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ToySmokes

Not to much military loot

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So yet we have things like assault-vests. Military clothes of different types and also military weapons.

Now people want night vision, more military guns ect. I just wanted to say that I personally thinks that there shouldn't be to much of these stuff. There is not to much military stuff now. But soon it might be. Like I said. I don't want this to happen. It would be much better if they focus on more civilian clothes, guns ect. I don't know if that's what they are doing now. But as I said. I just wanted to make sure that there was a topic saying that there shouldn't be more military loot. At least not to much. I think DayZ would look and feel more "realistic" when it's finished if more people ran around with civilian clothes, weapons and cars.

I do also think that there should be harder to find military loot. I have started to take a step away from that type of loot because I feel more "survivary" with maybe a red shirt. A pair of black jeans, some working shoes I found on a work place and an improvised courier backpack. Now of course most of the people wants the military loot since it is the best loot in the game. But I as I said. I think those types of loot should be more rare than they already are. I want your thought on this! Comment what you think ;)

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I do not mind the military loot, I for one tend to lean towards the primitive survival aspect so I have a heavy heart for crafting vs looting high end equipment.  I'm sure there will be more mil loot to come but if they balance it with base survival gear which I think they have been doing quite well so far I will be a happy survivor.

Edited by Steak and Potatoes
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Chernarus is in a state of political unrest, with its democratic government trying to keep from being overthrown by pro-communist rebels. Among the most powerful of these rebels is a group calling themselves the "Chernarussian Movement of the Red Star" (Chernarusskiy Dvizheniye Krasnoy Zvezdy), abbreviated as ChDKZ. Referred to by the locals as the "Chedakis", the ChDKZ are led by communist revolutionary, Gregori "Akula" Lopotev. After many months of civil war, the ChDKZ fails to overthrow the current government and establish the Socialist Republic of Chernarus.The Chernarussian government asks the international community for assistance in defeating the rebels, and the United States responded by sending a US Navy  Expeditionary Strike Group off the coast of Chernarus, hoping that a presence of an Amphibious Ready Group with hundreds of US Marnes stationed on board would calm any tensions in the area. However, the ChDKZ remains undeterred, and by late 2009 the ChDKZ launch a coup d'état against the Chernarussian government, taking control of the northeastern Chernarussian province of South Zagoria. This caused the remaining Chernarussian military forces in the area to retreat towards the coastal town of Zelenogorsk.

On 21 September 2009, as a part of their coup, the ChDKZ invade the island of Útes (home to a Chernarussian military training base). Overwhelmed, the remaining Chernarussian military forces in the area regrouped at a church in the Útes village of Strelka in an attempt to fight off the tenacious ChDKZ attack. Ultimately, the Chernarussian military forces on the island were overwhelmed by the massive onslaught, and the island fell to the ChDKZ. As a result, U.S. Marines, operating nearby from the Wasp-class amphibious assault ship, USS Khe Sanh (LHD-9), launched an amphibious invasion of Útes to liberate the island from the ChDKZ forces. Soon after the U.S. Marines landed on the island, the ChDKZ were routed, and Útes was liberated.

A few days after the liberation of Útes, U.S. Marines on board the USS Khe Sanh (LHD-9) prepared to deploy to mainland Chernarus in support of Operation Harvest Red, whose purpose is to bring an end to the civil war in Chernarus and re-establish Chernarussian sovereignty. Officially, the U.S. Marines are deploying to Chernarus as a peacekeeping force. In reality, they are there to capture ChDKZ leader "Akula", and to help defeat the ChDKZ once and for all.

 

 

 

 

 

TL- This isn't your local peaceful neighborhood, its the site of civil war with several nations involved militarily. Look at Iraq and Ukraine, military equipment litters the place and the locals make great use of it. Add zombies and people you can't trust then yes, I'll take a military uniform and vest over canvas shorts and a cloth sack. Not to say there should be no civilian loot, but Military loot should be in as much in abundance and variety.

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i think the high end mil-loot like NVG and SVD will eventually be rare they are still adding stuff etc hell i haven't seen a 1911 in months i had a mag for over 2 weeks and haven't seen anyone with the pistol. i'm like steak posted above i like the civilian wear though i do mix that with the regular mil vests like the dpms and the hunting clothing. i honestly don't care what they add as long as it makes sense. i personally with they would add some bolt action hunting rifles with a scope and some other revolvers like the raging bull and a colt anaconda maybe even the 500 Smith and wesson.

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Civilian focus is great in stand alone.

Devs have done a good job thus far limiting the military weapons to plausible weapons for the region.

As it stands now though there are too many military clothing options.

Going to a military base should not guarantee loot.

