417 Posted December 2, 2014 (edited) You seriously think the rag to fix gunshots is a finished gameplay mechanic.It just like most things in the game are merely placeholders.We all seen the limping animations the first sight of what will probably be complex and deep injury and health system.We already know player speed was a placeholder to help testing and that it will be slowed down and that stamina will come next year according to the new time table.Nothing I mean nothing seems to suggest dayz is not intended to be realistic quite the contrary actually.As time goes on unrealistic aspects are removed and realistic ones are added in its place.As for losing players that's false they might complain and protest but they still will keep playing we all know that. You're right. Zombie apocalypses are real and happen all the time! /sarcasm Why don't we take this stamina thing ten steps further and actually make it realistic? You start off with a 1.5% chance to twist an ankle when jogging, without any weight on your back. When your backpack has 10lbs in it, and every 10lbs thereafter, add an additional 3% chance per step taken. Assuming your bag has a maximum weight of 40lbs, you're then at a 13.5% chance to roll an ankle with every step. Because, y'know, let's realism. Once your ankle has been injured, you're unable to walk unless you drop some weight. You're then faced with difficult decisions regarding your gear, and you're then forced to move at half normal speed for the next week of in-game time or until your character dies. We could go really, really far with realism. Why not make our characters produce lactic acid when they run? Once lactic acid starts rising from our throats and into our mouths, we begin to fatigue extremely quickly and our characters begin to think that they need much more water than they actually do. We're forced to drink more than we actually need and thus run the risk of poisoning ourselves as we probably won't have enough water purification tablets to satiate our current thirst. We could also integrate a graphical effect that represents panic whilst running from something for too long. Perhaps we begin to view any friendly persons traveling with us as hostile infected/zombies, and in our panic for survival we attack them in our moment of stricken hysteria. After several days of travel and with dozens of pounds of equipment on our backs, maybe we're only capable of short bursts of speed twice, maybe thrice per day. That seems fairly representative of a normal person's level of stamina in a similar situation. That'd be fun, right? Walking alongside a road in the woods as you approach Svetlojarsk for some supplies, only to be dropped by someone sitting atop a building on lookout without the ability to flee, because you're far too tired. Maybe the game would be so realistic, you'd welcome a bullet to the throat? It'd be a sweet release from the insanity of our new world! Or better yet, maybe you can't resupply, because after the game has been released for a week, there is no more loot! If you didn't begin growing fruits and vegetables at release, your character, and every character thereafter won't find anything but berries and rabbits! Or better still, you can only make one character! Because realism. If this game is really meant to be realistic, let's go all the way with it. Let's not half-ass it and complain about things like the speed at which we're able to run and the ballistics currently available in-game only to ignore actual realism. The game might be released in 2020 if the development team was willing to do such a thing, but it'd be totally worth it, right? ...right? Edited December 2, 2014 by Grimey Rick 3 Share this post Link to post Share on other sites
Irish. 4886 Posted December 2, 2014 You're right. Zombie apocalypses are real and happen all the time! ...right? :P Grimey!!!! (miss you) :) 1 Share this post Link to post Share on other sites
Whyherro123 2283 Posted December 2, 2014 You're right. Zombie apocalypses are real and happen all the time! /sarcasm Why don't we take this stamina thing ten steps further and actually make it realistic? You start off with a 1.5% chance to twist an ankle when jogging, without any weight on your back. When your backpack has 10lbs in it, and every 10lbs thereafter, add an additional 3% chance per step taken. Assuming your bag has a maximum weight of 40lbs, you're then at a 13.5% chance to roll an ankle with every step. Because, y'know, let's realism. Once your ankle has been injured, you're unable to walk unless you drop some weight. You're then faced with difficult decisions regarding your gear, and you're then forced to move at half normal speed for the next week of in-game time or until your character dies. We could go really, really far with realism. Why not make our characters produce lactic acid when they run? Once lactic acid starts rising from our throats and into our mouths, we begin to fatigue extremely quickly and