Military loot in general should be made far rarer.

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I'm So with you on this , I wish it was like a 10-1 ratio of Civilian vs Military gear.  Hope i see ya around , because all i ever run into are people Camo to the Stars  with Boonies and machineguns. And please thats all i need are a trillion SVD's around. It's bad enough i have to dodge people with a Mosin shooting at me from 8 towns away .. Mabey we can light all the Barracks on fire :)

Edited by LoveAffair
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Don't take away military loot from players who want to be uniformed with vests. It could be a little rarer, but not so rare you see one M4 per 80 players.

 

Alternatively, try crafting the new ghillie suit if you're more of a survivor based player; Feels more survivory because you made it yourself, instead of just finding an industrially made one in a military base.

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I think military bases should be harder to get too. Once zombies are improved you could place them around the base. Have more bushes and cover. Make it even more of a high risk, high reward situation.

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I think we can all agree that military loot should and eventually will be significantly more difficult to acquire (through changes in rarity and challenges in getting to/toppling the loot spawns).

 

However, that doesn't at all mean we should limit what and what not you can find. Sure, the majority of stuff you'll see will end up being civilian, but it'd be far more interesting if the military loot variety was higher, rather than lower.

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It's disheartening to see so much military loot even in civilian towns.

The SKS is a military semi-automatic rifle with no need for a mag unlike many other rifles, and should be one of the rarer/rarest guns. Instead, it's by far the most common weapon i've found. Considering that most locations are civilian, there should be less Mosins and SKSs and more limiting weapons like the Sporter, Repeater, CR527 Carbine, Crossbow, IZH-43, MP133 and the occasional Blaze Rifle. I've seen only a single sporter, 2 repeaters and a few crossbows (rare ammo), 1 MP133 and no izh43s in all my time. Meanwhile, I often find 5-6 SKS in a single small town.

In most cases, the civilian weapons spawn in military barracks where they just plainly don't belong and there's always something better on hand or even in your inventory by the time you get there.

Edited by VermillionX

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It's disheartening to see so much military loot even in civilian towns.

The SKS is a military semi-automatic rifle with no need for a mag unlike many other rifles, and should be one of the rarer/rarest guns. Instead, it's by far the most common weapon i've found. Considering that most locations are civilian, there should be less Mosins and SKSs and more limiting weapons like the Sporter, Repeater, CR527 Carbine, Crossbow, IZH-43, MP133 and the occasional Blaze Rifle. I've seen only a single sporter, 2 repeaters and a few crossbows (rare ammo), 1 MP133 and no izh43s in all my time. Meanwhile, I often find 5-6 SKS in a single small town.

In most cases, the civilian weapons spawn in military barracks where they just plainly don't belong and there's always something better on hand or even in your inventory by the time you get there.

 

You're wrong. The SKS and mosin nanant hasn't seen professional military use in a very long time and are cheap and popular rifles in civilian circles where people can get them. Just because you don't like the fact that they are convenient and good weapons doesn't mean you can claim they are military weapons in an attempt to get them marginalized. This isn't the brady campaign forums.

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the important point is that at the moment the military stuff is in nearly every option the best stuff. (heating/cargo-space/camoflage). And thats why everyone is taking it except of some roleplayers.

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I super strongly recommend to the devs that they make the majority of the military-grade weapon ammunition spawn on military zombies, with the rest in military bases, and super rarely at random in urban areas.
It makes sense that troops who became zombies just kept carrying their ammunition in backpacks or whatever. Then, minor accidents and such during the outbreak would have lead to a little weaponry spreading around greater Chernarus in smaller amounts, say other Survivors trying to stockpile it and dying?

The rest of ammo for a few irregular weapons, WW2 holdouts, and farmers' rifles and shotguns could be found in farmhouses and on the "person" of slain regular zombies uncommonly, like say for 1 in 20 civilian zombies you could find some shotgun shells, and for one in 35 you could find a Makarov or something.

Edited by bobotype3334
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Now thats why military loot is only found in military locations. Its true the guns should be balanced there like the makorav being the only pistol to spawn there. And only 6-7 typed of magazines spawning there unlike police which has the rest except m4 and pm 73.if you've seen crap tons of military gear in one spot then its a bug, devs will fix soon . In my opinion the only thing I want is magazines being able to spawn in civilian homes as well as pistols.

Edited by DaNic2553

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I do not mind the military loot, I for one tend to lean towards the primitive survival aspect so I have a heavy heart for crafting vs looting high end equipment. I'm sure there will be more mil loot to come but if they balance it with base survival gear which I think they have been doing quite well so far I will be a happy survivor.