our characters begin to think that they need much more water than they actually do. We're forced to drink more than we actually need and thus run the risk of poisoning ourselves as we probably won't have enough water purification tablets to satiate our current thirst. We could also integrate a graphical effect that represents panic whilst running from something for too long. Perhaps we begin to view any friendly persons traveling with us as hostile infected/zombies, and in our panic for survival we attack them in our moment of stricken hysteria. After several days of travel and with dozens of pounds of equipment on our backs, maybe we're only capable of short bursts of speed twice, maybe thrice per day. That seems fairly representative of a normal person's level of stamina in a similar situation. That'd be fun, right? Walking alongside a road in the woods as you approach Svetlojarsk for some supplies, only to be dropped by someone sitting atop a building on lookout without the ability to flee, because you're far too tired. Maybe the game would be so realistic, you'd welcome a bullet to the throat? It'd be a sweet release from the insanity of our new world! Or better yet, maybe you can't resupply, because after the game has been released for a week, there is no more loot! If you didn't begin growing fruits and vegetables at release, your character, and every character thereafter won't find anything but berries and rabbits! Or better still, you can only make one character! Because realism. If this game is really meant to be realistic, let's go all the way with it. Let's not half-ass it and complain about things like the speed at which we're able to run and the ballistics currently available in-game only to ignore actual realism. The game might be released in 2020 if the development team was willing to do such a thing, but it'd be totally worth it, right? ...right?I don't know about you, but I would play the SHIT out of that game. 1) I actually want a "sprain ankle" mechanic, both as a nod to realism and to slow everyone down. IRL, when hiking, there is a saying, "Don't step on what you can step over, and don't step over what you can step around". All to prevent injuries to the legs and ankles due to falling/twisting. And running through an overgrown field or forest is just ASKING to catch a root or tuft of grass and trip. Everyone should be walking, and running only when needed. Don't forget, there are ways to bind up the ankle as well, in case you HAVE to walk on it. 2) Uh, yeah? I have no problem with an increased water intake while exerting yourself. It is, after all, realistic. And, there are plenty of other methods to make water safe for drinking; boiling, filtering, hell, water can be purified by putting it in a clear bottle and leaving it in the sun! It is a problem with the game if we as players are arbitrarily limited in survival methods. I've wanted alternate methods of firebuilding and water treatment for MONTHS now. 3) You already know that I support that idea. Having player-led industries would both prompt player interactions (positive and negative, trading, robbing, etc) as well as simulating the "building up again" of civilization. No problems here! Some people actually enjoy challenges, mate. For example, on my friends computer (and soon to be mine), I play Skyrim with a shit-ton of mods enabled, that range from survival mods, to authentic Viking weapons and armor, to increasing weapon damage so that you essentially die from one hit, as well as bleed out over time, etc etc etc. Is it hard? Yes. I love it. In my opinion, "winning" isn't fun unless you earn it. 1 Share this post Link to post Share on other sites
Grimey Rick 3417 Posted December 2, 2014 :P Grimey!!!! (miss you) :) ♥ I've been sucking long and hard on my Jameson Irish Whiskey whilst thinking of you, baby. 1 Share this post Link to post Share on other sites
Grimey Rick 3417 Posted December 2, 2014 I don't know about you, but I would play the SHIT out of that game. 1) I actually want a "sprain ankle" mechanic, both as a nod to realism and to slow everyone down. IRL, when hiking, there is a saying, "Don't step on what you can step over, and don't step over what you can step around". All to prevent injuries to the legs and ankles due to falling/twisting. And running through an overgrown field or forest is just ASKING to catch a root or tuft of grass and trip. Everyone should be walking, and running only when needed. Don't forget, there are ways to bind up the ankle as well, in case you HAVE to walk on it. 2) Uh, yeah? I have no problem with an increased water intake while exerting yourself. It is, after all, realistic. And, there are plenty of other methods to make water safe for drinking; boiling, filtering, hell, water can be purified by putting it in a clear bottle and leaving it in the sun! It is a problem with the game if we as players are arbitrarily limited in survival methods. I've wanted alternate methods of firebuilding and water treatment for MONTHS now. 3) You already know that I support that idea. Having player-led industries would both prompt player interactions (positive and negative, trading, robbing, etc) as well as simulating the "building up again" of civilization. No problems here! Some people actually enjoy challenges, mate. For example, on my friends computer (and soon to be mine), I play Skyrim with a shit-ton of mods enabled, that range from survival mods, to authentic Viking weapons and armor, to increasing weapon damage so that you essentially die from one hit, as well as bleed out over time, etc etc etc. Is it hard? Yes. I love it. In my opinion, "winning" isn't fun unless you earn it. I would play it as well, but it's not gonna happen. The entire point of my post was that DayZ isn't going to be like that. People are nit-picking over things like run speed and playing the realism card when in actuality, run speed is probably only 1/64th of the equation. I, too, played through Skyrim a few times with about 250 active mods ranging from Frostfall, Wet and Cold, and Realistic Needs and Diseases to Climates of Tamriel, Improved Weight System, etc. I really enjoy the challenge, and I'd welcome it in DayZ, but again, it's not gonna happen to enough of an extent to bother worrying over it. 1 Share this post Link to post Share on other sites
hleVqq 139 Posted December 2, 2014 (edited) There's a bunch of unrealistic video games out there. In fact, most of them are. I will certainly enjoy a realistic one if DayZ happens to become one. Zombie apocalypse is not an excuse to make other game aspects unrealistic. You don't claim that some World War III game is unrealistic only because there wasn't a World War III, do you. Edited December 2, 2014 by Powerhouse Share this post Link to post Share on other sites
Grimey Rick 3417 Posted December 2, 2014 There's a bunch of unrealistic video games out there. In fact, most of them are. I will certainly enjoy a realistic one if DayZ happens to become one. Zombie apocalypse is not an excuse to make other game aspects unrealistic. You don't claim that some World War III game is unrealistic only because there wasn't a World War III, do you.Did you even read the post beyond the first line? Powerhouse is not a power reader, it would seem. 1 Share this post Link to post Share on other sites
hleVqq 139 Posted December 2, 2014 Did you even read the post beyond the first line? Powerhouse is not a power reader, it would seem.No, did the later part of the post excuse the nonsense you wrote in the first sentence? Share this post Link to post Share on other sites
Grimey Rick 3417 Posted December 2, 2014 No, did the later part of the post excuse the nonsense you wrote in the first sentence?There was nothing to excuse, mate. It's a game full of infected/zombies, neither of which exist beyond a few wild claims on the internet. It was a pretty accurate statement, all things considered.My problem is not with a game being realistic. My problem is that people will complain a game ISN'T realistic because of how fast we're able to run, but these same people will ignore someone being shot five times in the chest with a Mosin before going unconscious, or a Jimmy-rigged splint completely curing a broken leg. Therein lies my issue. 1 Share this post Link to post Share on other sites
hleVqq 139 Posted December 2, 2014 It doesn't have to be a realism simulator. It can be a realistic game, though, as long as it remains fun. I do find a decent level of realism immersive, and thus fun. While I don't particularly have a problem with current sprinting speed (people can run this fast, especially from something as creepy as zombies who also run quite fast), my problem is with the idea that "DayZ can't be all-realistic, so don't try making it realistic at all". What is too realistic? At what level of realism people no longer find a game fun? Share this post Link to post Share on other sites
skoms 86 Posted December 2, 2014 There's a bunch of unrealistic video games out there. In fact, most of them are. I will certainly enjoy a realistic one if DayZ happens to become one. Zombie apocalypse is not an excuse to make other game aspects unrealistic. You don't claim that some World War III game is unrealistic only because there wasn't a World War III, do you. There is one aspects of DayZ (and most games) that never can be realistic. And that is time. And thank god the developers know that and made a unrealistic game. In real life it takes weeks to die from starvation, but in DayZ we talk minutes, and a few hours at best. Realistic? Oh, hell no. And it can't be realistic either. If it took weeks to die from starvation in the game, the survival part of the game would fall apart. So when it come to sprinting and stamina it can't be realistic, but it has to be balanced with the time it takes to die from starvation and the time it take to get to the next village. If not you will never get going, because you would die of starvation as a fresh spawn searching for loot in a empty starter village, or die of starvation before you get to the next village. You could of course turn up the time it take to die from starvation, but that will only eliminate the survival aspect of the game once you have geared up and eaten a few cans of beans because it would take hours before you would have to eat again. So the game cannot be 100% realistic, but it has to be balanced between realism and to be playable. And so far it looks like they are on the right track. 1 Share this post Link to post Share on other sites