This is a good way of saying more tweaks and additions will come but if you made this post because of actually seeing lots of oddities in a military base. Chances are your in a bugged location. And if you made this post because you get mangled by other players with super good mil loot chances are there server hoppers, hackers, or part of clan that some members gave some stuff to, or they just found it. If none of these reasons then the post is good. Our good steak and potatoes is right on for more survival gear as well as mil loot and balance both of them.

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This is a good way of saying more tweaks and additions will come but if you made this post because of actually seeing lots of oddities in a military base. Chances are your in a bugged location. And if you made this post because you get mangled by other players with super good mil loot chances are there server hoppers, hackers, or part of clan that some members gave some stuff to, or they just found it. If none of these reasons then the post is good. Our good steak and potatoes is right on for more survival gear as well as mil loot and balance both of them.

I didn't make this post because I got killed a lot by mil grade guys. I just want DayZ to feel more like there are civilians surviving. Not the army. Because I don't think that if DayZ happened in real life, there wouldn't be a lot of folks having uniforms and so on. You would probably not even see a uniform unless it's on a zombie or just a dead guy. So that's why I made this topic :)

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I've been totally against the whole less military weapons/gear and more about civilian but let's have military bases with high powered weaponry but make it so it's extremely difficult to acquire.  I mean the NWAF should be littered with infected soldiers and civilians, people who were trying to either make a last ditch effort to protect themselves or flee, hence why civilians are there as well.  

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You would probably not even see a uniform unless it's on a zombie or just a dead guy. So that's why I made this topic :)

 

Are you basing this on the idea that police and military personnel are less inclined to survive a crisis than civilians? Or the assumption that no one outside the military collects uniforms or the militatires of the world only issue one uniform per person and no one would leave spares in their living quarters?

Edited by Dale Gribble

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I've been totally against the whole less military weapons/gear and more about civilian but let's have military bases with high powered weaponry but make it so it's extremely difficult to acquire.  I mean the NWAF should be littered with infected soldiers and civilians, people who were trying to either make a last ditch effort to protect themselves or flee, hence why civilians are there as well.  

 

I'm all for that, greater risk for greater reward. But cutting back on uniforms and military regalia because people don't like seeing others wear uniforms is dumb.

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Limiting the variety and the number of military weapons, clothing and items is going to be vital if the devs want to truly differentiate dayz from arma.

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Limiting the variety and the number of military weapons, clothing and items is going to be vital if the devs want to truly differentiate dayz from arma.

 

Clothing isn't as big as firearms. In East Europe compulsory service is common so we can expect to see a large amount of local uniforms. 

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currently, 2h after a new update, almost all military weapons (AKM, AK74, M4, AK74 U, Ak 101, grenades) in exp servers are gone. you have more chances to be taken by alien IRL than finding a military grade weapon with a magasine 3+ days after the update.

 

in stable it's way easier to find military grade weapons, butt still in persistence enabled servers, you have to loot a lot of barracks to find something usefull... . i'm used to loot all barracks from south to north and the best thing i found in the last 5 runs is an akm 30rnds mag hiden under a bed (without the gun obviously). did i mention that looting these spots are dangerous ?

 

well, i expect a little more loot spawning in thoses places after the first person take all good stuff. loot respawn mechanic does not work properly !

 

everybody shouldn't walk with an AKM, but after visiting 30 barracks you should at least find 2 or 3 of thoses, that would be 1 military grade weapon on each server, that's not too much for me.

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Once server hopping is neutered, we can really start to see more civilian and organic styles of loot gathering that will certainly focus on more residential/hunting style weaponry and gear. 

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Are you basing this on the idea that police and military personnel are less inclined to survive a crisis than civilians? Or the assumption that no one outside the military collects uniforms or the militatires of the world only issue one uniform per person and no one would leave spares in their living quarters?

If your gonna base this on films and so on, and pretend that it would be like that shit went down. Then the military would be one of the first to go down since it's them who actually fights against the zombies. They are vulnerable and that's why most of them die quite quick. Because they are in the center of it all. Now I read that DayZ is long after the actual "outbreak" so the military have probably not died that quick. But they have had there time to do it. That's what I ment with that the military probably already is dead

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Clothing isn't as big as firearms. In East Europe compulsory service is common so we can expect to see a large amount of local uniforms. 

This. You generally see a lot of military surplus in rural areas, hard wearing clothing with lots of pockets is useful when you're a farmer.

A different way to reduce the effectiveness of people running around in full camo would be to have a wide variety of patterns that don't all suit the terrain, so the people that do wear it look like the Russian rebels in Ukraine in a hodgepodge of desert, woodland etc. rather than soldiers in uniform. 

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