Briljin 102 Posted December 2, 2014 Nothing I mean nothing seems to suggest dayz is not intended to be realistic quite the contrary actually. Yeah because nothing screams "realistic" like, oh shit wait. I am being attacked by a zombie at my desk!!! No one is against more realistic game mechanics but saying that something needs to be changed simply because it is unrealistic isn't a good enough excuse, unless you are going to suggest we remove zombies? I think we can all agree that is probably the most unrealistic aspect of the game and yet we both know that isn't going to happen either. You have to reach a balancing point, between realism and fun. Again I am not against slowing down movement, (hell I stopped using sprint expect in emergencies or when I need to quickly cross a danger area) but there are far more unrealistic game mechanics that could use some improvement first. Share this post Link to post Share on other sites
taco86 156 Posted December 2, 2014 There's a bunch of unrealistic video games out there. In fact, most of them are. I will certainly enjoy a realistic one if DayZ happens to become one. Zombie apocalypse is not an excuse to make other game aspects unrealistic. You don't claim that some World War III game is unrealistic only because there wasn't a World War III, do you. Omg... are you seriously weighing the probability of another world war and the probability of a zombie apoc against eachother? May easily be the worst logic I've come across today. Share this post Link to post Share on other sites
pillock 850 Posted December 2, 2014 Yeah thats why africans hold most of the world records for physical endurance. I'm not sure that you're intending to be racist, but this is nonetheless a monumentally idiotic comment. I think you should edit it out. Share this post Link to post Share on other sites
Irish. 4886 Posted December 2, 2014 ♥ I've been sucking long and hard on my Jameson Irish Whiskey whilst thinking of you, baby. You oughta stop by and say hi sometime you sexy devil you! Share this post Link to post Share on other sites
gibonez 3633 Posted December 2, 2014 I'm not sure that you're intending to be racist, but this is nonetheless a monumentally idiotic comment.I think you should edit it out.I fail to see how this is racist.It's true and it's not because the people are starving or impoverished because they really aren't at least the runners aren't. The reason Africans are do well known for their endurance running is because of their culture of running they embraced long distance running and dedicate themselves to it. Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted December 2, 2014 So much win in this thread. Can't have realistic speeds because of "zombies", herp derp. They aren't undead zombies but humans with a disease so there is a good chance that can happen like real life. Mind blowing I know. Share this post Link to post Share on other sites
Jex 1104 Posted December 2, 2014 This is a video game, guys. It's not realistic. I don't know why so many of you go on and on and on so much about shit that doesn't matter. This isn't a simulation. It's a video game set in a zombie/infected apocalypse. If this game was real, I wouldn't be able to mend a broken leg in seconds with a stick and a T-shirt. If you slow us down too much, you'll lose a lot of players. No one wants to make a half hour trek from Svetlojarsk to Berezino for the sake of "realism". EDIT: And no, I can't run 50km/h. Someone above can't quite grasp sarcasm. And someone can't grasp a joke ;) Presumably then, as it's only a game we can have us fly instead or ride magical unicorns? Share this post Link to post Share on other sites
hleVqq 139 Posted December 2, 2014 Omg... are you seriously weighing the probability of another world war and the probability of a zombie apoc against eachother? May easily be the worst logic I've come across today.The sarcasm "Zombie apocalypses are real and happen all the time" is on the same level as "World War III is real and happens all the time". Both never happened. Both may never will. I'm not weighting probabilities. Share this post Link to post Share on other sites
mareak 50 Posted December 2, 2014 When the vehicle being implement in the game. Hopefully there is a Bus services. I don't mind paying with beans, ammo etc. :P 1 Share this post Link to post Share on other sites